@nikola1975 Game 3 ready. Bid is a bomber to W Germany. Scramble and intercepts please?
L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 French Rebalance
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 destroyer, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 4 bombers moved from Baltic States to Russia 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians
Combat Hit Differential Summary :
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@simon33
Intercept?
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Yes actually. I might be able to smoke one of your bombers here.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 destroyer, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 4 bombers moved from Baltic States to Russia 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Russians launches 2 interceptors out of Russia Attackers Fire, : 1/4 hits, 0.67 expected hits Defenders Fire, : 0/2 hits, 0.67 expected hits 1 fighter owned by the Russians lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 2/4 hits, 0.67 expected hits 2 bombers owned by the Germans killed by AA in Russia Bombing raid in Russia rolls: 7,8 and causes: 15 damage to unit: factory_major Bombing raid in Russia causes 15 damage total. Cleaning up after air battles Non Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 114 Sea Zone to 112 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 submarine moved from 124 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Norway 1 tactical_bomber moved from Yugoslavia to Norway 1 armour and 1 infantry moved from Western Germany to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 2 bombers moved from Russia to Eastern Poland 2 artilleries and 12 infantry moved from Eastern Poland to Belarus 3 artilleries and 14 infantry moved from Baltic States to Belarus 1 aaGun moved from Bessarabia to Ukraine 1 aaGun moved from Eastern Poland to Belarus 1 aaGun moved from Baltic States to Belarus 2 armour moved from Baltic States to Belarus 4 armour and 6 mech_infantrys moved from Eastern Poland to Novgorod 3 mech_infantrys moved from Baltic States to Novgorod 1 mech_infantry moved from Poland to Novgorod 1 armour and 6 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 artillery moved from Western Germany to France 2 aaGuns moved from France to Western Germany 2 tactical_bombers moved from Egypt to Bessarabia 1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia 1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland Place Units - Germans 1 destroyer and 1 submarine placed in 112 Sea Zone 1 infantry and 2 mech_infantrys placed in France Germans undo move 2. 3 artilleries placed in France 3 mech_infantrys placed in Western Germany 1 artillery and 1 infantry placed in Western Germany 1 infantry placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1 Germans collect 44 PUs (2 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Defenders Fire, : -0.67 Attackers Fire, : 0.33 Russians AA : 1.33
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@simon33 said in L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1:
Italy made insane income last round. I think I can reduce that next round though.
It’s been an unusual start. The German air attack in the Med has enabled Italy to get great income, but the Eastern front not exactly standard. Be interesting to see how it plays out.
@simon33 said in L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1:
Yes actually. I might be able to smoke one of your bombers here.
Well, your fighters wiffed and the bombers even shot one down. Your AA however was having a good day and took out two bombers.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 14x factory_major; Remaining resources: 35 PUs; Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 artillery and 1 infantry moved from Bryansk to Ukraine 3 armour, 4 artilleries, 9 infantry and 3 mech_infantrys moved from Finland to Norway Combat - Russians Battle in Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 1 aaGun, 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 aaGun and 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Germans lost in Ukraine Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 artillery in Ukraine, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Ukraine, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Ukraine, round 7 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun and 1 infantry Casualties for Russians: 1 infantry Battle in Norway Russians attack with 3 armour, 4 artilleries, 9 infantry and 3 mech_infantrys Germans defend with 1 armour, 1 artillery, 2 fighters, 10 infantry and 3 tactical_bombers Russians roll dice for 3 armour, 4 artilleries, 9 infantry and 3 mech_infantrys in Norway, round 2 : 7/19 hits, 5.50 expected hits Germans roll dice for 1 armour, 1 artillery, 2 fighters, 10 infantry and 3 tactical_bombers in Norway, round 2 : 8/17 hits, 7.00 expected hits 8 infantry owned by the Russians lost in Norway 7 infantry owned by the Germans lost in Norway Russians roll dice for 3 armour, 4 artilleries, 1 infantry and 3 mech_infantrys in Norway, round 3 : 3/11 hits, 4.17 expected hits Germans roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers in Norway, round 3 : 4/10 hits, 4.67 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Norway 3 infantry owned by the Germans lost in Norway Russians roll dice for 3 armour, 2 artilleries and 2 mech_infantrys in Norway, round 4 : 3/7 hits, 2.83 expected hits Germans roll dice for 1 armour, 1 artillery, 2 fighters and 3 tactical_bombers in Norway, round 4 : 5/7 hits, 3.67 expected hits 2 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 2 artilleries owned by the Russians lost in Norway 1 artillery owned by the Germans, 1 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Norway Russians roll dice for 2 armour in Norway, round 5 : 1/2 hits, 1.00 expected hits Germans roll dice for 2 fighters and 2 tactical_bombers in Norway, round 5 : 4/4 hits, 2.33 expected hits 2 armour owned by the Russians lost in Norway 1 tactical_bomber owned by the Germans lost in Norway Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -11 Casualties for Russians: 3 armour, 4 artilleries, 9 infantry and 3 mech_infantrys Casualties for Germans: 1 armour, 1 artillery, 10 infantry and 2 tactical_bombers Non Combat Move - Russians 1 aaGun moved from Finland to Karelia 1 aaGun, 1 artillery and 31 infantry moved from Bryansk to Russia 2 infantry moved from Volgograd to Samara 6 infantry moved from Timguska to Novosibirsk Place Units - Russians 1 artillery, 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : 2.33 Russians regular : -0.50
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@FlyingBadger said in L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1:
Well, your fighters wiffed and the bombers even shot one down. Your AA however was having a good day and took out two bombers.
