G40 Alpha2 Jennifer(Allies) vs BigBadBruce(Axies)

  • '18 '17 '16 '11 Moderator

    Roger that.

    This is why I dont do japan attacks on stacks of infantry and the fighter in China.  I get hosed every time!  Hell, I get hosed in SZ 97 every time, but I’ve started risking the fighters there again, since it may deter a British attack. (I just dont scramble the, since I know I’ll get hosed by the dice, and I don’t like being wet from head to stearn!)


  • I would redo it if the option is there. I get wacked sometimes, but usually it’s worth it. I would accept to loose 5 planes to raze chinesse, which was normal loss for that attack.

    Anyhow
    NON COMBAT MOVES
    z5  > z6  : Tr
    JEH > ANH : AA
    z31 > z33 : 3AC, 3FTr, 3Tac, BB, 2DD, Sub
    JAP > CAR : Inf via Tr z6
    IWO > CAR : Inf via Tr z6
    KOR > MAN : Inf, Art
    z36 > z19 : Tr
    JAP > KWA : Inf, Art via Tr z6
    JEH > KWA : 2Ftr
    JAP > KWA : Ftr, Tac
    JEH > KWA : 2Ftr
    JAP > HUN : 2Ftr, 2Tac

    PLACES NEW UNITS
    JAP : Art, Tr
    MAN : Minor IC

    COLLECT : 40 + 0Saved = 40

    BBBvsJennifer_02cJAP.AAM

  • '18 '17 '16 '11 Moderator

    USA:

    Buy(52)

    • Naval Base
    • Aircraft Carrier
    • Fighter
    • Tactical Bomber

    NCMs on Map

    Build Carrier, Fighter, Tactical in SZ 10
    Build Naval in Midway

    Collect: 52 IPC


    China:

    Buy(15)

    • 5 Infantry

    Combat Moves:

    4 Infantry, Fighter to Suiyuan

    Attacker:
    DiceRolls: 4@1 1@3; Total Hits: 14@1: (3, 5, 3, 1)1@3: (6)
    Defender:
    DiceRolls: 3@2; Total Hits: 23@2: (2, 6, 2)

  • '18 '17 '16 '11 Moderator

    Attacker, Round 2:
    DiceRolls: 2@1 1@3; Total Hits: 22@1: (2, 1)1@3: (1)
    Defender:
    DiceRolls: 2@2; Total Hits: 12@2: (1, 4)

  • '18 '17 '16 '11 Moderator

    Inf to She
    Inf to Sik
    Fig, Inf to Kan

    Build 5 Inf in Kan

    Collect 6


    England:

    Buy(33/17)

    • 2 MI, Arm, Save 3 India
    • 3 Destroyers, Transport, Save 2 England

    Combat Moves:

    Destroyer, Fighter, Tactical Bomber to SZ 99
    Destroyer to SZ 91
    3 Infantry, Artillery, Cruiser, Battleship to Iraq

    Combat:

    Iraq:
    Attacker:
    DiceRolls: 2@1 2@2 1@3 1@4; Total Hits: 22@1: (5, 3)2@2: (6, 3)1@3: (3)1@4: (3)
    Defender:
    DiceRolls: 3@2; Total Hits: 03@2: (6, 3, 3)


    SZ 99:
    Attacker:
    DiceRolls: 1@2 1@3 1@4; Total Hits: 21@2: (1)1@3: (6)1@4: (2)
    Defender:
    DiceRolls: 2@3; Total Hits: 02@3: (6, 6)

  • '18 '17 '16 '11 Moderator

    Iraq:
    Attacker:
    DiceRolls: 2@1 2@2; Total Hits: 02@1: (5, 6)2@2: (5, 3)
    Defender:
    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • '18 '17 '16 '11 Moderator

    Iraq:
    Attacker:
    DiceRolls: 2@1 2@2; Total Hits: 32@1: (2, 1)2@2: (1, 2)
    Defender:
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • '18 '17 '16 '11 Moderator

    Australia:

    Buy(10): MI, Arm

    Combat: DGU, Java

    Build in NSW

    Collect: 14


    French Non-Coms are complete.

    BBBvsJennifer_02dAllies.AAM

  • '18 '17 '16 '11 Moderator

    popping this up for you.


  • Sorry for the delay… had less time for games lately.

