@Private-Panic that was not the question! Berlin is set sure, but it was still open if Russia takes Vienna on the way… Witt argued against it… seemed unnecessarily rude he said.
Wrathful Peacemakers (x) vs Fed by your Dread (+22)
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 fighter moved from Suiyuyan to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Hopei to Suiyuyan 2 infantry moved from Chahar to Suiyuyan 1 fighter moved from Szechwan to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.67
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 5 fighters, 1 harbour, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 armour moved from Finland to Karelia Russians take Karelia from Germans 1 armour moved from Karelia to Finland 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 62 Sea Zone 2 fighters moved from 33 Sea Zone to Paulau Island 1 bomber moved from Caroline Islands to Paulau Island 3 fighters moved from 33 Sea Zone to 35 Sea Zone 2 fighters moved from 33 Sea Zone to Paulau Island 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery and 1 transport moved from 17 Sea Zone to 22 Sea Zone 1 artillery moved from 22 Sea Zone to Marianas 1 artillery moved from Tunisia to Libya Americans take Libya from Italians 1 infantry moved from Tunisia to Algeria Combat - Americans Battle in Denmark Battle in Marianas Battle in Paulau Island Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Paulau Island, round 2 : 6/7 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Paulau Island 1 infantry owned by the Japanese lost in Paulau Island Americans win, taking Denmark from Germans, taking Marianas from Japanese, taking Paulau Island from Japanese with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 35 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 5 fighters moved from 35 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to Caroline Islands 4 fighters moved from Paulau Island to 33 Sea Zone 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 32 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Johnston Island to 30 Sea Zone 2 artilleries moved from Johnston Island to 30 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 30 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 2 aaGuns moved from Western United States to 10 Sea Zone 2 aaGuns, 1 carrier, 1 destroyer and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 28 Sea Zone to 30 Sea Zone 2 aaGuns moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Western United States to Hawaiian Islands 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 112 Sea Zone to Norway 1 infantry moved from Norway to Finland 1 bomber moved from Paulau Island to Caroline Islands 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 fighter moved from Trans-Jordan to Persia 1 mech_infantry moved from Trans-Jordan to Persia 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia Place Units - Americans 1 artillery, 1 fighter, 1 harbour and 1 infantry placed in Norway 1 submarine placed in 101 Sea Zone 2 transports placed in 10 Sea Zone 1 artillery, 4 fighters and 3 infantry placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 fighter moved from Suiyuyan to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Hopei to Suiyuyan 2 infantry moved from Chahar to Suiyuyan 1 fighter moved from Szechwan to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 98 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sicily 1 battleship moved from 92 Sea Zone to 95 Sea Zone 1 bomber moved from West India to India 1 fighter and 1 tactical_bomber moved from Persia to India 2 infantry moved from West India to India 1 infantry moved from Bulgaria to Romania British take Romania from Germans 1 artillery moved from Greece to Bulgaria Combat - British Battle in Sicily Battle in India British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 2/5 hits, 2.17 expected hits Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India British win, taking Sicily from Italians, taking India from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from India to West India 1 bomber moved from India to Persia 1 aaGun moved from Trans-Jordan to Iraq 1 aaGun moved from Iraq to Persia 1 aaGun moved from Eastern Persia to Persia 1 armour moved from Trans-Jordan to Persia 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 3 mech_infantrys moved from Egypt to Iraq 1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone 2 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 3 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone 1 battleship and 1 carrier moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 5 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from Northwest Persia to Iraq 1 fighter and 1 mech_infantry moved from Persia to Iraq 1 fighter moved from Persia to Iraq 7 mech_infantrys moved from Eastern Persia to Iraq 1 armour moved from Eastern Persia to Persia 2 armour moved from Eastern Persia to West India 1 aaGun moved from West India to Eastern Persia 1 aaGun moved from Tunisia to Libya 1 aaGun moved from Norway to Finland Place Units - British 2 infantry and 1 mech_infantry placed in Union of South Africa 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt 1 armour and 2 artilleries placed in Persia 1 armour, 1 artillery and 1 infantry placed in Iraq Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 3.17 Japanese regular : -0.67 British regular : -0.17
