Simon.Tressel, who just joined Triplea forum, contacted me and said he started playing NML against the computer but would like to join our team game. I said we welcome new players, but we may have reached the end of our long run of games due to waning interest on the game being unbalanced.
Adding a newbie might help us to carry on. NML has been criticized for being too defensive, while at the same time, games 15 and 16 have shown that an all-out early G effort against Paris is very doable. In this game, G got tech and F didn’t. But Brits showed that they could make an extraordinary early effort to reinforce Paris, greater than in prior games.
With different players playing different sides and with a few minor tweaks to the game rules, I think we can give new life to the game. Adding new players will help.
Does anybody know this new player? If we decide to play a game 17, shall we invite him to join us?
Wrathful Peacemakers (x) vs Fed by your Dread (+22)
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 fighter moved from Suiyuyan to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Hopei to Suiyuyan 2 infantry moved from Chahar to Suiyuyan 1 fighter moved from Szechwan to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.67
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 5 fighters, 1 harbour, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 armour moved from Finland to Karelia Russians take Karelia from Germans 1 armour moved from Karelia to Finland 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 62 Sea Zone 2 fighters moved from 33 Sea Zone to Paulau Island 1 bomber moved from Caroline Islands to Paulau Island 3 fighters moved from 33 Sea Zone to 35 Sea Zone 2 fighters moved from 33 Sea Zone to Paulau Island 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery and 1 transport moved from 17 Sea Zone to 22 Sea Zone 1 artillery moved from 22 Sea Zone to Marianas 1 artillery moved from Tunisia to Libya Americans take Libya from Italians 1 infantry moved from Tunisia to Algeria Combat - Americans Battle in Denmark Battle in Marianas Battle in Paulau Island Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Paulau Island, round 2 : 6/7 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Paulau Island 1 infantry owned by the Japanese lost in Paulau Island Americans win, taking Denmark from Germans, taking Marianas from Japanese, taking Paulau Island from Japanese with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 35 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 5 fighters moved from 35 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to Caroline Islands 4 fighters moved from Paulau Island to 33 Sea Zone 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 32 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Johnston Island to 30 Sea Zone 2 artilleries moved from Johnston Island to 30 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 30 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 2 aaGuns moved from Western United States to 10 Sea Zone 2 aaGuns, 1 carrier, 1 destroyer and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 28 Sea Zone to 30 Sea Zone 2 aaGuns moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Western United States to Hawaiian Islands 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 112 Sea Zone to Norway 1 infantry moved from Norway to Finland 1 bomber moved from Paulau Island to Caroline Islands 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 fighter moved from Trans-Jordan to Persia 1 mech_infantry moved from Trans-Jordan to Persia 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia Place Units - Americans 1 artillery, 1 fighter, 1 harbour and 1 infantry placed in Norway 1 submarine placed in 101 Sea Zone 2 transports placed in 10 Sea Zone 1 artillery, 4 fighters and 3 infantry placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 fighter moved from Suiyuyan to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Hopei to Suiyuyan 2 infantry moved from Chahar to Suiyuyan 1 fighter moved from Szechwan to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 98 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sicily 1 battleship moved from 92 Sea Zone to 95 Sea Zone 1 bomber moved from West India to India 1 fighter and 1 tactical_bomber moved from Persia to India 2 infantry moved from West India to India 1 infantry moved from Bulgaria to Romania British take Romania from Germans 1 artillery moved from Greece to Bulgaria Combat - British Battle in Sicily Battle in India British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 2/5 hits, 2.17 expected hits Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India British win, taking Sicily from Italians, taking India from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from India to West India 1 bomber moved from India to Persia 1 aaGun moved from Trans-Jordan to Iraq 1 aaGun moved from Iraq to Persia 1 aaGun moved from Eastern Persia to Persia 1 armour moved from Trans-Jordan to Persia 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 3 mech_infantrys moved from Egypt to Iraq 1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone 2 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 3 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone 1 battleship and 1 carrier moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 5 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from Northwest Persia to Iraq 1 fighter and 1 mech_infantry moved from Persia to Iraq 1 fighter moved from Persia to Iraq 7 mech_infantrys moved from Eastern Persia to Iraq 1 armour moved from Eastern Persia to Persia 2 armour moved from Eastern Persia to West India 1 aaGun moved from West India to Eastern Persia 1 aaGun moved from Tunisia to Libya 1 aaGun moved from Norway to Finland Place Units - British 2 infantry and 1 mech_infantry placed in Union of South Africa 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt 1 armour and 2 artilleries placed in Persia 1 armour, 1 artillery and 1 infantry placed in Iraq Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 3.17 Japanese regular : -0.67 British regular : -0.17
