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Lebowsky (Axis) vs Simon33 (Allies+0) French Rebalance Game III
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 7 submarines; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters and 2 submarines moved from 33 Sea Zone to 42 Sea Zone Non Combat Move - Americans 2 mech_infantrys moved from Southeast Mexico to Central United States 2 mech_infantrys moved from Central United States to Eastern United States 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 89 Sea Zone to 106 Sea Zone 2 fighters moved from 89 Sea Zone to 26 Sea Zone 1 carrier, 1 cruiser, 5 submarines and 2 transports moved from 89 Sea Zone to 101 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 4 submarines moved from 30 Sea Zone to 54 Sea Zone Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 artillery, 1 fighter and 2 infantry placed in Eastern United States 7 submarines placed in 10 Sea Zone Americans undo move 2. 1 fighter placed in Western United States 1 artillery and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Anhwe Chinese take Anhwe from Japanese 1 fighter and 1 infantry moved from Shensi to Kweichow 3 infantry moved from Shensi to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi 10 infantry moved from Szechwan to Shensi 1 infantry moved from Sikang to Shensi Place Units - Chinese 1 infantry placed in Suiyuyan 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 bomber moved from Egypt to Rostov Combat - British Strategic bombing raid in Rostov Germans roll AA dice in Rostov : 0/1 hits, 0.17 expected hits Bombing raid in Rostov rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Rostov causes 6 damage total. Non Combat Move - British 1 bomber moved from Rostov to Eastern Persia 2 mech_infantrys moved from Iraq to Eastern Persia 2 infantry moved from Iraq to Persia 3 artilleries and 1 infantry moved from Trans-Jordan to Iraq 4 artilleries and 7 infantry moved from Egypt to Trans-Jordan 1 armour moved from Alexandria to Trans-Jordan 1 infantry moved from Union of South Africa to 71 Sea Zone 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 artillery moved from Ethiopia to 76 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 armour moved from French Equatorial Africa to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Southeast Mexico to Central United States 1 transport moved from 81 Sea Zone to 71 Sea Zone 2 artilleries and 1 infantry moved from Persia to Eastern Persia 1 fighter moved from Persia to 98 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Persia Place Units - British 2 infantry and 1 mech_infantry placed in Union of South Africa 2 artilleries and 1 infantry placed in Persia 3 infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3 British collect 34 PUs (3 lost to blockades); end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional -3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.83 Japanese regular : 0.33 Germans AA : -0.17
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 6 Purchase Units - Italians Italians buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Bryansk to Tambov 1 bomber moved from Southern Italy to Tambov Combat - Italians Battle in Tambov Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Tambov, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Tambov 1 bomber owned by the Italians retreated Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Tambov to Bryansk 5 infantry moved from Ukraine to Bryansk 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 infantry, 1 submarine and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Southern Italy 2 fighters moved from 92 Sea Zone to Gibraltar 1 fighter moved from Southern Italy to Gibraltar 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 submarines and 1 transport moved from 92 Sea Zone to 95 Sea Zone Place Units - Italians 1 carrier and 1 submarine placed in 95 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -0.83 Russians regular : 0.67
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Egypt to Alexandria 1 fighter moved from New South Wales to 42 Sea Zone 1 fighter moved from Caroline Islands to Queensland 1 cruiser and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from New South Wales to South Australia 2 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 carrier placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 74 PUs; Germans buy 6 artilleries, 1 bomber, 2 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Archangel to Smolensk 2 infantry moved from Bryansk to Tambov 8 armour and 8 mech_infantrys moved from Rostov to Volgograd 1 mech_infantry moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 bomber moved from Norway to Smolensk 1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk 1 tactical_bomber moved from Bryansk to Smolensk 1 bomber moved from Ukraine to Smolensk 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov Combat - Germans Battle in Smolensk Germans attack with 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 3/7 hits, 3.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Tambov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 8 armour and 8 mech_infantrys Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 8 armour and 8 mech_infantrys in Volgograd, round 2 : 4/16 hits, 5.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Volgograd 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 8 armour and 6 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 2 mech_infantrys moved from Bryansk to Volgograd 3 infantry moved from Belarus to Bryansk 1 artillery moved from Novgorod to Belarus 3 mech_infantrys moved from Novgorod to Bryansk 8 mech_infantrys moved from Eastern Poland to Bryansk 3 artilleries moved from Ukraine to Bryansk 1 fighter moved from Smolensk to Rostov 1 fighter moved from Tambov to Rostov 1 tactical_bomber moved from Tambov to Bryansk 2 tactical_bombers moved from Smolensk to Bryansk 2 bombers moved from Smolensk to Bryansk 2 fighters moved from Southern Italy to Bryansk 2 fighters moved from Western Germany to Southern Italy 1 carrier, 1 cruiser and 2 fighters moved from 92 Sea Zone to 95 Sea Zone 4 infantry moved from Norway to Finland 2 infantry moved from France to Western Germany 1 submarine moved from 109 Sea Zone to 110 Sea Zone 1 submarine moved from 113 Sea Zone to 125 Sea Zone Place Units - Germans 1 submarine placed in 113 Sea Zone 3 artilleries placed in Ukraine 3 artilleries placed in Rostov 3 mech_infantrys placed in Novgorod 1 bomber and 2 fighters placed in Germany Germans undo move 5. 1 bomber and 2 fighters placed in Western Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : -1.17
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 7 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 1 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Buyant-Uhaa to Chahar 1 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Archangel 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Russia to Kazakhstan 1 fighter and 1 infantry moved from Russia to Tambov Combat - Russians Battle in Chahar Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Chahar 1 infantry owned by the Japanese lost in Chahar Russians win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov 1 infantry owned by the Germans lost in Tambov Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia 1 aaGun, 1 artillery and 30 infantry moved from Vologda to Russia 1 fighter moved from Archangel to Russia 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Dzavhan to Yakut S.S.R. 2 infantry moved from Olgiy to Yenisey 1 fighter moved from Tambov to Russia Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : 1.00 Russians regular : 0.67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter, 3 infantry, 6 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 2 mech_infantrys moved from Yunnan to Hopei 1 infantry moved from Shantung to Jehol Japanese take Jehol from Chinese 1 infantry moved from Shantung to Anhwe 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 2 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 2 infantry moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 2 fighters and 2 tactical_bombers moved from Yunnan to Hopei 2 fighters and 1 tactical_bomber moved from Manchuria to Anhwe 2 bombers moved from Manchuria to Hopei 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - Japanese Battle in Iwo Jima Battle in Anhwe Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Iwo Jima from Americans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Hopei, round 2 : 3/8 hits, 4.00 expected hits Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese lost in Hopei 3 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 2 bombers moved from Hopei to Shan State 1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 carrier and 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 marines moved from Shantung to 19 Sea Zone 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 2 mech_infantrys moved from India to Yunnan 2 mech_infantrys moved from French Indo China to Yunnan 1 infantry moved from West India to India 2 fighters and 2 tactical_bombers moved from Hopei to Yunnan 2 fighters and 1 tactical_bomber moved from Anhwe to Yunnan 2 aaGuns moved from Manchuria to Jehol 1 destroyer moved from 19 Sea Zone to 16 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 marines, 1 submarine and 3 tactical_bombers moved from 19 Sea Zone to 37 Sea Zone 2 marines moved from 37 Sea Zone to Shan State Place Units - Japanese 1 destroyer placed in 19 Sea Zone 1 submarine placed in 20 Sea Zone 1 submarine placed in 36 Sea Zone 3 infantry placed in India 2 mech_infantrys placed in French Indo China 2 mech_infantrys placed in Kwangtung 2 mech_infantrys placed in Kiangsu 1 fighter and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 64 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.83
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter, 3 infantry, 6 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 2 mech_infantrys moved from Yunnan to Hopei 1 infantry moved from Shantung to Jehol Japanese take Jehol from Chinese 1 infantry moved from Shantung to Anhwe 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 2 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 2 infantry moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 2 fighters and 2 tactical_bombers moved from Yunnan to Hopei 2 fighters and 1 tactical_bomber moved from Manchuria to Anhwe 2 bombers moved from Manchuria to Hopei 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - Japanese Battle in Iwo Jima Battle in Anhwe Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Iwo Jima from Americans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Hopei, round 2 : 3/8 hits, 4.00 expected hits Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese lost in Hopei 3 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 2 bombers moved from Hopei to Shan State 1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 carrier and 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 marines moved from Shantung to 19 Sea Zone 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 2 mech_infantrys moved from