L24 OOB FlyingBadger (Axis) vs Gamerman01 (Allies+44) #2


  • OK, scramble to 112 like you did 97?


  • @gamerman01 said in L24 OOB FlyingBadger (Axis) vs Gamerman01 (Allies+44) #2:

    OK, scramble to 112 like you did 97?

    Yes please, scramble all 3.


  • Thank you, can finish turn now


  • Will try rolling fleet battle in TripleA as long as it doesn’t cause us problems.
    It will roll 6 subs first and require casualty choices, but we can go back and edit if it would be different after seeing all attack dice like you’re supposed to


  • Even though MARTI has been so mean to me.


  • Well, my subs went 1/12 so far, and your 4’s are 1/4
    WEIRD!


  • TripleA Manual Gamesave Post: British round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Combat Move - British
            1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 armour and 1 infantry moved from 112 Sea Zone to Norway
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 6 submarines moved from 110 Sea Zone to 112 Sea Zone
            1 bomber moved from Scotland to 112 Sea Zone
            1 battleship moved from 91 Sea Zone to 112 Sea Zone
            2 fighters moved from United Kingdom to 112 Sea Zone
            1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
    
        Combat - British
            Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
            Battle in Yugoslavia
                British attack with 1 artillery and 1 infantry
                Italians defend with 2 armour
                    British roll dice for 1 battleship and 1 cruiser in Yugoslavia, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 2 armour in Yugoslavia, round 2 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the Italians lost in Yugoslavia
                British win, taking Yugoslavia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Italians: 2 armour
            Battle in 112 Sea Zone
                British attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 6 submarines and 1 transport
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers
                    British roll dice for 6 submarines in 112 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
                Units damaged: 1 battleship owned by the Germans
                    British roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 3/10 hits, 5.17 expected hits
                Units damaged: 1 battleship owned by the British
                    1 carrier owned by the British lost in 112 Sea Zone
                    1 destroyer owned by the Germans lost in 112 Sea Zone
                    British roll dice for 6 submarines in 112 Sea Zone, round 3 : 0/6 hits, 2.00 expected hits
                    British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 3 : 4/7 hits, 3.67 expected hits
    

    Combat Hit Differential Summary :

    Germans regular : -3.17
    British regular : -4.17
    

    Savegame


  • I need to stop and ask casualty choice for 2nd round attack

    1st round, I had ONE sub hit and two other hits, and I assigned hit to battleship and to carrier, sunk 1 destroyer - SAD
    Your defense was bad, too, 3 hits instead of like 5
    I sunk carrier and hit to battleship (panicked after bad first round roll)

    Now after an abyssmal 0/6 on subs, I actually score 4, so overall less than average.


  • @gamerman01 said in L24 OOB FlyingBadger (Axis) vs Gamerman01 (Allies+44) #2:

    Combat Hit Differential Summary :

    Germans regular : -3.17
    British regular : -4.17
    

    Just look at that!!


  • I probably should have waited for your round 1 choice, because you could lose both destroyers so that I couldn’t choose subs to plane casualties round 2, but you have enough ships I don’t think that would be the way to go. So I hope I didn’t already assume what I shouldn’t have, especially since you’re online


  • I mean, I didn’t even roll a THREE with those subs! They could have been super subs and still went 0/6


  • @gamerman01 said in L24 OOB FlyingBadger (Axis) vs Gamerman01 (Allies+44) #2:

    I probably should have waited for your round 1 choice, because you could lose both destroyers so that I couldn’t choose subs to plane casualties round 2, but you have enough ships I don’t think that would be the way to go. So I hope I didn’t already assume what I shouldn’t have, especially since you’re online

    No problem with the casualties.
    I think I need to choose 4 casualies, so sink the 4 ships and keep all the planes.

  • 2024 2023 '22 '15 '11 '10 Official Q&A Moderator

    Thanks for keeping it easy, and you’re rewarded with

    A WITHERING DEFENSE!


  • TripleA Manual Gamesave Post: British round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Combat Move - British
            1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 armour and 1 infantry moved from 112 Sea Zone to Norway
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 6 submarines moved from 110 Sea Zone to 112 Sea Zone
            1 bomber moved from Scotland to 112 Sea Zone
            1 battleship moved from 91 Sea Zone to 112 Sea Zone
            2 fighters moved from United Kingdom to 112 Sea Zone
            1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
    
        Combat - British
            Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
            Battle in Yugoslavia
                British attack with 1 artillery and 1 infantry
                Italians defend with 2 armour
                    British roll dice for 1 battleship and 1 cruiser in Yugoslavia, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 2 armour in Yugoslavia, round 2 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the Italians lost in Yugoslavia
                British win, taking Yugoslavia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Italians: 2 armour
            Battle in 112 Sea Zone
                British attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 6 submarines and 1 transport
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers
                    British roll dice for 6 submarines in 112 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
                Units damaged: 1 battleship owned by the Germans
                    British roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 3/10 hits, 5.17 expected hits
                Units damaged: 1 battleship owned by the British
                    1 carrier owned by the British lost in 112 Sea Zone
                    1 destroyer owned by the Germans lost in 112 Sea Zone
                    British roll dice for 6 submarines in 112 Sea Zone, round 3 : 0/6 hits, 2.00 expected hits
                    British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 3 : 4/7 hits, 3.67 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 7/9 hits, 4.83 expected hits
                    1 destroyer owned by the British and 6 submarines owned by the British lost in 112 Sea Zone
                    1 battleship owned by the Germans, 1 destroyer owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
                    British roll dice for 1 battleship, 1 bomber, 1 cruiser, 3 fighters and 1 transport in 112 Sea Zone, round 4 : 4/6 hits, 3.33 expected hits
                    Germans roll dice for 3 fighters and 2 tactical_bombers in 112 Sea Zone, round 4 : 4/5 hits, 3.00 expected hits
                    1 cruiser owned by the British and 3 fighters owned by the British lost in 112 Sea Zone
                    2 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in 112 Sea Zone
                    British roll dice for 1 battleship, 1 bomber and 1 transport in 112 Sea Zone, round 5 : 2/2 hits, 1.33 expected hits
                    Germans roll dice for 1 fighter in 112 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the British lost in 112 Sea Zone
                    1 fighter owned by the Germans lost in 112 Sea Zone
                British win with 1 bomber and 1 transport remaining. Battle score for attacker is -6
                Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 6 submarines
                Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers
            Battle in Norway
    
        Non Combat Move - British
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    British regular : -2.83
    

    Savegame


  • I need to do noncom after lunch, but there you go

    A 90% battle and at least I win, with 1 single unit surviving. I’ll take it.


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 bomber moved from Scotland to 97 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to 97 Sea Zone
            2 mech_infantrys moved from Morocco to Tunisia
            1 armour and 1 infantry moved from Algeria to Tunisia
            1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 fighter moved from 92 Sea Zone to 97 Sea Zone
    