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 5 fighters, 1 harbour, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 armour moved from Finland to Karelia Russians take Karelia from Germans 1 armour moved from Karelia to Finland 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 62 Sea Zone 2 fighters moved from 33 Sea Zone to Paulau Island 1 bomber moved from Caroline Islands to Paulau Island 3 fighters moved from 33 Sea Zone to 35 Sea Zone 2 fighters moved from 33 Sea Zone to Paulau Island 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery and 1 transport moved from 17 Sea Zone to 22 Sea Zone 1 artillery moved from 22 Sea Zone to Marianas 1 artillery moved from Tunisia to Libya Americans take Libya from Italians 1 infantry moved from Tunisia to Algeria Combat - Americans Battle in Denmark Battle in Marianas Battle in Paulau Island Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Paulau Island, round 2 : 6/7 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Paulau Island 1 infantry owned by the Japanese lost in Paulau Island Americans win, taking Denmark from Germans, taking Marianas from Japanese, taking Paulau Island from Japanese with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 35 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 5 fighters moved from 35 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to Caroline Islands 4 fighters moved from Paulau Island to 33 Sea Zone 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 32 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Johnston Island to 30 Sea Zone 2 artilleries moved from Johnston Island to 30 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 30 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 2 aaGuns moved from Western United States to 10 Sea Zone 2 aaGuns, 1 carrier, 1 destroyer and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 28 Sea Zone to 30 Sea Zone 2 aaGuns moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Western United States to Hawaiian Islands 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 112 Sea Zone to Norway 1 infantry moved from Norway to Finland 1 bomber moved from Paulau Island to Caroline Islands 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 fighter moved from Trans-Jordan to Persia 1 mech_infantry moved from Trans-Jordan to Persia 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia Place Units - Americans 1 artillery, 1 fighter, 1 harbour and 1 infantry placed in Norway 1 submarine placed in 101 Sea Zone 2 transports placed in 10 Sea Zone 1 artillery, 4 fighters and 3 infantry placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 fighter moved from Suiyuyan to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Hopei to Suiyuyan 2 infantry moved from Chahar to Suiyuyan 1 fighter moved from Szechwan to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 98 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sicily 1 battleship moved from 92 Sea Zone to 95 Sea Zone 1 bomber moved from West India to India 1 fighter and 1 tactical_bomber moved from Persia to India 2 infantry moved from West India to India 1 infantry moved from Bulgaria to Romania British take Romania from Germans 1 artillery moved from Greece to Bulgaria Combat - British Battle in Sicily Battle in India British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 2/5 hits, 2.17 expected hits Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India British win, taking Sicily from Italians, taking India from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from India to West India 1 bomber moved from India to Persia 1 aaGun moved from Trans-Jordan to Iraq 1 aaGun moved from Iraq to Persia 1 aaGun moved from Eastern Persia to Persia 1 armour moved from Trans-Jordan to Persia 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 3 mech_infantrys moved from Egypt to Iraq 1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone 2 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 3 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone 1 battleship and 1 carrier moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 5 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from Northwest Persia to Iraq 1 fighter and 1 mech_infantry moved from Persia to Iraq 1 fighter moved from Persia to Iraq 7 mech_infantrys moved from Eastern Persia to Iraq 1 armour moved from Eastern Persia to Persia 2 armour moved from Eastern Persia to West India 1 aaGun moved from West India to Eastern Persia 1 aaGun moved from Tunisia to Libya 1 aaGun moved from Norway to Finland Place Units - British 2 infantry and 1 mech_infantry placed in Union of South Africa 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt 1 armour and 2 artilleries placed in Persia 1 armour, 1 artillery and 1 infantry placed in Iraq Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 infantry EDIT: Adding units owned by British to Northwest Persia: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 3.17 Japanese regular : -0.67 British regular : -0.17
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia 1 bomber moved from Rostov to Northwest Persia 1 armour moved from Novgorod to Karelia Italians take Karelia from Russians 1 armour moved from Karelia to Novgorod Combat - Italians Battle in Northwest Persia Italians attack with 3 armour, 1 bomber and 3 mech_infantrys British defend with 1 infantry Italians roll dice for 3 armour, 1 bomber and 3 mech_infantrys in Northwest Persia, round 2 : 5/7 hits, 2.67 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Northwest Persia 1 infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 3 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Northwest Persia to Caucasus 2 mech_infantrys moved from Ukraine to Caucasus 1 armour moved from Ukraine to Caucasus 3 artilleries moved from Northern Italy to Western Germany 2 infantry moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Southern France 3 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Northern Italy to Western Germany Place Units - Italians 1 artillery and 2 infantry placed in Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,4 Italians collect 15 PUs (3 lost to blockades); end with 15 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 2.33 British regular : 0.67
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bro we gotta keep pace
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Ah, I am up.
