Game History
Round: 5 Purchase Units - Americans Americans buy 3 artilleries, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 transports moved from Bay of Biscay Sea Zone to English Channel Sea Zone 4 infantry moved from United Kingdom to English Channel Sea Zone 4 infantry moved from English Channel Sea Zone to France 1 infantry moved from France to Eastern France Americans take Eastern France from Germans 1 infantry moved from France to Vichy France Americans take Vichy France from Germans 1 transport moved from Celtic Sea Sea Zone to English Channel Sea Zone 2 infantry moved from United Kingdom to English Channel Sea Zone 2 infantry moved from English Channel Sea Zone to France 1 fighter moved from United Kingdom to France 6 artilleries moved from United States to U.S. Eastern Coast Sea Zone 6 artilleries and 3 transports moved from U.S. Eastern Coast Sea Zone to Celtic Sea Sea Zone 6 artilleries moved from Celtic Sea Sea Zone to United Kingdom 2 transports moved from Celtic Sea Sea Zone to U.S. Eastern Coast Sea Zone 1 destroyer moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 bomber moved from Libya to Moscow Combat - Americans Non Combat Move - Americans Place Units - Americans 3 artilleries and 3 infantry placed in United States 3 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 47 PUs; end with 47 PUsW@W captain walker (Allies) vs dawgoneit (Axis)
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - British 1 Infantry moved from Dublin to 18 Sea Zone 1 Infantry and 1 T.Boat moved from 18 Sea Zone to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Belgium British take Belgium from Germans 4 Infantrys moved from Nubia to New Valley 4 Infantrys moved from Lower Egypt to New Valley 2 Tanks moved from Palestine to New Valley 1 Infantry moved from Palestine to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Mersa Matruh British take Mersa Matruh from Italians 2 Adv.Fighters and 4 Fighters moved from 56 Sea Zone to New Valley 1 Bomber moved from Italian East Africa to New Valley 1 Artillery moved from Burma to Yunnan 2 Infantrys moved from Assam to Yunnan Purchase Units - British British buy 2 Artillerys, 1 Bunker, 1 Destroyer, 1 Factory, 10 Infantrys, 5 Submarines and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Yunnan British attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Artillery and 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 2 : 2/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Yunnan 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Yunnan British win, taking Yunnan from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in New Valley British attack with 2 Adv.Fighters, 1 Bomber, 4 Fighters, 8 Infantrys and 2 Tanks Italians defend with 3 Artillerys, 4 Infantrys and 1 Tank British roll dice for 2 Adv.Fighters, 1 Bomber, 4 Fighters, 8 Infantrys and 2 Tanks in New Valley, round 2 : 7/17 hits, 5.33 expected hits Italians roll dice for 3 Artillerys, 4 Infantrys and 1 Tank in New Valley, round 2 : 1/8 hits, 2.83 expected hits 1 Infantry owned by the British lost in New Valley 3 Artillerys owned by the Italians and 4 Infantrys owned by the Italians lost in New Valley British roll dice for 2 Adv.Fighters, 1 Bomber, 4 Fighters, 7 Infantrys and 2 Tanks in New Valley, round 3 : 6/16 hits, 5.17 expected hits Italians roll dice for 1 Tank in New Valley, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Italians lost in New Valley British win, taking New Valley from Italians with 2 Adv.Fighters, 1 Bomber, 4 Fighters, 7 Infantrys and 2 Tanks remaining. Battle score for attacker is 23 Casualties for British: 1 Infantry Casualties for Italians: 3 Artillerys, 4 Infantrys and 1 Tank Non Combat Move - British 2 Adv.Fighters and 4 Fighters moved from New Valley to 56 Sea Zone 1 Bomber moved from New Valley to Italian East Africa 1 Infantry moved from Italian East Africa to Equatoria 1 Infantry moved from Italian East Africa to Kordofan 1 Artillery and 3 Infantrys moved from Italian East Africa to Nubia 2 Infantrys moved from Palestine to Lower Egypt 1 Infantry moved from Iraq to Palestine 3 Infantrys moved from W.Iran to Iraq 1 Transport moved from 58 Sea Zone to 59 Sea Zone 2 Infantrys moved from Bombay to 59 Sea Zone 2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 2 Infantrys moved from 58 Sea Zone to Italian East Africa 2 Infantrys moved from Alaska to 71 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 78 Sea Zone 1 Infantry moved from Calcutta to Assam 4 Infantrys moved from Bihar to Assam 4 Infantrys moved from Hyderabad to Calcutta 3 Infantrys moved from Delhi to Bihar 1 Artillery moved from Cairo to Lower Egypt 3 Infantrys moved from Cairo to Lower Egypt 2 Infantrys moved from Gibraltar to 41 Sea Zone Place Units - British 1 Bunker and 1 Factory placed in Malaya 1 Destroyer and 5 Submarines placed in 56 Sea Zone 1 Artillery, 1 Infantry and 1 Tank placed in Italian East Africa 1 Artillery, 3 Infantrys and 1 Tank placed in Delhi 3 Infantrys placed in W.Iran 2 Infantrys placed in Bombay 1 Infantry placed in Wales Turning on Edit Mode EDIT: Removing units owned by British from Northern Ireland: 3 Tanks EDIT: Adding units owned by British to Manchester: 3 Tanks EDIT: Turning off Edit Mode Turn Complete - British British collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33 Italians regular : -2.33 British regular : 3.67
