13L G40 Boldfresh vs. Jeff28 (Allies +11)

  • '12

    i wish to continue the game if presented with these choices.  i truly feel like this game is still very much in the balance.

    jeff, what do you say?

    cheers

  • '12

    well Jeff I guess I will go ahead and post the German turn?

  • '12

    well I guess I will wait to 72 hours from Jen’s comments

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 fighter, 1 submarine and 8 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 armour, 3 fighters, 6 mech_infantrys and 1 tactical_bomber moved from Southern France to Gibraltar
                3 armour, 14 infantry and 6 mech_infantrys moved from Spain to Gibraltar
                3 tactical_bombers moved from Western Germany to Gibraltar
                2 tactical_bombers moved from Yugoslavia to Gibraltar
                3 bombers moved from Egypt to Gibraltar
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Kazakhstan to Volgograd
                1 artillery moved from Caucasus to Volgograd
                13 artilleries moved from Caucasus to Northwest Persia
                12 armour and 19 mech_infantrys moved from Turkey to Northwest Persia
                1 infantry moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 armour moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 mech_infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Volgograd, round 1 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Volgograd, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Volgograd
                        Germans roll dice for 1 artillery in Volgograd, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Volgograd, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery in Volgograd, round 5 :  0/1 hits
                        Russians roll dice for 1 infantry in Volgograd, round 5 :  0/1 hits
                        Germans roll dice for 1 artillery in Volgograd, round 6 :  0/1 hits
                        Russians roll dice for 1 infantry in Volgograd, round 6 :  0/1 hits
                        Germans roll dice for 1 artillery in Volgograd, round 7 :  1/1 hits
                        Russians roll dice for 1 infantry in Volgograd, round 7 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Volgograd
                    Russians win with no units remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Germans attack with 2 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 2 mech_infantrys in Anglo Egyptian Sudan, round 1 :  0/2 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  0/1 hits
                    2 mech_infantrys owned by the Germans retreated to Egypt
                Battle in Northwest Persia
                    Germans attack with 12 armour, 13 artilleries and 19 mech_infantrys
                    British defend with 2 infantry
                        Germans roll dice for 12 armour, 13 artilleries and 19 mech_infantrys in Northwest Persia, round 1 :  17/44 hits
                        British roll dice for 2 infantry in Northwest Persia, round 1 :  0/2 hits
                        2 infantry owned by the British lost in Northwest Persia
                    Germans winBritish win with 1 infantry remaining, taking Northwest Persia from British with 12 armour, 13 artilleries and 19 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Gibraltar
                    Germans attack with 5 armour, 3 bombers, 3 fighters, 14 infantry, 12 mech_infantrys and 6 tactical_bombers
                    British defend with 2 aaGuns, 1 airfield, 1 harbour, 7 infantry and 1 mech_infantry; Americans defend with 1 armour, 8 artilleries and 15 infantry
                        AA guns fire in Gibraltar :  0/6 hits
                        Germans roll dice for 5 armour, 3 bombers, 3 fighters, 14 infantry, 12 mech_infantrys and 6 tactical_bombers in Gibraltar, round 1 :  16/43 hits
                        British roll dice for 2 aaGuns, 1 armour, 8 artilleries, 22 infantry and 1 mech_infantry in Gibraltar, round 1 :  10/32 hits
                        10 infantry owned by the Germans , 14 infantry owned by the Americans and 2 aaGuns owned by the British lost in Gibraltar
                        Germans roll dice for 5 armour, 3 bombers, 3 fighters, 4 infantry, 12 mech_infantrys and 6 tactical_bombers in Gibraltar, round 2 :  17/33 hits
                        British roll dice for 1 armour, 8 artilleries, 8 infantry and 1 mech_infantry in Gibraltar, round 2 :  7/18 hits
                        7 infantry owned by the British , 8 artilleries owned by the Americans , 4 infantry owned by the Germans , 1 mech_infantry owned by the British , 1 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Gibraltar
                        Germans roll dice for 5 armour, 3 bombers, 3 fighters, 9 mech_infantrys and 6 tactical_bombers in Gibraltar, round 3 :  13/26 hits
                        British roll dice for 1 armour in Gibraltar, round 3 :  1/1 hits
                        1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Gibraltar
                    Germans win, taking Gibraltar from British with 5 armour, 3 bombers, 3 fighters, 8 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 60
                    Casualties for Germans: 14 infantry and 4 mech_infantrys
                    Casualties for British: 2 aaGuns, 7 infantry and 1 mech_infantry
                    Casualties for Americans: 1 armour, 8 artilleries and 15 infantry