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 5 fighters, 1 harbour, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 armour moved from Finland to Karelia Russians take Karelia from Germans 1 armour moved from Karelia to Finland 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 62 Sea Zone 2 fighters moved from 33 Sea Zone to Paulau Island 1 bomber moved from Caroline Islands to Paulau Island 3 fighters moved from 33 Sea Zone to 35 Sea Zone 2 fighters moved from 33 Sea Zone to Paulau Island 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery and 1 transport moved from 17 Sea Zone to 22 Sea Zone 1 artillery moved from 22 Sea Zone to Marianas 1 artillery moved from Tunisia to Libya Americans take Libya from Italians 1 infantry moved from Tunisia to Algeria Combat - Americans Battle in Denmark Battle in Marianas Battle in Paulau Island Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Paulau Island, round 2 : 6/7 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Paulau Island 1 infantry owned by the Japanese lost in Paulau Island Americans win, taking Denmark from Germans, taking Marianas from Japanese, taking Paulau Island from Japanese with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 35 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 5 fighters moved from 35 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to Caroline Islands 4 fighters moved from Paulau Island to 33 Sea Zone 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 32 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Johnston Island to 30 Sea Zone 2 artilleries moved from Johnston Island to 30 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 30 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 2 aaGuns moved from Western United States to 10 Sea Zone 2 aaGuns, 1 carrier, 1 destroyer and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 28 Sea Zone to 30 Sea Zone 2 aaGuns moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Western United States to Hawaiian Islands 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 112 Sea Zone to Norway 1 infantry moved from Norway to Finland 1 bomber moved from Paulau Island to Caroline Islands 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 fighter moved from Trans-Jordan to Persia 1 mech_infantry moved from Trans-Jordan to Persia 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia Place Units - Americans 1 artillery, 1 fighter, 1 harbour and 1 infantry placed in Norway 1 submarine placed in 101 Sea Zone 2 transports placed in 10 Sea Zone 1 artillery, 4 fighters and 3 infantry placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 fighter moved from Suiyuyan to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Hopei to Suiyuyan 2 infantry moved from Chahar to Suiyuyan 1 fighter moved from Szechwan to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 98 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sicily 1 battleship moved from 92 Sea Zone to 95 Sea Zone 1 bomber moved from West India to India 1 fighter and 1 tactical_bomber moved from Persia to India 2 infantry moved from West India to India 1 infantry moved from Bulgaria to Romania British take Romania from Germans 1 artillery moved from Greece to Bulgaria Combat - British Battle in Sicily Battle in India British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 2/5 hits, 2.17 expected hits Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India British win, taking Sicily from Italians, taking India from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from India to West India 1 bomber moved from India to Persia 1 aaGun moved from Trans-Jordan to Iraq 1 aaGun moved from Iraq to Persia 1 aaGun moved from Eastern Persia to Persia 1 armour moved from Trans-Jordan to Persia 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 3 mech_infantrys moved from Egypt to Iraq 1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone 2 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 3 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone 1 battleship and 1 carrier moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 5 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from Northwest Persia to Iraq 1 fighter and 1 mech_infantry moved from Persia to Iraq 1 fighter moved from Persia to Iraq 7 mech_infantrys moved from Eastern Persia to Iraq 1 armour moved from Eastern Persia to Persia 2 armour moved from Eastern Persia to West India 1 aaGun moved from West India to Eastern Persia 1 aaGun moved from Tunisia to Libya 1 aaGun moved from Norway to Finland Place Units - British 2 infantry and 1 mech_infantry placed in Union of South Africa 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt 1 armour and 2 artilleries placed in Persia 1 armour, 1 artillery and 1 infantry placed in Iraq Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 infantry EDIT: Adding units owned by British to Northwest Persia: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 3.17 Japanese regular : -0.67 British regular : -0.17
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia 1 bomber moved from Rostov to Northwest Persia 1 armour moved from Novgorod to Karelia Italians take Karelia from Russians 1 armour moved from Karelia to Novgorod Combat - Italians Battle in Northwest Persia Italians attack with 3 armour, 1 bomber and 3 mech_infantrys British defend with 1 infantry Italians roll dice for 3 armour, 1 bomber and 3 mech_infantrys in Northwest Persia, round 2 : 5/7 hits, 2.67 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Northwest Persia 1 infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 3 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Northwest Persia to Caucasus 2 mech_infantrys moved from Ukraine to Caucasus 1 armour moved from Ukraine to Caucasus 3 artilleries moved from Northern Italy to Western Germany 2 infantry moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Southern France 3 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Northern Italy to Western Germany Place Units - Italians 1 artillery and 2 infantry placed in Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,4 Italians collect 15 PUs (3 lost to blockades); end with 15 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 2.33 British regular : 0.67
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bro we gotta keep pace
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Ah, I am up.
