In the North Atlantic Sea Zone, I actually would have chosen the transport as a casualty when your sub hit, and then submerged my sub, so I’ll put back the Russian sub.
G40 Alpha2 Jennifer(Allies) vs BigBadBruce(Axies)
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GERMANY 2 - Seperate peace made with Scots… after passing over lost French
PURCHASES (70)
7Tr (49) + AC(16) + Art(4) = 69 save 1COMBAT MOVES
#1 Gibraltar (empty)
WFR : Inf via Tr z112#2 Scotland (Inf)
GER : 2Inf
WGR : 2Ftr - Land on AC to be z111
z112: Cr + BB bombard from z111#3 z94 (DD)
SITA: Ftr + Tac, land in WGR#4 z96 (Tr)
WGR : SB, returns -
#2 Scotland
ATT : 2Inf, 2Ftr, Cr, BB
Rolls: 2@1 3@3 1@4; Total Hits: 42@1: (4, 5)3@3: (1, 2, 3)1@4: (2)
DEF : Inf
Rolls: 1@2; Total Hits: 11@2: (1)#3 z94
ATT : Ftr, Tac
Rolls: 1@3 1@4; Total Hits: 01@3: (4)1@4: (6)
DEF : DD
Rolls: 1@2; Total Hits: 11@2: (1) -
:x Not good news. Hermann Göring requested in Hitler’s office…
#2 Scotland
TWL#3 z94
FAIL!
Tac retreat, Ftr lostNON COMBAT MOVES
z112> z112: Ftr, Tac land on new AC
WFR > WGR : 2Arm
WFR > HOL : Art
FRA > WGR : Art, 3Arm
GER > SCO : Inf, AA
BUL > ROM : 5Inf
YUGO> HUN : 5Inf, 2Art
YUGO> z97 : Inf in Italian Tr
GER > POL : 7Inf, 2Art, 3Arm
FIN > NOR : 5Inf
z111> z109: SubPLACES NEW UNITS
z112 : AC, 7TRCOLLECT : 43 + 10(NO#1,5) + 1Saved = 54
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Russia:
Buy(49)
- 4 Infantry
- 1 Aircraft Carrier
- 1 Fighter
- 1 Transport
- 1 Artillery
No Combat
NCMs on Map
Collect 35 IPC
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JAPAN 2 - Advancing on all front
DOW : France
PURCHASES (45)
Minor IC(12) + 3Arm(18) + Tr(7) + 2Art(8.) = 45 save 0COMBAT MOVES
#1 Suiyuyan (Inf)
JEH : 2Inf, Art#2 Hopei (Inf)
ANH : 3Inf, Art#3 Kweichow (Inf)
ANH : 3Inf, Art#4 Yunnan (Inf)
HUN : 3Inf, Art
KWA : Inf, Art#5 Szechwan (5Inf, Ftr)
KWA : 3Ftr, 2Tac, 2SB#6 Soviet Far East (empty)
SIB : Inf#7 Sakha (empty)
SIB : Arm blitz thru#8 Buryatia (empty)
AMU : 10Inf, Art, MInf
SIB : Arm (thru SAK)#9 French Indo China (empty)
SIA : 2Inf -
#1 Suiyuyan
ATT : 2Inf, Art
Rolls: 1@1 2@2; Total Hits: 01@1: (3)2@2: (4, 4)
DEF : Inf
Rolls: 1@2; Total Hits: 11@2: (1) -
Bad start… wake up guys!