        Combat - Americans
            Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in 97 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Italians defend with 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                    Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    Italians roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    1 submarine owned by the Americans and 1 tactical_bomber owned by the Americans lost in 97 Sea Zone
                    1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 2 fighters owned by the Italians lost in 97 Sea Zone
                    1 transport owned by the Italians lost in 97 Sea Zone
                Americans win, taking 97 Sea Zone from Italians with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 30
                Casualties for Americans: 1 submarine and 1 tactical_bomber
                Casualties for Italians: 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 97 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 97 Sea Zone: 1 tactical_bomber
                EDIT: Turning off Edit Mode
            Battle in Tunisia
                Americans attack with 1 armour, 1 infantry and 2 mech_infantrys
                Italians defend with 1 artillery and 1 mech_infantry
                    Americans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Tunisia, round 2 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery and 1 mech_infantry in Tunisia, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Tunisia
                    1 artillery owned by the Italians lost in Tunisia
                    Americans roll dice for 1 armour and 1 mech_infantry in Tunisia, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for Italians: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Americans
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 92 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from Morocco to Algeria
            1 bomber moved from 97 Sea Zone to Syria
            1 submarine moved from 93 Sea Zone to 92 Sea Zone
            1 destroyer moved from 63 Sea Zone to 31 Sea Zone
            1 destroyer moved from 63 Sea Zone to 30 Sea Zone
            1 carrier moved from 63 Sea Zone to 26 Sea Zone
            1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Wake Island
            2 mech_infantrys moved from Alberta Saskatchewan Manitoba to Central United States
            1 aaGun moved from Central United States to Western United States
            1 aaGun moved from Ontario to Central United States
            1 aaGun moved from Central United States to Western United States
            3 fighters moved from Western United States to Hawaiian Islands
            1 fighter moved from Western United States to Wake Island
            1 fighter moved from Queensland to 45 Sea Zone
            1 fighter moved from 45 Sea Zone to Dutch New Guinea
            1 fighter moved from Queensland to Wake Island
            1 fighter moved from Eastern United States to 26 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 26 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 10 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
            2 infantry placed in Central United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            3 fighters and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Suiyuyan: 1 fighter
            EDIT: Adding units owned by Americans to Caucasus: 1 fighter
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Anhwe
                  Chinese take Anhwe from Japanese
            2 infantry moved from Tsinghai to Sikang
            1 fighter moved from Suiyuyan to Sikang
            2 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Hopei to Shensi
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 2/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Kansu
    
        Place Units - Chinese
            1 infantry placed in Anhwe
            1 infantry placed in Tsinghai
            Chinese undo move 2.
            Chinese undo move 1.
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Kansu: 1 fighter
            EDIT: Adding units owned by Chinese to Suiyuyan: 1 fighter
            EDIT: Turning off Edit Mode
            1 infantry placed in Suiyuyan
            1 infantry placed in Anhwe
            Chinese undo move 2.
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - British
            1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 armour and 1 infantry moved from 112 Sea Zone to Norway
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 6 submarines moved from 110 Sea Zone to 112 Sea Zone
            1 bomber moved from Scotland to 112 Sea Zone
            1 battleship moved from 91 Sea Zone to 112 Sea Zone
            2 fighters moved from United Kingdom to 112 Sea Zone
            1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
    
        Combat - British
            Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
            Battle in Yugoslavia
                British attack with 1 artillery and 1 infantry
                Italians defend with 2 armour
                    British roll dice for 1 battleship and 1 cruiser in Yugoslavia, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 2 armour in Yugoslavia, round 2 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the Italians lost in Yugoslavia
                British win, taking Yugoslavia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Italians: 2 armour
            Battle in 112 Sea Zone
                British attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 6 submarines and 1 transport
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers
                    British roll dice for 6 submarines in 112 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
                Units damaged: 1 battleship owned by the Germans
                    British roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 3/10 hits, 5.17 expected hits
                Units damaged: 1 battleship owned by the British
                    1 carrier owned by the British lost in 112 Sea Zone
                    1 destroyer owned by the Germans lost in 112 Sea Zone
                    British roll dice for 6 submarines in 112 Sea Zone, round 3 : 0/6 hits, 2.00 expected hits
                    British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 3 : 4/7 hits, 3.67 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 7/9 hits, 4.83 expected hits
                    1 destroyer owned by the British and 6 submarines owned by the British lost in 112 Sea Zone
                    1 battleship owned by the Germans, 1 destroyer owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
                    British roll dice for 1 battleship, 1 bomber, 1 cruiser, 3 fighters and 1 transport in 112 Sea Zone, round 4 : 4/6 hits, 3.33 expected hits
                    Germans roll dice for 3 fighters and 2 tactical_bombers in 112 Sea Zone, round 4 : 4/5 hits, 3.00 expected hits
                    1 cruiser owned by the British and 3 fighters owned by the British lost in 112 Sea Zone
                    2 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in 112 Sea Zone
                    British roll dice for 1 battleship, 1 bomber and 1 transport in 112 Sea Zone, round 5 : 2/2 hits, 1.33 expected hits
                    Germans roll dice for 1 fighter in 112 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the British lost in 112 Sea Zone
                    1 fighter owned by the Germans lost in 112 Sea Zone
                British win with 1 bomber and 1 transport remaining. Battle score for attacker is -6
                Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 6 submarines
                Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers
            Battle in Norway
    