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Combat Move - ANZAC 1 submarine moved from 98 Sea Zone to 97 Sea Zone Non Combat Move - ANZAC Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from West India: 2 infantry EDIT: Adding units owned by ANZAC to Eastern Persia: 2 infantry EDIT: Turning off Edit Mode 1 infantry moved from West India to Eastern Persia 2 infantry moved from Trans-Jordan to Iraq Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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I believe thats the move!
I dont think Karl had anything special planned for the Anzac Cruiser/Transport.
Germany can proceed!
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@Gargantua said in Wrathful Peacemakers (x) vs Fed by your Dread (+22):
I believe thats the move!
I dont think Karl had anything special planned for the Anzac Cruiser/Transport.
Germany can proceed!
thanks for helping to move the game along!
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_major; Remaining resources: 59 PUs; Germans buy 3 artilleries, 1 fighter and 9 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 4 infantry moved from Western Germany to Denmark 1 mech_infantry moved from Holland Belgium to Denmark 1 armour moved from Holland Belgium to Denmark 1 artillery moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Archangel 4 infantry moved from Eastern Poland to Belarus 1 mech_infantry moved from Eastern Poland to Romania 1 armour moved from Eastern Poland to Romania 1 mech_infantry moved from Western Ukraine to Belarus 4 mech_infantrys moved from Ukraine to Bryansk 5 infantry moved from Caucasus to Volgograd 2 infantry moved from Caucasus to Kazakhstan 1 fighter moved from Caucasus to Kazakhstan 1 tactical_bomber moved from Caucasus to Kazakhstan 2 fighters moved from Rostov to Belarus 1 bomber moved from Rostov to Archangel 2 fighters moved from Caucasus to Volgograd 2 tactical_bombers moved from Caucasus to Volgograd 1 fighter moved from Rostov to Bryansk 1 tactical_bomber moved from Rostov to Bryansk 1 fighter moved from Rostov to Volgograd 1 tactical_bomber moved from Rostov to Volgograd Combat - Germans Battle in Romania Germans attack with 1 armour and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Romania Germans win, taking Romania from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Bryansk Germans attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber Russians defend with 1 aaGun, 1 airfield, 2 artilleries and 1 infantry Russians roll AA dice in Bryansk : 0/2 hits, 0.33 expected hits Germans roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 1.83 expected hits Russians roll dice for 1 aaGun, 2 artilleries and 1 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Germans lost in Bryansk 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 artilleries in Bryansk, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Bryansk 2 artilleries owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 1 aaGun, 2 artilleries and 1 infantry Battle in Denmark Germans attack with 1 armour, 4 infantry and 1 mech_infantry Americans defend with 1 infantry Germans roll dice for 1 armour, 4 infantry and 1 mech_infantry in Denmark, round 2 : 5/6 hits, 1.33 expected hits Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Volgograd Germans attack with 3 fighters, 5 infantry and 3 tactical_bombers Russians defend with 1 aaGun, 1 artillery, 1 factory_minor and 3 infantry Russians roll AA dice in Volgograd : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Volgograd Germans roll dice for 2 fighters, 5 infantry and 3 tactical_bombers in Volgograd, round 2 : 4/10 hits, 3.67 expected hits Russians roll dice for 1 aaGun, 1 artillery and 3 infantry in Volgograd, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Volgograd Germans roll dice for 2 fighters, 5 infantry and 3 tactical_bombers in Volgograd, round 3 : 4/10 hits, 3.67 expected hits Russians roll dice for 1 artillery in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd 1 artillery owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 1 fighter and 1 infantry Casualties for Russians: 1 aaGun, 1 artillery and 3 infantry Battle in Archangel Germans attack with 1 artillery, 1 bomber and 1 mech_infantry Russians defend with 1 armour and 1 mech_infantry Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Archangel, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 2/2 hits, 0.83 expected hits 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Archangel Germans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 artillery and 1 mech_infantry Casualties for Russians: 1 armour and 1 mech_infantry Battle in Belarus Germans attack with 2 fighters, 4 infantry and 1 mech_infantry Russians defend with 1 infantry and 2 mech_infantrys Germans roll dice for 2 fighters, 4 infantry and 1 mech_infantry in Belarus, round 2 : 1/7 hits, 1.83 expected hits Russians roll dice for 1 infantry and 2 mech_infantrys in Belarus, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Belarus, round 3 : 1/5 hits, 1.50 expected hits Russians roll dice for 2 mech_infantrys in