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Combat Move - ANZAC 1 submarine moved from 98 Sea Zone to 97 Sea Zone Non Combat Move - ANZAC Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from West India: 2 infantry EDIT: Adding units owned by ANZAC to Eastern Persia: 2 infantry EDIT: Turning off Edit Mode 1 infantry moved from West India to Eastern Persia 2 infantry moved from Trans-Jordan to Iraq Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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I believe thats the move!
I dont think Karl had anything special planned for the Anzac Cruiser/Transport.
Germany can proceed!
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@Gargantua said in Wrathful Peacemakers (x) vs Fed by your Dread (+22):
I believe thats the move!
I dont think Karl had anything special planned for the Anzac Cruiser/Transport.
Germany can proceed!
thanks for helping to move the game along!
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_major; Remaining resources: 59 PUs; Germans buy 3 artilleries, 1 fighter and 9 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 4 infantry moved from Western Germany to Denmark 1 mech_infantry moved from Holland Belgium to Denmark 1 armour moved from Holland Belgium to Denmark 1 artillery moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Archangel 4 infantry moved from Eastern Poland to Belarus 1 mech_infantry moved from Eastern Poland to Romania 1 armour moved from Eastern Poland to Romania 1 mech_infantry moved from Western Ukraine to Belarus 4 mech_infantrys moved from Ukraine to Bryansk 5 infantry moved from Caucasus to Volgograd 2 infantry moved from Caucasus to Kazakhstan 1 fighter moved from Caucasus to Kazakhstan 1 tactical_bomber moved from Caucasus to Kazakhstan 2 fighters moved from Rostov to Belarus 1 bomber moved from Rostov to Archangel 2 fighters moved from Caucasus to Volgograd 2 tactical_bombers moved from Caucasus to Volgograd 1 fighter moved from Rostov to Bryansk 1 tactical_bomber moved from Rostov to Bryansk 1 fighter moved from Rostov to Volgograd 1 tactical_bomber moved from Rostov to Volgograd Combat - Germans Battle in Romania Germans attack with 1 armour and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Romania Germans win, taking Romania from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Bryansk Germans attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber Russians defend with 1 aaGun, 1 airfield, 2 artilleries and 1 infantry Russians roll AA dice in Bryansk : 0/2 hits, 0.33 expected hits Germans roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 1.83 expected hits Russians roll dice for 1 aaGun, 2 artilleries and 1 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Germans lost in Bryansk 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 artilleries in Bryansk, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Bryansk 2 artilleries owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 1 aaGun, 2 artilleries and 1 infantry Battle in Denmark Germans attack with 1 armour, 4 infantry and 1 mech_infantry Americans defend with 1 infantry Germans roll dice for 1 armour, 4 infantry and 1 mech_infantry in Denmark, round 2 : 5/6 hits, 1.33 expected hits Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Volgograd Germans attack with 3 fighters, 5 infantry and 3 tactical_bombers Russians defend with 1 aaGun, 1 artillery, 1 factory_minor and 3 infantry Russians roll AA dice in Volgograd : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Volgograd Germans roll dice for 2 fighters, 5 infantry and 3 tactical_bombers in Volgograd, round 2 : 4/10 hits, 3.67 expected hits Russians roll dice for 1 aaGun, 1 artillery and 3 infantry in Volgograd, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Volgograd Germans roll dice for 2 fighters, 5 infantry and 3 tactical_bombers in Volgograd, round 3 : 4/10 hits, 3.67 expected hits Russians roll dice for 1 artillery in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd 1 artillery owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 1 fighter and 1 infantry Casualties for Russians: 1 aaGun, 1 artillery and 3 infantry Battle in Archangel Germans attack with 1 artillery, 1 bomber and 1 mech_infantry Russians defend with 1 armour and 1 mech_infantry Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Archangel, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 2/2 hits, 0.83 expected hits 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Archangel Germans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 artillery and 1 mech_infantry Casualties for Russians: 1 armour and 1 mech_infantry Battle in Belarus Germans attack with 2 fighters, 4 infantry and 1 mech_infantry Russians defend with 1 infantry and 2 mech_infantrys Germans roll dice for 2 fighters, 4 infantry and 1 mech_infantry in Belarus, round 2 : 1/7 hits, 1.83 expected hits Russians roll dice for 1 infantry and 2 mech_infantrys in Belarus, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Belarus, round 3 : 1/5 hits, 1.50 expected hits Russians roll dice for 2 mech_infantrys in