2nd file so long as the move of the US bomber is ok.
L24 OOB Stucifer (X) v Crockett36 (L+120)
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@Stucifer God save the king!
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@crockett36 MARTI certainly is trying
Only 6 hits - would you like any special OOL? Or default (and keep 1 destroyer as long as there is a sub)?
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone 2 bombers moved from Sumatra to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 54 Sea Zone 1 battleship, 2 carriers and 1 cruiser moved from 35 Sea Zone to 54 Sea Zone 6 fighters and 4 tactical_bombers moved from Caroline Islands to 54 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 5 infantry moved from Japan to 6 Sea Zone 1 artillery and 5 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from Shantung to Yunnan 2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 artillery and 1 infantry moved from Kiangsi to Hunan 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Anhwe to Hunan 1 artillery and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Shantung to Korea 1 fighter moved from 6 Sea Zone to Korea Combat - Japanese Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone Battle in Yunnan Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/7 hits, 3.50 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Yunnan 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Korea Japanese attack with 2 artilleries, 2 fighters and 6 infantry Russians defend with 1 infantry Japanese roll dice for 2 artilleries, 2 fighters and 6 infantry in Korea, round 2 : 1/10 hits, 3.00 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 2 artilleries, 2 fighters and 6 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Hunan Japanese attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Hunan, round 2 : 2/6 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 54 Sea Zone Japanese attack with 1 battleship, 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 8 fighters, 1 submarine and 6 tactical_bombers Americans defend with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser and 3 fighters Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 8 fighters and 6 tactical_bombers in 54 Sea Zone, round 2 : 6/19 hits, 10.83 expected hits
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -6.67 Russians regular : -0.33
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lose the carriers and the destroyer first. keep as many units alive as possible. tip all four cv, 1 dd, 1 1 cv
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone 2 bombers moved from Sumatra to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 54 Sea Zone 1 battleship, 2 carriers and 1 cruiser moved from 35 Sea Zone to 54 Sea Zone 6 fighters and 4 tactical_bombers moved from Caroline Islands to 54 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 5 infantry moved from Japan to 6 Sea Zone 1 artillery and 5 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from Shantung to Yunnan 2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 artillery and 1 infantry moved from Kiangsi to Hunan 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Anhwe to Hunan 1 artillery and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Shantung to Korea 1 fighter moved from 6 Sea Zone to Korea Combat - Japanese Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone Battle in Yunnan Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/7 hits, 3.50 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Yunnan 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Korea Japanese attack with 2 artilleries, 2 fighters and 6 infantry Russians defend with 1 infantry Japanese roll dice for 2 artilleries, 2 fighters and 6 infantry in Korea, round 2 : 1/10 hits, 3.00 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 2 artilleries, 2 fighters and 6 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Hunan Japanese attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Hunan, round 2 : 2/6 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 54 Sea Zone Japanese attack with 1 battleship, 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 8 fighters, 1 submarine and 6 tactical_bombers Americans defend with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser and 3 fighters Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 8 fighters and 6 tactical_bombers in 54 Sea Zone, round 2 : 6/19 hits, 10.83 expected hits Units damaged: 3 carriers owned by the Americans Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 10 fighters, 1 tactical_bomber and 1 transport in 54 Sea Zone, round 2 : 11/20 hits, 10.83 expected hits Units damaged: 1 battleship owned by the Japanese 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 54 Sea Zone 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 54 Sea Zone Japanese roll dice for 1 battleship, 2 bombers, 1 cruiser, 7 fighters and 5 tactical_bombers in 54 Sea Zone, round 3 : 12/16 hits, 9.33 expected hits Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 10 fighters, 1 tactical_bomber and 1 transport in 54 Sea Zone, round 3 : 9/18 hits, 10.17 expected hits 3 fighters owned by the Japanese, 2 tactical_bombers owned by the Japanese, 2 bombers owned by the Japanese, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 54 Sea Zone 3 fighters owned by the ANZAC, 1 cruiser owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 3 carriers owned by the Americans and 2 fighters owned by the Americans lost in 54 Sea Zone Japanese roll dice for 4 fighters and 3 tactical_bombers in 54 Sea Zone, round 4 : 4/7 hits, 4.00 expected hits Americans roll dice for 1 battleship, 5 fighters and 1 transport in 54 Sea Zone, round 4 : 6/6 hits, 4.00 expected hits 3 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese lost in 54 Sea Zone 4 fighters owned by the Americans lost in 54 Sea Zone 1 fighter owned by the Japanese retreated Americans win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is -49 Casualties for Japanese: 1 battleship, 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 7 fighters, 1 submarine and 6 tactical_bombers Casualties for Americans: 4 carriers, 1 cruiser, 2 destroyers, 6 fighters and 1 tactical_bomber Casualties for ANZAC: 1 cruiser and 3 fighters 1 fighter owned by the Americans forced to land in Queensland Non Combat Move - Japanese 1 fighter moved from 54 Sea Zone to New Hebrides 1 carrier, 1 destroyer and 1 submarine moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from Ceylon to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone 2 fighters moved from Korea to 6 Sea Zone 1 artillery moved from Anhwe to Shantung 1 fighter moved from Yunnan to 37 Sea Zone 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 fighter moved from Yunnan to Malaya 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 2 infantry moved from 37 Sea Zone to Shan State 2 artilleries and 6 infantry moved from Malaya to Shan State 1 submarine moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 2 destroyers and 1 submarine placed in 6 Sea Zone 1 artillery and 2 fighters placed in Japan 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 1.00 Japanese regular : -4.00 Russians regular : -0.33
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-5 hits from average on the opening salvo brought the odds down to 14%, I almost pulled it out of the bag, but MARTI had other ideas
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Americans buy 5 fighters and 3 submarines; Remaining resources: 4 PUs; Combat Move - Americans 1 unit repaired. 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 2 battleships, 1 carrier and 2 fighters moved from 26 Sea Zone to 6 Sea Zone 2 bombers moved from Western United States to 6 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 bomber moved from Queensland to Dutch New Guinea 1 mech_infantry moved from New Guinea to Dutch New Guinea 1 battleship moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands 1 armour moved from Morocco to Algeria Americans take Algeria from Italians 1 armour moved from Algeria to Morocco 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to 101 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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@crockett36 scramble?