Belarus, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Belarus 1 mech_infantry owned by the Russians lost in Belarus Germans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Belarus, round 4 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 3 infantry Casualties for Russians: 1 infantry and 2 mech_infantrys Battle in Kazakhstan Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Caucasus to Volgograd 1 aaGun moved from Eastern Poland to Belarus 2 mech_infantrys moved from Eastern Poland to Novgorod 2 fighters moved from Belarus to Novgorod 1 bomber moved from Archangel to Ukraine 2 aaGuns, 5 armour, 8 artilleries, 8 infantry and 10 mech_infantrys moved from Caucasus to Northwest Persia 1 fighter moved from Kazakhstan to Northwest Persia 1 tactical_bomber moved from Kazakhstan to Northwest Persia 2 fighters moved from Volgograd to Northwest Persia 2 tactical_bombers moved from Volgograd to Northwest Persia 1 tactical_bomber moved from Volgograd to Northwest Persia 1 fighter moved from Bryansk to Northwest Persia 1 tactical_bomber moved from Bryansk to Northwest Persia 5 armour and 9 mech_infantrys moved from Rostov to Northwest Persia 5 mech_infantrys moved from Germany to Eastern Poland 2 artilleries moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Western Germany to Denmark 2 infantry moved from Northern Italy to Western Germany Place Units - Germans 2 artilleries and 1 fighter placed in Novgorod 1 artillery placed in Western Germany 9 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,4,4,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4 Germans collect 43 PUs (2 lost to blockades); end with 44 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 2.50 Germans regular : 3.83 Russians AA : 0.17 British regular : -0.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Russians Russians buy 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Turkmenistan to West India 1 armour and 1 infantry moved from Turkmenistan to Kazakhstan 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 1 artillery moved from Tambov to Volgograd 1 infantry and 1 mech_infantry moved from Samara to Volgograd 1 armour moved from Novosibirsk to Volgograd 1 armour moved from Novosibirsk to Volgograd 2 mech_infantrys moved from Novosibirsk to Volgograd 1 fighter moved from Russia to Samara 1 fighter moved from Samara to Volgograd 1 tactical_bomber moved from Russia to Kazakhstan 1 infantry moved from Novosibirsk to Kazakhstan 1 artillery and 1 infantry moved from Smolensk to Belarus 1 armour and 1 mech_infantry moved from Russia to Belarus 1 fighter moved from Russia to Belarus 2 artilleries, 1 fighter and 10 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 artilleries, 1 fighter and 10 infantry Germans defend with 1 airfield and 1 mech_infantry Russians roll dice for 2 artilleries, 1 fighter and 10 infantry in Bryansk, round 2 : 5/13 hits, 3.17 expected hits Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 artilleries, 1 fighter and 10 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Volgograd Russians attack with 2 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys Germans defend with 1 aaGun, 1 factory_minor and 4 infantry Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Russians roll dice for 2 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys in Volgograd, round 2 : 3/8 hits, 2.67 expected hits Germans roll dice for 1 aaGun and 4 infantry in Volgograd, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Volgograd 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Volgograd Russians roll dice for 2 armour, 1 artillery, 1 fighter and 3 mech_infantrys in Volgograd, round 3 : 5/7 hits, 2.50 expected hits Germans roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 armour, 1 artillery, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun and 4 infantry Battle in Kazakhstan Russians attack with 1 armour, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Belarus Russians attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 1 aaGun, 1 infantry and 1 mech_infantry Germans roll AA dice in Belarus : 0/1 hits, 0.17 expected hits Russians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Belarus, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Belarus 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Belarus 1 fighter owned by the Russians retreated 1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians retreated to Smolensk Germans win with 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun and 1 infantry Non Combat Move - Russians 1 infantry moved from Vologda to Archangel 2 infantry moved from Russia to Smolensk 1 aaGun moved from Russia to Smolensk 1 aaGun moved from Russia to Bryansk 1 aaGun moved from Tambov to Volgograd 1 tactical_bomber moved from Kazakhstan to Russia 1 fighter moved from Volgograd to Russia 1 fighter moved from Bryansk to Russia 1 fighter moved from Belarus to Russia 1 infantry moved from Novosibirsk to Vologda 1 infantry moved from Eastern Persia to Persia 2 infantry moved from Russia to Samara 2 infantry moved from Russia to Tambov 1 aaGun, 2 armour, 12 infantry and 2 mech_infantrys moved from Russia to Bryansk 1 mech_infantry moved from Turkmenistan to Novosibirsk Place Units - Russians 2 artilleries, 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans AA : -0.33 Germans regular : -1.67 Russians regular : 5.33
