Sorry i didnt read this before. Sure, just keep max defence.
If I hit 2+ on the next round and you hit only 1 keep the battleship
I didn’t have opportunity to load the map, but it is not like I could spare the sub and have it submerge, is it? So the only possible gamble was to go for a second sub hit and have you loose both ships? So I am wondering about your question (without seeing the map) and think it is most usual to lose dd
@pacifiersboard said in 2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01:
I didn’t have opportunity to load the map, but it is not like I could spare the sub and have it submerge, is it? So the only possible gamble was to go for a second sub hit and have you loose both ships? So I am wondering about your question (without seeing the map) and think it is most usual to lose dd
Darn:… most usual to lose sub
No, I have sub, destroyer, 2 fighters,
You have sub destroyer
I was going to wait, but then decided it didn’t really matter if you hit once back.
But you hit once back with just the sub and your destroyer could hit me too. So if you lose the destroyer and it hits me, the sub would get away.
But if you lose the sub and the destroyer hits me, then I have 2 fighters against your destroyer unless I retreat.
So I definitely have to wait now that your sub hit me
Well, the sub would get away if I lose a destroyer to your destroyer hit. If I took off a plane, it would be fighter destroyer vs sub
lol So in trying to expedite play I gave you a small advantage by letting you see part of the defense roll
If we were playing face to face you would have decided whether to lose sub or destroyer after seeing I got one hit and not knowing whether you would get any. You can certainly take full advantage of my decision to move ahead, or if you’re having trouble deciding just lose the sub like you would most likely have done if I hadn’t
Decisions, decisions
I’ll be checking back so if I need a decision on 96 (perish the thought) it won’t be a delay if you’re around too
still no view on map but just have my sub killed - I will stick with that. Thx
In sz96 there are four planes against dd and carrier? Kill dd before carrier
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 3 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Archangel
2 infantry moved from Karelia to Novgorod
4 infantry moved from Vyborg to Novgorod
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
1 mech_infantry moved from Baltic States to Western Ukraine
1 bomber moved from Germany to 96 Sea Zone
1 fighter moved from Bessarabia to 96 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
3 armour, 3 artilleries, 16 infantry and 3 mech_infantrys moved from Bessarabia to Ukraine
2 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter moved from Western Germany to 125 Sea Zone
1 bomber and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 fighter moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Archangel
Battle in Iceland
Battle in Ukraine
Germans attack with 5 armour, 3 artilleries, 16 infantry and 10 mech_infantrys
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 5 armour, 3 artilleries, 16 infantry and 10 mech_infantrys in Ukraine, round 2 : 8/34 hits, 8.33 expected hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Archangel from Russians, taking Iceland from British, taking Ukraine from Russians with 5 armour, 3 artilleries, 16 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Western Ukraine
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 6 infantry
Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Germans roll dice for 6 infantry in Novgorod, round 2 : 1/6 hits, 1.00 expected hits
Russians roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 6 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 submarine
British defend with 1 submarine; Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 125 Sea Zone
1 submarine owned by the British lost in 125 Sea Zone
Germans roll dice for 2 fighters in 125 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 125 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for British: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 96 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer; Americans defend with 1 carrier
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 4/4 hits, 2.50 expected hits
Americans roll dice for 1 carrier and 1 destroyer in 96 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
1 destroyer owned by the British and 1 carrier owned by the Americans lost in 96 Sea Zone
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Americans: 1 carrier
Casualties for British: 1 destroyer
2 fighters moved from 125 Sea Zone to Western Germany
1 bomber moved from 96 Sea Zone to Western Germany
1 fighter moved from 96 Sea Zone to Tobruk
1 bomber and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
1 armour and 3 mech_infantrys moved from Romania to Ukraine
3 aaGuns, 1 artillery and 4 infantry moved from Bessarabia to Ukraine
3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
1 aaGun moved from Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Germany to Baltic States
1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
1 mech_infantry moved from Germany to Romania
3 artilleries and 1 infantry moved from Normandy Bordeaux to France
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Western Germany to Northern Italy
Place Units - Germans
3 fighters and 1 infantry placed in Western Germany
1 destroyer and 3 submarines placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Russians regular : -1.17