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Cancel that if you don’t mind.
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Americans buy 5 fighters and 3 submarines; Remaining resources: 4 PUs; Combat Move - Americans 1 unit repaired. 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 mech_infantry moved from New Guinea to Dutch New Guinea 1 battleship moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands 1 armour moved from Morocco to Algeria Americans take Algeria from Italians 1 armour moved from Algeria to Morocco 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to 101 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from Western United States to Queensland Combat - Americans Battle in Celebes Battle in Java Battle in Dutch New Guinea Americans attack with 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 mech_infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 mech_infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Dutch New Guinea Japanese win, taking Celebes from Japanese, taking Java from Japanese with 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 mech_infantry Non Combat Move - Americans 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 submarine placed in 10 Sea Zone 1 submarine placed in 10 Sea Zone 5 fighters placed in Western United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Manchuria to Jehol 1 infantry moved from Jehol to Chahar 1 infantry moved from Chahar to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Sikang to Yunnan 1 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Kweichow 5 infantry placed in Jehol Chinese undo move 3. 5 infantry placed in Chahar Chinese undo move 3. 5 infantry placed in Kweichow Chinese undo move 3. 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Americans buy 5 fighters and 3 submarines; Remaining resources: 4 PUs; Combat Move - Americans 1 unit repaired. 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 mech_infantry moved from New Guinea to Dutch New Guinea 1 battleship moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands 1 armour moved from Morocco to Algeria Americans take Algeria from Italians 1 armour moved from Algeria to Morocco 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to 101 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from Western United States to Queensland Combat - Americans Battle in Celebes Battle in Java Battle in Dutch New Guinea Americans attack with 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 mech_infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 mech_infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Dutch New Guinea Japanese win, taking Celebes from Japanese, taking Java from Japanese with 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 mech_infantry Non Combat Move - Americans 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 submarine placed in 10 Sea Zone 1 submarine placed in 10 Sea Zone 5 fighters placed in Western United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Manchuria to Jehol 1 infantry moved from Jehol to Chahar 1 infantry moved from Chahar to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Sikang to Yunnan 1 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Kweichow 5 infantry placed in Jehol Chinese undo move 3. 5 infantry placed in Chahar Chinese undo move 3. 5 infantry placed in Kweichow Chinese undo move 3. 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs Purchase Units - British British repair damage of 6x harbour; Remaining resources: 34 PUs; British buy 1 airfield, 1 factory_minor and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer and 1 submarine moved from 109 Sea Zone to 125 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 bomber moved from Anglo Egyptian Sudan to Caucasus 4 fighters and 1 tactical_bomber moved from Eastern Persia to Caucasus 2 fighters moved from India to Caucasus 2 submarines moved from 71 Sea Zone to 80 Sea Zone 1 cruiser moved from 80 Sea Zone to 39 Sea Zone UK_Pacific take 39 Sea Zone from Japanese 2 destroyers moved from 80 Sea Zone to 39 Sea Zone 1 battleship moved from 80 Sea Zone to 39 Sea Zone 1 artillery moved from Trans-Jordan to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 armour moved from Eastern Persia to Iraq 1 mech_infantry moved from West India to India 1 fighter moved from Ethiopia to Iraq 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Union of South Africa to India 1 mech_infantry moved from French Equatorial Africa to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa 3 infantry moved from India to Burma 3 infantry moved from India to Burma 2 infantry moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 2 infantry moved from Eastern Persia to Persia 2 fighters moved from United Kingdom to Gibraltar 1 artillery moved from India to Burma Combat - British Battle in Ceylon Battle in 125 Sea Zone British attack with 1 destroyer and 1 submarine Italians defend with 1 submarine British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 125 Sea Zone British win, taking Ceylon from Japanese, taking 125 Sea Zone from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Caucasus British attack with 1 bomber, 6 fighters and 1 tactical_bomber Germans defend with 4 armour and 4 mech_infantrys British roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in Caucasus, round 2 : 6/8 hits, 4.33 expected hits Germans roll dice for 4 armour and 4 mech_infantrys in Caucasus, round 2 : 2/8 hits, 3.33 expected hits 2 fighters owned by the