India to Yunnan 2 mech_infantrys moved from French Indo China to Yunnan 1 infantry moved from West India to India 2 fighters and 2 tactical_bombers moved from Hopei to Yunnan 2 fighters and 1 tactical_bomber moved from Anhwe to Yunnan 2 aaGuns moved from Manchuria to Jehol 1 destroyer moved from 19 Sea Zone to 16 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 marines, 1 submarine and 3 tactical_bombers moved from 19 Sea Zone to 37 Sea Zone 2 marines moved from 37 Sea Zone to Shan State Place Units - Japanese 1 destroyer placed in 19 Sea Zone 1 submarine placed in 20 Sea Zone 1 submarine placed in 36 Sea Zone 3 infantry placed in India 2 mech_infantrys placed in French Indo China 2 mech_infantrys placed in Kwangtung 2 mech_infantrys placed in Kiangsu 1 fighter and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 64 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Shan State: 2 bombers EDIT: Adding units owned by Japanese to Yunnan: 2 bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.83
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Edited Jap bombers, they were in the wrong place
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from Hawaiian Islands to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas Combat - Americans Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Marianas Battle in 16 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in 16 Sea Zone 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Marianas from Japanese with 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 17 Sea Zone to 22 Sea Zone 2 fighters moved from 16 Sea Zone to 22 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 22 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 54 Sea Zone to 22 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 8 fighters and 2 submarines moved from 42 Sea Zone to 54 Sea Zone 7 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 102 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 102 Sea Zone 2 fighters moved from 54 Sea Zone to Queensland Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Eastern United States 2 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 fighter and 1 infantry moved from Shensi to Szechwan 12 infantry moved from Shensi to Hopei 1 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 13 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 13 infantry in Hopei, round 2 : 1/13 hits, 2.17 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 13 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 1 artillery, 4 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Eastern Persia to West India UK_Pacific take West India from Japanese 1 bomber moved from Eastern Persia to India Combat - British Strategic bombing raid in India Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in India causes 4 damage total. Non Combat Move - British 1 bomber moved from India to Eastern Persia 2 artilleries and 3 infantry moved from Persia to Eastern Persia 1 armour, 5 artilleries and 8 infantry moved from Trans-Jordan to Iraq 1 armour, 3 artilleries and 1 infantry moved from Iraq to Persia 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 destroyer and 1 submarine moved from 81 Sea Zone to 98 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Eastern Persia 1 tactical_bomber moved from Persia to Eastern Persia 1 transport moved from 81 Sea Zone to 71 Sea Zone Place Units - British 3 submarines placed in 98 Sea Zone 1 artillery and 2 infantry placed in Persia 2 infantry placed in Union of South Africa Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional -3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : 0.50 Japanese regular : 0.67 Japanese AA : -0.17
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 7 Purchase Units - Italians Italians buy 2 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 aaGun and 3 infantry moved from Southern Italy to 95 Sea Zone 1 aaGun, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 infantry, 5 submarines and 2 transports moved from 95 Sea Zone to 92 Sea Zone 1 aaGun and 3 infantry moved from 92 Sea Zone to Gibraltar 3 fighters moved from Gibraltar to 92 Sea Zone 1 bomber moved from Bryansk to Southern Italy Place Units - Italians 1 submarine placed in 93 Sea Zone 2 infantry placed in Southern France 1 submarine placed in 95 Sea Zone 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 artillery, 1 fighter and 1 infantry moved from 54 Sea Zone to Queensland 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 2 fighters moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to New South Wales 2 aaGuns and 2 infantry moved from Queensland to South Australia 1 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 bomber, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 armour moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Samara to Volgograd 1 mech_infantry moved from Volgograd to Kazakhstan 2 bombers moved from Bryansk to Russia 1 bomber moved from Western Germany to Russia 2 fighters moved from Bryansk to Russia 2 fighters moved from Rostov to Russia 1 tactical_bomber moved from Bryansk to Kazakhstan Combat - Germans Air Battle in Russia Germans attacks with 7 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 7,6,6 and causes: 19 damage to unit: factory_major Bombing raid in Russia causes 19 damage total. Battle in Kazakhstan Germans attack with 1 mech_infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Cleaning up after air battles Non Combat Move - Germans 1 tactical_bomber moved from Kazakhstan to Volgograd 1 fighter moved from Russia to Volgograd 1 fighter moved