Bit of a bloodbath in 113 😯
OOB Oysteilo +40 v Gamerman01 with tech - UHD map
-
No doubt
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 carrier and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; Combat Move - Japanese 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kwangsi to Hunan 1 tactical_bomber moved from Kwangsi to Hunan 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 fighter moved from Manchuria to Kiangsu 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 bomber moved from Caroline Islands to Dutch New Guinea 1 bomber moved from Caroline Islands to 42 Sea Zone 2 fighters moved from 54 Sea Zone to Java 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Kwangsi to 36 Sea Zone 1 armour moved from Kwangsi to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes 2 fighters moved from 36 Sea Zone to Celebes 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Shantung 1 fighter moved from Japan to Shantung 2 mech_infantrys moved from Central Mongolia to Jehol 1 tactical_bomber moved from Manchuria to Jehol 4 infantry moved from Kwangtung to Kiangsi 1 fighter moved from Kwangsi to Hunan 4 infantry and 1 mech_infantry moved from Kwangsi to Kiangsi 2 fighters moved from 33 Sea Zone to New Guinea 2 infantry moved from Ulaanbaatar to Buryatia 1 tactical_bomber moved from Manchuria to Buryatia Combat - Japanese Battle in Dutch New Guinea Japanese attack with 1 bomber and 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Dutch New Guinea, round 2 : 0/3 hits, 1.00 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea Japanese roll dice for 1 bomber and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 submarine and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Celebes Japanese attack with 1 armour, 2 fighters and 1 infantry Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Celebes, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Celebes 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Kiangsu Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsu, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in Shantung Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shantung, round 2 : 3/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Java Japanese attack with 1 artillery, 2 fighters and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 3/4 hits, 1.67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in New Guinea Japanese attack with 2 fighters ANZAC defend with 1 infantry Japanese roll dice for 2 fighters in New Guinea, round 2 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Guinea Japanese win with 2 fighters remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kiangsi Japanese attack with 9 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 9 infantry and 1 mech_infantry in Kiangsi, round 2 : 1/10 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan 1 artillery owned by the Chinese lost in Hunan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery Battle in Buryatia Japanese attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Buryatia, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Buryatia Japanese roll dice for 1 infantry and 1 tactical_bomber in Buryatia, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Buryatia 1 tactical_bomber owned by the Japanese retreated Russians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry Non Combat Move - Japanese 1 armour moved from Suiyuyan to Buyant-Uhaa 1 aaGun moved from Ulaanbaatar to Amur 1 tactical_bomber moved from Buryatia to Amur 1 fighter moved from Shantung to 6 Sea Zone 1 tactical_bomber moved from Jehol to Japan 1 fighter moved from Kiangsu to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Hunan to Malaya 2 fighters moved from Celebes to 44 Sea Zone 2 fighters moved from Java to 42 Sea Zone 1 bomber moved from Dutch New Guinea to Philippines 1 bomber moved from 42 Sea Zone to Philippines 1 carrier moved from 54 Sea Zone to 42 Sea Zone 2 battleships and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 carrier moved from 36 Sea Zone to 44 Sea Zone 2 fighters moved from New Guinea to 33 Sea Zone Place Units - Japanese 1 carrier and 2 submarines placed in 6 Sea Zone 2 armour and 1 artillery placed in Kwangtung Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.33 Japanese regular : 0.83 ANZAC regular : 1.00 Russians regular : 1.33
-
some nice defending rolls here, more of this!
-
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 7 infantry and 4 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska 1 fighter moved from British Columbia to Alaska 1 bomber moved from British Columbia to Alaska 1 bomber moved from Western United States to Alaska Combat - Americans Battle in Alaska Americans attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Alaska, round 2 : 4/7 hits, 2.83 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 2 bombers moved from Alaska to Western United States 1 aaGun moved from British Columbia to Western United States 1 fighter moved from Alaska to Western United States 2 destroyers and 5 submarines moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 60 Sea Zone to 61 Sea Zone 1 carrier, 2 fighters and 1 transport moved from 92 Sea Zone to 91 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Eastern United States to 91 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 3 transports placed in 101 Sea Zone 1 artillery and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 artillery and 1 infantry moved from Chahar to Jehol 1 artillery and 2 infantry moved from Anhwe to Kiangsu 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 fighter moved from Yunnan to Jehol Combat - Chinese Battle in Kiangsu Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kiangsu 1 infantry owned by the Japanese lost in Kiangsu Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Jehol Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Jehol, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 2 mech_infantrys in Jehol, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Jehol 2 mech_infantrys owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 5 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Jehol to Chahar 1 infantry moved from Hopei to Anhwe 1 infantry moved from Yunnan to Hunan 1 infantry moved from Shensi to Hopei Place Units - Chinese 8 infantry placed in Chahar Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese Combat - British Non Combat Move - British 1 mech_infantry moved from India to Yunnan 1 aaGun moved from Burma to India 2 bombers moved from Iraq to India 1 infantry moved from Burma to India 1 artillery moved from Burma to India 1 infantry moved from Burma to Yunnan 2 bombers moved from India to Yunnan 1 fighter moved from Libya to Tobruk 2 mech_infantrys moved from Libya to Tobruk 1 infantry moved from Alexandria to Egypt 1 aaGun, 1 artillery and 6 infantry moved from Trans-Jordan to Egypt Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 1.17 Japanese regular : -0.33