British lost in Caucasus 2 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Caucasus British roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in Caucasus, round 3 : 4/6 hits, 3.33 expected hits Germans roll dice for 2 armour in Caucasus, round 3 : 1/2 hits, 1.00 expected hits 1 fighter owned by the British lost in Caucasus 2 armour owned by the Germans lost in Caucasus British win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 3 fighters Casualties for Germans: 4 armour and 4 mech_infantrys Non Combat Move - British Turning on Edit Mode EDIT: Cleaning up during movement phase 3 fighters moved from Caucasus to Iraq 1 bomber moved from Caucasus to Kazakhstan 1 tactical_bomber moved from Caucasus to Iraq Place Units - British EDIT: Turning off Edit Mode 1 airfield placed in Gibraltar 1 factory_minor placed in Egypt 1 submarine placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,6 British collect 31 PUs (2 lost to blockades); end with 32 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 infantry Turning on Edit Mode EDIT: Removing units owned by British from Kazakhstan: 1 bomber EDIT: Adding units owned by British to Iraq: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 armour, 1 artillery, 2 infantry and 2 transports EDIT: Adding units owned by British to 91 Sea Zone: 2 transports EDIT: Adding units owned by British to Morocco: 1 armour, 1 artillery and 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from India: 1 aaGun EDIT: Adding units owned by UK_Pacific to Burma: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.33 Italians regular : -0.17 Japanese regular : 0.67 Germans regular : -1.33 British regular : 2.33
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Sorry about all the edits. I was on the phone with Hyundai, complaining about an early transmission failure and got sloppy. Forgot about Kamis, took that back. contemplated a wild-eyed invasion of Rome and forgot to undo that. Decided I should take the bomber as the last casualty in Caucasus. And forgot to drop my Tommys in Africa. Let me know if anything irks you too much.
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@crockett36 Your luck has been quite good this game in a few key battles. Still impressed by the Korea attack back in round 4. Then followed it up with a +30 IPC gain vs expected in Caucasus and a huge swing in that 54 battle. Not sure if the Axis will have any steam left, might have to switch to sails and oars!
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Tunisia to Algeria Italians take Algeria from Americans Combat - Italians Non Combat Move - Italians 1 aaGun and 1 infantry moved from Ukraine to Rostov 1 armour moved from Romania to Ukraine 1 infantry moved from Romania to Bulgaria 2 artilleries, 1 bomber and 3 infantry moved from Tunisia to Libya 1 bomber moved from Libya to Southern Italy 1 fighter moved from Ukraine to Southern Italy 1 fighter moved from Ukraine to Libya 1 armour moved from Alexandria to Libya Place Units - Italians 3 infantry placed in Southern Italy 1 artillery, 1 infantry and 1 mech_infantry placed in Southern France 2 infantry placed in Normandy Bordeaux Italians undo move 3. 2 infantry placed in Northern Italy Italians undo move 2. 1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,3,6 Italians collect 18 PUs (3 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
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@Stucifer well, props to you for some crafty play. The bombing of Gibraltar is a pro move and allowed you to garrison Rome with a thin force.
And I only saw your forking move against the vcs at the last minute.
I will also say you were very brave for taking on this challenge. 120 bid is an uphill battle.
Further I would recommend something weird: roll 100 dice in tripleA before you start the battle. I swear my first rolls are always misses. I just had a US turn where the enemy successively rolled 9 hits 17 dice and UK 8h/16 rolls. So I feel your pain.
I would also say that I enjoy keeping the planes out of Moscow so an air raid 8v8 on German front line units is my cup of tea.
I’m neither a great nor an enthusiastic axis player but we can restart and switch sides anytime.
Oh I will say I probably bobbled that plus 75 ipc purchase. I should have upgraded a factory to take advantage of the big money. Still kicking the tires.
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@crockett36 no need to restart, having a blast here in this game. And can be the first to try out this unique bid. That’s a big win for me either way! 🤓
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I can’t remember for sure if I considered sending another mech to Caucasus or not.
Certainly in hindsight it would have been a good move! 😅I think you’ve made keeping allies fighters out of Moscow fairly viable for another round or two, in my other OOB games it hasn’t been a factor because I find it very rare to satisfy the other 2 conditions.
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@Stucifer said in L24 OOB Stucifer (X) v Crockett36 (L+120):
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Bumping in case you missed my move
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 submarine moved from 78 Sea Zone to 39 Sea Zone 1 infantry moved from Burma to India Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 2 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 93 Sea Zone to 97 Sea Zone French take 97 Sea Zone from Italians Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :