zarhunter (Allies+19) vs Simon33 (Axis) BM Game II
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 artilleries, 2 carriers, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 destroyer and 2 transports Americans defend with 1 transport; ANZAC defend with 1 transport 1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 transport Casualties for ANZAC: 1 transport Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 2.17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Philippines 2 infantry owned by the ANZAC lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 42 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Chahar to 35 Sea Zone 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from Korea to Manchuria 15 submarines moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Yunnan to Szechwan 1 artillery and 1 infantry moved from Yunnan to Burma 1 artillery moved from French Indo China to Yunnan 6 infantry moved from Chahar to Hopei 1 infantry moved from Anhwe to Chahar 2 artilleries moved from Anhwe to Kweichow 1 artillery and 2 infantry moved from Kiangsu to Anhwe 2 tactical_bombers moved from Chahar to Kiangsu 2 bombers and 2 tactical_bombers moved from Chahar to French Indo China 1 artillery moved from India to 39 Sea Zone 1 artillery moved from 39 Sea Zone to Ceylon 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery moved from 39 Sea Zone to Ceylon 1 infantry moved from 39 Sea Zone to Ceylon 1 armour, 6 artilleries, 5 infantry and 4 mech_infantrys moved from India to Burma 3 fighters moved from 42 Sea Zone to 39 Sea Zone 1 fighter moved from 42 Sea Zone to French Indo China 1 aaGun moved from Yunnan to Burma Place Units - Japanese 2 carriers and 1 fighter placed in 39 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 1 artillery, 1 fighter and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 0.83
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@simon33
will assume no scramble
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@zarhunter no scramble sz6.
Full scramble sz97.
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TripleA Manual Gamesave Post: UK_Pacific round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 2 fighters, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 transports moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 2 infantry moved from Algeria to 92 Sea Zone 4 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sardinia 1 infantry moved from 95 Sea Zone to Sicily 1 infantry moved from 95 Sea Zone to Sardinia 1 infantry moved from 95 Sea Zone to Sicily 4 infantry moved from Caroline Islands to 33 Sea Zone 4 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone 4 fighters moved from 33 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea Combat - Americans Americans creates battle in territory 97 Sea Zone Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Sicily Battle in Sardinia Battle in Korea Battle in 97 Sea Zone Americans attack with 6 submarines Germans defend with 2 fighters; Italians defend with 1 destroyer and 1 fighter Americans roll dice for 6 submarines in 97 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits 2 submarines owned by the Americans lost in 97 Sea Zone 1 destroyer owned by the Italians lost in 97 Sea Zone Italians and Americans reach a stalemate , taking Sicily from Italians, taking Sardinia from Italians, taking Korea from Japanese. Battle score for attacker is -4 Casualties for Americans: 2 submarines Casualties for Italians: 1 destroyer Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans 1 infantry moved from 91 Sea Zone to Morocco 2 mech_infantrys moved from Morocco to Tunisia 1 infantry moved from Libya to Tunisia 2 fighters moved from Gibraltar to 95 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 91 Sea Zone to 95 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 battleship, 3 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 33 Sea Zone to 6 Sea Zone 6 destroyers moved from 26 Sea Zone to 6 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Queensland to Wake Island 1 destroyer moved from 109 Sea Zone to 118 Sea Zone Place Units - Americans 2 submarines placed in 101 Sea Zone 1 carrier and 2 transports placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 armour and 4 infantry placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 4 armour, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Iraq to Caucasus 1 armour moved from Iraq to Caucasus 1 infantry moved from West India to India UK_Pacific take India from Japanese 1 tactical_bomber moved from Eastern Persia to Caucasus 1 transport moved from 91 Sea Zone to 101 Sea Zone Combat - British Battle in Caucasus British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Caucasus 2 mech_infantrys owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - British 1 tactical_bomber moved from Caucasus to Persia 1 fighter moved from Persia to Russia 2 fighters