L24 OOB AndrewAAGamer (X) vs crockett36 (L+59)

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 submarine; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
            3 submarines moved from 62 Sea Zone to 42 Sea Zone
            1 submarine moved from 45 Sea Zone to 42 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
            1 destroyer moved from 48 Sea Zone to 54 Sea Zone
            1 destroyer moved from 30 Sea Zone to 33 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 5 submarines
                Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
                    ANZAC roll dice for 5 submarines in 42 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    2 submarines owned by the ANZAC lost in 42 Sea Zone
                    ANZAC roll dice for 3 submarines in 42 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
                    3 submarines owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -30
                Casualties for ANZAC: 5 submarines
                2 fighters owned by the Japanese forced to land in Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -0.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    @crockett36 France?

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 submarine; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
            3 submarines moved from 62 Sea Zone to 42 Sea Zone
            1 submarine moved from 45 Sea Zone to 42 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
            1 destroyer moved from 48 Sea Zone to 54 Sea Zone
            1 destroyer moved from 30 Sea Zone to 33 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 5 submarines
                Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
                    ANZAC roll dice for 5 submarines in 42 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    2 submarines owned by the ANZAC lost in 42 Sea Zone
                    ANZAC roll dice for 3 submarines in 42 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
                    3 submarines owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -30
                Casualties for ANZAC: 5 submarines
                2 fighters owned by the Japanese forced to land in Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    
        Combat Move - French
            1 infantry moved from Tunisia to Libya
                  French take Libya from Italians
            1 infantry moved from Trans-Jordan to Egypt
            1 fighter moved from Northwest Persia to Egypt
            1 infantry moved from Northwest Persia to Iraq
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -0.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 carriers, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            14 artilleries and 33 infantry moved from Bryansk to Russia
            3 armour and 10 mech_infantrys moved from Belarus to Russia
            3 armour moved from Ukraine to Russia
            1 armour moved from Bryansk to Russia
            5 mech_infantrys moved from Bryansk to Russia
            1 mech_infantry moved from Bryansk to Russia
            1 mech_infantry moved from Bryansk to Russia
            3 fighters and 3 tactical_bombers moved from Novgorod to 110 Sea Zone
            5 bombers moved from Western Germany to 110 Sea Zone
            1 destroyer moved from 113 Sea Zone to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            10 mech_infantrys moved from Ukraine to Caucasus
            12 armour and 2 mech_infantrys moved from Bryansk to Caucasus
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    Scramble SZ110?

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  • @AndrewAAGamer yes please. God save the king!

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 carriers, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            14 artilleries and 33 infantry moved from Bryansk to Russia
            3 armour and 10 mech_infantrys moved from Belarus to Russia
            3 armour moved from Ukraine to Russia
            1 armour moved from Bryansk to Russia
            5 mech_infantrys moved from Bryansk to Russia
            1 mech_infantry moved from Bryansk to Russia
            1 mech_infantry moved from Bryansk to Russia
            3 fighters and 3 tactical_bombers moved from Novgorod to 110 Sea Zone
            5 bombers moved from Western Germany to 110 Sea Zone
            1 destroyer moved from 113 Sea Zone to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            10 mech_infantrys moved from Ukraine to Caucasus
            12 armour and 2 mech_infantrys moved from Bryansk to Caucasus
    
