TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 destroyer, 2 fighters and 4 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 4 destroyers and 2 submarines moved from 104 Sea Zone to 93 Sea Zone Combat - Americans Battle in Gibraltar Non Combat Move - Americans 2 bombers moved from Western United States to United Kingdom 2 fighters moved from Hawaiian Islands to Queensland 2 infantry and 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 2 marines, 2 submarines and 2 transports moved from 27 Sea Zone to 65 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 65 Sea Zone to New Zealand 1 infantry moved from Central United States to Eastern United States 2 aaGuns moved from Eastern United States to Central United States Place Units - Americans 1 destroyer and 4 transports placed in 104 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Inner Mongolia to Honan 1 fighter moved from Kansu to Honan 4 infantry moved from Inner Mongolia to Chahar 10 infantry moved from Inner Mongolia to Shansi Combat - Chinese Battle in Honan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Honan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shansi Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Shansi, round 2 : 3/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Chahar, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Chahar, round 4 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Inner Mongolia Place Units - Chinese 2 infantry placed in Shansi Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 1 airfield, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Combat Move - British 1 armour moved from Anglo-Egyptian Sudan to Kenya British take Kenya from Italians 1 armour moved from Kenya to Belgian Congo 1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo 1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 73 Sea Zone to 74 Sea Zone 2 infantry moved from Tanganyika Territory to 74 Sea Zone 1 artillery, 1 battleship, 3 infantry and 2 transports moved from 74 Sea Zone to 83 Sea Zone 2 cruisers and 2 destroyers moved from 83 Sea Zone to 100 Sea Zone 2 fighters and 1 tactical_bomber moved from British Somaliland to 100 Sea Zone Combat - British Battle in Belgian Congo British attack with 1 armour and 1 infantry Italians defend with 1 infantry British roll dice for 1 armour and 1 infantry in Belgian Congo, round 2 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 100 Sea Zone British attack with 2 cruisers, 2 destroyers, 2 fighters and 1 tactical_bomber Italians defend with 1 submarine British roll dice for 2 cruisers, 2 destroyers, 2 fighters and 1 tactical_bomber in 100 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 100 Sea Zone British win, taking 100 Sea Zone from Neutral with 2 cruisers, 2 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - British 2 fighters and 1 tactical_bomber moved from 100 Sea Zone to Egypt 1 artillery and 3 infantry moved from 83 Sea Zone to Egypt 1 artillery and 1 infantry moved from Quebec to 109 Sea Zone 1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 109 Sea Zone to 93 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 3 aaGuns, 2 artilleries and 12 infantry moved from Burma to Eastern India 1 infantry moved from Southern Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 1 infantry moved from Southern Persia to Northwest Persia British take Northwest Persia from Neutral_Allies Place Units - British 1 airfield placed in Egypt 1 artillery, 1 fighter and 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 4,3,5,5,4,6,6,1 British collect 27 PUs (4 lost to blockades); end with 27 PUs Place Units - UK_Pacific 5 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,5,6 UK_Pacific collect 7 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 5 infantryCombat Hit Differential Summary :
Chinese regular : -0.33 Italians regular : -0.50 Japanese regular : -1.00 British regular : 2.00