W@W captain walker (Allies) vs dawgoneit (Axis)



  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Russians
            1 Artillery and 1 Elite moved from S.Karelia to Vyborg
            1 Artillery moved from Rostov to Donetsk
            3 Infantrys moved from Rostov to Donetsk
            1 Adv.Fighter moved from Kursk to Donetsk
            2 Infantrys moved from Smolensk to Minsk
            1 Bomber moved from Leningrad to Minsk
            1 Adv.Fighter moved from Leningrad to Latvia
            1 Fighter moved from Leningrad to Novgorod
            1 Fighter moved from Leningrad to Novgorod
            2 Infantrys moved from Leningrad to Novgorod
            3 Infantrys moved from Leningrad to Latvia
            1 Artillery and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Artillery, 1 Fighter, 5 Infantrys and 5 Tanks moved from S.Buryat Mongolia to Chita
    
        Purchase Units - Russians
            Russians buy 4 Artillerys, 1 Elite, 30 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Vyborg
                Russians attack with 1 Artillery and 1 Elite
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 1 Elite in Vyborg, round 2 : 1/2 hits, 0.83 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Russians lost in Vyborg
                    1 Infantry owned by the Finns lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Artillery remaining. Battle score for attacker is -1
                Casualties for Russians: 1 Elite
                Casualties for Finns: 1 Infantry
            Battle in N.Buryat Mongolia
                Russians attack with 1 Artillery and 3 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 3 Infantrys in N.Buryat Mongolia, round 2 : 1/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in N.Buryat Mongolia
                    1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia
                Russians win, taking N.Buryat Mongolia from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Chita
                Russians attack with 1 Artillery, 1 Fighter, 5 Infantrys and 5 Tanks
                Hisaichi defend with 1 Elite, 4 Infantrys, 2 Mech.Infs and 4 Tanks
                    Russians roll dice for 1 Artillery, 1 Fighter, 5 Infantrys and 5 Tanks in Chita, round 2 : 3/12 hits, 4.17 expected hits
                    Hisaichi roll dice for 1 Elite, 4 Infantrys, 2 Mech.Infs and 4 Tanks in Chita, round 2 : 4/11 hits, 4.33 expected hits
                    4 Infantrys owned by the Russians lost in Chita
                    3 Infantrys owned by the Hisaichi lost in Chita
                    Russians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 5 Tanks in Chita, round 3 : 5/8 hits, 3.50 expected hits
                    Hisaichi roll dice for 1 Elite, 1 Infantry, 2 Mech.Infs and 4 Tanks in Chita, round 3 : 7/8 hits, 3.33 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 5 Tanks owned by the Russians lost in Chita
                    1 Elite owned by the Hisaichi, 1 Tank owned by the Hisaichi, 2 Mech.Infs owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Chita
                1 Fighter owned by the Russians retreated
                Hisaichi win with 3 Tanks remaining. Battle score for attacker is -11
                Casualties for Russians: 1 Artillery, 5 Infantrys and 5 Tanks
                Casualties for Hisaichi: 1 Elite, 4 Infantrys, 2 Mech.Infs and 1 Tank
            Battle in Donetsk
                Russians attack with 1 Adv.Fighter, 1 Artillery and 3 Infantrys
                Romanians defend with 1 Artillery and 2 Infantrys
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Donetsk, round 2 : 1/5 hits, 1.50 expected hits
                    Romanians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Romanians lost in Donetsk
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Donetsk, round 3 : 1/5 hits, 1.50 expected hits
                    Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                    1 Infantry owned by the Romanians lost in Donetsk
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Donetsk, round 4 : 0/4 hits, 1.33 expected hits
                    Romanians roll dice for 1 Artillery in Donetsk, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Donetsk, round 5 : 1/3 hits, 1.17 expected hits
                    Romanians roll dice for 1 Artillery in Donetsk, round 5 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Romanians: 1 Artillery and 2 Infantrys
                Casualties for Russians: 2 Infantrys
            Battle in Minsk
                Russians attack with 1 Bomber and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Bomber and 2 Infantrys in Minsk, round 2 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                    1 Infantry owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Infantry
            Battle in Latvia
                Russians attack with 1 Adv.Fighter and 3 Infantrys
                Germans defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Latvia, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                    Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Latvia, round 3 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 Artillery in Latvia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Artillery and 1 Infantry
            Battle in Novgorod
                Russians attack with 2 Fighters and 2 Infantrys
                Germans defend with 1 ArmoredCar and 1 Infantry
                    Russians roll dice for 2 Fighters and 2 Infantrys in Novgorod, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 ArmoredCar and 1 Infantry in Novgorod, round 2 : 2/2 hits, 0.50 expected hits
                    2 Infantrys owned by the Russians lost in Novgorod
                    1 ArmoredCar owned by the Germans lost in Novgorod
                    Russians roll dice for 2 Fighters in Novgorod, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                2 Fighters owned by the Russians retreated
                Germans win with 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 ArmoredCar
    