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TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Anzac 2 Artillerys moved from Broome to 67 Sea Zone 1 Elite and 1 Infantry moved from Broome to 67 Sea Zone 1 Artillery and 1 Elite moved from 67 Sea Zone to Java 1 Artillery and 1 Infantry moved from 67 Sea Zone to Lombok 1 Adv.Fighter moved from 67 Sea Zone to Lombok 1 Adv.Fighter moved from 67 Sea Zone to Java 1 Transport moved from 67 Sea Zone to 113 Sea Zone 2 Cruisers moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from Northern Territory to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Lombok 3 Infantrys and 1 Tank moved from West Papua to 113 Sea Zone 2 Cruisers, 3 Infantrys, 1 Tank and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Infantry and 1 Tank moved from 67 Sea Zone to Java 1 Infantry moved from 67 Sea Zone to Java 1 Infantry moved from 67 Sea Zone to Lombok Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; Combat - Anzac Battle in Lombok Anzac attack with 1 Adv.Fighter, 1 Artillery and 3 Infantrys Hisaichi defend with 1 Artillery and 2 Tanks Anzac roll dice for 1 Cruiser in Lombok, round 2 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Hisaichi lost in Lombok Anzac roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Lombok, round 2 : 1/5 hits, 1.50 expected hits Hisaichi roll dice for 2 Tanks in Lombok, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Anzac lost in Lombok 1 Tank owned by the Hisaichi lost in Lombok Anzac roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Lombok, round 3 : 1/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Tank in Lombok, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Anzac lost in Lombok 1 Tank owned by the Hisaichi lost in Lombok Anzac win, taking Lombok from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 10 Casualties for Hisaichi: 1 Artillery and 2 Tanks Casualties for Anzac: 2 Infantrys Battle in Java Anzac attack with 1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank Yamamoto defend with 1 Artillery, 1 Marine and 1 Tank Anzac roll dice for 1 Cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Yamamoto lost in Java Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank in Java, round 2 : 1/6 hits, 2.17 expected hits Yamamoto roll dice for 1 Marine and 1 Tank in Java, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac lost in Java 1 Marine owned by the Yamamoto lost in Java Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Java, round 3 : 2/5 hits, 2.00 expected hits Yamamoto roll dice for 1 Tank in Java, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Anzac lost in Java 1 Tank owned by the Yamamoto lost in Java Anzac win, taking Java from Yamamoto with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Tank remaining. Battle score for attacker is 9 Casualties for Yamamoto: 1 Artillery, 1 Marine and 1 Tank Casualties for Anzac: 2 Infantrys Non Combat Move - Anzac 1 Adv.Fighter moved from Java to 67 Sea Zone 1 Adv.Fighter moved from Lombok to 67 Sea Zone 2 Infantrys moved from Northern Territory to Western Australia 3 Infantrys moved from Townsville to Northern Territory 2 Infantrys moved from Port Moresby to West Papua 1 Adv.Fighter moved from Port Moresby to 67 Sea Zone Place Units - Anzac 1 Adv.Fighter and 1 Carrier placed in 67 Sea Zone 1 Artillery placed in Broome 1 Artillery, 1 Elite and 1 Infantry placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67 Anzac regular : -1.00 Hisaichi regular : 0.50
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TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Dutch 3 Infantrys moved from Suriname to Amazon Purchase Units - Dutch Dutch buy 2 Bunkers, 2 Elites and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - Dutch Place Units - Dutch 1 Bunker placed in Java 1 Bunker placed in Lombok 2 Elites and 1 Tank placed in Suriname Turn Complete - Dutch Dutch collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Americans 2 Artillerys, 2 Infantrys and 2 Tanks moved from N.Chile to S.Chile 1 Transport moved from 95 Sea Zone to 102 Sea Zone 1 Artillery and 1 Infantry moved from Eniwetok to 102 Sea Zone 1 Artillery and 1 Infantry moved from 102 Sea Zone to Woleai Americans take Woleai from Yamamoto 1 Cruiser moved from 95 Sea Zone to 102 Sea Zone 1 Infantry moved from Eniwetok to 102 Sea Zone 1 Infantry moved from 102 Sea Zone to Kusaie Americans take Kusaie from Yamamoto 1 Infantry moved from Wake to 95 Sea Zone 1 Cruiser and 1 Infantry moved from 95 Sea Zone to 102 Sea Zone 1 Infantry moved from 102 Sea Zone to Ponape Americans take Ponape from Yamamoto 1 Infantry and 1 Tank moved from Rongelap to 95 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 95 Sea Zone to 102 Sea Zone 1 Infantry and 1 Tank moved from 102 Sea Zone to Ulithi Americans take Ulithi from Yamamoto 1 Infantry moved from Wake to 95 Sea Zone 1 Infantry and 1 Transport moved from 95 Sea Zone to 102 Sea Zone 1 Infantry moved from 102 Sea Zone to Truk Americans take Truk from Yamamoto 1 Adv.Fighter moved from 95 Sea Zone to 86 Sea Zone 5 Fighters moved from 95 Sea Zone to 86 Sea Zone 1 B.Transport, 2 Battleships, 3 Carriers, 5 Destroyers, 2 Submarines and 1 Transport moved from 95 Sea Zone to 102 Sea Zone 2 Bombers moved from Wake to 86 Sea Zone Purchase Units - Americans Americans buy 2 Adv.Fighters, 2 B.Transports, 2 Carriers, 1 Destroyer, 1 Factory and 3 Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in 86 Sea Zone Americans attack with 1 Adv.Fighter, 2 Bombers and 5 Fighters Hisaichi defend with 1 Submarine Americans roll dice for 1 Adv.Fighter, 2 Bombers and 5 Fighters in 86 Sea Zone, round 2 : 3/8 hits, 3.50 expected hits 1 Submarine owned by the Hisaichi lost in 86 Sea Zone Americans win with 1 Adv.Fighter, 2 Bombers and 5 Fighters remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Submarine Battle in S.Chile Americans attack with 2 Artillerys, 2 Infantrys and 2 Tanks Neutral defend with 1 Fighter and 2 Infantrys Americans roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in S.Chile, round 2 : 3/6 hits, 2.33 expected hits Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Americans lost in S.Chile 1 Fighter owned by the Neutral and 2 Infantrys owned by the Neutral lost in S.Chile Americans loses 0 PUs for violating S.Chiles neutrality. Americans win, taking S.Chile from Neutral with 2 Artillerys and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Americans: 2 Infantrys Casualties for Neutral: 1 Fighter and 2 Infantrys Non Combat Move - Americans 1 Artillery and 2 Elites moved from Rio de Oro to 34 Sea Zone 1 Artillery, 1 Cruiser, 1 Destroyer, 2 Elites and 1 Transport moved from 34 Sea Zone to 41 Sea Zone 1 Artillery and 2 Elites moved from 41 Sea Zone to E.Morocco 1 Bomber moved from Mauritania to Rio de Oro 1 Transport moved from 34 Sea Zone to 35 Sea Zone 1 Fighter moved from Bahia to 35 Sea Zone 2 Adv.Fighters, 1 Carrier, 2 Destroyers and 2 Transports moved from 88 Sea Zone to 102 Sea Zone 2 Bombers moved from 86 Sea Zone to Wake 1 Adv.Fighter and 5 Fighters moved from 86 Sea Zone to 102 Sea Zone 1 Submarine moved from 88 Sea Zone to 86 Sea Zone 2 Destroyers and 2 Submarines moved from 89 Sea Zone to 88 Sea Zone 3 Submarines moved from 91 Sea Zone to 88 Sea Zone 2 Adv.Fighters moved from San Francisco to 88 Sea Zone 4 Infantrys moved from San Francisco to 83 Sea Zone 1 B.Transport, 1 Destroyer and 4 Infantrys moved from 83 Sea Zone to 89 Sea Zone 4 Infantrys moved from 89 Sea Zone to Midway Place Units - Americans 1 B.Transport and 1 Carrier placed in 35 Sea Zone 1 Factory placed in Rio de Oro 1 B.Transport placed in 13 Sea Zone 1 Carrier and 1 Destroyer placed in 88 Sea Zone 3 Submarines placed in 91 Sea Zone 2 Adv.Fighters placed in San Francisco Turn Complete - Americans Americans collect 116 PUs; end with 116 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Neutral regular : 0.83
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Russians 1 Infantry moved from Okhotsk to Ayan 1 Infantry moved from Yakutsk to Ayan 1 Artillery moved from N.Buryat Mongolia to Ayan 1 Fighter moved from Olyokminsk to Ayan 4 Infantrys moved from Arkhangelsk to S.Karelia 3 Infantrys moved from Yaroslavl to Smolensk 1 Adv.Fighter moved from Leningrad to S.Karelia 1 Tank moved from Leningrad to Estonia Russians take Estonia from Germans 1 Tank moved from Estonia to Leningrad 1 Elite moved from Leningrad to Novgorod 1 Bomber moved from Leningrad to Smolensk 1 Adv.Fighter moved from Kursk to Donetsk 1 Artillery moved from Rostov to Donetsk 3 Infantrys moved from Rostov to Donetsk 1 Infantry moved from Leningrad to Novgorod 1 Fighter moved from Leningrad to Novgorod 1 Fighter moved from Leningrad to Novgorod Purchase Units - Russians Russians buy 2 Artillerys, 1 Bunker, 28 Infantrys, 1 Mech.Rocket and 3 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Novgorod Russians attack with 1 Elite, 2 Fighters and 1 Infantry Germans defend with 1 Infantry Russians roll dice for 1 Elite, 2 Fighters and 1 Infantry in Novgorod, round 2 : 2/4 hits, 1.17 expected hits Germans roll dice for 1 Infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Novgorod 1 Infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 Elite and 2 Fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Smolensk Russians attack with 1 Bomber and 3 Infantrys Germans defend with 2 ArmoredCars Russians roll dice for 1 Bomber and 3 Infantrys in Smolensk, round 2 : 1/4 hits, 1.17 expected hits Germans roll dice for 2 ArmoredCars in Smolensk, round 2 : 1/2 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Smolensk 1 ArmoredCar owned by the Germans lost in Smolensk Russians roll dice for 1 Bomber and 2 Infantrys in Smolensk, round 3 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 ArmoredCar in Smolensk, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Infantry Casualties for Germans: 2 ArmoredCars Battle in Ayan Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 2 : 2/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Donetsk Russians attack with 1 Adv.Fighter, 1 Artillery and 3 Infantrys Romanians defend with 1 ArmoredCar, 1 Elite and 1 Infantry Russians roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Donetsk, round 2 : 0/5 hits, 1.50 expected hits Romanians roll dice for 1 ArmoredCar, 1 Elite and 1 Infantry in Donetsk, round 2 : 3/3 hits, 0.83 expected hits 3 Infantrys owned by the Russians lost in Donetsk 1 Adv.Fighter owned by the Russians retreated 1 Artillery owned by the Russians retreated to Rostov Romanians win with 1 ArmoredCar, 1 Elite and 1 Infantry remaining. Battle score for attacker is -6 Casualties for Russians: 3 Infantrys Battle in S.Karelia Russians attack with 1 Adv.Fighter and 4 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Adv.Fighter and 4 Infantrys in S.Karelia, round 2 : 3/5 hits, 1.17 expected hits Finns roll dice for 1 Infantry in S.Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in S.Karelia Russians win, taking S.Karelia from Finns with 1 Adv.Fighter and 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Non Combat Move - Russians 1 Adv.Fighter moved from Donetsk to Kursk 2 Fighters moved from Novgorod to Leningrad 1 Adv.Fighter moved from S.Karelia to Leningrad 1 Bomber moved from Smolensk to Moscow 5 Infantrys moved from Yaroslavl to Kursk 1 Artillery and 2 Infantrys moved from Rostov to Kursk 1 Artillery and 4 Infantrys moved from Georgia to Rostov 3 Infantrys moved from Stalingrad to Rostov 1 Tank moved from Stalingrad to Kursk 1 Artillery moved from Stalingrad to Rostov 1 Infantry moved from Penza to Rostov 1 Infantry moved from Gorky to Yaroslavl 1 Mot.Inf moved from Gorky to Kursk 2 Tanks moved from Moscow to Kursk 1 Infantry moved from Moscow to Yaroslavl 6 Infantrys moved from Moscow to Yaroslavl 1 Artillery moved from Moscow to Yaroslavl 2 Infantrys moved from Astrakhan to Georgia 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to Astrakhan 2 Infantrys moved from Tashkent to Chimkent 5 Infantrys moved from Sverdlovsk to Perm 5 Infantrys moved from Novosibirsk to Ufa 5 Infantrys moved from Yeniseysk to Bratsk 1 Tank moved from S.Buryat Mongolia to N.Buryat Mongolia 1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia 1 AAGun moved from Irkutsk to N.Buryat Mongolia 2 Artillerys, 5 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 1 Artillery and 4 Infantrys moved from Khatanga to Olyokminsk 1 Tank moved from Sibirsky to Olyokminsk 1 Artillery and 4 Infantrys moved from Sibirsky to Khatanga 1 Fighter moved from Ayan to N.Buryat Mongolia Place Units - Russians 1 Bunker placed in Kursk 4 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk 2 Infantrys placed in Tashkent 1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad 1 Artillery and 2 Infantrys placed in Georgia 1 Tank placed in Sibirsky 9 Infantrys and 1 Tank placed in Moscow 4 Infantrys and 1 Mech.Rocket placed in Sverdlovsk Turn Complete - Russians Russians collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
Finns regular : -0.33 Romanians regular : 2.17 Germans regular : 1.17 Russians regular : 2.83 Hisaichi regular : -0.33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - French 1 Tank moved from French Equatorial Africa to Darfur British take Darfur from Italians 1 Tank moved from Darfur to Kufra French take Kufra from Italians 1 Bomber moved from E.Morocco to 30 Sea Zone Purchase Units - French French buy 1 Bunker, 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - French Battle in 30 Sea Zone French attack with 1 Bomber Germans defend with 1 S.Submarine French roll dice for 1 Bomber in 30 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 S.Submarine owned by the Germans lost in 30 Sea Zone French win with 1 Bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 S.Submarine Non Combat Move - French 1 Transport moved from 36 Sea Zone to 31 Sea Zone 1 Artillery and 1 Infantry moved from Canarians to 31 Sea Zone 1 Artillery and 1 Infantry moved from 31 Sea Zone to W.Morocco 6 Infantrys moved from French Equatorial Africa to Darfur 1 AAGun and 1 Infantry moved from French Sudan to French Equatorial Africa 1 Bomber moved from 30 Sea Zone to Rio de Oro Place Units - French 1 Bunker, 2 Infantrys and 2 Tanks placed in E.Morocco 1 Infantry placed in Syria 1 Infantry placed in French Equatorial Africa Turn Complete - French French collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
French regular : 0.33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Chinese 1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan 1 Tank moved from Gobi Altai to Suiyuan 1 Artillery, 1 Infantry and 1 Tank moved from Szechwan to Yunnan 1 Artillery and 2 Infantrys moved from Shensi to Hupeh 1 Tank moved from Shensi to Hupeh 1 Adv.Fighter moved from Shensi to Yunnan 1 Adv.Fighter and 1 Fighter moved from Shensi to Hupeh Purchase Units - Chinese Chinese buy 1 Elite, 7 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Yunnan Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Infantry and 1 Tank Yamamoto defend with 2 Infantrys Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Infantry and 1 Tank in Yunnan, round 2 : 1/4 hits, 1.67 expected hits Yamamoto roll dice for 2 Infantrys in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Yunnan Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Infantry and 1 Tank in Yunnan, round 3 : 3/4 hits, 1.67 expected hits Yamamoto roll dice for 1 Infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Yunnan 1 Infantry owned by the Yamamoto lost in Yunnan Chinese win, taking Yunnan from Yamamoto with 1 Adv.Fighter, 1 Artillery and 1 Tank remaining. Battle score for attacker is 2 Casualties for Yamamoto: 2 Infantrys Casualties for Chinese: 1 Infantry Battle in Hupeh Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank Yamamoto defend with 1 Artillery and 2 Infantrys Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Hupeh, round 2 : 2/6 hits, 2.17 expected hits Yamamoto roll dice for 1 Artillery and 2 Infantrys in Hupeh, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Yamamoto lost in Hupeh Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Hupeh, round 3 : 1/6 hits, 2.17 expected hits Yamamoto roll dice for 1 Artillery in Hupeh, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hupeh 1 Artillery owned by the Yamamoto lost in Hupeh Chinese win, taking Hupeh from Yamamoto with 1 Adv.Fighter, 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Artillery and 2 Infantrys Casualties for Chinese: 1 Infantry Battle in Suiyuan Chinese attack with 1 Artillery, 2 Infantrys and 1 Tank Hisaichi defend with 1 Infantry and 1 Marine Chinese roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Suiyuan, round 2 : 0/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry and 1 Marine in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Suiyuan Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Suiyuan, round 3 : 1/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry and 1 Marine in Suiyuan, round 3 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Suiyuan 1 Infantry owned by the Hisaichi lost in Suiyuan Chinese roll dice for 1 Tank in Suiyuan, round 4 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Marine in Suiyuan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Tank in Suiyuan, round 5 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Marine in Suiyuan, round 5 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Hisaichi lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 1 Tank remaining. Battle score for attacker is -2 Casualties for Chinese: 1 Artillery and 2 Infantrys Casualties for Hisaichi: 1 Infantry and 1 Marine Non Combat Move - Chinese 1 Adv.Fighter and 1 Fighter moved from Hupeh to Shensi 1 Adv.Fighter moved from Yunnan to Shensi 1 Artillery and 1 Elite moved from Lanchow to Shensi 1 Infantry moved from Lanchow to Szechwan 1 Artillery, 1 Infantry and 1 Marine moved from E.Qinghai to Lanchow 1 Artillery moved from E.Qinghai to Ningsia 2 Infantrys moved from E.Qinghai to Ningsia 2 Tanks moved from Gobi Altai to Shensi 6 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from E.Sinkiang to Gobi Altai 4 Tanks moved from Urumqi to Gobi Altai Place Units - Chinese 1 Elite and 5 Infantrys placed in Hsining 2 Infantrys and 2 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33 Chinese regular : -2.17 Hisaichi regular : 1.00
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - British 1 Artillery and 3 Infantrys moved from Nubia to New Valley 1 Tank moved from Italian East Africa to New Valley 1 Bomber moved from Italian East Africa to Mersa Matruh 1 Infantry moved from Palestine to 56 Sea Zone 4 Infantrys moved from Lower Egypt to 56 Sea Zone 5 Infantrys moved from 56 Sea Zone to Mersa Matruh 1 Artillery moved from Lower Egypt to Mersa Matruh 1 Tank moved from Cairo to Mersa Matruh 1 Infantry moved from Lower Egypt to Mersa Matruh 2 Adv.Fighters moved from 56 Sea Zone to Mersa Matruh 4 Fighters moved from 56 Sea Zone to Mersa Matruh Purchase Units - British British buy 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 1 Destroyer, 18 Infantrys, 5 T.Boats and 1 Tank; Remaining resources: 1 PUs; Combat - British Battle in New Valley British attack with 1 Artillery, 3 Infantrys and 1 Tank Italians defend with 1 Tank British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in New Valley, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 Tank in New Valley, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British lost in New Valley 1 Tank owned by the Italians lost in New Valley British win, taking New Valley from Italians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 3 Casualties for British: 1 Infantry Casualties for Italians: 1 Tank Battle in Mersa Matruh British attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 4 Fighters, 6 Infantrys and 1 Tank Italians defend with 3 Artillerys and 5 Infantrys British roll dice for 3 Battleships and 2 Cruisers in Mersa Matruh, round 2 : 3/5 hits, 3.00 expected hits 3 Infantrys owned by the Italians lost in Mersa Matruh British roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 4 Fighters, 6 Infantrys and 1 Tank in Mersa Matruh, round 2 : 6/15 hits, 5.00 expected hits Italians roll dice for 3 Artillerys and 2 Infantrys in Mersa Matruh, round 2 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the British lost in Mersa Matruh 2 Infantrys owned by the Italians and 3 Artillerys owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 4 Fighters, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 18 Casualties for Italians: 3 Artillerys and 5 Infantrys Casualties for British: 2 Infantrys Non Combat Move - British 2 Adv.Fighters and 4 Fighters moved from Mersa Matruh to 56 Sea Zone 1 Bomber moved from Mersa Matruh to Italian East Africa 1 Infantry moved from Equatoria to Darfur 1 Infantry moved from Kordofan to Nubia 1 Artillery and 3 Infantrys