from Russia to Rostov 3 bombers and 2 fighters moved from Russia to Bryansk 2 armour and 1 mech_infantry moved from Volgograd to Bryansk 3 artilleries moved from Rostov to Bryansk 1 infantry moved from Bryansk to Tambov 3 artilleries moved from Ukraine to Bryansk 1 artillery moved from Belarus to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 2 fighters moved from Western Germany to Bryansk 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 4 infantry moved from Finland to Karelia 1 carrier, 1 cruiser and 2 fighters moved from 95 Sea Zone to 92 Sea Zone 2 fighters moved from 92 Sea Zone to Gibraltar Place Units - Germans 3 infantry placed in Volgograd 3 artilleries placed in Rostov 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 1 bomber, 2 fighters and 1 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.33 Russians AA : -0.50
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Assumed no air battle in moscow, if you want to roll it be my guess
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8 Purchase Units - Russians Russians buy nothing; Remaining resources: 22 PUs; Combat Move - Russians 1 armour moved from Russia to Samara Russians take Samara from Germans 1 armour moved from Samara to Russia 1 fighter and 1 infantry moved from Russia to Tambov 1 fighter and 1 infantry moved from Russia to Smolensk 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Vologda Combat - Russians Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda 1 infantry owned by the Germans lost in Vologda Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Yakut S.S.R. 2 infantry moved from Yenisey to Yakut S.S.R. 1 infantry moved from Chahar to Hopei 1 fighter moved from Tambov to Russia 1 fighter moved from Smolensk to Russia Turn Complete - Russians Russians collect 11 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : 1.33 Russians regular : 0.00
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 65 PUs; 6 SuicideAttackTokens; Japanese buy 1 carrier, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Yunnan to Sikang Japanese take Sikang from Chinese 1 mech_infantry moved from Yunnan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Yunnan to Kweichow 1 infantry moved from India to West India 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 mech_infantry moved from Kwangtung to Anhwe Japanese take Anhwe from Chinese 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 2 fighters moved from Yunnan to West India 2 fighters and 3 tactical_bombers moved from Yunnan to Kweichow Combat - Japanese Battle in Java Battle in Kweichow Japanese attack with 2 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Kweichow, round 2 : 4/6 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Java from ANZAC, taking Kweichow from Chinese with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in West India Japanese attack with 2 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in West India, round 2 : 2/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Soviet Far East from Russians to Japanese EDIT: Removing units owned by Japanese from Siberia: 1 infantry EDIT: Adding units owned by Japanese to Soviet Far East: 1 infantry EDIT: Turning off Edit Mode 2 fighters moved from West India to India 1 fighter and 1 tactical_bomber moved from Kweichow to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 19 Sea Zone to 36 Sea Zone 2 infantry and 2 marines moved from Shan State to 37 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 7 fighters, 2 infantry, 2 marines, 4 submarines, 5 tactical_bombers and 2 transports moved from 37 Sea Zone to 35 Sea Zone 2 infantry and 2 marines moved from 35 Sea Zone to Philippines 1 infantry moved from Sakha to Amur 2 infantry moved from Buryatia to Amur 2 infantry moved from Ulaanbaatar to Amur 1 fighter and 2 tactical_bombers moved from Kweichow to Jehol 2 bombers moved from Yunnan to Jehol 2 mech_infantrys moved from Kiangsu to Jehol 1 mech_infantry moved from Kwangtung to Kiangsu 2 mech_infantrys moved from French Indo China to Yunnan 1 artillery moved from Yunnan to Burma Place Units - Japanese 1 carrier placed in 36 Sea Zone 1 fighter and 1 infantry placed in Japan 2 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 3 infantry placed in Kiangsu 3 infantry placed in India Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 1.83 UK_Pacific regular : -0.33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 fighter moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in Guam Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Guam from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 fighter moved from 42 Sea Zone to 54 Sea Zone 2 fighters moved from 22 Sea Zone to 54 Sea Zone 2 carriers, 1 destroyer, 1 fighter and 1 submarine moved from 22 Sea Zone to 31 Sea Zone 7 submarines moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 106 Sea Zone to 123 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 102 Sea Zone to 106 Sea Zone 1 fighter moved from Western United States to 123 Sea Zone 3 artilleries, 4 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 1 carrier, 4 infantry, 1 mech_infantry, 5 submarines and 4 transports moved from 101 Sea Zone to 123 Sea Zone 3 artilleries, 4 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland 1 fighter moved from Eastern United States to Iceland 1 fighter moved from Western United States to 31 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 armour, 1 artillery, 1 fighter and 2 infantry placed in Western United States 3 submarines and 2 transports placed in 10 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Kweichow 