@Stucifer Whatever you do to make the game fun for me, I’ll take.
Lebowsky (Axis) vs Simon33 (allies+0)
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@lebowsky said in Lebowsky (Axis) vs Simon33 (allies+0):
Had to edit souther france again to Italy, expect some more bugs
Reckon that’s the same bug we had before and I think I’ve fixed. Can’t be sure but you didn’t have the latest version so that’s what I’m going with because I’m pretty sure I fixed it.
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Was pretty nervous to attack Sudan but glad it worked out.
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Anglo Egyptian Sudan Combat - ANZAC Battle in Anglo Egyptian Sudan ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 1/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan ANZAC win, taking Anglo Egyptian Sudan from Italians with 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - ANZAC 1 infantry moved from Malaya to Shan State 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 fighter moved from Queensland to Java 2 fighters moved from New Zealand to Java 1 cruiser moved from 63 Sea Zone to 26 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 2 aaGuns and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Politics - French Trigger Axis Conquer All France French Indo China 3 Infantry Place: Neutral_Axis has 1 infantry placed in French Indo China Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis takes ownership of territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis takes ownership of territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis takes ownership of territory Syria Trigger Axis Conquer All France French Indo China 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Infantry Remove Trigger Axis Conquer All France French Indo China 3 Infantry Remove: has removed 1 infantry owned by French in French Indo China Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis takes ownership of territory Morocco Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis takes ownership of territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis takes ownership of territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis takes ownership of territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Turning on Edit Mode EDIT: Changing ownership of Morocco from Neutral_Axis to Free_French EDIT: Changing ownership of French West Africa from Neutral_Axis to Free_French EDIT: Changing ownership of French Central Africa from Neutral_Axis to Free_French EDIT: Changing ownership of French Indo China from Neutral_Axis to Free_French EDIT: Removing units owned by Neutral_Axis from French Indo China: 1 infantry EDIT: Adding units owned by French to French Indo China: 1 infantry EDIT: Removing units owned by Neutral_Axis from Morocco: 1 infantry EDIT: Removing units owned by Neutral_Axis from French West Africa: 1 infantry EDIT: Adding units owned by French to Morocco: 1 infantry EDIT: Adding units owned by French to French West Africa: 1 infantry EDIT: Turning off Edit Mode 1 infantry moved from French West Africa to Nigeria Non Combat Move - French Turning on Edit Mode EDIT: Changing ownership of French Madagascar from Neutral_Axis to Free_French EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Neutral_Axis from Syria: 1 infantry EDIT: Changing ownership of Syria from Neutral_Axis to Free_French EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from French Indo China to Shan State Turn Complete - French Turning on Edit Mode EDIT: Adding units owned by French to Trans-Jordan: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33 ANZAC regular : 0.17
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Think perhaps I should have done Taranto when I decided I couldn’t afford the airbase to do gibastion. Or maybe still done gibastion but bought airbase and 4inf, actually the latter would have still left London too weak.
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@simon33 said in Lebowsky (Axis) vs Simon33 (allies+0):
Think perhaps I should have done Taranto when I decided I couldn’t afford the airbase to do gibastion. Or maybe still done gibastion but bought airbase and 4inf, actually the latter would have still left London too weak.
The thing is you never know if its enough, you have to secure the island, thats why I like AC + transports buy 1st turn as germans.
As Anzac attack I always try the sudan attack, its 2vs1
Will do the turn later, drinking margaritas right now, Will fail the German turn for sure
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@lebowsky said in Lebowsky (Axis) vs Simon33 (allies+0):
The thing is you never know if its enough, you have to secure the island, thats why I like AC + transports buy 1st turn as germans.
Interesting viewpoint. I find it weakens the Eastern Front too much.
Interesting that this time I didn’t scramble to 110 while last time I did to exactly the same attack and buy. Maybe I just felt like it more last time. The prospect of a Sea Lion scared me so much that I dropped the 2 US CVs into the Atlantic but it never happened.