Germans regular : -1.67
@pacifiersboard said in 2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01:
In sz96 there are four planes against dd and carrier? Kill dd before carrier
Thank you very much,
It looks like I get lucky in the big ones and you get lucky in all the small ones so far
Borderline reckless call in 125 to airstrike the destroyer, got away with it this time
Game on!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 3 PUs;
Combat Move - Russians
1 artillery and 1 mech_infantry moved from Belarus to Archangel
1 armour, 3 artilleries and 4 infantry moved from Belarus to Novgorod
1 tactical_bomber moved from Smolensk to Novgorod
1 infantry moved from Volgograd to Rostov
1 armour moved from Northwest Persia to Kazakhstan
2 infantry moved from Tambov to Russia
1 mech_infantry moved from Persia to Trans-Jordan
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to 80 Sea Zone
2 infantry moved from Belarus to Bryansk
1 infantry moved from Tambov to Russia
2 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
2 artilleries and 9 infantry moved from Belarus to Smolensk
1 fighter moved from Smolensk to Novgorod
1 fighter moved from Volgograd to Archangel
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 armour and 2 mech_infantrys moved from Belarus to Russia
Combat - Russians
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Archangel, round 2 : 3/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Russians roll dice for 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/10 hits, 3,83 expected hits
Germans roll dice for 6 infantry in Novgorod, round 2 : 3/6 hits, 2,00 expected hits
3 infantry owned by the Russians lost in Novgorod
3 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 armour, 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 4/7 hits, 3,00 expected hits
Germans roll dice for 3 infantry in Novgorod, round 3 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour, 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Casualties for Germans: 6 infantry
Non Combat Move - Russians
1 aaGun moved from Belarus to Bryansk
1 tactical_bomber moved from Novgorod to Smolensk
1 fighter moved from Archangel to Vologda
1 fighter moved from Novgorod to Vologda
2 mech_infantrys moved from Volgograd to Kazakhstan
1 aaGun moved from Belarus to Novgorod
2 aaGuns moved from Belarus to Smolensk
Place Units - Russians
1 infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : -0,33
Russians regular : 2,00
I shouldn’t have to, but I moved cruiser/bb away from 36 because I’ll have some bombarding and some not
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 5 destroyers and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kiangsi to Hunan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from Korea to 16 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 2 infantry moved from Shan State to Burma
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 armour moved from Sumatra to 41 Sea Zone
1 armour and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
1 battleship and 1 cruiser moved from 36 Sea Zone to 6 Sea Zone
1 battleship and 1 cruiser moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to Yunnan
2 bombers moved from French Indo China to 80 Sea Zone
2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Hunan
1 tactical_bomber moved from 41 Sea Zone to India
1 fighter moved from French Indo China to India
1 tactical_bomber moved from French Indo China to Hunan
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery and 1 infantry moved from Kansu to Tsinghai
1 artillery and 4 infantry moved from Shensi to Tsinghai
1 artillery and 3 infantry moved from French Indo China to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
Combat - Japanese
Japanese creates battle in territory 41 Sea Zone
Battle in Kwangsi
Japanese attack with 1 armour, 2 artilleries and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Kwangsi, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour, 2 artilleries and 4 infantry in Kwangsi, round 2 : 3/7 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
British defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in India
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 3 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 2 artilleries and 5 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 5 infantry in Tsinghai, round 2 : 2/7 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 80 Sea Zone
Japanese attack with 2 bombers
British defend with 1 cruiser and 1 transport; Russians defend with 1 infantry
Japanese roll dice for 2 bombers in 80 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
British roll dice for 1 cruiser and 1 transport in 80 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Japanese lost in 80 Sea Zone
1 infantry owned by the Russians, 1 transport owned by the British and 1 cruiser owned by the British lost in 80 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 bomber
Casualties for British: 1 cruiser and 1 transport
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from 80 Sea Zone to Italian Somaliland
2 carriers moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 16 Sea Zone to Korea
2 fighters moved from 16 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Shan State
1 tactical_bomber moved from 39 Sea Zone to French Indo China
1 fighter and 2 tactical_bombers moved from 16 Sea Zone to Japan
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 39 Sea Zone to 36 Sea Zone