    Non Combat Move - Germans
                3 fighters moved from Gibraltar to Spain
                6 tactical_bombers moved from Gibraltar to Spain
                3 bombers moved from Gibraltar to Spain
                3 aaGuns moved from France to Southern France
                3 infantry moved from France to Western Germany
                2 infantry moved from Germany to Western Germany
                7 mech_infantrys moved from Poland to Novgorod
                1 armour moved from Baltic States to Novgorod
                1 fighter moved from Vyborg to Western Germany
                1 artillery, 6 infantry and 3 mech_infantrys moved from Vyborg to Novgorod
                4 armour, 2 infantry and 12 mech_infantrys moved from Bessarabia to Eastern Poland
                2 aaGuns moved from Caucasus to Northwest Persia
                1 armour moved from Tobruk to Egypt

    Place Units - Germans
                1 destroyer, 1 submarine and 8 transports placed in 113 Sea Zone
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
                Germans collect 55 PUs (1 lost to blockades); end with 56 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag
        Gibraltar : 1 flag, 1 airfield, 5 armour, 1 harbour and 8 mech_infantrys
        Egypt : 4 armour and 5 mech_infantrys
        Southern France : 3 aaGuns
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour and 12 infantry
        Germany : 1 factory_major and 8 infantry
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 4 armour, 28 infantry and 12 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 1 infantry
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 6 infantry and 10 mech_infantrys
        Portugal : 1 flag
        113 Sea Zone : 1 destroyer, 1 submarine and 8 transports
        Turkey : 1 flag
        Bulgaria : 1 flag
        92 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 2 aaGuns, 12 armour, 13 artilleries and 19 mech_infantrys
        Sweden : 1 flag
        Yugoslavia : 1 flag, 1 airfield
        Spain : 3 bombers, 3 fighters and 6 tactical_bombers
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 56 / 78
        Russians : 21 / 29
        Japanese : 23 / 35
        Americans : 66 / 112
        Chinese : 23 / 86
        British : 36 / 36
        UK_Pacific : 2 / 0
        Italians : 21 / 27
        ANZAC : 33 / 43
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    Dice Statistics:

    Total
                1 was rolled 39 times
                2 was rolled 39 times
                3 was rolled 42 times
                4 was rolled 43 times
                5 was rolled 44 times
                6 was rolled 29 times
            Average roll : 3.428
            Median : 3.000
            Variance : 0.638
            Standard Deviation : 0.799
            Total rolls : 236

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.556
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Germans Combat
                1 was rolled 26 times
                2 was rolled 27 times
                3 was rolled 33 times
                4 was rolled 30 times
                5 was rolled 27 times
                6 was rolled 15 times
            Average roll : 3.316
            Median : 3.000
            Variance : 1.197
            Standard Deviation : 1.094
            Total rolls : 158

    British Combat
                1 was rolled 9 times
                2 was rolled 10 times
                3 was rolled 9 times
                4 was rolled 7 times
                5 was rolled 13 times
                6 was rolled 12 times
            Average roll : 3.683
            Median : 4.000
            Variance : 0.407
            Standard Deviation : 0.638
            Total rolls : 60

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.556
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

  • '12

    just lost a game to karl because i carelessly overlooked gibraltar.  attacked it with the
    italians but he hit and i didn’t take the territory.  then on the german turn, i moved
    too fast and totally forgot about needing to WALK in to gibraltar with a single german
    infantry.

    so then karl basically walked into rome with the USA.

    them are the breaks!  gibraltar and the proper handling of that area is a huge part of
    this game, bottom line.


  • Slammed with 2 big projects at work. Will probably be afk until this weekend.

    Thanks,
    –Jeff

  • '12

    @Jeff28:

    Slammed with 2 big projects at work. Will probably be afk until this weekend.

    Thanks,
    –Jeff

    take your time i am in no rush.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Purchase Units - Russians
                Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Rostov to Caucasus
                      Russians take Caucasus from Italians
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Archangel to Belarus
                1 fighter and 1 tactical_bomber moved from Russia to Belarus
                1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Ukraine
                1 tactical_bomber moved from Russia to Ukraine
                1 fighter moved from Russia to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 submarine moved from 113 Sea Zone to 115 Sea Zone

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Ukraine, round 1 :  2/6 hits
                        Germans roll dice for 1 infantry in Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 :  3/4 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 2 tactical_bombers moved from Ukraine to Russia
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
                1 fighter and 1 tactical_bomber moved from Belarus to Russia
                1 aaGun, 2 artilleries and 2 infantry moved from Archangel to Smolensk
                2 aaGuns, 5 artilleries and 20 infantry moved from Tambov to Volgograd
                4 infantry moved from Russia to Smolensk
                6 infantry moved from Russia to Bryansk
                10 infantry moved from Bryansk to Rostov
                3 artilleries moved from Bryansk to Rostov
                2 artilleries moved from Bryansk to Rostov