    ITALY 2 - Protecting conquered land…
    Note : Put French Inf back to FCA, as Italy can first walk in FEA (before French’s non combat moves)

    PURCHASES (24)
    Minor IC(12)+ Arm(6) + 2Inf(6) = 24 save 0

    COMBAT MOVES
    #1 z99 (DD)
    z93 : Sub
    SITA: Ftr+Tac land in SITA

    #2 Alexandria (inf)
    EGY : 2Inf
    SITA: Ftr, land in EGY

    #3 French Ecuatorial Africa (empty)
    SUD : Inf


  • #1 z99
    ATT : Sub, Ftr, Tac
    DiceRolls: 1@2 1@3 1@4; Total Hits: 21@2: (4)1@3: (1)1@4: (3)
    DEF : DD
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • #1 z99
    CWL : Sub

    #2 Alexandria
    ATT : 2Inf, Ftr
    DiceRolls: 2@1 1@3; Total Hits: 02@1: (4, 4)1@3: (6)
    DEF : Inf
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • #1 z99
    CWL : Sub

    #2 Alexandria - Round 2
    ATT : Inf, Ftr
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (3)1@3: (6)
    DEF : Inf
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Now would be a good time guys…

    #2 Alexandria - Round 3
    ATT : Inf, Ftr
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (3)1@3: (3)
    DEF : Inf
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • #2 Alexandria
    TWL : INF

    NON COMBAT MOVES
    z98 > z76 : DD
    z98 > z81 : BB
    SUD > EGY : Inf, Art
    BSO > ETH : Inf
    YUGO> EGY : AA via Tr z97>z81
    TRJ > EGY : Inf, Art
    SFR > NITA: 2Inf, 2Art
    GRE > EGY : 2Inf, 2Arm via 2Tr z98>z81
    GRE > BUL : Inf

    PLACES NEW UNITS
    EGY : Minor IC
    SITA: Arm, 2Inf

    COLLECT : 20 + 5(NO#1) + 0Saved = 25


  • GERMANY 3 - Sea Lion!

    PURCHASES (54)
    2DD(16) + 3Sub(18) + Art(4) + Inf(3) + 2Arm(12) = 53 save 1

    COMBAT MOVES
    #1 London (9Inf, Art, AA)
    SCO : 3Inf
    WGR : 2Inf, 2Art, 3Arm via 7 Tr z112>z109
    NOR : 6Inf, Art via 7 Tr z112>z109
    z111: Cr, BB bombard from z109
    WGR : 3Tac, land on AC z112
    z112: Ftr, Tac, both land on AC to be z109
    WGR : 2Tac, Land on AC z112

    #2 z91 (DD)
    z109 : Sub
    WGR  : SB, land in HOL

    #3 z110 (DD)
    WGR : 2Tac, returns
    z111: 2Ftr, land on WGR


  • #1 London
    WGR : 3Tac, land on AC z112 Too much in hurry…. this line is impossible. (it’s rather 2 Tac, as I type 2 lines under in my orders)

    AA Gun : against Ftr, Against Tac
    DiceRolls: 1@1 3@1; Total Hits: 11@1: (1)3@1: (4, 4, 2)


  • #1 London
    ATT : 11Inf, 3Art, 3Arm, Cr, 3Tac, BB
    DiceRolls: 8@1 6@2 4@3 4@4; Total Hits: 78@1: (6, 2, 5, 4, 6, 2, 4, 4)6@2: (5, 5, 1, 3, 5, 4)4@3: (6, 1, 2, 2)4@4: (6, 1, 4, 3)
    DEF : 9Inf, Art
    DiceRolls: 10@2; Total Hits: 410@2: (6, 6, 3, 6, 6, 1, 1, 2, 3, 1)


  • #1 London - Round 2
    ATT : 7Inf, 3Art, 3Arm, Cr, 3Tac, BB
    DiceRolls: 4@1 6@2 4@3 4@4; Total Hits: 84@1: (5, 6, 2, 6)6@2: (2, 1, 5, 6, 5, 5)4@3: (2, 5, 1, 3)4@4: (6, 4, 1, 2)
    DEF : 2Inf, Art
    DiceRolls: 3@2; Total Hits: 03@2: (5, 6, 5)


  • #1 London
    TWL : 4Inf
    London Looted (24)
    Major IC removed of minor IC
    UK’s AA removed

    #2 z91
    ATT : Sub, SB
    DiceRolls: 1@2 1@4; Total Hits: 11@2: (1)1@4: (6)
    DEF : DD
    DiceRolls: 1@2; Total Hits: 01@2: (4)

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