13L G40 Boldfresh vs. Jeff28 (Allies +11)

  • '12

    ok let’s see how the big battle rolls out…

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 fighters moved from Egypt to 91 Sea Zone
                2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 9 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
                3 bombers, 2 fighters and 3 tactical_bombers moved from Spain to 91 Sea Zone
                5 artilleries and 7 infantry moved from Algeria to Morocco

    Combat - Japanese
                Battle in Morocco
                    Japanese attack with 5 artilleries and 7 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 5 artilleries and 7 infantry in Morocco, round 1 :  2/12 hits
                        Americans roll dice for 1 artillery and 1 infantry in Morocco, round 1 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Morocco
                    Japanese win, taking Morocco from Americans with 5 artilleries and 7 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 91 Sea Zone
                    Japanese attack with 2 battleships, 3 bombers, 8 carriers, 1 cruiser, 2 destroyers, 14 fighters and 4 tactical_bombers; Italians loiter and taunt with
                    British defend with 1 destroyer, 2 submarines and 5 transports; Americans defend with 8 carriers, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines, 3 tactical_bombers and 13 transports
                        Americans roll dice for 8 submarines in 91 Sea Zone, round 1 :  3/8 hits
                    Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                        Japanese roll dice for 2 battleships, 3 bombers, 8 carriers, 1 cruiser, 2 destroyers, 14 fighters and 4 tactical_bombers in 91 Sea Zone, round 1 :  12/26 hits
                    Units damaged: 8 carriers owned by the Americans
                        Americans roll dice for 8 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 tactical_bombers and 18 transports in 91 Sea Zone, round 1 :  8/20 hits
                    Units damaged: 7 carriers owned by the Japanese
                        4 submarines owned by the Americans and 1 carrier owned by the Japanese lost in 91 Sea Zone
                        Americans roll dice for 4 submarines in 91 Sea Zone, round 2 :  0/4 hits
                        Japanese roll dice for 2 battleships, 3 bombers, 7 carriers, 1 cruiser, 2 destroyers, 14 fighters and 4 tactical_bombers in 91 Sea Zone, round 2 :  12/26 hits
                        Americans roll dice for 8 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 tactical_bombers and 18 transports in 91 Sea Zone, round 2 :  13/20 hits
                        2 submarines owned by the Americans , 2 destroyers owned by the Americans , 5 carriers owned by the Americans , 7 carriers owned by the Japanese , 2 destroyers owned by the Japanese , 2 submarines owned by the British , 4 fighters owned by the Japanese and 1 destroyer owned by the British lost in 91 Sea Zone
                        Japanese roll dice for 2 battleships, 3 bombers, 1 cruiser, 10 fighters and 4 tactical_bombers in 91 Sea Zone, round 3 :  13/20 hits
                        Americans roll dice for 3 carriers, 2 cruisers, 4 fighters, 3 tactical_bombers and 18 transports in 91 Sea Zone, round 3 :  8/12 hits
                        4 fighters owned by the Americans , 1 transport owned by the British , 3 carriers owned by the Americans , 1 cruiser owned by the Japanese , 2 cruisers owned by the Americans , 3 tactical_bombers owned by the Americans , 5 fighters owned by the Japanese and 2 battleships owned by the Japanese lost in 91 Sea Zone
                        4 transports owned by the British and 13 transports owned by the Americans lost in 91 Sea Zone
                    Japanese win with 3 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 137
                    Casualties for Japanese: 2 battleships, 8 carriers, 1 cruiser, 2 destroyers and 9 fighters
                    Casualties for British: 1 destroyer, 2 submarines and 5 transports
                    Casualties for Americans: 8 carriers, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines, 3 tactical_bombers and 13 transports

    Non Combat Move - Japanese
                3 bombers, 5 fighters and 4 tactical_bombers moved from 91 Sea Zone to Spain
                1 armour moved from Algeria to 92 Sea Zone
                1 armour and 11 transports moved from 92 Sea Zone to 97 Sea Zone
                1 armour moved from 97 Sea Zone to Yugoslavia
                1 aaGun, 3 armour, 7 artilleries, 14 infantry and 1 mech_infantry moved from Burma to India