        Non Combat Move - Russians
            2 Fighters moved from Novgorod to Leningrad
            1 Adv.Fighter moved from Latvia to Leningrad
            1 Bomber moved from Minsk to Leningrad
            1 Artillery moved from Smolensk to Kursk
            2 Infantrys moved from S.Karelia to Leningrad
            4 Infantrys moved from Arkhangelsk to S.Karelia
            1 Infantry moved from Yaroslavl to Smolensk
            6 Infantrys moved from Yaroslavl to Kursk
            2 Tanks moved from Moscow to Kursk
            1 Artillery and 1 Infantry moved from Tula to Kursk
            8 Infantrys moved from Moscow to Yaroslavl
            1 Artillery and 5 Infantrys moved from Rostov to Kursk
            1 Adv.Fighter moved from Donetsk to Kursk
            1 Tank moved from Stalingrad to Kursk
            1 Artillery and 3 Infantrys moved from Stalingrad to Rostov
            1 Artillery and 2 Infantrys moved from Georgia to Rostov
            2 Infantrys moved from Astrakhan to Georgia
            1 Infantry moved from Kuybyshev to Penza
            2 Infantrys moved from Chimkent to 126 Sea Zone
            2 Infantrys moved from 126 Sea Zone to Astrakhan
            2 Infantrys moved from Tashkent to Chimkent
            1 Infantry moved from Kirov to Gorky
            5 Infantrys moved from Novosibirsk to Yeniseysk
            1 Artillery and 4 Infantrys moved from Khatanga to Olyokminsk
            1 Tank moved from Sibirsky to Olyokminsk
            1 Fighter moved from Chita to Olyokminsk
            1 AAGun moved from S.Buryat Mongolia to Irkutsk
            1 Tank moved from Olyokminsk to S.Buryat Mongolia
            1 Artillery and 4 Infantrys moved from Sibirsky to Khatanga
            5 Infantrys moved from Sverdlovsk to Novosibirsk
    
        Place Units - Russians
            1 Artillery and 2 Infantrys placed in Georgia
            1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad
            1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky
            2 Infantrys placed in Tashkent
            1 Elite and 3 Infantrys placed in Leningrad
            4 Infantrys placed in Arkhangelsk
            1 Artillery, 7 Infantrys and 2 Tanks placed in Moscow
            5 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 90 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0.33
    Finns regular : 0.67
    Germans regular : 0.83
    Russians regular : -1.67
    Hisaichi regular : 4.00
    

    Savegame



  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - French
            1 Transport moved from 36 Sea Zone to 30 Sea Zone
            1 Artillery and 1 Infantry moved from Azores to 30 Sea Zone
            1 Artillery and 1 Infantry moved from 30 Sea Zone to Canarians
            1 Bomber moved from E.Morocco to Canarians
    