    Place Units - Russians
                2 artilleries and 1 infantry placed in Volgograd
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 infantry
        Bryansk : 2 aaGuns, 3 armour, 2 artilleries, 27 infantry and 6 mech_infantrys
        Rostov : 5 artilleries and 10 infantry
        Archangel : 1 infantry
        Russia : 1 airfield, 1 factory_major, 4 fighters, 6 infantry and 4 tactical_bombers
        Ukraine : 1 factory_minor and 2 infantry
        Western Ukraine : 2 infantry
        Volgograd : 2 aaGuns, 7 artilleries, 1 factory_minor and 21 infantry
        Caucasus : 1 infantry
        Smolensk : 1 aaGun, 2 artilleries and 6 infantry
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 78
        Russians : 28 / 28
        Japanese : 23 / 35
        Americans : 66 / 112
        Chinese : 23 / 86
        British : 36 / 36
        UK_Pacific : 2 / 0
        Italians : 19 / 27
        ANZAC : 33 / 43
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • '12

    ok let’s see how the big battle rolls out…

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 fighters moved from Egypt to 91 Sea Zone
                2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 9 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
                3 bombers, 2 fighters and 3 tactical_bombers moved from Spain to 91 Sea Zone
                5 artilleries and 7 infantry moved from Algeria to Morocco

    Combat - Japanese
                Battle in Morocco
                    Japanese attack with 5 artilleries and 7 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 5 artilleries and 7 infantry in Morocco, round 1 :  2/12 hits
                        Americans roll dice for 1 artillery and 1 infantry in Morocco, round 1 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Morocco
                    Japanese win, taking Morocco from Americans with 5 artilleries and 7 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 91 Sea Zone
                    Japanese attack with 2 battleships, 3 bombers, 8 carriers, 1 cruiser, 2 destroyers, 14 fighters and 4 tactical_bombers; Italians loiter and taunt with
                    British defend with 1 destroyer, 2 submarines and 5 transports; Americans defend with 8 carriers, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines, 3 tactical_bombers and 13 transports
                        Americans roll dice for 8 submarines in 91 Sea Zone, round 1 :  3/8 hits
                    Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                        Japanese roll dice for 2 battleships, 3 bombers, 8 carriers, 1 cruiser, 2 destroyers, 14 fighters and 4 tactical_bombers in 91 Sea Zone, round 1 :  12/26 hits
                    Units damaged: 8 carriers owned by the Americans
                        Americans roll dice for 8 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 tactical_bombers and 18 transports in 91 Sea Zone, round 1 :  8/20 hits
                    Units damaged: 7 carriers owned by the Japanese
                        4 submarines owned by the Americans and 1 carrier owned by the Japanese lost in 91 Sea Zone
                        Americans roll dice for 4 submarines in 91 Sea Zone, round 2 :  0/4 hits
                        Japanese roll dice for 2 battleships, 3 bombers, 7 carriers, 1 cruiser, 2 destroyers, 14 fighters and 4 tactical_bombers in 91 Sea Zone, round 2 :  12/26 hits
                        Americans roll dice for 8 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 tactical_bombers and 18 transports in 91 Sea Zone, round 2 :  13/20 hits
                        2 submarines owned by the Americans , 2 destroyers owned by the Americans , 5 carriers owned by the Americans , 7 carriers owned by the Japanese , 2 destroyers owned by the Japanese , 2 submarines owned by the British , 4 fighters owned by the Japanese and 1 destroyer owned by the British lost in 91 Sea Zone
                        Japanese roll dice for 2 battleships, 3 bombers, 1 cruiser, 10 fighters and 4 tactical_bombers in 91 Sea Zone, round 3 :  13/20 hits
                        Americans roll dice for 3 carriers, 2 cruisers, 4 fighters, 3 tactical_bombers and 18 transports in 91 Sea Zone, round 3 :  8/12 hits
                        4 fighters owned by the Americans , 1 transport owned by the British , 3 carriers owned by the Americans , 1 cruiser owned by the Japanese , 2 cruisers owned by the Americans , 3 tactical_bombers owned by the Americans , 5 fighters owned by the Japanese and 2 battleships owned by the Japanese lost in 91 Sea Zone
                        4 transports owned by the British and 13 transports owned by the Americans lost in 91 Sea Zone
                    Japanese win with 3 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 137
                    Casualties for Japanese: 2 battleships, 8 carriers, 1 cruiser, 2 destroyers and 9 fighters
                    Casualties for British: 1 destroyer, 2 submarines and 5 transports
                    Casualties for Americans: 8 carriers, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines, 3 tactical_bombers and 13 transports