#1 Suiyuyan
ATT : Inf, Art
Rolls: 2@2; Total Hits: 12@2: (2, 3)
DEF : Inf
Rolls: 1@2; Total Hits: 01@2: (5) -
#1 Suiyuyan
TWL : Inf#2 Hopei
ATT : 3Inf, Art
Rolls: 2@1 2@2; Total Hits: 02@1: (4, 4)2@2: (6, 4)
DEF : Inf
Rolls: 1@2; Total Hits: 01@2: (4) -
#2 Hopei - Round 2
ATT : 3Inf, Art
Rolls: 2@1 2@2; Total Hits: 22@1: (6, 1)2@2: (5, 2)
DEF : Inf
Rolls: 1@2; Total Hits: 01@2: (3) -
#2 Hopei
TWOL#3 Kweichow
ATT : 3Inf, Art
Rolls: 2@1 2@2; Total Hits: 32@1: (1, 1)2@2: (4, 1)
DEF : Inf
Rolls: 1@2; Total Hits: 01@2: (5) -
No, no, no… too much luck, too soon! :lol:
#3 Kweichow
TWOL#4 Yunnan
ATT : 4Inf, 2Art
Rolls: 2@1 4@2; Total Hits: 22@1: (4, 3)4@2: (2, 4, 2, 3)
DEF : Inf
Rolls: 1@2; Total Hits: 01@2: (5)#5 Szechwan (5Inf, Ftr)
KWA : 3Ftr, 2Tac, 2SB -
#4 Yunnan
TWOL#5 Szechwan
KWA : 3Ftr, 2Tac, 2SB
Rolls: 3@3 4@4; Total Hits: 23@3: (6, 2, 5)4@4: (6, 2, 5, 6)
DEF : 5Inf, Ftr
Rolls: 5@2 1@4; Total Hits: 45@2: (1, 2, 6, 6, 2)1@4: (3) -
Knew it… such a crap. It should be the other way around. I so often get screwed by luck.
25 against 14 and I get get wacked 2-4. :x…Long thinking…
ARGH, just can’t double on quit already…
#5
Retreat… a shogun lost his head on that!DAM… even worse, the game crashed on me.
Screw it, bedtime… -
Timeshort to redo all my Japan’s move this morning, I’ll do it tonight…
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Roger that.
This is why I dont do japan attacks on stacks of infantry and the fighter in China. I get hosed every time! Hell, I get hosed in SZ 97 every time, but I’ve started risking the fighters there again, since it may deter a British attack. (I just dont scramble the, since I know I’ll get hosed by the dice, and I don’t like being wet from head to stearn!)
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I would redo it if the option is there. I get wacked sometimes, but usually it’s worth it. I would accept to loose 5 planes to raze chinesse, which was normal loss for that attack.
Anyhow
NON COMBAT MOVES
z5 > z6 : Tr
JEH > ANH : AA
z31 > z33 : 3AC, 3FTr, 3Tac, BB, 2DD, Sub
JAP > CAR : Inf via Tr z6
IWO > CAR : Inf via Tr z6
KOR > MAN : Inf, Art
z36 > z19 : Tr
JAP > KWA : Inf, Art via Tr z6
JEH > KWA : 2Ftr
JAP > KWA : Ftr, Tac
JEH > KWA : 2Ftr
JAP > HUN : 2Ftr, 2TacPLACES NEW UNITS
JAP : Art, Tr
MAN : Minor ICCOLLECT : 40 + 0Saved = 40
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USA:
Buy(52)
- Naval Base
- Aircraft Carrier
- Fighter
- Tactical Bomber
NCMs on Map
Build Carrier, Fighter, Tactical in SZ 10
Build Naval in MidwayCollect: 52 IPC
China:
Buy(15)
- 5 Infantry
Combat Moves:
4 Infantry, Fighter to Suiyuan
Attacker:
Rolls: 4@1 1@3; Total Hits: 14@1: (3, 5, 3, 1)1@3: (6)
Defender:
Rolls: 3@2; Total Hits: 23@2: (2, 6, 2) -
Attacker, Round 2:
Rolls: 2@1 1@3; Total Hits: 22@1: (2, 1)1@3: (1)
Defender:
Rolls: 2@2; Total Hits: 12@2: (1, 4) -
Inf to She
Inf to Sik
Fig, Inf to KanBuild 5 Inf in Kan
Collect 6
England:
Buy(33/17)
- 2 MI, Arm, Save 3 India
- 3 Destroyers, Transport, Save 2 England
Combat Moves:
Destroyer, Fighter, Tactical Bomber to SZ 99
Destroyer to SZ 91
3 Infantry, Artillery, Cruiser, Battleship to IraqCombat:
Iraq:
Attacker:
Rolls: 2@1 2@2 1@3 1@4; Total Hits: 22@1: (5, 3)2@2: (6, 3)1@3: (3)1@4: (3)
Defender:
Rolls: 3@2; Total Hits: 03@2: (6, 3, 3)
SZ 99:
Attacker:
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (1)1@3: (6)1@4: (2)
Defender:
Rolls: 2@3; Total Hits: 02@3: (6, 6) -
Iraq:
Attacker:
Rolls: 2@1 2@2; Total Hits: 02@1: (5, 6)2@2: (5, 3)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5)