-
one sec, there might be som american nc edits
-
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 7 infantry and 4 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska 1 fighter moved from British Columbia to Alaska 1 bomber moved from British Columbia to Alaska 1 bomber moved from Western United States to Alaska Combat - Americans Battle in Alaska Americans attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Alaska, round 2 : 4/7 hits, 2.83 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 2 bombers moved from Alaska to Western United States 1 aaGun moved from British Columbia to Western United States 1 fighter moved from Alaska to Western United States 2 destroyers and 5 submarines moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 60 Sea Zone to 61 Sea Zone 1 carrier, 2 fighters and 1 transport moved from 92 Sea Zone to 91 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Eastern United States to 91 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 3 transports placed in 101 Sea Zone 1 artillery and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 artillery and 1 infantry moved from Chahar to Jehol 1 artillery and 2 infantry moved from Anhwe to Kiangsu 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 fighter moved from Yunnan to Jehol Combat - Chinese Battle in Kiangsu Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kiangsu 1 infantry owned by the Japanese lost in Kiangsu Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Jehol Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Jehol, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 2 mech_infantrys in Jehol, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Jehol 2 mech_infantrys owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 5 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Jehol to Chahar 1 infantry moved from Hopei to Anhwe 1 infantry moved from Yunnan to Hunan 1 infantry moved from Shensi to Hopei Place Units - Chinese 8 infantry placed in Chahar Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese Combat - British Non Combat Move - British 1 mech_infantry moved from India to Yunnan 1 aaGun moved from Burma to India 2 bombers moved from Iraq to India 1 infantry moved from Burma to India 1 artillery moved from Burma to India 1 infantry moved from Burma to Yunnan 2 bombers moved from India to Yunnan 1 fighter moved from Libya to Tobruk 2 mech_infantrys moved from Libya to Tobruk 1 infantry moved from Alexandria to Egypt 1 aaGun, 1 artillery and 6 infantry moved from Trans-Jordan to Egypt Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Adding units owned by Americans to Queensland: 1 artillery, 3 infantry and 2 mech_infantrys EDIT: Removing units owned by Americans from New South Wales: 1 artillery, 3 infantry and 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 1.17 Japanese regular : -0.33
-
TripleA Manual Gamesave Post: Italians round 9
TripleA Manual Gamesave Post for game: UHD World War II Global
Game History
Round: 9 Purchase Units - Italians Italians buy 1 bomber and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 bomber and 2 fighters moved from Southern Italy to 92 Sea Zone Combat - Italians
Combat Hit Differential Summary :
-
Scramble to 92? If so, which ones?
-
No scramble
-
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 9 Purchase Units - Italians Italians buy 1 bomber and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 bomber and 2 fighters moved from Southern Italy to 92 Sea Zone Combat - Italians Battle in 92 Sea Zone Italians attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine Americans defend with 1 destroyer Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone 1 destroyer owned by the Americans lost in 92 Sea Zone Italians win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Italians 2 fighters moved from 92 Sea Zone to Southern France 1 artillery moved from Northern Italy to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 3 infantry moved from 97 Sea Zone to Greece 1 armour and 1 mech_infantry moved from Eastern Poland to Bulgaria 1 bomber moved from 92 Sea Zone to United Kingdom 2 infantry moved from Normandy Bordeaux to Southern France 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 bomber placed in Southern Italy 1 mech_infantry placed in Southern France Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.67
-
Thank you for the quick answer on the scramble. You must have just woken!
-
@gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
Thank you for the quick answer on the scramble. You must have just woken!
Correct
-
Oof, this game is one of the reasons I had an A&A dream, although it was probably more @Stucifer who’s to blame.
These Yunnan bids… I’ll have to put thought into them next time.
In the dream, Italy conquered all of ANZAC and was growing fleet everywhere, even where there was no complex (hmm, China?)
But I was the Allies even though I’ve been the Axis lately. -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns, 1 artillery, 2 fighters and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 83 Sea Zone to 91 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
@gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
Oof, this game is one of the reasons I had an A&A dream, although it was probably more @Stucifer who’s to blame.
These Yunnan bids… I’ll have to put thought into them next time.
In the dream, Italy conquered all of ANZAC and was growing fleet everywhere, even where there was no complex (hmm, China?)
But I was the Allies even though I’ve been the Axis lately.sounds like a place to be!
-
@oysteilo said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
@gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
Oof, this game is one of the reasons I had an A&A dream, although it was probably more @Stucifer who’s to blame.
These Yunnan bids… I’ll have to put thought into them next time.
In the dream, Italy conquered all of ANZAC and was growing fleet everywhere, even where there was no complex (hmm, China?)
But I was the Allies even though I’ve been the Axis lately.sounds like a place to be!
I’m interested in your statement - so
What place?
-
Italy taking over Australia!
-
LOL It was an unpleasant feeling while experiencing that nightmare
-
Thanks for the mention, did a little map painting and don’t mind the way it turned out
-
There were more battleships., like zone 55 or 42 or something
And I’m glad you’re proud of your nerdiness