L25 PTV - Surfer (X+9) v Stucifer (Allies)


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 infantry moved from Kenya to Anglo-Egyptian Sudan
                  Italians take Anglo-Egyptian Sudan from British
            1 infantry moved from Kenya to Belgian Congo
                  Italians take Belgian Congo from British
            1 artillery moved from Kenya to Belgian Congo
            1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from Tobruk to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
            1 infantry moved from 101 Sea Zone to Cyprus
    
        Combat - Italians
            Battle in Cyprus
    
        Non Combat Move - Italians
            1 destroyer and 1 submarine moved from 99 Sea Zone to 101 Sea Zone
            1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 infantry moved from British Somaliland to Ethiopia
            1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Romania
            1 armour, 1 artillery and 1 infantry moved from Greece to Bulgaria
            1 armour moved from Bulgaria to Romania
    
        Place Units - Italians
            1 transport placed in 99 Sea Zone
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 marine; Remaining resources: 1 PUs; 
    
        Politics - ANZAC
            ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - ANZAC
            1 destroyer moved from 59 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 fighter moved from Java to Queensland
            1 infantry moved from Java to 59 Sea Zone
            1 infantry and 1 transport moved from 59 Sea Zone to 56 Sea Zone
            1 infantry moved from 56 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 cruiser moved from 58 Sea Zone to 63 Sea Zone
            1 artillery and 2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 artillery, 1 infantry and 1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Politics - French
            French takes Political Action: Political Action French To War With Japanese
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 83 Sea Zone to 100 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.50
    ANZAC regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 destroyer moved from 117 Sea Zone to 118 Sea Zone
            1 submarine moved from 115 Sea Zone to 117 Sea Zone
            1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 117 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 118 Sea Zone
            1 bomber moved from Western Germany to 118 Sea Zone
            1 tactical_bomber moved from Southern Italy to 117 Sea Zone
            1 bomber moved from Southern Italy to 118 Sea Zone
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from 101 Sea Zone to Crete
    
        Combat - Germans
            Battle in Crete
            Battle in 117 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Russians lost in 117 Sea Zone
                Germans win, taking Crete from Neutral_Allies with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Russians: 1 cruiser
            Battle in 118 Sea Zone
                Germans attack with 2 bombers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
                Russians defend with 1 submarine
                    Germans roll dice for 2 bombers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 118 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
                    Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 118 Sea Zone
                Germans win with 2 bombers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            1 carrier moved from 115 Sea Zone to 118 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone
            1 artillery and 1 infantry moved from 118 Sea Zone to Vyborg
            1 aaGun and 8 infantry moved from Finland to Vyborg
            2 tactical_bombers moved from 118 Sea Zone to Eastern Poland
            2 bombers moved from 118 Sea Zone to Eastern Poland
            5 armour and 8 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun moved from Slovakia Hungary to Eastern Poland
            3 armour moved from Romania to Eastern Poland
            10 infantry moved from Romania to Eastern Poland
            2 artilleries moved from Romania to Eastern Poland
            1 aaGun, 3 artilleries and 15 infantry moved from Romania to Bessarabia
            1 armour moved from Germany to Eastern Poland
            1 armour and 2 mech_infantrys moved from Western Germany to Poland
            2 artilleries and 4 infantry moved from Germany to Poland
            1 tactical_bomber moved from 117 Sea Zone to Western Germany
            1 fighter moved from 117 Sea Zone to Western Germany
            1 tactical_bomber moved from 117 Sea Zone to Poland
            1 battleship and 1 cruiser moved from 115 Sea Zone to 116 Sea Zone
            1 submarine moved from 121 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            1 transport placed in 116 Sea Zone
            1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys placed in Germany
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,4
            Germans collect 40 PUs (3 lost to blockades); end with 40 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.17
    Germans regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Northern Belarus to Baltic States
            2 fighters and 1 tactical_bomber moved from Leningrad to Baltic States
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            COMMENT: skipped scramble due to odds
            2 fighters and 1 tactical_bomber moved from Baltic States to Russia
            1 aaGun, 2 artilleries and 3 infantry moved from Leningrad to Archangel
            1 armour and 1 mech_infantry moved from Bryansk to Gorky
            1 artillery and 4 infantry moved from Southern Belarus to Smolensk
            1 aaGun, 2 artilleries and 10 infantry moved from Northern Belarus to Smolensk
            1 armour and 1 mech_infantry moved from Southern Belarus to Kursk
            1 aaGun, 1 artillery and 3 infantry moved from Bryansk to Kursk
            2 artilleries and 3 infantry moved from Russia to Smolensk
            1 artillery and 11 infantry moved from Ukraine to Kursk
            1 infantry moved from Northern Caucasus to Rostov
            1 aaGun and 3 infantry moved from Stalingrad to Rostov
            2 infantry moved from Kursk to Rostov
            3 infantry moved from Yenisey to Timguska
            1 aaGun and 3 infantry moved from Yakut S.S.R. to Yenisey
            2 infantry moved from Sakha to Amur
            1 aaGun and 5 infantry moved from Sakha to Siberia
            2 infantry moved from Sakha to Amur
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
            3 infantry placed in Stalingrad
            2 infantry placed in Urals
    
        Turn Complete - Russians
            Russians collect 44 PUs; end with 44 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -0.83
    

    Savegame


  • @Stucifer @Avner @AldoRaine @mikawagunichi @pacifiersboard I’m baaack! I’ll do my best to catch up on all the games.


  • @Stucifer Ok. I miscounted my ftrs for Japan. I’m short one aircraft landing spot. I would like to redo the battle in Malaya. Instead of bringing 2 inf 1 ftr 1 tac 1 CA bombard, I’ll bring same except 1 tac.


  • @Stucifer Assuming you’re ok with this.
    CA bombard
    [dice 1d6<=3]


  • 1d6<=3: 5; Hits: 0


  • 1 ftr
    [dice 1d6<=3]


  • 1d6<=3: 6; Hits: 0


  • [dice 2d6<=1]


  • 2d6<=1: 6, 5; Hits: 0


  • ANZAC inf
    [dice 1d6<=2]


  • 1d6<=2: 6; Hits: 0


  • 1 ftr
    [dice 1d6 <=3]
    (gonna try to roll inf here as well)
    2 inf
    [dice 2d6<=1]


  • 2d6<=1: 6, 4; Hits: 0


  • Ok it skipped the ftr
    [dice 1d6<=3]


  • 1d6<=3: 1; Hits: 1


  • Finally hit
    ANZAC defense
    [dice 1d6<=2]


  • 1d6<=2: 2; Hits: 1

3 / 5

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