    Place Units - Japanese
                2 fighters and 1 infantry placed in Egypt
                3 artilleries placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5,5,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,1,4,5,2,1,3,1,6
                Japanese collect 13 PUs (11 lost to blockades); end with 13 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for Japanese :

    Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 14 infantry
        Hainan : 1 harbour
        Ceylon : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 aaGun, 1 airfield, 3 armour, 10 artilleries, 1 factory_minor, 1 harbour, 14 infantry and 1 mech_infantry
        Wake Island : 1 flag, 1 airfield
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Buryatia : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        Morocco : 1 flag, 5 artilleries and 7 infantry
        French Madagascar : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag
        97 Sea Zone : 11 transports
        Yugoslavia : 1 armour
        Spain : 1 armour, 3 bombers, 5 fighters, 2 mech_infantrys and 4 tactical_bombers

    Production/PUs Summary :

    Germans : 51 / 78
        Russians : 28 / 28
        Japanese : 24 / 18
        Americans : 65 / 112
        Chinese : 23 / 86
        British : 36 / 36
        UK_Pacific : 2 / 0
        Italians : 19 / 27
        ANZAC : 33 / 43
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    Dice Statistics:

    Total
                1 was rolled 47 times
                2 was rolled 39 times
                3 was rolled 43 times
                4 was rolled 44 times
                5 was rolled 38 times
                6 was rolled 39 times
            Average roll : 3.416
            Median : 3.000
            Variance : 0.265
            Standard Deviation : 0.515
            Total rolls : 250

    Null / Other
                1 was rolled 18 times
                2 was rolled 15 times
                3 was rolled 13 times
                4 was rolled 14 times
                5 was rolled 12 times
                6 was rolled 11 times
            Average roll : 3.241
            Median : 3.000
            Variance : 0.427
            Standard Deviation : 0.653
            Total rolls : 83

    Japanese Combat
                1 was rolled 11 times
                2 was rolled 9 times
                3 was rolled 17 times
                4 was rolled 16 times
                5 was rolled 14 times
                6 was rolled 17 times
            Average roll : 3.762
            Median : 4.000
            Variance : 0.675
            Standard Deviation : 0.821
            Total rolls : 84

    Americans Combat
                1 was rolled 18 times
                2 was rolled 15 times
                3 was rolled 13 times
                4 was rolled 14 times
                5 was rolled 12 times
                6 was rolled 11 times
            Average roll : 3.241
            Median : 3.000
            Variance : 0.427
            Standard Deviation : 0.653
            Total rolls : 83

  • '12

    and that, my dear boy, is why you should never quit before a big battle is rolled.   actually both gibraltar AND z91 went terribly for the axis so you should easily win it from here.  curse of the clever strikes me again…  :lol:

  • '12

    if that battle hadn’t skewed so badly for the allies, i would have had an
    impenetrable fleet in z91.

    hold on need to edit the landing spot of the japanese, 3 ftrs are to land in gib.

  • '12

    that’s why the dice have to be rolled.  8-)

  • '12

    oh and i made a mistake anyway, i thought you had 1 ftr and 2 tacs in french west africa - i missed the little white 7 by the american ftr.  :lol:

    you will have this one in the end jeff, don’t worry.

  • '12

    if the calculator is right, i was supposed to come out of that
    battle with about 24 units and i came out with 12.  soooo typical
    for me… :lol:

  • '12

    @Boldfresh:

    that’s why the dice have to be rolled.   8-)

    ps the edited noncom is here.

  • '12

    hold on, gotta edit that.  again!  geez

  • '12

    ok, here’s the deal, i once again have a rules issue to determine.  i think it may be possible for me to retreat after round 3 of the z91 battle, leaving 1 transport alive in z91.  i was one hit short in the last round of hitting every transport.  if that is not legal, then i will go with the attached edit.  if it IS possible, i’d like to instead lose 3 more aircraft and keep the 3 boats.

    i just can’t remember what the rule is regarding this issue, sorry.  i will ask it in the FAQ thread.