        Combat - Germans
            British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in 110 Sea Zone
                Germans attack with 5 bombers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
                British defend with 1 battleship, 1 carrier, 1 cruiser and 4 fighters; Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 5 bombers, 1 destroyer, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 7/12 hits, 7.17 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 fighters in 110 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits
                    1 submarine owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
                    1 destroyer owned by the Americans, 1 cruiser owned by the British, 2 fighters owned by the British and 1 carrier owned by the British lost in 110 Sea Zone
                    Germans roll dice for 5 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 3/10 hits, 6.00 expected hits
                    British roll dice for 1 battleship and 2 fighters in 110 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
                    2 bombers owned by the Germans lost in 110 Sea Zone
                    1 battleship owned by the British and 2 fighters owned by the British lost in 110 Sea Zone
                Germans win with 3 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 45
                Casualties for Germans: 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                Casualties for British: 1 battleship, 1 carrier, 1 cruiser and 4 fighters
                Casualties for Americans: 1 destroyer
            Battle in Russia
                Germans attack with 7 armour, 14 artilleries, 33 infantry and 17 mech_infantrys
                Russians defend with 2 aaGuns, 1 airfield, 1 factory_major and 7 infantry
                    Germans roll dice for 7 armour, 14 artilleries, 33 infantry and 17 mech_infantrys in Russia, round 2 : 19/71 hits, 18.83 expected hits
                    Russians roll dice for 2 aaGuns and 7 infantry in Russia, round 2 : 2/7 hits, 2.33 expected hits
                    2 infantry owned by the Germans lost in Russia
                    7 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Russia
                Germans captures 16PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 7 armour, 14 artilleries, 31 infantry and 17 mech_infantrys remaining. Battle score for attacker is 25
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 aaGuns and 7 infantry
            Battle in Caucasus
                Germans attack with 12 armour and 12 mech_infantrys
                British defend with 1 armour
                    Germans roll dice for 12 armour and 12 mech_infantrys in Caucasus, round 2 : 6/24 hits, 8.00 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                    1 armour owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 12 armour and 11 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            1 mech_infantry moved from Bryansk to Caucasus
            1 aaGun moved from Belarus to Bryansk
            1 fighter and 3 tactical_bombers moved from Bryansk to Novgorod
            3 bombers moved from 110 Sea Zone to Western Germany
            1 aaGun and 4 infantry moved from Finland to Norway
            1 aaGun moved from Ukraine to Bryansk
            1 submarine moved from 106 Sea Zone to 108 Sea Zone
    
        Place Units - Germans
            2 carriers and 1 destroyer placed in 110 Sea Zone
            1 carrier placed in 113 Sea Zone
            3 mech_infantrys placed in Ukraine
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
            Germans collect 57 PUs (5 lost to blockades); end with 74 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.17
    Germans regular : -5.33
    British regular : -1.50
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Combat Move - Russians
            1 infantry moved from Samara to Volgograd
                  Russians take Volgograd from Germans
            1 infantry moved from Samara to Tambov
                  Russians take Tambov from Germans
            1 infantry moved from Samara to Vologda
                  Russians take Vologda from Germans
            1 infantry moved from Siberia to Sakha
            16 infantry moved from Buryatia to Sakha
            1 artillery and 65 infantry moved from Samara to Novosibirsk
            2 mech_infantrys moved from Kazakhstan to Kansu
            1 tactical_bomber moved from Kazakhstan to Kansu
            3 fighters moved from Kazakhstan to Kansu
            1 mech_infantry moved from Kazakhstan to Kansu
            2 armour moved from Kazakhstan to Novosibirsk
    
        Combat - Russians
            Battle in Kansu
                Russians attack with 3 fighters, 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    Russians roll dice for 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Kansu, round 2 : 1/7 hits, 2.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 2/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Russians lost in Kansu
                    1 infantry owned by the Japanese lost in Kansu
                    Russians roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Kansu, round 3 : 2/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 artillery in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Kansu
                    1 artillery owned by the Japanese lost in Kansu
                Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
                Casualties for Russians: 3 mech_infantrys
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Kansu to Novosibirsk
            1 tactical_bomber moved from Kansu to Novosibirsk
            1 fighter moved from Kansu to Novosibirsk
            2 aaGuns moved from Siberia to Sakha
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : 2.00
    Russians regular : -2.00
    

    Savegame

  • 2024 2023 '22 '19 '18

    With that, I will resign. Thank you for the match. Would you care for another?

  • C crockett36 referenced this topic on

  • @crockett36 Thanks for the game!

    Yes, I always offer best 2 out of 3. Will PM you a starting Bid.


  • @AndrewAAGamer would you consider doing a live turn on zoom and then posting it on the Internet? I wanted to try this innovation for a while.

  • 2024 2023 '22 '21 '20

    A live Turn? Pretty boring watching me look at the board and think.


  • @crockett36 I have wanted……

  • 2024 2023 '22 '19 '18

    1 fighter in each: Moscow, 98, French fighters in London, West Fr Africa. destroyer in 106. Factory in Egypt,


  • @crockett36 french fighter in Scotland


  • @crockett36
    You can’t have a French fighter in Scotland. There are no French units there.


  • @AndrewAAGamer oh. hold on.


  • @crockett36 too tired.


  • @crockett36
    No hurry. Do it tomorrow or Sunday.

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