        Purchase Units - French
            French buy 1 Elite, 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Canarians
                French attack with 1 Artillery, 1 Bomber and 1 Infantry
                Neutral defend with 1 Infantry
                    French roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Canarians, round 2 : 1/3 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Canarians
                French loses 0 PUs for violating Canarianss neutrality.
                French win, taking Canarians from Neutral with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - French
            1 Bomber moved from Canarians to E.Morocco
            1 AAGun and 1 Infantry moved from Azores to 29 Sea Zone
            2 Infantrys moved from Azores to 30 Sea Zone
            1 AAGun, 1 Infantry and 1 Transport moved from 29 Sea Zone to 36 Sea Zone
            1 Fighter and 1 Infantry moved from French Sudan to French Equatorial Africa
            1 Infantry moved from Equatoria to French Equatorial Africa
            1 AAGun and 1 Infantry moved from 36 Sea Zone to French Sudan
            1 Destroyer, 2 Infantrys and 1 Transport moved from 30 Sea Zone to 31 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 31 Sea Zone to 41 Sea Zone
            2 Infantrys moved from 41 Sea Zone to E.Morocco
    
        Place Units - French
            1 Infantry and 1 Tank placed in French Equatorial Africa
            1 Infantry and 1 Tank placed in Syria
            1 Infantry placed in French Equatorial Africa
            1 Elite and 2 Infantrys placed in E.Morocco
    
        Turn Complete - French
            French collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Neutral regular : -0.33
    

    Savegame



  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Chinese
            2 Infantrys moved from Shensi to Shansi
            1 Artillery moved from Shensi to Hupeh
            3 Infantrys moved from Shensi to Hupeh
            2 Tanks moved from Shensi to Yunnan
            1 Adv.Fighter moved from Shensi to Shansi
            1 Adv.Fighter and 1 Fighter moved from Shensi to Hupeh
            1 Infantry moved from Shensi to Shansi
    
        Purchase Units - Chinese
            Chinese buy 6 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 2 Tanks
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 2 Tanks in Yunnan, round 2 : 0/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 Tank owned by the Chinese lost in Yunnan
                1 Tank owned by the Chinese retreated to Szechwan
                Yamamoto win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -5
                Casualties for Chinese: 1 Tank
            Battle in Hupeh
                Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys
                Yamamoto defend with 1 Elite and 2 Infantrys
                    Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Hupeh, round 2 : 1/6 hits, 1.83 expected hits
                    Yamamoto roll dice for 1 Elite and 2 Infantrys in Hupeh, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Chinese lost in Hupeh
                    1 Infantry owned by the Yamamoto lost in Hupeh
                    Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Hupeh, round 3 : 3/5 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Elite and 1 Infantry in Hupeh, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in Hupeh
                    1 Elite owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Hupeh
                Chinese win, taking Hupeh from Yamamoto with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 2 Infantrys
                Casualties for Yamamoto: 1 Elite and 2 Infantrys
            Battle in Shansi
                Chinese attack with 1 Adv.Fighter and 3 Infantrys
                Hisaichi defend with 1 Infantry and 1 Marine
                    Chinese roll dice for 1 Adv.Fighter and 3 Infantrys in Shansi, round 2 : 1/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Marine in Shansi, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Shansi
                    Chinese roll dice for 1 Adv.Fighter and 3 Infantrys in Shansi, round 3 : 1/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Marine in Shansi, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                    1 Marine owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry and 1 Marine
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Chinese
            1 Adv.Fighter and 1 Fighter moved from Hupeh to Shensi
            1 Adv.Fighter moved from Shansi to Shensi
            1 Infantry moved from Ningsia to Suiyuan
            1 Artillery and 1 Infantry moved from Ningsia to Shensi
            1 Artillery and 1 Infantry moved from Lanchow to Szechwan
            1 Infantry moved from Lanchow to Shensi
            1 Artillery and 1 Elite moved from E.Qinghai to Lanchow
            1 Infantry moved from E.Qinghai to Lanchow
            1 Artillery and 2 Infantrys moved from E.Qinghai to Ningsia
            2 Artillerys, 3 Infantrys and 1 Marine moved from Hsining to E.Qinghai
            3 Tanks moved from Gobi Altai to Shensi
            1 Infantry moved from Urumqi to E.Sinkiang
            3 Tanks moved from Urumqi to Gobi Altai
    
        Place Units - Chinese
            6 Infantrys placed in Hsining
            4 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    Chinese regular : -0.50
    Hisaichi regular : 0.00
    