1 fighter moved from 39 Sea Zone to French Indo China
1 fighter moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
Place Units - Japanese
5 destroyers and 4 submarines placed in 6 Sea Zone
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs (10 lost to blockades); end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.33
Japanese regular : 2.67
UK_Pacific regular : -0.67
British regular : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers, 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from Scotland to 127 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from Wake Island to 16 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
2 fighters moved from Queensland to 36 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 submarines moved from 33 Sea Zone to 36 Sea Zone
Americans take 35 Sea Zone from Japanese
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of French Indo China to defend against the attack in 36 Sea Zone
Battle in Java
Battle in Normandy Bordeaux
Battle in 127 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
Americans win, taking Java from Japanese, taking Normandy Bordeaux from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Iceland
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Germans defend with 1 airfield and 2 infantry
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iceland, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 2 infantry in Iceland, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Iceland
1 infantry owned by the Germans lost in Iceland
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iceland, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Iceland, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Iceland
Americans roll dice for 1 armour and 1 infantry in Iceland, round 4 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Iceland, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Iceland
Americans win, taking Iceland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Germans: 2 infantry
Battle in 36 Sea Zone
Americans attack with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 2 submarines
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports
Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 fighters in 36 Sea Zone, round 2 : 5/7 hits, 3,50 expected hits
Combat Hit Differential Summary :
Americans regular : 1,33
Germans regular : 0,67
scramble looked obvious to me; my subs hit once so your battleship is tipped already …
I was just about to go to bed
That’s a real nice roll
One moment
@gamerman01 said in 2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01:
I was just about to go to bed
That’s a real nice roll
One moment
yes, didnt expect to catch you
yes, on tenterhooks about your dice
yes, no hurry from my side
It would be terrible to wait 10 hours for the next roll
Lose both carriers and a fighter
I think you should have used all your transports
But that is in hindsight
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers, 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from Scotland to 127 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from Wake Island to 16 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
2 fighters moved from Queensland to 36 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 submarines moved from 33 Sea Zone to 36 Sea Zone
Americans take 35 Sea Zone from Japanese
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of French Indo China to defend against the attack in 36 Sea Zone
Battle in Java
Battle in Normandy Bordeaux
Battle in 127 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
Americans win, taking Java from Japanese, taking Normandy Bordeaux from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Iceland
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Germans defend with 1 airfield and 2 infantry
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iceland, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 2 infantry in Iceland, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Iceland
1 infantry owned by the Germans lost in Iceland
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iceland, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Iceland, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Iceland
Americans roll dice for 1 armour and 1 infantry in Iceland, round 4 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Iceland, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Iceland
Americans win, taking Iceland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Germans: 2 infantry
Battle in 36 Sea Zone
Americans attack with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 2 submarines
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports
Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 fighters in 36 Sea Zone, round 2 : 5/7 hits, 3,50 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports in 36 Sea Zone, round 2 : 5/9 hits, 4,83 expected hits
Units damaged: 1 battleship owned by the Americans
1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 36 Sea Zone
1 fighter owned by the Japanese and 2 carriers owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 2 submarines in 36 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 battleship, 3 cruisers and 1 destroyer in 36 Sea Zone, round 3 : 3/5 hits, 2,50 expected hits
Combat Hit Differential Summary :
Americans regular : 1,17
Japanese regular : 0,17
Germans regular : 0,67
I killed my carrier and the planes (what proved as bad choice as my subs missed both with a 3 now)