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@simon33 said in Lebowsky (Axis) vs Simon33 (allies+0):
@lebowsky said in Lebowsky (Axis) vs Simon33 (allies+0):
The thing is you never know if its enough, you have to secure the island, thats why I like AC + transports buy 1st turn as germans.
Interesting viewpoint. I find it weakens the Eastern Front too much.
Interesting that this time I didn’t scramble to 110 while last time I did to exactly the same attack and buy. Maybe I just felt like it more last time. The prospect of a Sea Lion scared me so much that I dropped the 2 US CVs into the Atlantic but it never happened.
I think if the allies scramble 110, they are the ones gambling.
If UK lose all the planes with minimal loses to Germany then its almost free sea lion (And big Italy as well).
If Uk kills most planes then no sea lion, but germany still is strong in Europe. Maybe no G6 moscow or something early but still big enough to threaten almost everything.
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 infantry, 7 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 2 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to 92 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 92 Sea Zone Germans attack with 2 bombers, 4 fighters and 4 tactical_bombers British defend with 1 carrier, 2 cruisers and 2 fighters Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 92 Sea Zone, round 2 : 4/10 hits, 6.00 expected hits British roll dice for 1 carrier, 2 cruisers and 2 fighters in 92 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits 1 fighter owned by the Germans lost in 92 Sea Zone 2 cruisers owned by the British and 1 carrier owned by the British lost in 92 Sea Zone Germans roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in 92 Sea Zone, round 3 : 8/9 hits, 5.33 expected hits British roll dice for 2 fighters in 92 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Germans lost in 92 Sea Zone 2 fighters owned by the British lost in 92 Sea Zone Germans win with 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 30 Casualties for Germans: 3 fighters Casualties for British: 1 carrier, 2 cruisers and 2 fighters Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 2 bombers, 1 fighter and 4 tactical_bombers moved from 92 Sea Zone to Algeria 2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone 2 artilleries, 2 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from Normandy Bordeaux to Western Germany 5 armour and 2 mech_infantrys moved from France to Germany 1 armour moved from Yugoslavia to Poland 1 armour moved from Yugoslavia to Poland 1 armour, 2 artilleries and 6 infantry moved from Yugoslavia to Romania 5 infantry moved from Bulgaria to Romania 2 infantry moved from Norway to Finland Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Algeria: 1 tactical_bomber EDIT: Adding units owned by Germans to Algeria: 1 fighter EDIT: Turning off Edit Mode 1 submarine placed in 110 Sea Zone 2 submarines placed in 112 Sea Zone 2 infantry placed in Normandy Bordeaux 3 armour and 7 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2 Germans collect 39 PUs (2 lost to blockades); end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans regular : 1.33 British regular : -1.33
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Assumed no scramble from UK
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 2 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 2 PUs; Combat Move - Russians Non Combat Move - Russians 2 infantry moved from Caucasus to Rostov 2 aaGuns and 12 infantry moved from Buryatia to Amur 6 infantry moved from Yakut S.S.R. to Yenisey 1 armour and 1 mech_infantry moved from Belarus to Novgorod 1 armour and 1 mech_infantry moved from Bryansk to Novgorod 2 aaGuns, 4 artilleries and 14 infantry moved from Novgorod to Belarus 2 artilleries and 5 infantry moved from Bryansk to Belarus 8 infantry moved from Russia to Bryansk 1 submarine moved from 111 Sea Zone to 105 Sea Zone Place Units - Russians 1 infantry placed in Novgorod 1 infantry placed in Ukraine 10 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 carriers and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Hunan to Yunnan 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 bombers, 6 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 2 bombers, 6 fighters, 3 infantry and 5 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 bombers, 6 fighters, 3 infantry and 5 tactical_bombers in Yunnan, round 2 : 8/16 hits, 8.17 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Yunnan 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 6 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 armour, 1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 2 infantry, 1 submarine and 2 transports moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 battleship moved from 33 Sea Zone to 36 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Kwangsi 1 submarine moved from 33 Sea Zone to 36 Sea Zone 1 destroyer moved from 33 Sea Zone to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 33 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone 1 aaGun moved from Jehol to Manchuria 1 aaGun and 2 infantry moved from Korea to Manchuria 1 artillery moved from Hunan to Kweichow 3 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Kweichow to Hunan 2 infantry moved from Jehol to Manchuria 1 fighter moved from Kwangsi to Manchuria 1 infantry moved from Jehol to Chahar 3 infantry moved from Jehol to Anhwe 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi 2 bombers, 5 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi Place Units - Japanese 2 carriers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -0.17
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 49 Sea Zone to 54 Sea Zone 1 destroyer moved from 48 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 89 Sea Zone 1 fighter moved from Eastern United States to 89 Sea Zone 1 carrier moved from 10 Sea Zone to 89 Sea Zone 1 cruiser and 1 destroyer moved from 101 Sea Zone to 102 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 49 Sea Zone 1 fighter moved from Guam to 49 Sea Zone 1 submarine moved from 54 Sea Zone to 49 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter and 1 infantry placed in Western United States Americans undo move 3. 1 infantry placed in Central United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Szechwan to Yunnan 2 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Japanese win with no units remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Kansu 7 infantry moved from Szechwan to Sikang Place Units - Chinese 3 infantry placed in Kansu 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 mech_infantry moved from Egypt to Ethiopia British take Ethiopia from Italians 1 armour and 1 tactical_bomber moved from Egypt to Kenya 1 artillery moved from Persia to 80 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to Kenya 2 fighters and 1 tactical_bomber moved from India to Iraq 2 infantry moved from Persia to Iraq Combat - British Battle in Kenya British attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Kenya, round 2 : 1/4 hits, 1.83 expected hits Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 2/3 hits, 1.00 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Kenya 1 infantry owned by the Italians lost in Kenya British roll dice for 1 armour and 1 tactical_bomber in Kenya, round 3 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 1/2 hits, 0.67 expected hits 1 armour owned by the British lost in Kenya 1 infantry owned by the Italians lost in Kenya 1 tactical_bomber owned by the British retreated Italians win with 1 artillery remaining. Battle score for attacker is -7 Casualties for British: 1 armour, 1 artillery and 1 infantry Casualties for Italians: 2 infantry Battle in Iraq British attack with 2 fighters, 2 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 0/5 hits, 2.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 3 : 1/4 hits, 1.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 4 : 2/4 hits, 1.83 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 tactical_bomber moved from Kenya to Egypt 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 2 fighters and 1 tactical_bomber moved from Iraq to Persia 2 infantry moved from Rhodesia to Belgian Congo 1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 3 infantry moved from Shan State to Burma 1 infantry moved from British Guiana to Brazil British take Brazil from Neutral_Allies 1 armour moved from British Guiana to 88 Sea Zone 1 armour and 1 transport moved from 88 Sea Zone to 83 Sea Zone 1 armour moved from 83 Sea Zone to French West Africa British take French West Africa from Free_French 1 destroyer moved from 88 Sea Zone to 102 Sea Zone 1 battleship moved from 104 Sea Zone to 102 Sea Zone 1 transport moved from 105 Sea Zone to 108 Sea Zone 1 cruiser moved from 105 Sea Zone to 103 Sea Zone 3 fighters moved from United Kingdom to French West Africa 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies Place Units - British 1 factory_minor placed in Persia 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in India change ownership: 3 infantry Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : 1.33 Italians regular : 1.33 Japanese regular : 1.00 Neutral_Axis regular : -1.67 British regular : -3.67
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 2 Purchase Units - Italians Italians buy 1 airfield; Remaining resources: 1 PUs; Combat Move - Italians 1 armour and 3 infantry moved from Algeria to Morocco 1 submarine moved from 93 Sea Zone to 96 Sea Zone 2 infantry moved from Tunisia to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 artillery moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 2 infantry moved from Bulgaria to Greece 1 bomber and 2 fighters moved from Southern Italy to Greece 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 battleship and 2 cruisers moved from 94 Sea Zone to 96 Sea Zone 1 destroyer moved from 93 Sea Zone to 96 Sea Zone Combat - Italians Battle in Gibraltar Battle in 96 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport British defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the British lost in 96 Sea Zone Italians win, taking Gibraltar from British with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Malta Battle in Alexandria Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/6 hits, 1.67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Malta from British, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Morocco Italians attack with 1 armour and 3 infantry French defend with 1 infantry Italians roll dice for 1 armour and 3 infantry in Morocco, round 2 : 2/4 hits, 1.00 expected hits Free_French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Morocco Italians win, taking Morocco from Free_French with 1 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Greece Italians attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Greece, round 2 : 2/7 hits, 2.67 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Italians lost in Greece 2 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Greece, round 3 : 4/5 hits, 2.33 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 1 bomber and 2 fighters moved from Greece to Southern Italy 2 aaGuns moved from Southern Italy to Northern Italy 2 infantry moved from Northern Italy to Yugoslavia 1 armour moved from Southern France to Yugoslavia 1 artillery moved from Southern France to Northern Italy 1 artillery moved from Tunisia to Libya Place Units - Italians 1 airfield placed in Algeria Turn Complete - Italians Italians collect 19 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : 4.00 Free_French regular : -0.33 Neutral_Allies regular : 0.00 British regular : 0.33
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 5 PUs; Combat Move - ANZAC 1 destroyer moved from 42 Sea Zone to 41 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa ANZAC take French Equatorial Africa from Free_French 1 infantry moved from Shan State to Burma 3 fighters moved from Java to India 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 submarine moved from 54 Sea Zone to 63 Sea Zone 2 aaGuns and 3 infantry moved from Queensland to New South Wales 1 submarine moved from 63 Sea Zone to 49 Sea Zone Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Nigeria to French Equatorial Africa 1 infantry moved from Shan State to Burma Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 9 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Free_French from Neutrality to Allied Combat Move - Germans 2 submarines moved from 110 Sea Zone to 102 Sea Zone 2 bombers moved from Algeria to 102 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 103 Sea Zone 1 submarine moved from 112 Sea Zone to 108 Sea Zone 1 fighter and 1 tactical_bomber moved from Algeria to 103 Sea Zone 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 submarine moved from 112 Sea Zone to 125 Sea Zone Combat - Germans Battle in 108 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 108 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 102 Sea Zone Germans attack with 2 bombers and 2 submarines British defend with 1 battleship and 1 destroyer Germans roll dice for 2 submarines in 102 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 bombers in 102 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits British roll dice for 1 battleship and 1 destroyer in 102 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 submarine owned by the Germans lost in 102 Sea Zone 1 destroyer owned by the British and 1 battleship owned by the British lost in 102 Sea Zone Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 22 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 destroyer Battle in 103 Sea Zone Germans attack with 2 fighters and 2 tactical_bombers British defend with 1 cruiser Germans roll dice for 2 fighters and 2 tactical_bombers in 103 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits British roll dice for 1 cruiser in 103 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans lost in 103 Sea Zone 1 cruiser owned by the British lost in 103 Sea Zone Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 cruiser Non Combat Move - Germans 1 tactical_bomber moved from Algeria to Alexandria 1 fighter moved from Algeria to Southern Italy 1 fighter and 1 tactical_bomber moved from 103 Sea Zone to Gibraltar 1 tactical_bomber moved from Algeria to Morocco 1 fighter moved from 103 Sea Zone to Morocco 2 artilleries and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 bomber moved from 102 Sea Zone to Gibraltar 1 bomber moved from 102 Sea Zone to Morocco 1 battleship, 1 carrier and 1 cruiser moved from 110 Sea Zone to 92 Sea Zone 3 aaGuns, 2 armour, 1 artillery and 13 infantry moved from Poland to Eastern Poland 2 artilleries and 11 infantry moved from Romania to Eastern Poland 8 armour and 9 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Western Germany to Poland Place Units - Germans 1 submarine placed in 110 Sea Zone 1 armour and 9 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5 Germans collect 42 PUs (2 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 British regular : 0.50
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Belarus to Baltic States 1 fighter and 1 infantry moved from Novgorod to Vyborg 1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States 2 armour and 2 mech_infantrys moved from Novgorod to Karelia Combat - Russians Battle in Karelia Russians attack with 2 armour and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour and 2 mech_infantrys in Karelia, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Karelia 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vyborg Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Vyborg to Russia 1 fighter and 1 tactical_bomber moved from Baltic States to Russia 2 aaGuns, 6 artilleries and 21 infantry moved from Belarus to Bryansk 3 infantry moved from Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 10 infantry moved from Russia to Bryansk 6 infantry moved from Yenisey to Timguska Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : 1.67