    Savegame



  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - British
            1 Infantry moved from Dublin to 18 Sea Zone
            1 Infantry and 1 T.Boat moved from 18 Sea Zone to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Belgium
                  British take Belgium from Germans
            4 Infantrys moved from Nubia to New Valley
            4 Infantrys moved from Lower Egypt to New Valley
            2 Tanks moved from Palestine to New Valley
            1 Infantry moved from Palestine to 56 Sea Zone
            1 Infantry moved from 56 Sea Zone to Mersa Matruh
                  British take Mersa Matruh from Italians
            2 Adv.Fighters and 4 Fighters moved from 56 Sea Zone to New Valley
            1 Bomber moved from Italian East Africa to New Valley
            1 Artillery moved from Burma to Yunnan
            2 Infantrys moved from Assam to Yunnan
    
        Purchase Units - British
            British buy 2 Artillerys, 1 Bunker, 1 Destroyer, 1 Factory, 10 Infantrys, 5 Submarines and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Yunnan
                British attack with 1 Artillery and 2 Infantrys
                Yamamoto defend with 1 Artillery and 1 Infantry
                    British roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Yunnan
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Yunnan
                British win, taking Yunnan from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 Infantry
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
            Battle in New Valley
                British attack with 2 Adv.Fighters, 1 Bomber, 4 Fighters, 8 Infantrys and 2 Tanks
                Italians defend with 3 Artillerys, 4 Infantrys and 1 Tank
                    British roll dice for 2 Adv.Fighters, 1 Bomber, 4 Fighters, 8 Infantrys and 2 Tanks in New Valley, round 2 : 7/17 hits, 5.33 expected hits
                    Italians roll dice for 3 Artillerys, 4 Infantrys and 1 Tank in New Valley, round 2 : 1/8 hits, 2.83 expected hits
                    1 Infantry owned by the British lost in New Valley
                    3 Artillerys owned by the Italians and 4 Infantrys owned by the Italians lost in New Valley
                    British roll dice for 2 Adv.Fighters, 1 Bomber, 4 Fighters, 7 Infantrys and 2 Tanks in New Valley, round 3 : 6/16 hits, 5.17 expected hits
                    Italians roll dice for 1 Tank in New Valley, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians lost in New Valley
                British win, taking New Valley from Italians with 2 Adv.Fighters, 1 Bomber, 4 Fighters, 7 Infantrys and 2 Tanks remaining. Battle score for attacker is 23
                Casualties for British: 1 Infantry
                Casualties for Italians: 3 Artillerys, 4 Infantrys and 1 Tank
    
        Non Combat Move - British
            2 Adv.Fighters and 4 Fighters moved from New Valley to 56 Sea Zone
            1 Bomber moved from New Valley to Italian East Africa
            1 Infantry moved from Italian East Africa to Equatoria
            1 Infantry moved from Italian East Africa to Kordofan
            1 Artillery and 3 Infantrys moved from Italian East Africa to Nubia
            2 Infantrys moved from Palestine to Lower Egypt
            1 Infantry moved from Iraq to Palestine
            3 Infantrys moved from W.Iran to Iraq
            1 Transport moved from 58 Sea Zone to 59 Sea Zone
            2 Infantrys moved from Bombay to 59 Sea Zone
            2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
            2 Infantrys moved from 58 Sea Zone to Italian East Africa
            2 Infantrys moved from Alaska to 71 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 78 Sea Zone
            1 Infantry moved from Calcutta to Assam
            4 Infantrys moved from Bihar to Assam
            4 Infantrys moved from Hyderabad to Calcutta
            3 Infantrys moved from Delhi to Bihar
            1 Artillery moved from Cairo to Lower Egypt
            3 Infantrys moved from Cairo to Lower Egypt
            2 Infantrys moved from Gibraltar to 41 Sea Zone
    
        Place Units - British
            1 Bunker and 1 Factory placed in Malaya
            1 Destroyer and 5 Submarines placed in 56 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank placed in Italian East Africa
            1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
            3 Infantrys placed in W.Iran
            2 Infantrys placed in Bombay
            1 Infantry placed in Wales
            Turning on Edit Mode
            EDIT: Removing units owned by British from Northern Ireland: 3 Tanks
            EDIT: Adding units owned by British to Manchester: 3 Tanks
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 103 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.33
    Italians regular : -2.33
    British regular : 3.67
    

