I am not at my computer, but if you make a picture post of the situation i can reply shortly
L24 BM4 1/4 Playoff Me1945 vs Ghostglider (Allies+22)
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 1 fighter and 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Bryansk 1 fighter and 2 infantry moved from Russia to Smolensk Combat - Russians Battle in Bryansk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from Smolensk to Russia 1 aaGun and 4 infantry moved from Tambov to Russia 1 aaGun and 21 infantry moved from Russia to Vologda 3 artilleries moved from Russia to Vologda 2 aaGuns and 18 infantry moved from Amur to Buryatia Place Units - Russians 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Tambov: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.33 Russians regular : 0.83
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 2 carriers, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 2 artilleries and 2 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from French Indo China to Shan State 1 artillery and 1 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 fighter moved from Hopei to Kansu 1 fighter moved from Chahar to Kansu 1 armour moved from Hopei to Shensi Japanese take Shensi from Chinese 1 armour moved from Shensi to Kansu 1 armour moved from Kweichow to Kansu 1 bomber moved from French Indo China to Kansu 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Sikang 1 armour moved from Manchuria to Siberia Japanese take Amur from Russians Japanese take Siberia from Russians 1 fighter moved from 19 Sea Zone to 17 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery moved from 17 Sea Zone to Iwo Jima Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kansu Japanese attack with 2 armour, 1 bomber and 2 fighters ANZAC defend with 2 fighters; Chinese defend with 2 infantry Japanese roll dice for 2 armour, 1 bomber and 2 fighters in Kansu, round 2 : 2/5 hits, 2.67 expected hits Chinese roll dice for 2 fighters and 2 infantry in Kansu, round 2 : 2/4 hits, 2.00 expected hits 2 armour owned by the Japanese lost in Kansu 2 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 bomber and 2 fighters in Kansu, round 3 : 3/3 hits, 1.67 expected hits Chinese roll dice for 2 fighters in Kansu, round 3 : 0/2 hits, 1.33 expected hits 2 fighters owned by the ANZAC lost in Kansu Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 14 Casualties for Japanese: 2 armour Casualties for Chinese: 2 infantry Casualties for ANZAC: 2 fighters Battle in Iwo Jima Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Shan State Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Sikang Japanese attack with 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 tactical_bomber in Sikang, round 2 : 1/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in Sikang 1 infantry owned by the Chinese lost in Sikang Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for Chinese: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 armour, 1 artillery, 2 infantry and 1 marine moved from Malaya to 37 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 37 Sea Zone to 79 Sea Zone 1 tactical_bomber moved from Shan State to 79 Sea Zone 1 fighter moved from Shan State to 79 Sea Zone 2 fighters moved from Philippines to Caroline Islands 1 fighter moved from 17 Sea Zone to Japan 1 transport moved from 37 Sea Zone to 44 Sea Zone 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 carrier moved from 19 Sea Zone to 35 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 armour moved from French Indo China to Szechwan 1 infantry moved from Anhwe to Hopei 1 aaGun, 6 artilleries and 9 infantry moved from Manchuria to Amur 1 mech_infantry moved from Manchuria to Anhwe 1 artillery moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Shan State 1 fighter moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Kansu to Kweichow 1 fighter moved from Kansu to Kweichow 1 tactical_bomber moved from Yunnan to 35 Sea Zone 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 bomber moved from Kansu to Kweichow 1 tactical_bomber moved from Anhwe to Kweichow 1 tactical_bomber moved from Anhwe to Kweichow 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from Yunnan to 19 Sea Zone 1 tactical_bomber moved from Sikang to Kweichow 1 tactical_bomber moved from Kweichow to Manchuria 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Philippines Place Units - Japanese 1 carrier placed in 36 Sea Zone 1 carrier placed in 19 Sea Zone 1 fighter placed in Japan 1 infantry placed in Malaya 2 mech_infantrys placed in French Indo China 1 artillery placed in Malaya Japanese undo move 5. 