  • '12

    forget what i just said, i think i was under the wrong impression.  whatever, doesn’t matter, just go with the edit2.

    cheers


  • Couldn’t tell whether you figured this out, so I’ll tell you

    You can’t retreat from transports.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Purchase Units - Americans
                Americans repair 6 damage on 6 factory_minors; Remaining resources: 106 PUs;
                Americans buy 3 artilleries, 1 bomber, 2 carriers, 3 infantry, 2 submarines and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                4 submarines moved from 101 Sea Zone to 91 Sea Zone
                4 artilleries, 1 battleship, 6 carriers, 1 cruiser, 8 destroyers, 4 infantry, 7 submarines and 4 transports moved from 80 Sea Zone to 39 Sea Zone
                1 infantry moved from French Indo China to Siam
                      Americans take Siam from Japanese
                1 bomber moved from Korea to Japan
                1 infantry moved from Siberia to Amur
                      Russians take Amur from Japanese
                1 armour moved from Sakha to Yakut S.S.R.
                      Russians take Buryatia from Japanese
                      Russians take Yakut S.S.R. from Japanese

    Combat - Americans
                Italians scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
                Battle in 91 Sea Zone
                    Americans attack with 4 submarines
                    Japanese defend with 3 fighters; Italians defend with 1 carrier, 1 fighter and 1 transport
                        Americans roll dice for 4 submarines in 91 Sea Zone, round 1 :  2/4 hits
                        1 carrier owned by the Italians lost in 91 Sea Zone
                        Americans roll dice for 4 submarines in 91 Sea Zone, round 2 :  2/4 hits
                        1 transport owned by the Italians lost in 91 Sea Zone
                    4 submarines owned by the Americans Submerged
                    Italians win with 4 fighters remaining. Battle score for attacker is 23
                    Casualties for Italians: 1 carrier and 1 transport
                Strategic bombing raid in Japan
                        AA guns fire in Japan :  0/1 hits
                    Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Japan causes 5 damage total.
                Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
                Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
                Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
                    1 fighter owned by the Italians forced to land in Gibraltar

    Non Combat Move - Americans
                7 infantry moved from British Guiana to Venezuela
                2 fighters and 2 tactical_bombers moved from French West Africa to 101 Sea Zone
                5 fighters moved from French West Africa to Venezuela
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                1 bomber moved from Japan to Korea
                9 fighters moved from Persia to Russia
                2 submarines moved from 39 Sea Zone to 80 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 101 Sea Zone to 89 Sea Zone

    Place Units - Americans
                2 carriers, 2 submarines and 4 transports placed in 101 Sea Zone
                3 artilleries and 1 bomber placed in Eastern United States
                3 infantry placed in French Indo China

    Turn Complete - Americans
                Americans collect 66 PUs; end with 67 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Korea : 1 bomber
        Siam : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 1 mech_infantry
        Midway : 1 airfield
        Amur : 1 infantry
        Yakut S.S.R. : 1 armour
        French Indo China : 1 flag, 1 factory_minor and 3 infantry
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        39 Sea Zone : 1 battleship, 6 carriers, 1 cruiser, 8 destroyers, 8 submarines and 4 transports
        26 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 destroyer and 4 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major and 1 harbour
        Russia : 9 fighters
        Chile : 1 flag
        Afghanistan : 1 flag
        80 Sea Zone : 2 submarines
        89 Sea Zone : 1 destroyer
        93 Sea Zone : 1 flag
        Argentina : 1 flag
        101 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 2 submarines, 2 tactical_bombers and 4 transports
        Brazil : 1 flag
        Venezuela : 1 flag, 5 fighters and 7 infantry
        91 Sea Zone : 4 submarines
        110 Sea Zone : 1 submarine
        105 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 51 / 78
        Russians : 31 / 28
        Japanese : 20 / 18
        Americans : 66 / 92
        Chinese : 23 / 86
        British : 36 / 36
        UK_Pacific : 2 / 0
        Italians : 19 / 27
        ANZAC : 33 / 43
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 20 infantry; Remaining resources: 26 PUs;