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 destroyer, 3 fighters, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Yunnan to Szechwan 1 armour moved from Kweichow to Szechwan 1 mech_infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Kweichow to Szechwan 2 infantry moved from Burma to India 1 infantry moved from Burma to India 1 fighter and 2 tactical_bombers moved from Burma to India 1 fighter moved from Burma to India 1 bomber moved from French Indo China to Szechwan 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 mech_infantry moved from Anhwe to Szechwan 1 battleship moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 22 Sea Zone 1 fighter moved from 36 Sea Zone to 34 Sea Zone 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 battleship moved from 37 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Szechwan Japanese attack with 1 armour, 1 bomber, 1 infantry and 4 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 4 mech_infantrys in Szechwan, round 2 : 3/7 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 1 bomber, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in India Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in India, round 2 : 4/7 hits, 2.83 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 35 Sea Zone Japanese attack with 2 battleships, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 fighter could not land in 22 Sea Zone and was removed 5 carriers moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from Jehol to Anhwe 1 infantry moved from Hunan to Kweichow 1 infantry moved from French Indo China to Yunnan 1 aaGun moved from Kweichow to Hunan 3 tactical_bombers moved from Anhwe to Hunan 1 fighter moved from Anhwe to Hunan 1 fighter moved from South Australia to 42 Sea Zone 1 fighter moved from 42 Sea Zone to Java 1 infantry moved from Western Australia to South Australia 1 fighter moved from New South Wales to South Australia 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 3 fighters moved from Japan to 35 Sea Zone 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Anhwe 1 aaGun moved from Jehol to Anhwe 3 infantry moved from Manchuria to Jehol 2 bombers moved from Anhwe to Philippines 1 bomber moved from Szechwan to Hunan 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 3 submarines moved from 36 Sea Zone to 35 Sea Zone 3 fighters moved from 35 Sea Zone to Philippines 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 infantry moved from 37 Sea Zone to Shan State 2 submarines moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from French Indo China to Shan State 1 transport moved from 36 Sea Zone to 37 Sea Zone 4 transports moved from 37 Sea Zone to 35 Sea Zone 2 transports moved from 37 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from India to Hunan 1 fighter moved from Hunan to 35 Sea Zone 1 fighter moved from India to Hunan 2 tactical_bombers moved from India to Hunan 2 tactical_bombers moved from French Indo China to Java 1 tactical_bomber moved from 35 Sea Zone to Java 1 tactical_bomber moved from Hunan to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 transport moved from 35 Sea Zone to 37 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 destroyer placed in 37 Sea Zone 2 infantry placed in Malaya 1 submarine placed in 6 Sea Zone 3 infantry placed in Manchuria Japanese undo move 4. 1 infantry and 2 mech_infantrys placed in French Indo China 2 infantry and 1 mech_infantry placed in Manchuria 3 infantry placed in New South Wales 3 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6,5,3 Japanese collect 66 PUs (3 lost to blockades); end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 2.83 UK_Pacific regular : -0.67
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 fighter and 1 infantry moved from Suiyuyan to Chahar Combat - Chinese Chinese creates battle in territory Hunan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 bomber, 2 fighters and 4 tactical_bombers Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 1 bomber, 2 fighters and 4 tactical_bombers in Hunan, round 2 : 4/7 hits, 3.50 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 aaGun, 1 bomber, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Japanese lost in Chahar Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 2 infantry placed in Tsinghai 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : 1.17
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 fighter and 1 infantry moved from Suiyuyan to Chahar Combat - Chinese Chinese creates battle in territory Hunan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 bomber, 2 fighters and 4 tactical_bombers Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 1 bomber, 2 fighters and 4 tactical_bombers in Hunan, round 2 : 4/7 hits, 3.50 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 aaGun, 1 bomber, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Japanese lost in Chahar Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 2 infantry placed in Tsinghai 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : 1.17