    Savegame


  • TripleA Turn Summary: Anzac round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Anzac
            2 Artillerys moved from Broome to 67 Sea Zone
            1 Elite and 1 Infantry moved from Broome to 67 Sea Zone
            1 Artillery and 1 Elite moved from 67 Sea Zone to Java
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Lombok
            1 Adv.Fighter moved from 67 Sea Zone to Lombok
            1 Adv.Fighter moved from 67 Sea Zone to Java
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            2 Cruisers moved from 67 Sea Zone to 113 Sea Zone
            1 Infantry moved from Northern Territory to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Lombok
            3 Infantrys and 1 Tank moved from West Papua to 113 Sea Zone
            2 Cruisers, 3 Infantrys, 1 Tank and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry and 1 Tank moved from 67 Sea Zone to Java
            1 Infantry moved from 67 Sea Zone to Java
            1 Infantry moved from 67 Sea Zone to Lombok
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Lombok
                Anzac attack with 1 Adv.Fighter, 1 Artillery and 3 Infantrys
                Hisaichi defend with 1 Artillery and 2 Tanks
                    Anzac roll dice for 1 Cruiser in Lombok, round 2 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Hisaichi lost in Lombok
                    Anzac roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Lombok, round 2 : 1/5 hits, 1.50 expected hits
                    Hisaichi roll dice for 2 Tanks in Lombok, round 2 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Anzac lost in Lombok
                    1 Tank owned by the Hisaichi lost in Lombok
                    Anzac roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Lombok, round 3 : 1/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Tank in Lombok, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Anzac lost in Lombok
                    1 Tank owned by the Hisaichi lost in Lombok
                Anzac win, taking Lombok from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 10
                Casualties for Hisaichi: 1 Artillery and 2 Tanks
                Casualties for Anzac: 2 Infantrys
            Battle in Java
                Anzac attack with 1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank
                Yamamoto defend with 1 Artillery, 1 Marine and 1 Tank
                    Anzac roll dice for 1 Cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Yamamoto lost in Java
                    Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank in Java, round 2 : 1/6 hits, 2.17 expected hits
                    Yamamoto roll dice for 1 Marine and 1 Tank in Java, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Anzac lost in Java
                    1 Marine owned by the Yamamoto lost in Java
                    Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Java, round 3 : 2/5 hits, 2.00 expected hits
                    Yamamoto roll dice for 1 Tank in Java, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Anzac lost in Java
                    1 Tank owned by the Yamamoto lost in Java
                Anzac win, taking Java from Yamamoto with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Tank remaining. Battle score for attacker is 9
                Casualties for Yamamoto: 1 Artillery, 1 Marine and 1 Tank
                Casualties for Anzac: 2 Infantrys
    
        Non Combat Move - Anzac
            1 Adv.Fighter moved from Java to 67 Sea Zone
            1 Adv.Fighter moved from Lombok to 67 Sea Zone
            2 Infantrys moved from Northern Territory to Western Australia
            3 Infantrys moved from Townsville to Northern Territory
            2 Infantrys moved from Port Moresby to West Papua
            1 Adv.Fighter moved from Port Moresby to 67 Sea Zone
    
        Place Units - Anzac
            1 Adv.Fighter and 1 Carrier placed in 67 Sea Zone
            1 Artillery placed in Broome
            1 Artillery, 1 Elite and 1 Infantry placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    Anzac regular : -1.00
    Hisaichi regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Dutch round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Dutch
            3 Infantrys moved from Suriname to Amazon
    
        Purchase Units - Dutch
            Dutch buy 2 Bunkers, 2 Elites and 1 Tank; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Bunker placed in Java
            1 Bunker placed in Lombok
            2 Elites and 1 Tank placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 46
  • 4
  • 32
  • 35
  • 20
  • 99
  • 99
  • 205
Axis & Allies Boardgaming Custom Painted Miniatures

118

Online

17.3k

Users

39.8k

Topics

1.7m

Posts