Belarus, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Belarus 1 mech_infantry owned by the Russians lost in Belarus Germans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Belarus, round 4 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 3 infantry Casualties for Russians: 1 infantry and 2 mech_infantrys Battle in Kazakhstan Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Caucasus to Volgograd 1 aaGun moved from Eastern Poland to Belarus 2 mech_infantrys moved from Eastern Poland to Novgorod 2 fighters moved from Belarus to Novgorod 1 bomber moved from Archangel to Ukraine 2 aaGuns, 5 armour, 8 artilleries, 8 infantry and 10 mech_infantrys moved from Caucasus to Northwest Persia 1 fighter moved from Kazakhstan to Northwest Persia 1 tactical_bomber moved from Kazakhstan to Northwest Persia 2 fighters moved from Volgograd to Northwest Persia 2 tactical_bombers moved from Volgograd to Northwest Persia 1 tactical_bomber moved from Volgograd to Northwest Persia 1 fighter moved from Bryansk to Northwest Persia 1 tactical_bomber moved from Bryansk to Northwest Persia 5 armour and 9 mech_infantrys moved from Rostov to Northwest Persia 5 mech_infantrys moved from Germany to Eastern Poland 2 artilleries moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Western Germany to Denmark 2 infantry moved from Northern Italy to Western Germany Place Units - Germans 2 artilleries and 1 fighter placed in Novgorod 1 artillery placed in Western Germany 9 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,4,4,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4 Germans collect 43 PUs (2 lost to blockades); end with 44 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 2.50 Germans regular : 3.83 Russians AA : 0.17 British regular : -0.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Russians Russians buy 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Turkmenistan to West India 1 armour and 1 infantry moved from Turkmenistan to Kazakhstan 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 1 artillery moved from Tambov to Volgograd 1 infantry and 1 mech_infantry moved from Samara to Volgograd 1 armour moved from Novosibirsk to Volgograd 1 armour moved from Novosibirsk to Volgograd 2 mech_infantrys moved from Novosibirsk to Volgograd 1 fighter moved from Russia to Samara 1 fighter moved from Samara to Volgograd 1 tactical_bomber moved from Russia to Kazakhstan 1 infantry moved from Novosibirsk to Kazakhstan 1 artillery and 1 infantry moved from Smolensk to Belarus 1 armour and 1 mech_infantry moved from Russia to Belarus 1 fighter moved from Russia to Belarus 2 artilleries, 1 fighter and 10 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 artilleries, 1 fighter and 10 infantry Germans defend with 1 airfield and 1 mech_infantry Russians roll dice for 2 artilleries, 1 fighter and 10 infantry in Bryansk, round 2 : 5/13 hits, 3.17 expected hits Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 artilleries, 1 fighter and 10 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Volgograd Russians attack with 2 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys Germans defend with 1 aaGun, 1 factory_minor and 4 infantry Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Russians roll dice for 2 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys in Volgograd, round 2 : 3/8 hits, 2.67 expected hits Germans roll dice for 1 aaGun and 4 infantry in Volgograd, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Volgograd 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Volgograd Russians roll dice for 2 armour, 1 artillery, 1 fighter and 3 mech_infantrys in Volgograd, round 3 : 5/7 hits, 2.50 expected hits Germans roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 armour, 1 artillery, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun and 4 infantry Battle in Kazakhstan Russians attack with 1 armour, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Belarus Russians attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 1 aaGun, 1 infantry and 1 mech_infantry Germans roll AA dice in Belarus : 0/1 hits, 0.17 expected hits Russians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Belarus, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Belarus 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Belarus 1 fighter owned by the Russians retreated 1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians retreated to Smolensk Germans win with 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun and 1 infantry Non Combat Move - Russians 1 infantry moved from Vologda to Archangel 2 infantry moved from Russia to Smolensk 1 aaGun moved from Russia to Smolensk 1 aaGun moved from Russia to Bryansk 1 aaGun moved from Tambov to Volgograd 1 tactical_bomber moved from Kazakhstan to Russia 1 fighter moved from Volgograd to Russia 1 fighter moved from Bryansk to Russia 1 fighter moved from Belarus to Russia 1 infantry moved from Novosibirsk to Vologda 1 infantry moved from Eastern Persia to Persia 2 infantry moved from Russia to Samara 2 infantry moved from Russia to Tambov 1 aaGun, 2 armour, 12 infantry and 2 mech_infantrys moved from Russia to Bryansk 1 mech_infantry moved from Turkmenistan to Novosibirsk Place Units - Russians 2 artilleries, 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans AA : -0.33 Germans regular : -1.67 Russians regular : 5.33