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@Karl7 said in Wrathful Peacemakers (x) vs Fed by your Dread (+22):
Please hold until Joel has a chance to look
lol
well, not like we can go anyway :)
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Finland to Karelia Russians take Karelia from Italians 1 armour moved from Karelia to Finland Combat - Americans Non Combat Move - Americans 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 artillery moved from Marianas to 22 Sea Zone 1 artillery and 1 transport moved from 22 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 artillery moved from Paulau Island to 34 Sea Zone 1 artillery and 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGun moved from Hawaiian Islands to 26 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from Hawaiian Islands to Caroline Islands 4 fighters moved from Western United States to Hawaiian Islands 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from Central United States to Western United States 1 submarine moved from 101 Sea Zone to 28 Sea Zone 1 infantry moved from Algeria to Morocco Place Units - Americans 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States 1 armour, 1 fighter and 1 mech_infantry placed in Norway Turning on Edit Mode EDIT: Removing units owned by Americans from Norway: 2 artilleries and 4 infantry EDIT: Adding units owned by Americans to Finland: 2 artilleries and 4 infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 fighter and 1 infantry moved from Suiyuyan to Chahar Combat - Chinese Chinese creates battle in territory Hunan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 bomber, 2 fighters and 4 tactical_bombers Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 1 bomber, 2 fighters and 4 tactical_bombers in Hunan, round 2 : 4/7 hits, 3.50 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 aaGun, 1 bomber, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Japanese lost in Chahar Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 2 infantry placed in Tsinghai 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Tsinghai: 1 infantry EDIT: Adding units owned by Chinese to Shensi: 1 infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 1 airfield, 2 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 battleship and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 2 fighters moved from Iraq to Caucasus 7 fighters moved from Persia to Caucasus 1 fighter and 1 tactical_bomber moved from West India to India 1 artillery and 3 infantry moved from West India to India 1 bomber moved from Persia to Caucasus Combat - British Battle in Caucasus British attack with 1 bomber and 9 fighters Italians defend with 1 armour, 1 bomber and 2 mech_infantrys British roll dice for 1 bomber and 9 fighters in Caucasus, round 2 : 6/10 hits, 5.17 expected hits Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.33 expected hits 1 fighter owned by the British lost in Caucasus 2 mech_infantrys owned by the Italians, 1 bomber owned by the Italians and 1 armour owned by the Italians lost in Caucasus British win with 1 bomber and 8 fighters remaining. Battle score for attacker is 18 Casualties for British: 1 fighter Casualties for Italians: 1 armour, 1 bomber and 2 mech_infantrys Battle in India British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in India, round 2 : 2/6 hits, 2.17 expected hits Japanese roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in India 2 infantry owned by the Japanese lost in India British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 3 : 0/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in India, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 4 : 4/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in India, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India British win, taking India from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 3 infantry Non Combat Move - British 1 bomber and 8 fighters moved from Caucasus to Persia 1 aaGun, 1 armour, 4 artilleries, 7 infantry and 14 mech_infantrys moved from Iraq to Persia 1 aaGun and 1 armour moved from Eastern Persia to Persia 1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 transport moved from 80 Sea Zone to 71 Sea Zone 1 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from India to 80 Sea Zone 1 tactical_bomber moved from India to West India Place Units - British 1 airfield placed in Persia 1 infantry placed in Union of South Africa 3 artilleries placed in Persia 3 infantry placed in Iraq 2 armour and 1 infantry placed in Egypt Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Italians regular : -0.33 Japanese regular : 1.50 British regular : 0.83