moved from Eastern Persia to Russia 1 mech_infantry moved from Eastern Persia to West India 1 armour moved from Eastern Persia to West India 1 infantry moved from Persia to Northwest Persia 1 armour, 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 1 armour moved from Iraq to Persia 1 armour moved from Egypt to Iraq 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 aaGun and 1 infantry moved from 95 Sea Zone to Sicily 1 infantry moved from Tobruk to Libya 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 tactical_bomber moved from Eastern Persia to Persia 1 destroyer moved from 118 Sea Zone to 108 Sea Zone Place Units - British 1 destroyer placed in 106 Sea Zone 3 infantry placed in Union of South Africa 2 armour and 1 infantry placed in Persia 2 armour placed in Iraq Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,3,2,1,5,4,6,3,6,2,5,1,6,6 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -1.00 Japanese regular : -0.33 Italians regular : -0.33 Germans regular : 0.33 British regular : 0.67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy nothing; Remaining resources: 6 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Rostov to Caucasus 1 mech_infantry moved from Ukraine to Caucasus 1 bomber moved from Novgorod to Caucasus Combat - Italians Battle in Caucasus Italians attack with 2 armour, 1 bomber and 2 mech_infantrys British defend with 1 armour Italians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Italians 1 bomber moved from Caucasus to Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,2,1,5,2,5 Italians collect 6 PUs (10 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 Russians regular : -0.50
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TripleA Manual Gamesave Post: French round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 1 destroyer moved from 33 Sea Zone to 18 Sea Zone 1 cruiser, 3 destroyers and 1 submarine moved from 33 Sea Zone to 6 Sea Zone 3 fighters moved from Caroline Islands to Korea 2 aaGuns, 2 artilleries and 4 infantry moved from Queensland to New South Wales Place Units - ANZAC 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 cruiser and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from Tobruk to Alexandria 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 81 Sea Zone to 71 Sea Zone Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 1 carrier, 1 factory_minor, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Novgorod to Samara 1 mech_infantry moved from Volgograd to Samara 1 mech_infantry moved from Volgograd to Kazakhstan 1 mech_infantry moved from Volgograd to Kazakhstan 1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan 1 fighter, 1 infantry and 1 tactical_bomber moved from Rostov to Tambov 1 bomber moved from Novgorod to Northwest Persia 1 mech_infantry moved from Rostov to Northwest Persia 1 bomber moved from Western Germany to Bryansk 1 infantry moved from Ukraine to Bryansk Combat - Germans Battle in Bryansk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 1 bomber and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Samara Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara 1 infantry owned by the Russians lost in Samara Germans win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Samara to Novgorod 1 bomber moved from Northwest Persia to Volgograd 1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd 1 fighter and 1 tactical_bomber moved from Tambov to Volgograd 1 bomber moved from Bryansk to Novgorod 2 mech_infantrys moved from Rostov to Volgograd 5 mech_infantrys moved from Ukraine to Caucasus 9 artilleries and 18 infantry moved from Rostov to Ukraine 1 mech_infantry moved from Bessarabia to Ukraine 6 mech_infantrys moved from Eastern Poland to Ukraine 9 mech_infantrys moved from Volgograd to Caucasus 3 armour moved from Volgograd to Caucasus 3 armour moved from Volgograd to Caucasus 1 armour moved from Caucasus to Volgograd 2 mech_infantrys moved from Poland to Novgorod 1 cruiser and 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 transport moved from 115 Sea Zone to 112 Sea Zone 2 infantry moved from Germany to Poland 1 artillery and 5 infantry moved from Finland to Karelia 2 mech_infantrys moved from Western Germany to Poland Place Units - Germans 3 infantry placed in Volgograd 3 artilleries placed in Ukraine 1 factory_minor placed in Western Ukraine 3 artilleries placed in Novgorod 2 mech_infantrys placed in Germany 1 artillery placed in Western Germany 1 carrier and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,2,5 Germans collect 53 PUs (3 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -0.17