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 destroyer, 3 fighters, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Yunnan to Szechwan 1 armour moved from Kweichow to Szechwan 1 mech_infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Kweichow to Szechwan 2 infantry moved from Burma to India 1 infantry moved from Burma to India 1 fighter and 2 tactical_bombers moved from Burma to India 1 fighter moved from Burma to India 1 bomber moved from French Indo China to Szechwan 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 mech_infantry moved from Anhwe to Szechwan 1 battleship moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 22 Sea Zone 1 fighter moved from 36 Sea Zone to 34 Sea Zone 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 battleship moved from 37 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Szechwan Japanese attack with 1 armour, 1 bomber, 1 infantry and 4 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 4 mech_infantrys in Szechwan, round 2 : 3/7 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 1 bomber, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in India Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in India, round 2 : 4/7 hits, 2.83 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 35 Sea Zone Japanese attack with 2 battleships, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 fighter could not land in 22 Sea Zone and was removed 5 carriers moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from Jehol to Anhwe 1 infantry moved from Hunan to Kweichow 1 infantry moved from French Indo China to Yunnan 1 aaGun moved from Kweichow to Hunan 3 tactical_bombers moved from Anhwe to Hunan 1 fighter moved from Anhwe to Hunan 1 fighter moved from South Australia to 42 Sea Zone 1 fighter moved from 42 Sea Zone to Java 1 infantry moved from Western Australia to South Australia 1 fighter moved from New South Wales to South Australia 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 3 fighters moved from Japan to 35 Sea Zone 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Anhwe 1 aaGun moved from Jehol to Anhwe 3 infantry moved from Manchuria to Jehol 2 bombers moved from Anhwe to Philippines 1 bomber moved from Szechwan to Hunan 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 3 submarines moved from 36 Sea Zone to 35 Sea Zone 3 fighters moved from 35 Sea Zone to Philippines 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 infantry moved from 37 Sea Zone to Shan State 2 submarines moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from French Indo China to Shan State 1 transport moved from 36 Sea Zone to 37 Sea Zone 4 transports moved from 37 Sea Zone to 35 Sea Zone 2 transports moved from 37 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from India to Hunan 1 fighter moved from Hunan to 35 Sea Zone 1 fighter moved from India to Hunan 2 tactical_bombers moved from India to Hunan 2 tactical_bombers moved from French Indo China to Java 1 tactical_bomber moved from 35 Sea Zone to Java 1 tactical_bomber moved from Hunan to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 transport moved from 35 Sea Zone to 37 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 destroyer placed in 37 Sea Zone 2 infantry placed in Malaya 1 submarine placed in 6 Sea Zone 3 infantry placed in Manchuria Japanese undo move 4. 1 infantry and 2 mech_infantrys placed in French Indo China 2 infantry and 1 mech_infantry placed in Manchuria 3 infantry placed in New South Wales 3 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6,5,3 Japanese collect 66 PUs (3 lost to blockades); end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 2.83 UK_Pacific regular : -0.67
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 fighter and 1 infantry moved from Suiyuyan to Chahar Combat - Chinese Chinese creates battle in territory Hunan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 bomber, 2 fighters and 4 tactical_bombers Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 1 bomber, 2 fighters and 4 tactical_bombers in Hunan, round 2 : 4/7 hits, 3.50 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 aaGun, 1 bomber, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Japanese lost in Chahar Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 2 infantry placed in Tsinghai 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : 1.17
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 fighter and 1 infantry moved from Suiyuyan to Chahar Combat - Chinese Chinese creates battle in territory Hunan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 bomber, 2 fighters and 4 tactical_bombers Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 1 bomber, 2 fighters and 4 tactical_bombers in Hunan, round 2 : 4/7 hits, 3.50 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 aaGun, 1 bomber, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Japanese lost in Chahar Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 2 infantry placed in Tsinghai 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : 1.17
