G40 Alpha2 Jennifer(Allies) vs BigBadBruce(Axies)


  • #1 Suiyuyan
    ATT : 2Inf, Art
    DiceRolls: 1@1 2@2; Total Hits: 01@1: (3)2@2: (4, 4)
    DEF : Inf
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Bad start… wake up guys!

    #1 Suiyuyan
    ATT : Inf, Art
    DiceRolls: 2@2; Total Hits: 12@2: (2, 3)
    DEF : Inf
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • #1 Suiyuyan
    TWL : Inf

    #2 Hopei
    ATT : 3Inf, Art
    DiceRolls: 2@1 2@2; Total Hits: 02@1: (4, 4)2@2: (6, 4)
    DEF : Inf
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • #2 Hopei - Round 2
    ATT : 3Inf, Art
    DiceRolls: 2@1 2@2; Total Hits: 22@1: (6, 1)2@2: (5, 2)
    DEF : Inf
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • #2 Hopei
    TWOL

    #3 Kweichow
    ATT : 3Inf, Art
    DiceRolls: 2@1 2@2; Total Hits: 32@1: (1, 1)2@2: (4, 1)
    DEF : Inf
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • No, no, no… too much luck, too soon!  :lol:

    #3 Kweichow
    TWOL

    #4 Yunnan
    ATT : 4Inf, 2Art
    DiceRolls: 2@1 4@2; Total Hits: 22@1: (4, 3)4@2: (2, 4, 2, 3)
    DEF : Inf
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    #5 Szechwan (5Inf, Ftr)
    KWA : 3Ftr, 2Tac, 2SB


  • #4 Yunnan
    TWOL

    #5 Szechwan
    KWA : 3Ftr, 2Tac, 2SB
    DiceRolls: 3@3 4@4; Total Hits: 23@3: (6, 2, 5)4@4: (6, 2, 5, 6)
    DEF : 5Inf, Ftr
    DiceRolls: 5@2 1@4; Total Hits: 45@2: (1, 2, 6, 6, 2)1@4: (3)


  • Knew it… such a crap. It should be the other way around. I so often get screwed by luck.
    25 against 14 and I get get wacked 2-4.  :x

    …Long thinking…

    ARGH, just can’t double on quit already…

    #5
    Retreat… a shogun lost his head on that!

    DAM… even worse, the game crashed on me.
    Screw it, bedtime…


  • Timeshort to redo all my Japan’s move this morning, I’ll do it tonight…

  • '18 '17 '16 '11 Moderator

    Roger that.

    This is why I dont do japan attacks on stacks of infantry and the fighter in China.  I get hosed every time!  Hell, I get hosed in SZ 97 every time, but I’ve started risking the fighters there again, since it may deter a British attack. (I just dont scramble the, since I know I’ll get hosed by the dice, and I don’t like being wet from head to stearn!)


  • I would redo it if the option is there. I get wacked sometimes, but usually it’s worth it. I would accept to loose 5 planes to raze chinesse, which was normal loss for that attack.

    Anyhow
    NON COMBAT MOVES
    z5  > z6  : Tr
    JEH > ANH : AA
    z31 > z33 : 3AC, 3FTr, 3Tac, BB, 2DD, Sub
    JAP > CAR : Inf via Tr z6
    IWO > CAR : Inf via Tr z6
    KOR > MAN : Inf, Art
    z36 > z19 : Tr
    JAP > KWA : Inf, Art via Tr z6
    JEH > KWA : 2Ftr
    JAP > KWA : Ftr, Tac
    JEH > KWA : 2Ftr
    JAP > HUN : 2Ftr, 2Tac

    PLACES NEW UNITS
    JAP : Art, Tr
    MAN : Minor IC

    COLLECT : 40 + 0Saved = 40

    BBBvsJennifer_02cJAP.AAM

  • '18 '17 '16 '11 Moderator

    USA:

    Buy(52)

    • Naval Base
    • Aircraft Carrier
    • Fighter
    • Tactical Bomber

    NCMs on Map

    Build Carrier, Fighter, Tactical in SZ 10
    Build Naval in Midway

    Collect: 52 IPC


    China:

    Buy(15)

    • 5 Infantry

    Combat Moves:

    4 Infantry, Fighter to Suiyuan

    Attacker:
    DiceRolls: 4@1 1@3; Total Hits: 14@1: (3, 5, 3, 1)1@3: (6)
    Defender:
    DiceRolls: 3@2; Total Hits: 23@2: (2, 6, 2)

  • '18 '17 '16 '11 Moderator

    Attacker, Round 2:
    DiceRolls: 2@1 1@3; Total Hits: 22@1: (2, 1)1@3: (1)
    Defender:
    DiceRolls: 2@2; Total Hits: 12@2: (1, 4)

  • '18 '17 '16 '11 Moderator

    Inf to She
    Inf to Sik
    Fig, Inf to Kan

    Build 5 Inf in Kan

    Collect 6


    England:

    Buy(33/17)

    • 2 MI, Arm, Save 3 India
    • 3 Destroyers, Transport, Save 2 England

    Combat Moves:

    Destroyer, Fighter, Tactical Bomber to SZ 99
    Destroyer to SZ 91
    3 Infantry, Artillery, Cruiser, Battleship to Iraq

    Combat:

    Iraq:
    Attacker:
    DiceRolls: 2@1 2@2 1@3 1@4; Total Hits: 22@1: (5, 3)2@2: (6, 3)1@3: (3)1@4: (3)
    Defender:
    DiceRolls: 3@2; Total Hits: 03@2: (6, 3, 3)


    SZ 99:
    Attacker:
    DiceRolls: 1@2 1@3 1@4; Total Hits: 21@2: (1)1@3: (6)1@4: (2)
    Defender:
    DiceRolls: 2@3; Total Hits: 02@3: (6, 6)

  • '18 '17 '16 '11 Moderator

    Iraq:
    Attacker:
    DiceRolls: 2@1 2@2; Total Hits: 02@1: (5, 6)2@2: (5, 3)
    Defender:
    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • '18 '17 '16 '11 Moderator

    Iraq:
    Attacker:
    DiceRolls: 2@1 2@2; Total Hits: 32@1: (2, 1)2@2: (1, 2)
    Defender:
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • '18 '17 '16 '11 Moderator

    Australia:

    Buy(10): MI, Arm

    Combat: DGU, Java

    Build in NSW

    Collect: 14


    French Non-Coms are complete.

    BBBvsJennifer_02dAllies.AAM

  • '18 '17 '16 '11 Moderator

    popping this up for you.


  • Sorry for the delay… had less time for games lately.

    ITALY 2 - Protecting conquered land…
    Note : Put French Inf back to FCA, as Italy can first walk in FEA (before French’s non combat moves)

    PURCHASES (24)
    Minor IC(12)+ Arm(6) + 2Inf(6) = 24 save 0

    COMBAT MOVES
    #1 z99 (DD)
    z93 : Sub
    SITA: Ftr+Tac land in SITA

    #2 Alexandria (inf)
    EGY : 2Inf
    SITA: Ftr, land in EGY

    #3 French Ecuatorial Africa (empty)
    SUD : Inf


  • #1 z99
    ATT : Sub, Ftr, Tac
    DiceRolls: 1@2 1@3 1@4; Total Hits: 21@2: (4)1@3: (1)1@4: (3)
    DEF : DD
    DiceRolls: 1@2; Total Hits: 11@2: (2)

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