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TripleA Manual Gamesave Post: Russians round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 21 PUs; Russians buy 7 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Russia to Bryansk 1 mech_infantry moved from Russia to Kazakhstan 1 tactical_bomber moved from Russia to Kazakhstan 1 fighter moved from Russia to Kazakhstan 1 fighter moved from Russia to Bryansk 1 infantry moved from Novosibirsk to Kansu 1 infantry moved from Vologda to Samara 5 artilleries moved from Russia to Tambov 5 infantry moved from Russia to Tambov Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Kazakhstan 1 mech_infantry owned by the Germans lost in Kazakhstan Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Tambov Russians attack with 5 artilleries and 5 infantry Germans defend with 1 infantry Russians roll dice for 5 artilleries and 5 infantry in Tambov, round 2 : 2/10 hits, 3.33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 5 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia 1 fighter moved from Bryansk to Russia 56 infantry moved from Russia to Tambov 9 armour moved from Russia to Tambov 4 aaGuns moved from Russia to Tambov 4 mech_infantrys moved from Russia to Tambov 2 aaGuns and 11 infantry moved from Urals to Vologda Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -2.67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 5 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Burma to India 6 fighters moved from 39 Sea Zone to India 1 infantry moved from Szechwan to Sikang 1 bomber moved from French Indo China to Tsinghai 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Chahar to Suiyuyan 1 bomber moved from French Indo China to Suiyuyan 1 fighter moved from Japan to 19 Sea Zone 2 tactical_bombers moved from Kiangsu to 19 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from French Indo China to Sikang 2 artilleries and 2 infantry moved from Kweichow to Shensi 6 infantry moved from Hopei to Shensi 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 18 Sea Zone Combat - Japanese Battle in Caroline Islands Battle in Suiyuyan Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Caroline Islands from Americans, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 18 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 18 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 18 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 19 Sea Zone Japanese attack with 1 fighter and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 fighter and 2 tactical_bombers in 19 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Sikang Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in India Japanese attack with 6 fighters and 2 infantry British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 6 fighters and 2 infantry in India, round 2 : 5/8 hits, 3.33 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India 1 infantry owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 6 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 2 battleships, 3 carriers, 2 cruisers and 3 destroyers moved from 35 Sea Zone to 33 Sea Zone 3 fighters and 3 tactical_bombers moved from 18 Sea Zone to 33 Sea Zone 1 infantry moved from Anhwe to Chahar 1 artillery moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 2 infantry moved from Manchuria to Jehol 1 artillery moved from Kiangsu to Anhwe 1 fighter and 2 tactical_bombers moved from 19 Sea Zone to Kiangsu 1 artillery and 1 infantry moved from French Indo China to Shan State 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry, 10 submarines and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Suiyuyan to Shensi 1 bomber moved from Tsinghai to Shensi 1 fighter and 1 tactical_bomber moved from Sikang to Shensi 1 artillery moved from Yunnan to Szechwan 1 infantry moved from French Indo China to Yunnan 2 artilleries and 2 infantry moved from Ceylon to 39 Sea Zone 2 artilleries, 3 carriers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 39 Sea Zone to 75 Sea Zone 6 fighters moved from India to 75 Sea Zone 1 tactical_bomber moved from French Indo China to Kiangsu Place Units - Japanese 1 destroyer placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 5 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,6,6,5,6,5,1,6,5,6,5,2,5,2,2,5,2,1,2,2,3,6,1,3,3,4,4,2,5,1,4,4 Japanese collect 56 PUs (8 lost to blockades); end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 2.50 UK_Pacific regular : 0.67 ANZAC regular : -0.67
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@simon33
going to have scrambles and k attacks pending. -
TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 2 destroyers, 1 factory_minor, 2 harbours and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Korea to Manchuria Chinese take Manchuria from Japanese Combat - Americans Americans creates battle in territory 6 Sea Zone Americans creates battle in territory 97 Sea Zone
Combat Hit Differential Summary :
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hmm, you think you can hold sz6. Bad if you’re right.
When I opened the game, I accidentally rolled dice. I think just ignore those dice.
2kami on each CV.
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no scramble sz6.