1 infantry and 1 mech_infantry placed in French Indo China 2 mech_infantrys placed in Manchuria Japanese undo move 7. 1 artillery and 1 mech_infantry placed in Manchuria 1 mech_infantry placed in Malaya Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : -0.33 Japanese regular : 1.83 UK_Pacific regular : -0.33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 2 carriers, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 2 artilleries and 2 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from French Indo China to Shan State 1 artillery and 1 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 fighter moved from Hopei to Kansu 1 fighter moved from Chahar to Kansu 1 armour moved from Hopei to Shensi Japanese take Shensi from Chinese 1 armour moved from Shensi to Kansu 1 armour moved from Kweichow to Kansu 1 bomber moved from French Indo China to Kansu 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Sikang 1 armour moved from Manchuria to Siberia Japanese take Amur from Russians Japanese take Siberia from Russians 1 fighter moved from 19 Sea Zone to 17 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery moved from 17 Sea Zone to Iwo Jima Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kansu Japanese attack with 2 armour, 1 bomber and 2 fighters ANZAC defend with 2 fighters; Chinese defend with 2 infantry Japanese roll dice for 2 armour, 1 bomber and 2 fighters in Kansu, round 2 : 2/5 hits, 2.67 expected hits Chinese roll dice for 2 fighters and 2 infantry in Kansu, round 2 : 2/4 hits, 2.00 expected hits 2 armour owned by the Japanese lost in Kansu 2 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 bomber and 2 fighters in Kansu, round 3 : 3/3 hits, 1.67 expected hits Chinese roll dice for 2 fighters in Kansu, round 3 : 0/2 hits, 1.33 expected hits 2 fighters owned by the ANZAC lost in Kansu Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 14 Casualties for Japanese: 2 armour Casualties for Chinese: 2 infantry Casualties for ANZAC: 2 fighters Battle in Iwo Jima Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Shan State Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Sikang Japanese attack with 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 tactical_bomber in Sikang, round 2 : 1/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in Sikang 1 infantry owned by the Chinese lost in Sikang Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for Chinese: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 armour, 1 artillery, 2 infantry and 1 marine moved from Malaya to 37 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 37 Sea Zone to 79 Sea Zone 1 tactical_bomber moved from Shan State to 79 Sea Zone 1 fighter moved from Shan State to 79 Sea Zone 2 fighters moved from Philippines to Caroline Islands 1 fighter moved from 17 Sea Zone to Japan 1 transport moved from 37 Sea Zone to 44 Sea Zone 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 carrier moved from 19 Sea Zone to 35 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 armour moved from French Indo China to Szechwan 1 infantry moved from Anhwe to Hopei 1 aaGun, 6 artilleries and 9 infantry moved from Manchuria to Amur 1 mech_infantry moved from Manchuria to Anhwe 1 artillery moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Shan State 1 fighter moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Kansu to Kweichow 1 fighter moved from Kansu to Kweichow 1 tactical_bomber moved from Yunnan to 35 Sea Zone 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 bomber moved from Kansu to Kweichow 1 tactical_bomber moved from Anhwe to Kweichow 1 tactical_bomber moved from Anhwe to Kweichow 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from Yunnan to 19 Sea Zone 1 tactical_bomber moved from Sikang to Kweichow 1 tactical_bomber moved from Kweichow to Manchuria 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Philippines Place Units - Japanese 1 carrier placed in 36 Sea Zone 1 carrier placed in 19 Sea Zone 1 fighter placed in Japan 1 infantry placed in Malaya 2 mech_infantrys placed in French Indo China 1 artillery placed in Malaya Japanese undo move 5. 1 infantry and 1 mech_infantry placed in French Indo China 2 mech_infantrys placed in Manchuria Japanese undo move 7. 1 artillery and 1 mech_infantry placed in Manchuria 1 mech_infantry placed in Malaya Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Japanese from Malaya: 1 mech_infantry EDIT: Adding units owned by Japanese to French Indo China: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : -0.33 Japanese regular : 1.83 UK_Pacific regular : -0.33
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Second map pls