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Kweichow 13 infantry moved from Hopei to Shensi Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Sikang Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang 1 infantry owned by the Chinese retreated to Tsinghai Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 13 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 13 infantry in Shensi, round 2 : 1/13 hits, 2.17 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 13 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 4 artilleries, 1 harbour and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 4 artilleries, 5 infantry and 2 mech_infantrys moved from Eastern Persia to West India 1 armour moved from Persia to West India 1 bomber and 1 tactical_bomber moved from Eastern Persia to West India Combat - British Battle in West India British attack with 1 armour, 4 artilleries, 1 bomber, 5 infantry, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 armour, 4 artilleries, 1 bomber, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in West India, round 2 : 3/14 hits, 5.00 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India 1 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 1 armour, 4 artilleries, 1 bomber, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber and 1 tactical_bomber moved from West India to Eastern Persia 1 fighter moved from Persia to 98 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Eastern Persia 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia 4 artilleries and 3 infantry moved from Persia to Eastern Persia 5 artilleries and 8 infantry moved from Iraq to Persia 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Eastern Persia 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 1 artillery and 1 infantry moved from 123 Sea Zone to Iceland Place Units - British 1 harbour placed in Iceland 1 artillery and 2 infantry placed in Egypt 3 artilleries placed in Persia Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional -3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -2.50 Japanese regular : 1.33 British regular : -2.00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Algeria to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete Combat - Italians Battle in Crete Non Combat Move - Italians 1 aaGun and 3 infantry moved from Southern Italy to Northern Italy 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 submarine moved from 93 Sea Zone to 92 Sea Zone 2 armour moved from Bryansk to Caucasus Place Units - Italians 1 destroyer placed in 93 Sea Zone 1 submarine placed in 95 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Sumatra Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Sumatra from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to Queensland 1 infantry moved from South Australia to New South Wales Place Units - ANZAC 1 carrier and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 7 artilleries, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 110 Sea Zone to 114 Sea Zone 1 bomber and 2 fighters moved from Western Germany to 114 Sea Zone 1 mech_infantry moved from Kazakhstan to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Volgograd to Samara Germans take Samara from Russians 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 mech_infantry moved from Volgograd to Northwest Persia Germans take Northwest Persia from Neutral_Allies Combat - Germans Battle in 114 Sea Zone Germans attack with 1 bomber, 2 fighters and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 fighters in 114 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in 114 Sea Zone 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Non Combat Move - Germans 2 fighters moved from 114 Sea Zone to Western Germany 1 bomber moved from 114 Sea Zone to Southern Italy 2 fighters moved from Southern Italy to Western Germany 3 bombers moved from Bryansk to Southern Italy 1 fighter moved from Rostov to Bryansk 1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk 6 armour and 5 mech_infantrys moved from Volgograd to Caucasus 3 artilleries moved from Ukraine to Bryansk 3 artilleries moved from Rostov to Bryansk 1 infantry moved from Tambov to Bryansk 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Volgograd to Tambov 1 infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Novgorod to Vologda 2 mech_infantrys moved from Novgorod to Bryansk 4 infantry moved from Karelia to Finland 2 infantry moved from Norway to Finland 1 infantry moved from Western Germany to France 1 fighter moved from Gibraltar to Western Germany 4 armour moved from Bryansk to Caucasus 7 mech_infantrys moved from Bryansk to Caucasus 2 mech_infantrys moved from Bryansk to Caucasus Place Units - Germans 3 infantry placed in Volgograd 3 artilleries placed in Rostov 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 1 armour, 1 artillery, 1 infantry and 6 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 64 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Russians regular : 0.50 Germans regular : -0.00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 9 Purchase Units - Russians Russians buy nothing; Remaining resources: 38 PUs; Combat Move - Russians 1 fighter and 1 infantry moved from Russia to Smolensk 1 fighter and 1 infantry moved from Russia to Vologda Combat - Russians Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 fighter moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Shensi 1 infantry moved from Hopei to Shensi Turn Complete - Russians Russians collect 8 PUs; end with 46 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -1.33