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Finland to Karelia Russians take Karelia from Italians 1 armour moved from Karelia to Finland Combat - Americans Non Combat Move - Americans 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 artillery moved from Marianas to 22 Sea Zone 1 artillery and 1 transport moved from 22 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 artillery moved from Paulau Island to 34 Sea Zone 1 artillery and 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGun moved from Hawaiian Islands to 26 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from Hawaiian Islands to Caroline Islands 4 fighters moved from Western United States to Hawaiian Islands 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from Central United States to Western United States 1 submarine moved from 101 Sea Zone to 28 Sea Zone 1 infantry moved from Algeria to Morocco Place Units - Americans 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States 1 armour, 1 fighter and 1 mech_infantry placed in Norway Turning on Edit Mode EDIT: Removing units owned by Americans from Norway: 2 artilleries and 4 infantry EDIT: Adding units owned by Americans to Finland: 2 artilleries and 4 infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 fighter and 1 infantry moved from Suiyuyan to Chahar Combat - Chinese Chinese creates battle in territory Hunan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 bomber, 2 fighters and 4 tactical_bombers Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 1 bomber, 2 fighters and 4 tactical_bombers in Hunan, round 2 : 4/7 hits, 3.50 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 aaGun, 1 bomber, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Japanese lost in Chahar Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 2 infantry placed in Tsinghai 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Tsinghai: 1 infantry EDIT: Adding units owned by Chinese to Shensi: 1 infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 1 airfield, 2 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 battleship and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 2 fighters moved from Iraq to Caucasus 7 fighters moved from Persia to Caucasus 1 fighter and 1 tactical_bomber moved from West India to India 1 artillery and 3 infantry moved from West India to India 1 bomber moved from Persia to Caucasus Combat - British Battle in Caucasus British attack with 1 bomber and 9 fighters Italians defend with 1 armour, 1 bomber and 2 mech_infantrys British roll dice for 1 bomber and 9 fighters in Caucasus, round 2 : 6/10 hits, 5.17 expected hits Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.33 expected hits 1 fighter owned by the British lost in Caucasus 2 mech_infantrys owned by the Italians, 1 bomber owned by the Italians and 1 armour owned by the Italians lost in Caucasus British win with 1 bomber and 8 fighters remaining. Battle score for attacker is 18 Casualties for British: 1 fighter Casualties for Italians: 1 armour, 1 bomber and 2 mech_infantrys Battle in India British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in India, round 2 : 2/6 hits, 2.17 expected hits Japanese roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in India 2 infantry owned by the Japanese lost in India British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 3 : 0/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in India, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 4 : 4/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in India, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India British win, taking India from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 3 infantry Non Combat Move - British 1 bomber and 8 fighters moved from Caucasus to Persia 1 aaGun, 1 armour, 4 artilleries, 7 infantry and 14 mech_infantrys moved from Iraq to Persia 1 aaGun and 1 armour moved from Eastern Persia to Persia 1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 transport moved from 80 Sea Zone to 71 Sea Zone 1 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from India to 80 Sea Zone 1 tactical_bomber moved from India to West India Place Units - British 1 airfield placed in Persia 1 infantry placed in Union of South Africa 3 artilleries placed in Persia 3 infantry placed in Iraq 2 armour and 1 infantry placed in Egypt Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 aaGun EDIT: Adding units owned by British to Iraq: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.17 Italians regular : -0.33 Japanese regular : 1.50 British regular : 0.83
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Minor NCM update - please use latest map.
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Novgorod to Karelia Italians take Karelia from Russians 1 armour moved from Karelia to Novgorod 2 infantry moved from Ukraine to Rostov 1 artillery moved from Ukraine to Rostov 1 artillery moved from Tobruk to Alexandria Italians take Alexandria from British Combat - Italians Battle in Rostov Italians attack with 1 artillery and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 3 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus Place Units - Italians 2 artilleries and 1 infantry placed in Ukraine 1 armour placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,2,5,3,5 Italians collect 11 PUs (7 lost to blockades); end with 11 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 Russians regular : -0.33