    Combat Move - Chinese
                1 fighter moved from Kwangtung to Yunnan
                8 infantry moved from Kwangsi to Yunnan
                1 fighter moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese
                12 infantry moved from Yunnan to Szechwan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                10 infantry placed in Shensi
                10 infantry placed in Burma

    Turn Complete - Chinese
                Chinese collect 24 PUs; end with 50 PUs total

    Territory Summary for Chinese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 9 infantry
        Kiangsi : 1 flag
        Jehol : 1 flag
        Manchuria : 1 flag, 5 infantry
        Shensi : 10 infantry
        Yunnan : 8 infantry
        Kansu : 1 infantry
        Tsinghai : 1 infantry
        Szechwan : 1 fighter and 12 infantry
        Sikang : 1 infantry
        Burma : 1 flag, 11 infantry
        Kwangtung : 14 infantry

    Production/PUs Summary :

    Germans : 51 / 78
        Russians : 31 / 28
        Japanese : 19 / 18
        Americans : 66 / 92
        Chinese : 24 / 50
        British : 36 / 36
        UK_Pacific : 2 / 0
        Italians : 19 / 27
        ANZAC : 33 / 43
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Purchase Units - British
                British repair 9 damage on 9 factory_majors; Remaining resources: 27 PUs;
                British buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to Southern France
                1 artillery and 1 infantry moved from Persia to 80 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 4 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                5 artilleries and 5 infantry moved from 39 Sea Zone to India
                7 armour and 3 mech_infantrys moved from West India to India
                6 fighters and 2 tactical_bombers moved from Persia to India
                1 fighter moved from 39 Sea Zone to India
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 infantry moved from French Equatorial Africa to Belgian Congo

    Combat - British
                Battle in Southern France
                    British attack with 1 bomber
                    Germans defend with 3 aaGuns; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
                        AA guns fire in Southern France :  1/1 hits
                        1 bomber owned by the British lost in Southern France
                    Italians win with 3 aaGuns remaining. Battle score for attacker is -12
                    Casualties for British: 1 bomber
                Battle in India
                    British attack with 7 armour, 5 artilleries, 7 fighters, 5 infantry, 3 mech_infantrys and 2 tactical_bombers
                    Japanese defend with 1 aaGun, 1 airfield, 3 armour, 10 artilleries, 1 factory_minor, 1 harbour, 14 infantry and 1 mech_infantry
                        AA guns fire in India :  1/3 hits
                        1 fighter owned by the British lost in India
                        British roll dice for 1 cruiser in India, round 1 :  1/1 hits
                        British roll dice for 7 armour, 5 artilleries, 6 fighters, 5 infantry, 3 mech_infantrys and 2 tactical_bombers in India, round 1 :  14/28 hits
                        Japanese roll dice for 1 aaGun, 3 armour, 10 artilleries, 14 infantry and 1 mech_infantry in India, round 1 :  9/28 hits
                        5 infantry owned by the British , 14 infantry owned by the Japanese , 1 artillery owned by the British , 3 mech_infantrys owned by the British and 1 aaGun owned by the Japanese lost in India
                        British roll dice for 7 armour, 4 artilleries, 6 fighters and 2 tactical_bombers in India, round 2 :  11/19 hits
                        Japanese roll dice for 3 armour, 10 artilleries and 1 mech_infantry in India, round 2 :  8/14 hits
                        4 armour owned by the British , 4 artilleries owned by the British , 10 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in India
                        British roll dice for 3 armour, 6 fighters and 2 tactical_bombers in India, round 3 :  6/11 hits
                        Japanese roll dice for 3 armour in India, round 3 :  2/3 hits
                        2 armour owned by the British and 3 armour owned by the Japanese lost in India
                    British win, taking India from Japanese, taking Shan State from ANZAC, taking Burma from Chinese, taking Malaya from ANZAC, taking Borneo from ANZAC, taking Kwangtung from Americans with 1 armour, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 aaGun, 3 armour, 10 artilleries, 14 infantry and 1 mech_infantry
                    Casualties for British: 6 armour, 5 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys

    Non Combat Move - British
                3 aaGuns, 2 artilleries and 12 infantry moved from Persia to Eastern Persia
                6 fighters and 2 tactical_bombers moved from India to Eastern Persia

    Place Units - British
                9 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for British, UK_Pacific :

    India : 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        39 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 1 submarine and 1 transport
        Belgian Congo : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 airfield, 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 15 infantry
        Anglo Egyptian Sudan : 1 infantry
        Rhodesia : 3 infantry
        French Equatorial Africa : 1 flag
        Syria : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 1 infantry
        Mozambique : 1 flag
        Saudi Arabia : 1 flag
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Angola : 1 flag
        Iraq : 1 flag, 1 airfield and 1 factory_minor
        Eastern Persia : 1 flag, 3 aaGuns, 2 artilleries, 6 fighters, 12 infantry and 2 tactical_bombers
        Persia : 1 flag, 1 airfield and 1 factory_minor
        98 Sea Zone : 1 flag
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 78
        Russians : 31 / 28
        Japanese : 16 / 18
        Americans : 63 / 92
        Chinese : 23 / 50
        British : 37 / 37
        UK_Pacific : 17 / 22
        Italians : 18 / 27
        ANZAC : 25 / 43
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • '12

    I15

  • '12

    one edit.  the destroyer is going to be placed in z104 instead of z 110.

  • '12

    here’s the map.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Purchase Units - ANZAC
                ANZAC buy 2 bombers, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 carrier and 1 cruiser moved from 80 Sea Zone to 39 Sea Zone
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 infantry moved from Formosa to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Okinawa
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                3 fighters moved from French Indo China to 39 Sea Zone
                3 fighters moved from Persia to Russia

    Combat - ANZAC
                Battle in Iwo Jima
                Battle in Ceylon
                Battle in Okinawa

    Non Combat Move - ANZAC
                1 destroyer moved from 20 Sea Zone to 19 Sea Zone
                1 cruiser moved from 20 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 fighter moved from Korea to Kansu
                1 fighter moved from Korea to Kansu
                2 infantry moved from Shan State to Burma
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 bombers placed in Queensland
                1 transport placed in 54 Sea Zone
                2 submarines placed in 6 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 27 PUs; end with 27 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 aaGun
        Iwo Jima : 1 flag, 1 infantry
        Formosa : 1 flag
        Korea : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 1 infantry
        Okinawa : 1 flag, 1 infantry
        Kansu : 2 fighters
        Ceylon : 1 artillery and 1 infantry
        Shan State : 1 artillery and 1 infantry
        Burma : 2 infantry
        India : 1 artillery and 1 infantry
        Borneo : 1 artillery and 1 infantry
        Queensland : 1 aaGun, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Philippines : 1 artillery and 1 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        37 Sea Zone : 1 transport
        39 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 transports
        19 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        17 Sea Zone : 1 destroyer and 1 transport
        6 Sea Zone : 2 submarines
        54 Sea Zone : 1 transport
        Russia : 3 fighters

    Production/PUs Summary :

    Germans : 51 / 78
        Russians : 31 / 28
        Japanese : 14 / 18
        Americans : 63 / 92
        Chinese : 23 / 50
        British : 37 / 37
        UK_Pacific : 17 / 22
        Italians : 18 / 33
        ANZAC : 27 / 37
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 51 / 78
        Russians : 31 / 28
        Japanese : 14 / 18
        Americans : 63 / 92
        Chinese : 23 / 50
        British : 37 / 37
        UK_Pacific : 17 / 22
        Italians : 18 / 33
        ANZAC : 27 / 37
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

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