I’ll take it how I can get it. I think if I had bought another fighter you wouldn’t have attacked though, should have done that.
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I took 2 tacs as casualties in Norway. Not sure if you would have prefered to lose ftrs.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 5 artilleries, 1 destroyer, 1 factory_minor and 5 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 3 infantry moved from Anhwe to Hopei 1 fighter and 1 tactical_bomber moved from Hunan to Hopei 2 bombers moved from Kwangsi to Hopei Combat - Japanese Battle in Hopei Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Hopei, round 2 : 4/7 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hopei 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Hopei to Shantung 1 infantry moved from Anhwe to Shantung 2 bombers moved from Hopei to Kwangsi 1 armour moved from Hunan to Szechwan 1 mech_infantry moved from Kwangtung to Yunnan 1 artillery and 2 infantry moved from Yunnan to Szechwan 1 aaGun moved from Hunan to Yunnan 1 infantry moved from Kwangtung to Kwangsi 3 fighters moved from Kwangsi to Japan 2 artilleries and 3 infantry moved from Shan State to Yunnan 1 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Malaya to Shan State 1 marine moved from Java to 42 Sea Zone 1 battleship, 1 destroyer and 1 marine moved from 42 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 2 infantry moved from Celebes to 44 Sea Zone 3 transports moved from 37 Sea Zone to 35 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 5 infantry moved from 37 Sea Zone to Shan State 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to Philippines Place Units - Japanese 1 factory_minor placed in French Indo China 1 armour, 1 artillery and 1 infantry placed in Shantung 4 artilleries and 4 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 1.00
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Gibraltar to 110 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 1 cruiser and 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 92 Sea Zone to Algeria 1 fighter and 1 submarine moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Battle in Morocco Battle in Algeria Americans attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 artillery Americans roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Algeria Americans win, taking Morocco from Italians, taking Algeria from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in 110 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 fighter moved from 110 Sea Zone to United Kingdom 1 bomber moved from 110 Sea Zone to Gibraltar 1 carrier, 2 destroyers and 3 submarines moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Algeria to 92 Sea Zone 7 submarines moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 30 Sea Zone to 54 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 2 submarines placed in 10 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Suiyuyan to Shensi 7 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 7 infantry Japanese defend with 2 infantry Chinese roll dice for 7 infantry in Hopei, round 2 : 0/7 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 7 infantry in Hopei, round 3 : 0/7 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 7 infantry in Hopei, round 4 : 2/7 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Hopei, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hopei 2 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - British 1 mech_infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians Combat - British Non Combat Move - British 1 armour moved from Gibraltar to 91 Sea Zone 1 armour and 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 armour moved from 86 Sea Zone to Brazil British take Brazil from Neutral_Allies 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 armour moved from Italian Somaliland to Anglo Egyptian Sudan 1 artillery and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 1 battleship, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern Persia to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 infantry moved from Union of South Africa to Rhodesia 2 artilleries and 1 infantry moved from Persia to Iraq 2 armour and 1 mech_infantry moved from Eastern Persia to Iraq Place Units - British 1 factory_minor placed in Iraq 1 artillery and 2 infantry placed in Persia 3 infantry placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1 UK_Pacific collect 5 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Chinese regular : -2.83 Americans regular : 1.17 Japanese regular : -0.67 Italians regular : -0.33 Germans regular : -0.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4 Purchase Units - Italians Italians buy 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Greece to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Syria 1 bomber and 2 fighters moved from Southern Italy to Trans-Jordan 1 armour moved from Archangel to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Bryansk Italians take Bryansk from Russians 1 armour moved from Eastern Poland to Belarus 1 armour moved from Belarus to Bryansk 1 battleship and 2 cruisers moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan Combat - Italians Battle in Syria Battle in Trans-Jordan Italians attack with 1 bomber, 2 fighters and 2 infantry British defend with 1 mech_infantry Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Trans-Jordan Italians win, taking Syria from Free_French, taking Trans-Jordan from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber and 2 fighters moved from Trans-Jordan to Egypt 1 artillery and 1 infantry moved from Greece to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 destroyer moved from 97 Sea Zone to 96 Sea Zone EDIT: 1 transport moved from 99 Sea Zone to 98 Sea Zone Place Units - Italians 2 fighters and 1 infantry placed in Southern Italy 2 destroyers placed in 97 Sea Zone Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : 0.83 British regular : -0.33
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@simon33
In the combat move, I meant to unload a transport from SZ96 into Syria rather than SZ99.
I have did an edit in NCM to reflect this, I hope this is okay? -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from French Central Africa to French West Africa ANZAC take French West Africa from Free_French Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 aaGuns, 1 artillery, 1 fighter and 7 infantry moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Finland to Russia EDIT: 3 fighters moved from India to Kansu Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 72 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Turn Complete - French
Combat Hit Differential Summary :