You may scramble to 110 and / or 111
L24 OOB AndrewAAGamer (X) vs crockett36 (L+59)
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Testing Forum poster
Test summary from TripleA, engine version: 2.6.14716, time: 6:47:05 AM
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 submarine; Remaining resources: 5 PUs; Combat Move - ANZAC 1 submarine moved from 44 Sea Zone to 42 Sea Zone 3 submarines moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 45 Sea Zone to 42 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 destroyer moved from 48 Sea Zone to 54 Sea Zone 1 destroyer moved from 30 Sea Zone to 33 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 5 submarines Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport ANZAC roll dice for 5 submarines in 42 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits 2 submarines owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 3 submarines in 42 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits 3 submarines owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -30 Casualties for ANZAC: 5 submarines 2 fighters owned by the Japanese forced to land in Java Non Combat Move - ANZAC Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.67
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@crockett36 France?
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 submarine; Remaining resources: 5 PUs; Combat Move - ANZAC 1 submarine moved from 44 Sea Zone to 42 Sea Zone 3 submarines moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 45 Sea Zone to 42 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 destroyer moved from 48 Sea Zone to 54 Sea Zone 1 destroyer moved from 30 Sea Zone to 33 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 5 submarines Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport ANZAC roll dice for 5 submarines in 42 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits 2 submarines owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 3 submarines in 42 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits 3 submarines owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -30 Casualties for ANZAC: 5 submarines 2 fighters owned by the Japanese forced to land in Java Non Combat Move - ANZAC Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French 1 infantry moved from Tunisia to Libya French take Libya from Italians 1 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Northwest Persia to Egypt 1 infantry moved from Northwest Persia to Iraq Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.67
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 carriers, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 14 artilleries and 33 infantry moved from Bryansk to Russia 3 armour and 10 mech_infantrys moved from Belarus to Russia 3 armour moved from Ukraine to Russia 1 armour moved from Bryansk to Russia 5 mech_infantrys moved from Bryansk to Russia 1 mech_infantry moved from Bryansk to Russia 1 mech_infantry moved from Bryansk to Russia 3 fighters and 3 tactical_bombers moved from Novgorod to 110 Sea Zone 5 bombers moved from Western Germany to 110 Sea Zone 1 destroyer moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 10 mech_infantrys moved from Ukraine to Caucasus 12 armour and 2 mech_infantrys moved from Bryansk to Caucasus Combat - Germans
Combat Hit Differential Summary :
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Scramble SZ110?
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@AndrewAAGamer yes please. God save the king!
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 carriers, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 14 artilleries and 33 infantry moved from Bryansk to Russia 3 armour and 10 mech_infantrys moved from Belarus to Russia 3 armour moved from Ukraine to Russia 1 armour moved from Bryansk to Russia 5 mech_infantrys moved from Bryansk to Russia 1 mech_infantry moved from Bryansk to Russia 1 mech_infantry moved from Bryansk to Russia 3 fighters and 3 tactical_bombers moved from Novgorod to 110 Sea Zone 5 bombers moved from Western Germany to 110 Sea Zone 1 destroyer moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 10 mech_infantrys moved from Ukraine to Caucasus 12 armour and 2 mech_infantrys moved from Bryansk to Caucasus Combat - Germans British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 110 Sea Zone Germans attack with 5 bombers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship, 1 carrier, 1 cruiser and 4 fighters; Americans defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 5 bombers, 1 destroyer, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 7/12 hits, 7.17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 fighters in 110 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits 1 submarine owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone 1 destroyer owned by the Americans, 1 cruiser owned by the British, 2 fighters owned by the British and 1 carrier owned by the British lost in 110 Sea Zone Germans roll dice for 5 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 3/10 hits, 6.00 expected hits British roll dice for 1 battleship and 2 fighters in 110 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits 2 bombers owned by the Germans lost in 110 