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 3 fighters and 8 infantry; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 bomber moved from United Kingdom to Germany 4 fighters moved from 110 Sea Zone to Southern France 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Germany causes 5 damage total. Battle in Southern France Americans attack with 5 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 5 fighters and 2 infantry in Southern France, round 2 : 3/7 hits, 2.83 expected hits Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 bomber moved from Germany to Holland Belgium 5 fighters moved from Southern France to 110 Sea Zone 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 102 Sea Zone to 101 Sea Zone 1 transport moved from 110 Sea Zone to 102 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 3 fighters moved from Wake Island to Queensland 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 5 fighters, 1 infantry, 1 mech_infantry, 3 submarines, 2 tactical_bombers and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 mech_infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from South Australia to Queensland 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Eastern United States to 26 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa Place Units - Americans 3 infantry placed in Holland Belgium 3 infantry placed in Normandy Bordeaux 2 infantry placed in Central United States 2 carriers and 1 destroyer placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi Combat - Chinese Chinese creates battle in territory Shensi Chinese creates battle in territory Kweichow Battle in Kweichow Chinese attack with 1 infantry Japanese defend with 1 aaGun, 1 bomber, 2 fighters and 2 tactical_bombers Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 1 bomber, 2 fighters and 2 tactical_bombers in Kweichow, round 2 : 3/5 hits, 2.50 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Shensi from Japanese with 1 aaGun, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 11 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 infantry moved from Holland Belgium to France 4 fighters moved from 110 Sea Zone to France 3 fighters moved from United Kingdom to France 2 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 2 fighters and 1 tactical_bomber moved from India to Yunnan Combat - British Battle in France British attack with 7 fighters and 1 infantry Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 2 infantry British roll dice for 7 fighters and 1 infantry in France, round 2 : 5/8 hits, 3.67 expected hits Germans roll dice for 1 artillery and 2 infantry in France, round 2 : 2/3 hits, 1.00 expected hits 1 fighter owned by the British and 1 infantry owned by the British lost in France 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in France British win with 6 fighters remaining. Battle score for attacker is -3 Casualties for British: 1 fighter and 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Yunnan British attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 3 artilleries and 2 infantry British roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 0/6 hits, 2.17 expected hits Japanese roll dice for 3 artilleries and 2 infantry in Yunnan, round 2 : 3/5 hits, 1.67 expected hits 1 mech_infantry owned by the British and 2 infantry owned by the British lost in Yunnan 1 tactical_bomber owned by the British and 2 fighters owned by the British retreated Japanese win with 3 artilleries and 2 infantry remaining. Battle score for attacker is -10 Casualties for British: 2 infantry and 1 mech_infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Yunnan to India 1 aaGun moved from Burma to India 1 infantry moved from Iraq to Trans-Jordan 1 armour moved from Persia to Trans-Jordan 1 armour moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 armour moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from British Somaliland to Ethiopia 1 infantry moved from Italian Somaliland to Kenya 2 infantry moved from South West Africa to Rhodesia 1 bomber moved from Belgian Congo to Egypt 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo 3 fighters moved from France to Southern France 1 fighter moved from France to Normandy Bordeaux 2 fighters moved from France to 110 Sea Zone 1 aaGun moved from Normandy Bordeaux to Southern France 1 artillery, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 submarine moved from 110 Sea Zone to 92 Sea Zone Place Units - British 1 submarine placed in 81 Sea Zone 2 infantry placed in Egypt 3 infantry placed in Union of South Africa British undo move 1. British undo move 1. 3 infantry placed in Egypt 5 infantry placed in United Kingdom 1 submarine placed in 110 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4 UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : 0.17 Japanese regular : 1.83 Germans AA : -0.17 Germans regular : 0.67 British regular : -0.83