    Non Combat Move - Japanese
                3 bombers, 5 fighters and 4 tactical_bombers moved from 91 Sea Zone to Spain
                1 armour moved from Algeria to 92 Sea Zone
                1 armour and 11 transports moved from 92 Sea Zone to 97 Sea Zone
                1 armour moved from 97 Sea Zone to Yugoslavia
                1 aaGun, 3 armour, 7 artilleries, 14 infantry and 1 mech_infantry moved from Burma to India

    Place Units - Japanese
                2 fighters and 1 infantry placed in Egypt
                3 artilleries placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5,5,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,1,4,5,2,1,3,1,6
                Japanese collect 13 PUs (11 lost to blockades); end with 13 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for Japanese :

    Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 14 infantry
        Hainan : 1 harbour
        Ceylon : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 aaGun, 1 airfield, 3 armour, 10 artilleries, 1 factory_minor, 1 harbour, 14 infantry and 1 mech_infantry
        Wake Island : 1 flag, 1 airfield
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Buryatia : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        Morocco : 1 flag, 5 artilleries and 7 infantry
        French Madagascar : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag
        97 Sea Zone : 11 transports
        Yugoslavia : 1 armour
        Spain : 1 armour, 3 bombers, 5 fighters, 2 mech_infantrys and 4 tactical_bombers

    Production/PUs Summary :

    Germans : 51 / 78
        Russians : 28 / 28
        Japanese : 24 / 18
        Americans : 65 / 112
        Chinese : 23 / 86
        British : 36 / 36
        UK_Pacific : 2 / 0
        Italians : 19 / 27
        ANZAC : 33 / 43
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    Dice Statistics:

    Total
                1 was rolled 47 times
                2 was rolled 39 times
                3 was rolled 43 times
                4 was rolled 44 times
                5 was rolled 38 times
                6 was rolled 39 times
            Average roll : 3.416
            Median : 3.000
            Variance : 0.265
            Standard Deviation : 0.515
            Total rolls : 250

    Null / Other
                1 was rolled 18 times
                2 was rolled 15 times
                3 was rolled 13 times
                4 was rolled 14 times
                5 was rolled 12 times
                6 was rolled 11 times
            Average roll : 3.241
            Median : 3.000
            Variance : 0.427
            Standard Deviation : 0.653
            Total rolls : 83

    Japanese Combat
                1 was rolled 11 times
                2 was rolled 9 times
                3 was rolled 17 times
                4 was rolled 16 times
                5 was rolled 14 times
                6 was rolled 17 times
            Average roll : 3.762
            Median : 4.000
            Variance : 0.675
            Standard Deviation : 0.821
            Total rolls : 84

    Americans Combat
                1 was rolled 18 times
                2 was rolled 15 times
                3 was rolled 13 times
                4 was rolled 14 times
                5 was rolled 12 times
                6 was rolled 11 times
            Average roll : 3.241
            Median : 3.000
            Variance : 0.427
            Standard Deviation : 0.653
            Total rolls : 83

  • '12

    and that, my dear boy, is why you should never quit before a big battle is rolled.   actually both gibraltar AND z91 went terribly for the axis so you should easily win it from here.  curse of the clever strikes me again…  :lol:

  • '12

    if that battle hadn’t skewed so badly for the allies, i would have had an
    impenetrable fleet in z91.

    hold on need to edit the landing spot of the japanese, 3 ftrs are to land in gib.

  • '12

    that’s why the dice have to be rolled.  8-)

  • '12

    oh and i made a mistake anyway, i thought you had 1 ftr and 2 tacs in french west africa - i missed the little white 7 by the american ftr.  :lol:

    you will have this one in the end jeff, don’t worry.

  • '12

    if the calculator is right, i was supposed to come out of that
    battle with about 24 units and i came out with 12.  soooo typical
    for me… :lol:

  • '12

    @Boldfresh:

    that’s why the dice have to be rolled.   8-)

    ps the edited noncom is here.

  • '12

    hold on, gotta edit that.  again!  geez

  • '12

    ok, here’s the deal, i once again have a rules issue to determine.  i think it may be possible for me to retreat after round 3 of the z91 battle, leaving 1 transport alive in z91.  i was one hit short in the last round of hitting every transport.  if that is not legal, then i will go with the attached edit.  if it IS possible, i’d like to instead lose 3 more aircraft and keep the 3 boats.

    i just can’t remember what the rule is regarding this issue, sorry.  i will ask it in the FAQ thread.

  • '12

    forget what i just said, i think i was under the wrong impression.  whatever, doesn’t matter, just go with the edit2.

    cheers


  • Couldn’t tell whether you figured this out, so I’ll tell you

    You can’t retreat from transports.

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