moved from Italian East Africa to Nubia 1 Artillery and 4 Infantrys moved from Cairo to Lower Egypt 3 Infantrys moved from Iraq to Palestine 3 Infantrys moved from W.Iran to Iraq 1 Transport moved from 58 Sea Zone to 59 Sea Zone 2 Infantrys moved from Bombay to 59 Sea Zone 2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 2 Infantrys moved from 58 Sea Zone to Italian East Africa 1 Destroyer moved from 58 Sea Zone to 56 Sea Zone 5 Infantrys moved from Assam to Yunnan 4 Infantrys moved from Calcutta to Assam 3 Infantrys moved from Bihar to Assam 1 Tank moved from Delhi to Assam 1 Artillery and 3 Infantrys moved from Delhi to Bihar 1 Infantry moved from Madras to Hyderabad 1 Tank moved from Manchester to Wales 3 Infantrys moved from Manchester to Wales 2 Infantrys moved from Manchester to Scotland 2 Infantrys moved from 41 Sea Zone to E.Morocco 1 Infantry moved from British Guiana to Amazon 1 Destroyer, 2 Infantrys and 1 Transport moved from 78 Sea Zone to 88 Sea Zone 2 Infantrys moved from 88 Sea Zone to Wake Place Units - British 5 T.Boats placed in 56 Sea Zone 1 Bunker placed in Wales 2 Infantrys placed in Manchester 2 Infantrys placed in Wales 1 Adv.Fighter and 5 Infantrys placed in Malaya 1 Destroyer placed in 2 Sea Zone 1 Artillery, 3 Infantrys and 1 Tank placed in Delhi 1 Infantry placed in Madras 1 Artillery and 2 Infantrys placed in Italian East Africa 1 Infantry placed in Cairo 2 Infantrys placed in W.Iran Turn Complete - British British collect 101 PUs; end with 102 PUs
Combat Hit Differential Summary :
Italians regular : 0.83 British regular : 0.50
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TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Anzac 2 Adv.Fighters moved from 67 Sea Zone to 107 Sea Zone 2 Adv.Fighters moved from 67 Sea Zone to 111 Sea Zone 3 Transports moved from 67 Sea Zone to 113 Sea Zone 1 Artillery and 3 Infantrys moved from West Papua to 113 Sea Zone 1 Artillery moved from Townsville to 113 Sea Zone 1 Elite moved from Townsville to 113 Sea Zone 2 Artillerys, 1 Elite, 3 Infantrys and 3 Transports moved from 113 Sea Zone to 67 Sea Zone 2 Artillerys, 1 Elite and 3 Infantrys moved from 67 Sea Zone to Java 2 Infantrys moved from Western Australia to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Java Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 2 Artillerys, 4 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in 107 Sea Zone Anzac attack with 2 Adv.Fighters Yamamoto defend with 1 T.Boat Anzac roll dice for 2 Adv.Fighters in 107 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Yamamoto roll dice for 1 T.Boat in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Anzac roll dice for 2 Adv.Fighters in 107 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Yamamoto roll dice for 1 T.Boat in 107 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 Adv.Fighter owned by the Anzac lost in 107 Sea Zone 1 T.Boat owned by the Yamamoto lost in 107 Sea Zone Anzac win with 1 Adv.Fighter remaining. Battle score for attacker is -4 Casualties for Anzac: 1 Adv.Fighter Casualties for Yamamoto: 1 T.Boat Battle in 111 Sea Zone Anzac attack with 2 Adv.Fighters Hisaichi defend with 1 Submarine Anzac roll dice for 2 Adv.Fighters in 111 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 Submarine owned by the Hisaichi lost in 111 Sea Zone Anzac win with 2 Adv.Fighters remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Submarine Battle in Java Anzac attack with 2 Artillerys, 1 Elite and 5 Infantrys Hisaichi defend with 2 Artillerys Anzac roll dice for 2 Cruisers in Java, round 2 : 2/2 hits, 1.00 expected hits 2 Artillerys owned by the Hisaichi lost in Java Anzac win, taking Java from Hisaichi with 2 Artillerys, 1 Elite and 5 Infantrys remaining. Battle score for attacker is 8 Casualties for Hisaichi: 2 Artillerys Non Combat Move - Anzac 2 Adv.Fighters moved from 111 Sea Zone to 67 Sea Zone 1 Infantry moved from Northern Territory to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Soembawa 2 Infantrys moved from Northern Territory to Western Australia 1 Adv.Fighter moved from 107 Sea Zone to 67 Sea Zone 1 Infantry moved from Townsville to Northern Territory Place Units - Anzac 1 Transport placed in 122 Sea Zone 1 Adv.Fighter placed in 67 Sea Zone 1 Artillery and 1 Tank placed in Broome 1 Artillery and 2 Infantrys placed in Townsville 2 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67 Anzac regular : 1.00
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TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Dutch 3 Infantrys moved from Amazon to Bolivia 1 Tank moved from Suriname to Bolivia Purchase Units - Dutch Dutch buy 1 Bunker, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - Dutch Battle in Bolivia Dutch attack with 3 Infantrys and 1 Tank Neutral defend with 3 Infantrys Dutch roll dice for 3 Infantrys and 1 Tank in Bolivia, round 2 : 1/4 hits, 1.00 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Dutch lost in Bolivia 1 Infantry owned by the Neutral lost in Bolivia Dutch roll dice for 2 Infantrys and 1 Tank in Bolivia, round 3 : 1/3 hits, 0.83 expected hits Neutral roll dice for 2 Infantrys in Bolivia, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Bolivia 1 Infantry owned by the Neutral lost in