        Non Combat Move - British
            1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            3 destroyers moved from 98 Sea Zone to 92 Sea Zone
            1 armour moved from Union of South Africa to Belgian Congo
            1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry moved from Eastern Persia to West India
            2 mech_infantrys moved from West India to Eastern Persia
            1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 armour and 1 infantry moved from 80 Sea Zone to Eastern Persia
            1 mech_infantry moved from Iraq to Caucasus
            1 armour moved from Iraq to Caucasus
            1 mech_infantry moved from Iraq to Caucasus
            1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
            1 bomber moved from 112 Sea Zone to Scotland
            3 aaGuns moved from Scotland to United Kingdom
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 tactical_bomber moved from India to Caucasus
    
        Place Units - British
            1 armour placed in Union of South Africa
            1 transport placed in 106 Sea Zone
            2 infantry placed in Union of South Africa
            1 artillery and 1 fighter placed in United Kingdom
            1 destroyer placed in 109 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
            British collect 35 PUs (1 lost to blockades); end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Americans regular : 1.33
    Japanese regular : -1.00
    Italians regular : 0.83
    Germans regular : 0.33
    British regular : -2.83
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            1 bomber and 1 fighter moved from Northern Italy to Yugoslavia
    
        Combat - Italians
            Battle in Yugoslavia
                Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Yugoslavia, round 2 : 3/4 hits, 1.83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Yugoslavia
                Italians win, taking Yugoslavia from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Yugoslavia to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            1 aaGun, 2 artilleries and 2 infantry moved from France to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,2,3,6,6
            Italians collect 6 PUs (12 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.17
    British regular : -0.67
    

    Savegame


  • Oh, you moved, super, I can go now too


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun, 1 fighter and 1 infantry moved from Queensland to New South Wales
            1 artillery moved from South Australia to New South Wales
            1 fighter moved from Persia to Bryansk
            1 cruiser and 1 destroyer moved from 98 Sea Zone to 77 Sea Zone
    
        Place Units - ANZAC
            1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to Norway
            1 infantry moved from Syria to Iraq
    