Sea Zone 1 battleship owned by the British and 2 fighters owned by the British lost in 110 Sea Zone Germans win with 3 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 45 Casualties for Germans: 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber Casualties for British: 1 battleship, 1 carrier, 1 cruiser and 4 fighters Casualties for Americans: 1 destroyer Battle in Russia Germans attack with 7 armour, 14 artilleries, 33 infantry and 17 mech_infantrys Russians defend with 2 aaGuns, 1 airfield, 1 factory_major and 7 infantry Germans roll dice for 7 armour, 14 artilleries, 33 infantry and 17 mech_infantrys in Russia, round 2 : 19/71 hits, 18.83 expected hits Russians roll dice for 2 aaGuns and 7 infantry in Russia, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Germans lost in Russia 7 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Russia Germans captures 16PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 7 armour, 14 artilleries, 31 infantry and 17 mech_infantrys remaining. Battle score for attacker is 25 Casualties for Germans: 2 infantry Casualties for Russians: 2 aaGuns and 7 infantry Battle in Caucasus Germans attack with 12 armour and 12 mech_infantrys British defend with 1 armour Germans roll dice for 12 armour and 12 mech_infantrys in Caucasus, round 2 : 6/24 hits, 8.00 expected hits Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Germans lost in Caucasus 1 armour owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 12 armour and 11 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 1 armour Non Combat Move - Germans 1 mech_infantry moved from Bryansk to Caucasus 1 aaGun moved from Belarus to Bryansk 1 fighter and 3 tactical_bombers moved from Bryansk to Novgorod 3 bombers moved from 110 Sea Zone to Western Germany 1 aaGun and 4 infantry moved from Finland to Norway 1 aaGun moved from Ukraine to Bryansk 1 submarine moved from 106 Sea Zone to 108 Sea Zone Place Units - Germans 2 carriers and 1 destroyer placed in 110 Sea Zone 1 carrier placed in 113 Sea Zone 3 mech_infantrys placed in Ukraine 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5 Germans collect 57 PUs (5 lost to blockades); end with 74 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Combat Hit Differential Summary :
Russians regular : 0.17 Germans regular : -5.33 British regular : -1.50
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Combat Move - Russians 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans 1 infantry moved from Samara to Tambov Russians take Tambov from Germans 1 infantry moved from Samara to Vologda Russians take Vologda from Germans 1 infantry moved from Siberia to Sakha 16 infantry moved from Buryatia to Sakha 1 artillery and 65 infantry moved from Samara to Novosibirsk 2 mech_infantrys moved from Kazakhstan to Kansu 1 tactical_bomber moved from Kazakhstan to Kansu 3 fighters moved from Kazakhstan to Kansu 1 mech_infantry moved from Kazakhstan to Kansu 2 armour moved from Kazakhstan to Novosibirsk Combat - Russians Battle in Kansu Russians attack with 3 fighters, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry Russians roll dice for 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Kansu, round 2 : 1/7 hits, 2.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Russians lost in Kansu 1 infantry owned by the Japanese lost in Kansu Russians roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Kansu, round 3 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 artillery in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Kansu 1 artillery owned by the Japanese lost in Kansu Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Russians: 3 mech_infantrys Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Russians 2 fighters moved from Kansu to Novosibirsk 1 tactical_bomber moved from Kansu to Novosibirsk 1 fighter moved from Kansu to Novosibirsk 2 aaGuns moved from Siberia to Sakha Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : 2.00 Russians regular : -2.00
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With that, I will resign. Thank you for the match. Would you care for another?
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@crockett36 Thanks for the game!
Yes, I always offer best 2 out of 3. Will PM you a starting Bid.
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@AndrewAAGamer would you consider doing a live turn on zoom and then posting it on the Internet? I wanted to try this innovation for a while.
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A live Turn? Pretty boring watching me look at the board and think.
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@crockett36 I have wanted……
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1 fighter in each: Moscow, 98, French fighters in London, West Fr Africa. destroyer in 106. Factory in Egypt,
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@crockett36 french fighter in Scotland
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@crockett36
You can’t have a French fighter in Scotland. There are no French units there. -
@AndrewAAGamer oh. hold on.
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@crockett36 too tired.
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@crockett36
No hurry. Do it tomorrow or Sunday.