Bolivia Dutch roll dice for 1 Infantry and 1 Tank in Bolivia, round 4 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Bolivia, round 4 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Infantry and 1 Tank in Bolivia, round 5 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Bolivia, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Bolivia Dutch loses 0 PUs for violating Bolivias neutrality. Dutch win, taking Bolivia from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Dutch: 2 Infantrys Casualties for Neutral: 3 Infantrys Non Combat Move - Dutch 2 Elites moved from Suriname to Amazon Place Units - Dutch 1 Bunker placed in Java 1 Mech.Inf and 1 Tank placed in Suriname Turn Complete - Dutch Dutch collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Neutral regular : -0.33 Dutch regular : -0.17
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Americans 1 Infantry moved from Kusaie to 102 Sea Zone 1 Infantry moved from Ponape to 102 Sea Zone 2 Infantrys moved from 102 Sea Zone to Ulithi 1 Artillery and 1 Infantry moved from Woleai to Ulithi 1 B.Transport moved from 102 Sea Zone to 95 Sea Zone 1 Marine moved from Wake to 95 Sea Zone 3 Infantrys moved from Wake to 95 Sea Zone 1 B.Transport, 3 Infantrys and 1 Marine moved from 95 Sea Zone to 102 Sea Zone 3 Infantrys and 1 Marine moved from 102 Sea Zone to Ulithi 2 Fighters moved from 102 Sea Zone to 86 Sea Zone 1 Adv.Fighter moved from 102 Sea Zone to 86 Sea Zone 3 Fighters moved from 102 Sea Zone to Ulithi 2 Adv.Fighters moved from 102 Sea Zone to Ulithi 2 Adv.Fighters moved from 88 Sea Zone to 86 Sea Zone 2 Bombers moved from Wake to Ulithi Purchase Units - Americans Americans buy 3 Adv.Fighters, 1 B.Transport, 1 Carrier, 3 Destroyers, 6 Infantrys and 4 Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in 86 Sea Zone Americans attack with 3 Adv.Fighters and 2 Fighters Yamamoto defend with 1 Submarine Americans roll dice for 3 Adv.Fighters and 2 Fighters in 86 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits 1 Submarine owned by the Yamamoto lost in 86 Sea Zone Americans win with 3 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Battle in Ulithi Americans attack with 2 Adv.Fighters, 1 Artillery, 2 Bombers, 3 Fighters, 6 Infantrys and 1 Marine Yamamoto defend with 3 Artillerys and 4 Infantrys Americans roll dice for 2 Battleships and 2 Cruisers in Ulithi, round 2 : 2/4 hits, 2.33 expected hits 2 Infantrys owned by the Yamamoto lost in Ulithi Americans roll dice for 2 Adv.Fighters, 1 Artillery, 2 Bombers, 3 Fighters, 6 Infantrys and 1 Marine in Ulithi, round 2 : 4/15 hits, 5.33 expected hits Yamamoto roll dice for 3 Artillerys and 2 Infantrys in Ulithi, round 2 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the Americans lost in Ulithi 2 Artillerys owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Ulithi Americans roll dice for 2 Adv.Fighters, 1 Artillery, 2 Bombers, 3 Fighters, 5 Infantrys and 1 Marine in Ulithi, round 3 : 5/14 hits, 5.17 expected hits Yamamoto roll dice for 1 Artillery in Ulithi, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Ulithi Americans win, taking Ulithi from Yamamoto with 2 Adv.Fighters, 1 Artillery, 2 Bombers, 3 Fighters, 5 Infantrys and 1 Marine remaining. Battle score for attacker is 18 Casualties for Yamamoto: 3 Artillerys and 4 Infantrys Casualties for Americans: 1 Infantry Non Combat Move - Americans 3 Fighters moved from Ulithi to 102 Sea Zone 2 Adv.Fighters moved from Ulithi to 102 Sea Zone 2 Bombers moved from Ulithi to Wake 1 Carrier, 3 Destroyers and 4 Submarines moved from 88 Sea Zone to 102 Sea Zone 3 Adv.Fighters and 2 Fighters moved from 86 Sea Zone to 102 Sea Zone 1 Submarine moved from 88 Sea Zone to 86 Sea Zone 3 Submarines moved from 91 Sea Zone to 88 Sea Zone 4 Infantrys moved from Midway to 89 Sea Zone 1 B.Transport, 1 Destroyer and 4 Infantrys moved from 89 Sea Zone to 88 Sea Zone 4 Infantrys moved from 88 Sea Zone to Wake 2 Adv.Fighters moved from San Francisco to 88 Sea Zone 1 Carrier and 1 Fighter moved from 35 Sea Zone to 34 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from Salvador to 35 Sea Zone 1 Infantry and 1 Tank moved from Salvador to 35 Sea Zone 1 Artillery, 1 B.Transport, 2 Infantrys, 2 Tanks and 1 Transport moved from 35 Sea Zone to 36 Sea Zone 1 Artillery, 2 Infantrys and 2 Tanks moved from 36 Sea Zone to Mauritania 2 Infantrys moved from Washington to 13 Sea Zone 2 Infantrys moved from South Atlantic USA to 13 Sea Zone 2 Infantrys moved from South Central USA to South Atlantic USA 1 B.Transport and 4 Infantrys moved from 13 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia Place Units - Americans 1 Carrier and 1 Destroyer placed in 88 Sea Zone 3 Submarines placed in 91 Sea Zone 2 Adv.Fighters placed in San Francisco 1 Infantry placed in San Francisco 1 B.Transport placed in 35 Sea Zone 1 Infantry placed in Salvador 1 Adv.Fighter and 1 Destroyer placed in 34 Sea Zone 1 Infantry placed in Rio de Oro 1 Destroyer and 1 Submarine placed in 13 Sea Zone 1 Infantry placed in South Atlantic USA 1 Infantry placed in Washington 1 Infantry placed in San Francisco Turn Complete - Americans Americans collect 116 PUs; end with 116 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.00 Americans regular : -1.