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Ukraine to Tambov 1 infantry moved from Ukraine to Bryansk 1 artillery moved from Ukraine to Bryansk 1 armour moved from Ukraine to Bryansk 1 armour moved from Ukraine to Bryansk Combat - Italians Battle in Bryansk Italians attack with 2 armour, 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 2 armour, 1 artillery and 1 infantry in Bryansk, round 2 : 0/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour, 1 artillery and 1 infantry in Bryansk, round 3 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 artillery and 2 infantry moved from Bulgaria to Yugoslavia 1 artillery moved from Western Germany to France 1 infantry moved from Western Germany to France 1 infantry moved from Northern Italy to Western Germany 1 infantry moved from Western Germany to France 1 infantry moved from Northern Italy to Western Germany 1 aaGun moved from Western Germany to Northern Italy Place Units - Italians 2 infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -0.83 Russians regular : -1.00
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 26 Sea Zone to 17 Sea Zone Combat - ANZAC Battle in 17 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone ANZAC win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Iraq to Northwest Persia 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to 54 Sea Zone 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from South Australia to New South Wales 1 aaGun, 1 artillery, 2 infantry and 2 mech_infantrys moved from South Australia to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Rostov to Caucasus 4 armour and 3 mech_infantrys moved from Rostov to Caucasus 1 mech_infantry moved from Rostov to Samara Germans take Samara from Russians 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 2 infantry moved from Belarus to Smolensk 2 bombers moved from Eastern Poland to Smolensk Combat - Germans Battle in Smolensk Germans attack with 2 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Smolensk 2 infantry owned by the Russians lost in Smolensk Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 4 armour, 1 infantry and 3 mech_infantrys ANZAC defend with 1 infantry Germans roll dice for 4 armour, 1 infantry and 3 mech_infantrys in Caucasus, round 2 : 3/8 hits, 2.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Caucasus Germans win, taking Caucasus from Russians with 4 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Germans 2 artilleries moved from Western Germany to France 1 artillery moved from Western Germany to France 6 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to France 1 artillery moved from Western Germany to France 2 fighters and 3 tactical_bombers moved from Poland to Western Germany 1 fighter moved from Western Germany to 112 Sea Zone 3 armour moved from Novgorod to Bryansk 2 bombers moved from Smolensk to Novgorod 1 armour moved from Archangel to Novgorod 1 mech_infantry moved from Archangel to Novgorod 5 armour and 4 mech_infantrys moved from Archangel to Bryansk 1 aaGun moved from Rostov to Caucasus 5 artilleries and 2 infantry moved from Ukraine to Bryansk 1 artillery and 1 infantry moved from Rostov to Caucasus 2 armour, 6 artilleries, 18 infantry and 5 mech_infantrys moved from Rostov to Bryansk 1 mech_infantry moved from Rostov to Bryansk 1 mech_infantry moved from Rostov to Volgograd 1 armour moved from Rostov to Volgograd 1 armour moved from Rostov to Volgograd 1 mech_infantry moved from Rostov to Volgograd Place Units - Germans 2 artilleries and 1 infantry placed in France 1 armour, 1 artillery and 8 mech_infantrys placed in Western Germany 2 infantry placed in Novgorod 1 infantry placed in Ukraine Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 aaGun EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry EDIT: Adding units owned by Germans to Novgorod: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 0.67