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 carriers and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Free_French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 carrier moved from 42 Sea Zone to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 artillery moved from Siam to French Indo China Japanese take French Indo China from Free_French 1 marine moved from Kwangsi to 36 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 2 carriers moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 1 fighter and 1 tactical_bomber moved from Caroline Islands to Philippines 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Hunan to Kwangtung 1 artillery and 1 infantry moved from Kwangsi to Kwangtung 1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 1 battleship moved from 42 Sea Zone to 37 Sea Zone 1 cruiser moved from 37 Sea Zone to 41 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 4 artilleries and 4 infantry moved from Kweichow to Yunnan 2 bombers, 2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan Combat - Japanese Battle in Java Battle in Borneo Battle in Celebes Battle in Malaya Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 5/7 hits, 3.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangtung 2 infantry owned by the British lost in Kwangtung Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 41 Sea Zone Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Sumatra Battle in Yunnan Japanese attack with 4 artilleries, 2 bombers, 2 fighters, 4 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 4 artilleries, 2 bombers, 2 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/13 hits, 5.67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Sumatra from Dutch, taking Yunnan from Chinese with 4 artilleries, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Philippines Japanese attack with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Philippines, round 2 : 4/7 hits, 3.00 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Philippines 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Japanese 2 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters and 2 tactical_bombers moved from Kwangtung to 6 Sea Zone 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone Place Units - Japanese 2 carriers placed in 6 Sea Zone 1 factory_minor placed in Shantung Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.33 Japanese regular : -0.33 ANZAC regular : -0.33 UK_Pacific regular : 0.33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 3 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 102 Sea Zone to 108 Sea Zone 1 bomber moved from Eastern United States to 108 Sea Zone 1 cruiser moved from 102 Sea Zone to 106 Sea Zone 1 destroyer moved from 101 Sea Zone to 102 Sea Zone 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 102 Sea Zone Combat - Americans Battle in 102 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 102 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 102 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 102 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 108 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 108 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 108 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 bomber moved from 108 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from Eastern United States to Quebec 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone 1 armour and 1 infantry moved from 106 Sea Zone to Quebec 1 carrier moved from 89 Sea Zone to 106 Sea Zone 1 fighter and 1 tactical_bomber moved from 102 Sea Zone to 106 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 49 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Hawaiian Islands to Queensland 2 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 carrier placed in 10 Sea Zone 1 destroyer and 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 fighter moved from Kansu to Szechwan 8 infantry moved from Sikang to Shensi 3 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Shensi, round 2 : 0/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 7 infantry in Shensi, round 3 : 1/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 7 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 1 infantry placed in Shensi 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 2 artilleries, 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Belgian Congo to Tanganyika Territory 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 tactical_bomber moved from Egypt to Tanganyika Territory 1 infantry moved from Iraq to Syria British take Syria from Free_French 1 bomber moved from United Kingdom to France Combat - British Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Battle in Tanganyika Territory British attack with 1 infantry and 1 tactical_bomber Italians defend with 1 artillery British roll dice for 1 infantry and 1 tactical_bomber in Tanganyika Territory, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry and 1 tactical_bomber in Tanganyika Territory, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 1 tactical_bomber moved from Tanganyika Territory to Belgian Congo 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 mech_infantry