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Russians 1 Artillery and 3 Infantrys moved from N.Buryat Mongolia to Ayan 1 Fighter moved from N.Buryat Mongolia to Ayan 1 Infantry moved from N.Buryat Mongolia to Ayan 1 Tank moved from Olyokminsk to Ayan 4 Infantrys moved from Arkhangelsk to S.Karelia 1 Artillery and 2 Infantrys moved from Yaroslavl to Smolensk 1 Artillery moved from Rostov to Donetsk 2 Infantrys moved from Rostov to Donetsk 1 Adv.Fighter and 2 Infantrys moved from Kursk to Minsk 1 Bomber moved from Moscow to S.Karelia Purchase Units - Russians Russians buy 2 Artillerys, 1 Bunker, 30 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Smolensk Russians attack with 1 Artillery and 2 Infantrys Germans defend with 1 Tank Russians roll dice for 1 Artillery and 2 Infantrys in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 Tank in Smolensk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Smolensk Russians roll dice for 1 Artillery and 1 Infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Tank in Smolensk, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Smolensk 1 Tank owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 Artillery remaining. Battle score for attacker is 1 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 Tank Battle in S.Karelia Russians attack with 1 Bomber and 4 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Bomber and 4 Infantrys in S.Karelia, round 2 : 2/5 hits, 1.33 expected hits Finns roll dice for 1 Infantry in S.Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in S.Karelia Russians win, taking S.Karelia from Finns with 1 Bomber and 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Ayan Russians attack with 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank Hisaichi defend with 2 Artillerys and 2 Infantrys Russians roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank in Ayan, round 2 : 2/7 hits, 2.00 expected hits Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Ayan, round 2 : 3/4 hits, 1.33 expected hits 3 Infantrys owned by the Russians lost in Ayan 2 Infantrys owned by the Hisaichi lost in Ayan Russians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Ayan, round 3 : 1/4 hits, 1.50 expected hits Hisaichi roll dice for 2 Artillerys in Ayan, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Ayan 1 Artillery owned by the Hisaichi lost in Ayan Russians roll dice for 1 Artillery, 1 Fighter and 1 Tank in Ayan, round 4 : 0/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery in Ayan, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery, 1 Fighter and 1 Tank in Ayan, round 5 : 1/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery in Ayan, round 5 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Ayan 1 Artillery owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0 Casualties for Russians: 1 Artillery and 4 Infantrys Casualties for Hisaichi: 2 Artillerys and 2 Infantrys Battle in Donetsk Russians attack with 1 Artillery and 2 Infantrys Romanians defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 0.83 expected hits Romanians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Battle in Minsk Russians attack with 1 Adv.Fighter and 2 Infantrys Romanians defend with 1 Infantry Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Minsk, round 2 : 0/3 hits, 0.83 expected hits Romanians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Minsk, round 3 : 2/3 hits, 0.83 expected hits Romanians roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Minsk Russians win, taking Minsk from Romanians with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Non Combat Move - Russians 1 Bomber moved from S.Karelia to Moscow 1 Adv.Fighter moved from Minsk to Yaroslavl 2 Artillerys and 6 Infantrys moved from Rostov to Kursk 5 Infantrys moved from Yaroslavl to Kursk 9 Infantrys moved from Moscow to Yaroslavl 1 Tank moved from Moscow to Kursk 1 Tank moved from Stalingrad to Kursk 1 Artillery and 4 Infantrys moved from Georgia to Rostov 1 Artillery and 3 Infantrys moved from Stalingrad to Rostov 2 Infantrys moved from Astrakhan to Georgia 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from Tashkent to Chimkent 2 Infantrys moved from 126 Sea Zone to Astrakhan 5 Infantrys moved from Perm to Kirov 5 Infantrys moved from Ufa to Kuybyshev 2 Infantrys moved from Sverdlovsk to Perm 2 Infantrys moved from Sverdlovsk to Ufa 1 Mech.Rocket moved from Sverdlovsk to Gorky 5 Infantrys moved from Bratsk to Irkutsk 1 Artillery and 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Artillery and 4 Infantrys moved from Khatanga to Olyokminsk 1 Tank moved from Sibirsky to Olyokminsk 1 Fighter moved from Ayan to N.Buryat Mongolia Place Units - Russians 1 Bunker, 8 Infantrys and 2 Tanks placed in Moscow 1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad 3 Infantrys placed in Georgia 1 Artillery and 3 Infantrys placed in Arkhangelsk 2 Infantrys placed in Tashkent 5 Infantrys placed in Sverdlovsk 6 Infantrys placed in Sibirsky Turn Complete - Russians Russians collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Romanians regular : -1.00 Finns regular : -0.33 Germans regular : 1.00 Russians regular : -1.17 Hisaichi regular : 2.33
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