        Non Combat Move - French
            1 destroyer moved from 98 Sea Zone to 77 Sea Zone
            2 infantry moved from Scotland to United Kingdom
            1 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            1 artillery, 1 infantry and 2 mech_infantrys moved from Novgorod to Belarus
            1 infantry moved from Archangel to Belarus
            2 bombers and 2 infantry moved from Western Ukraine to Ukraine
            9 armour, 9 artilleries, 22 infantry, 18 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Bryansk
            5 mech_infantrys moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Smolensk to Bryansk
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 112 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Ukraine
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 armour, 1 factory_minor and 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Ukraine, round 2 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 2/2 hits, 0.83 expected hits
                    2 infantry owned by the Germans lost in Ukraine
                    1 infantry owned by the Russians and 1 armour owned by the Russians lost in Ukraine
                Germans win with 2 bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 armour and 1 infantry
            Battle in Bryansk
                Germans attack with 9 armour, 9 artilleries, 22 infantry, 24 mech_infantrys and 2 tactical_bombers
                ANZAC defend with 3 fighters; Russians defend with 3 aaGuns, 1 armour, 11 artilleries, 2 fighters, 39 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Russians roll AA dice in Bryansk : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 9 armour, 9 artilleries, 22 infantry, 24 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 15/66 hits, 18.00 expected hits
                    Russians roll dice for 3 aaGuns, 1 armour, 11 artilleries, 5 fighters, 39 infantry, 4 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 23/61 hits, 22.33 expected hits
                    22 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
                    12 infantry owned by the Russians and 3 aaGuns owned by the Russians lost in Bryansk
                    Germans roll dice for 9 armour, 9 artilleries, 23 mech_infantrys and 2 tactical_bombers in Bryansk, round 3 : 17/43 hits, 14.17 expected hits
                    Russians roll dice for 1 armour, 11 artilleries, 5 fighters, 27 infantry, 4 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 16/49 hits, 18.33 expected hits
                    16 mech_infantrys owned by the Germans lost in Bryansk
                    17 infantry owned by the Russians lost in Bryansk
                    Germans roll dice for 9 armour, 9 artilleries, 7 mech_infantrys and 2 tactical_bombers in Bryansk, round 4 : 12/27 hits, 11.17 expected hits
                    Russians roll dice for 1 armour, 11 artilleries, 5 fighters, 10 infantry, 4 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 14/32 hits, 12.67 expected hits
                    7 artilleries owned by the Germans and 7 mech_infantrys owned by the Germans lost in Bryansk
                    2 mech_infantrys owned by the Russians and 10 infantry owned by the Russians lost in Bryansk
                    Germans roll dice for 9 armour, 2 artilleries and 2 tactical_bombers in Bryansk, round 5 : 3/13 hits, 6.50 expected hits
                    Russians roll dice for 1 armour, 11 artilleries, 5 fighters, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 5 : 8/20 hits, 8.67 expected hits
                    2 artilleries owned by the Germans and 6 armour owned by the Germans lost in Bryansk
                    2 mech_infantrys owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
                2 tactical_bombers owned by the Germans retreated
                3 armour owned by the Germans retreated to Western Ukraine
                Russians win with 1 armour, 10 artilleries, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -82
                Casualties for Germans: 6 armour, 9 artilleries, 22 infantry and 24 mech_infantrys
                Casualties for Russians: 3 aaGuns, 1 artillery, 39 infantry and 4 mech_infantrys
            Battle in Belarus
                Germans attack with 1 artillery, 2 infantry and 2 mech_infantrys
                Russians defend with 1 aaGun, 4 artilleries and 3 infantry
                    Germans roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Belarus, round 2 : 1/5 hits, 1.17 expected hits
                    Russians roll dice for 1 aaGun, 4 artilleries and 3 infantry in Belarus, round 2 : 2/7 hits, 2.33 expected hits
                    2 infantry owned by the Germans lost in Belarus
                    1 aaGun owned by the Russians lost in Belarus
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Belarus, round 3 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 4 artilleries and 3 infantry in Belarus, round 3 : 1/7 hits, 2.33 expected hits
                    1 mech_infantry owned by the Germans lost in Belarus
                    2 infantry owned by the Russians lost in Belarus
                    Germans roll dice for 1 artillery and 1 mech_infantry in Belarus, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 4 artilleries and 1 infantry in Belarus, round 4 : 0/5 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Belarus, round 5 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 4 artilleries and 1 infantry in Belarus, round 5 : 1/5 hits, 1.67 expected hits
                    1 mech_infantry owned by the Germans lost in Belarus
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
                    Germans roll dice for 1 artillery in Belarus, round 6 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 3 artilleries in Belarus, round 6 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans lost in Belarus
                    1 artillery owned by the Russians lost in Belarus
                Russians win with 2 artilleries remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery, 2 infantry and 2 mech_infantrys
                Casualties for Russians: 1 aaGun, 2 artilleries and 3 infantry
    
        Non Combat Move - Germans
            2 infantry moved from Karelia to Novgorod
            2 bombers moved from Ukraine to Western Ukraine
            5 mech_infantrys moved from Germany to Eastern Poland
            5 mech_infantrys moved from Western Germany to Poland
            3 artilleries moved from France to Western Germany
            1 infantry moved from Holland Belgium to Western Germany
            1 aaGun and 1 infantry moved from Western Germany to Germany
            1 artillery and 2 infantry moved from Normandy Bordeaux to France
            2 tactical_bombers moved from Bryansk to Western Ukraine
    
        Place Units - Germans
            3 mech_infantrys placed in Germany
            3 fighters placed in Western Germany
            2 infantry placed in France
            4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -3.83
    Germans regular : 0.83
    Russians AA : -0.33
    

    Savegame

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