moved from Ethiopia to Egypt 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 3 fighters moved from French West Africa to Egypt 1 bomber moved from France to United Kingdom 1 fighter moved from United Kingdom to Karelia 1 mech_infantry moved from Eire to United Kingdom 1 armour moved from French West Africa to French Equatorial Africa 1 transport moved from 83 Sea Zone to 70 Sea Zone 2 fighters and 1 tactical_bomber moved from Persia to Egypt 1 battleship and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 3 infantry moved from Burma to India 1 armour and 1 mech_infantry moved from India to Eastern Persia Place Units - British 1 factory_minor placed in Egypt 1 artillery and 2 infantry placed in Persia 1 artillery and 1 infantry placed in Union of South Africa 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 37 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery, 1 fighter and 1 infantry placed in India Turning on Edit Mode EDIT: Changing PUs for British from 38 to 35 EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -0.50 Italians regular : -0.67 Japanese regular : 0.33 Germans AA : -0.17 Germans regular : -0.33 British regular : -0.33
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hold on, I think I need to edit USA
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 3 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 102 Sea Zone to 108 Sea Zone 1 bomber moved from Eastern United States to 108 Sea Zone 1 cruiser moved from 102 Sea Zone to 106 Sea Zone 1 destroyer moved from 101 Sea Zone to 102 Sea Zone 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 102 Sea Zone Combat - Americans Battle in 102 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 102 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 102 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 102 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 108 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 108 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 108 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 bomber moved from 108 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from Eastern United States to Quebec 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone 1 armour and 1 infantry moved from 106 Sea Zone to Quebec 1 carrier moved from 89 Sea Zone to 106 Sea Zone 1 fighter and 1 tactical_bomber moved from 102 Sea Zone to 106 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 49 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Hawaiian Islands to Queensland 2 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 carrier placed in 10 Sea Zone 1 destroyer and 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 fighter moved from Kansu to Szechwan 8 infantry moved from Sikang to Shensi 3 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Shensi, round 2 : 0/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 7 infantry in Shensi, round 3 : 1/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 7 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 1 infantry placed in Shensi 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 2 artilleries, 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Belgian Congo to Tanganyika Territory 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 tactical_bomber moved from Egypt to Tanganyika Territory 1 infantry moved from Iraq to Syria British take Syria from Free_French 1 bomber moved from United Kingdom to France Combat - British Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Battle in Tanganyika Territory British attack with 1 infantry and 1 tactical_bomber Italians defend with 1 artillery British roll dice for 1 infantry and 1 tactical_bomber in Tanganyika Territory, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry and 1 tactical_bomber in Tanganyika Territory, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 tactical_bomber moved from Tanganyika Territory to Belgian Congo 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 mech_infantry moved from Ethiopia to Egypt 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 3 fighters moved from French West Africa to Egypt 1 bomber moved from France to United Kingdom 1 fighter moved from United Kingdom to Karelia 1 mech_infantry moved from Eire to United Kingdom 1 armour moved from French West Africa to French Equatorial Africa 1 transport moved from 83 Sea Zone to 70 Sea Zone 2 fighters and 1 tactical_bomber moved from Persia to Egypt 1 battleship and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 3 infantry moved from Burma to India 1 armour and 1 mech_infantry moved from India to Eastern Persia EDIT: 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to Hawaiian Islands EDIT: 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 submarines and 2 transports moved from 54 Sea Zone to 26 Sea Zone EDIT: 1 carrier moved from 30 Sea Zone to 26 Sea Zone Place Units - British 1 factory_minor placed in Egypt 1 artillery and 2 infantry placed in Persia 1 artillery and 1 infantry placed in Union of South Africa 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 37 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery, 1 fighter and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -0.50 Italians regular : -0.67 Japanese regular : 0.33 Germans AA : -0.17 Germans regular : -0.33 British regular : -0.33