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@Karl7 said in Wrathful Peacemakers (x) vs Fed by your Dread (+22):
Please hold until Joel has a chance to look
lol
well, not like we can go anyway :)
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Finland to Karelia Russians take Karelia from Italians 1 armour moved from Karelia to Finland Combat - Americans Non Combat Move - Americans 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 artillery moved from Marianas to 22 Sea Zone 1 artillery and 1 transport moved from 22 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 artillery moved from Paulau Island to 34 Sea Zone 1 artillery and 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGun moved from Hawaiian Islands to 26 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from Hawaiian Islands to Caroline Islands 4 fighters moved from Western United States to Hawaiian Islands 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from Central United States to Western United States 1 submarine moved from 101 Sea Zone to 28 Sea Zone 1 infantry moved from Algeria to Morocco Place Units - Americans 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States 1 armour, 1 fighter and 1 mech_infantry placed in Norway Turning on Edit Mode EDIT: Removing units owned by Americans from Norway: 2 artilleries and 4 infantry EDIT: Adding units owned by Americans to Finland: 2 artilleries and 4 infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 fighter and 1 infantry moved from Suiyuyan to Chahar Combat - Chinese Chinese creates battle in territory Hunan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 bomber, 2 fighters and 4 tactical_bombers Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 1 bomber, 2 fighters and 4 tactical_bombers in Hunan, round 2 : 4/7 hits, 3.50 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 aaGun, 1 bomber, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Japanese lost in Chahar Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 2 infantry placed in Tsinghai 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Tsinghai: 1 infantry EDIT: Adding units owned by Chinese to Shensi: 1 infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 1 airfield, 2 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 battleship and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 2 fighters moved from Iraq to Caucasus 7 fighters moved from Persia to Caucasus 1 fighter and 1 tactical_bomber moved from West India to India 1 artillery and 3 infantry moved from West India to India 1 bomber moved from Persia to Caucasus Combat - British Battle in Caucasus British attack with 1 bomber and 9 fighters Italians defend with 1 armour, 1 bomber and 2 mech_infantrys British roll dice for 1 bomber and 9 fighters in Caucasus, round 2 : 6/10 hits, 5.17 expected hits Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.33 expected hits 1 fighter owned by the British lost in Caucasus 2 mech_infantrys owned by the Italians, 1 bomber owned by the Italians and 1 armour owned by the Italians lost in Caucasus British win with 1 bomber and 8 fighters remaining. Battle score for attacker is 18 Casualties for British: 1 fighter Casualties for Italians: 1 armour, 1 bomber and 2 mech_infantrys Battle in India British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in India, round 2 : 2/6 hits, 2.17 expected hits Japanese roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in India 2 infantry owned by the Japanese lost in India British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 3 : 0/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in India, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 4 : 4/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in India, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India British win, taking India from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 3 infantry Non Combat Move - British 1 bomber and 8 fighters moved from Caucasus to Persia 1 aaGun, 1 armour, 4 artilleries, 7 infantry and 14 mech_infantrys moved from Iraq to Persia 1 aaGun and 1 armour moved from Eastern Persia to Persia 1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 transport moved from 80 Sea Zone to 71 Sea Zone 1 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from India to 80 Sea Zone 1 tactical_bomber moved from India to West India Place Units - British 1 airfield placed in Persia 1 infantry placed in Union of South Africa 3 artilleries placed in Persia 3 infantry placed in Iraq 2 armour and 1 infantry placed in Egypt Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Italians regular : -0.33 Japanese regular : 1.50 British regular : 0.83