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@simon33
No dont think I can hold but have to take some chances, the wars going the wrong way -
@zarhunter said in zarhunter (Allies+19) vs Simon33 (Axis) BM Game II:
@simon33
No dont think I can hold but have to take some chances, the wars going the wrong wayBut by fighting, you have to leave all those ships in SZ6.
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TripleA Manual Gamesave Post: UK_Pacific round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 2 destroyers, 1 factory_minor, 2 harbours and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Korea to Manchuria Chinese take Manchuria from Japanese Combat - Americans Americans creates battle in territory 6 Sea Zone Americans creates battle in territory 97 Sea Zone Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 3,2 Units damaged: 1 carrier owned by the Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 4,1 Units damaged: 1 carrier owned by the Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4,3 Battle in 6 Sea Zone Americans attack with 1 battleship, 3 carriers, 2 cruisers, 10 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 2 transports; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 10 destroyers, 4 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 10/19 hits, 8.33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 97 Sea Zone from Italians, taking 6 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers, 10 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 fighters moved from 26 Sea Zone to Hawaiian Islands 1 carrier and 3 destroyers moved from 26 Sea Zone to 6 Sea Zone 1 bomber moved from Wake Island to Korea 1 armour moved from Western United States to 10 Sea Zone 3 infantry moved from Western United States to 10 Sea Zone 1 armour, 3 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone 1 armour and 3 infantry moved from 3 Sea Zone to Soviet Far East 1 carrier and 2 fighters moved from 10 Sea Zone to 3 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to Korea 2 submarines moved from 95 Sea Zone to 99 Sea Zone 2 submarines moved from 93 Sea Zone to 97 Sea Zone 2 mech_infantrys moved from Tunisia to Tobruk 2 transports moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from Tunisia to 94 Sea Zone 2 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 95 Sea Zone to 92 Sea Zone 2 fighters moved from 92 Sea Zone to Gibraltar 1 destroyer moved from 118 Sea Zone to 108 Sea Zone 1 destroyer moved from 108 Sea Zone to 103 Sea Zone 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia Place Units - Americans 1 airfield, 1 factory_minor and 1 harbour placed in Korea 1 harbour placed in Sicily 1 submarine placed in 101 Sea Zone 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Kansu Chinese undo move 1. 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 2 aaGuns, 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Iraq to Northwest Persia 2 tactical_bombers moved from Persia to Northwest Persia 1 bomber moved from West India to Northwest Persia 2 infantry moved from West India to India 2 fighters moved from West India to India Combat - British Battle in Northwest Persia British attack with 1 bomber, 2 infantry and 2 tactical_bombers Germans defend with 1 mech_infantry British roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Battle in India British attack with 2 fighters and 2 infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 2 fighters and 2 infantry in India, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India British win, taking India from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from India to Persia 3 armour and 1 mech_infantry moved from West India to Persia 6 armour, 1 artillery and 2 mech_infantrys moved from Iraq to Persia 1 mech_infantry moved from Egypt to Iraq 1 bomber and 2 tactical_bombers moved from Northwest Persia to Persia 1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 aaGun moved from Sicily to 95 Sea Zone 1 infantry moved from Sicily to 95 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 aaGun moved from 98 Sea Zone to Trans-Jordan 1 artillery and 2 infantry moved from Libya to Tobruk 1 destroyer moved from 108 Sea Zone to 104 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 71 Sea Zone to 83 Sea Zone 1 mech_infantry moved from Belgian Congo to Union of South Africa Place Units - British 1 aaGun placed in Union of South Africa 3 infantry placed in Persia 3 infantry placed in Iraq 1 aaGun and 1 infantry placed in Union of South Africa British undo move 2. 2 armour and 1 infantry placed in Persia 2 infantry placed in Quebec British undo move 5. Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : 0.33 Germans regular : 0.67 British regular : -0.33
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@simon33
the Anzac can move nowanother turn when I think I have an Egyptian factory…grr
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oh bugger. Could have busted Moscow if I had can opened Samara.