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Rostov to Caucasus 4 armour and 3 mech_infantrys moved from Rostov to Caucasus 1 mech_infantry moved from Rostov to Samara Germans take Samara from Russians 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 2 infantry moved from Belarus to Smolensk 2 bombers moved from Eastern Poland to Smolensk Combat - Germans Battle in Smolensk Germans attack with 2 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Smolensk 2 infantry owned by the Russians lost in Smolensk Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 4 armour, 1 infantry and 3 mech_infantrys ANZAC defend with 1 infantry Germans roll dice for 4 armour, 1 infantry and 3 mech_infantrys in Caucasus, round 2 : 3/8 hits, 2.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Caucasus Germans win, taking Caucasus from Russians with 4 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Germans 2 artilleries moved from Western Germany to France 1 artillery moved from Western Germany to France 6 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to France 1 artillery moved from Western Germany to France 2 fighters and 3 tactical_bombers moved from Poland to Western Germany 1 fighter moved from Western Germany to 112 Sea Zone 3 armour moved from Novgorod to Bryansk 2 bombers moved from Smolensk to Novgorod 1 armour moved from Archangel to Novgorod 1 mech_infantry moved from Archangel to Novgorod 5 armour and 4 mech_infantrys moved from Archangel to Bryansk 1 aaGun moved from Rostov to Caucasus 5 artilleries and 2 infantry moved from Ukraine to Bryansk 1 artillery and 1 infantry moved from Rostov to Caucasus 2 armour, 6 artilleries, 18 infantry and 5 mech_infantrys moved from Rostov to Bryansk 1 mech_infantry moved from Rostov to Bryansk 1 mech_infantry moved from Rostov to Volgograd 1 armour moved from Rostov to Volgograd 1 armour moved from Rostov to Volgograd 1 mech_infantry moved from Rostov to Volgograd Place Units - Germans 2 artilleries and 1 infantry placed in France 1 armour, 1 artillery and 8 mech_infantrys placed in Western Germany 2 infantry placed in Novgorod 1 infantry placed in Ukraine Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 aaGun EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry EDIT: Adding units owned by Germans to Novgorod: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 1 aaGun EDIT: Adding units owned by Germans to Bryansk: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 0.67
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Need to make an edit.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Rostov to Caucasus 4 armour and 3 mech_infantrys moved from Rostov to Caucasus 1 mech_infantry moved from Rostov to Samara Germans take Samara from Russians 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 2 infantry moved from Belarus to Smolensk 2 bombers moved from Eastern Poland to Smolensk Combat - Germans Battle in Smolensk Germans attack with 2 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Smolensk 2 infantry owned by the Russians lost in Smolensk Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 4 armour, 1 infantry and 3 mech_infantrys ANZAC defend with 1 infantry Germans roll dice for 4 armour, 1 infantry and 3 mech_infantrys in Caucasus, round 2 : 3/8 hits, 2.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Caucasus Germans win, taking Caucasus from Russians with 4 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Germans 2 artilleries moved from Western Germany to France 1 artillery moved from Western Germany to France 6 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to France 1 artillery moved from Western Germany to France 2 fighters and 3 tactical_bombers moved from Poland to Western Germany 1 fighter moved from Western Germany to 112 Sea Zone 3 armour moved from Novgorod to Bryansk 2 bombers moved from Smolensk to Novgorod 1 armour moved from Archangel to Novgorod 1 mech_infantry moved from Archangel to Novgorod 5 armour and 4 mech_infantrys moved from Archangel to Bryansk 1 aaGun moved from Rostov to Caucasus 5 artilleries and 2 infantry moved from Ukraine to Bryansk 1 artillery and 1 infantry moved from Rostov to Caucasus 2 armour, 6 artilleries, 18 infantry and 5 mech_infantrys moved from Rostov to Bryansk 1 mech_infantry moved from Rostov to Bryansk 1 mech_infantry moved from Rostov to Volgograd 1 armour moved from Rostov to Volgograd 1 armour moved from Rostov to Volgograd 1 mech_infantry moved from Rostov to Volgograd Place Units - Germans 2 artilleries and 1 infantry placed in France 1 armour, 1 artillery and 8 mech_infantrys placed in Western Germany 2 infantry placed in Novgorod 1 infantry placed in Ukraine Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 aaGun EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry EDIT: Adding units owned by Germans to Novgorod: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 1 aaGun EDIT: Adding units owned by Germans to Bryansk: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 111 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 0.67
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