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Finland to Karelia Russians take Karelia from Italians 1 armour moved from Karelia to Finland Combat - Americans Non Combat Move - Americans 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 artillery moved from Marianas to 22 Sea Zone 1 artillery and 1 transport moved from 22 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 artillery moved from Paulau Island to 34 Sea Zone 1 artillery and 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGun moved from Hawaiian Islands to 26 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from Hawaiian Islands to Caroline Islands 4 fighters moved from Western United States to Hawaiian Islands 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from Central United States to Western United States 1 submarine moved from 101 Sea Zone to 28 Sea Zone 1 infantry moved from Algeria to Morocco Place Units - Americans 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States 1 armour, 1 fighter and 1 mech_infantry placed in Norway Turning on Edit Mode EDIT: Removing units owned by Americans from Norway: 2 artilleries and 4 infantry EDIT: Adding units owned by Americans to Finland: 2 artilleries and 4 infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 fighter and 1 infantry moved from Suiyuyan to Chahar Combat - Chinese Chinese creates battle in territory Hunan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 bomber, 2 fighters and 4 tactical_bombers Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 1 bomber, 2 fighters and 4 tactical_bombers in Hunan, round 2 : 4/7 hits, 3.50 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 aaGun, 1 bomber, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Japanese lost in Chahar Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 2 infantry placed in Tsinghai 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Tsinghai: 1 infantry EDIT: Adding units owned by Chinese to Shensi: 1 infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 1 airfield, 2 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 battleship and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 2 fighters moved from Iraq to Caucasus 7 fighters moved from Persia to Caucasus 1 fighter and 1 tactical_bomber moved from West India to India 1 artillery and 3 infantry moved from West India to India 1 bomber moved from Persia to Caucasus Combat - British Battle in Caucasus British attack with 1 bomber and 9 fighters Italians defend with 1 armour, 1 bomber and 2 mech_infantrys British roll dice for 1 bomber and 9 fighters in Caucasus, round 2 : 6/10 hits, 5.17 expected hits Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.33 expected hits 1 fighter owned by the British lost in Caucasus 2 mech_infantrys owned by the Italians, 1 bomber owned by the Italians and 1 armour owned by the Italians lost in Caucasus British win with 1 bomber and 8 fighters remaining. Battle score for attacker is 18 Casualties for British: 1 fighter Casualties for Italians: 1 armour, 1 bomber and 2 mech_infantrys Battle in India British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in India, round 2 : 2/6 hits, 2.17 expected hits Japanese roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in India 2 infantry owned by the Japanese lost in India British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 3 : 0/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in India, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 4 : 4/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in India, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India British win, taking India from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 3 infantry Non Combat Move - British 1 bomber and 8 fighters moved from Caucasus to Persia 1 aaGun, 1 armour, 4 artilleries, 7 infantry and 14 mech_infantrys moved from Iraq to Persia 1 aaGun and 1 armour moved from Eastern Persia to Persia 1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 transport moved from 80 Sea Zone to 71 Sea Zone 1 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from India to 80 Sea Zone 1 tactical_bomber moved from India to West India Place Units - British 1 airfield placed in Persia 1 infantry placed in Union of South Africa 3 artilleries placed in Persia 3 infantry placed in Iraq 2 armour and 1 infantry placed in Egypt Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 aaGun EDIT: Adding units owned by British to Iraq: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.17 Italians regular : -0.33 Japanese regular : 1.50 British regular : 0.83
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Minor NCM update - please use latest map.
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Novgorod to Karelia Italians take Karelia from Russians 1 armour moved from Karelia to Novgorod 2 infantry moved from Ukraine to Rostov 1 artillery moved from Ukraine to Rostov 1 artillery moved from Tobruk to Alexandria Italians take Alexandria from British Combat - Italians Battle in Rostov Italians attack with 1 artillery and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 3 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus Place Units - Italians 2 artilleries and 1 infantry placed in Ukraine 1 armour placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,2,5,3,5 Italians collect 11 PUs (7 lost to blockades); end with 11 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 Russians regular : -0.33