Wrathful Peacemakers (x) vs Fed by your Dread (+22)

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Turkmenistan to West India
            1 armour and 1 infantry moved from Turkmenistan to Kazakhstan
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Italians
            1 artillery moved from Tambov to Volgograd
            1 infantry and 1 mech_infantry moved from Samara to Volgograd
            1 armour moved from Novosibirsk to Volgograd
            1 armour moved from Novosibirsk to Volgograd
            2 mech_infantrys moved from Novosibirsk to Volgograd
            1 fighter moved from Russia to Samara
            1 fighter moved from Samara to Volgograd
            1 tactical_bomber moved from Russia to Kazakhstan
            1 infantry moved from Novosibirsk to Kazakhstan
            1 artillery and 1 infantry moved from Smolensk to Belarus
            1 armour and 1 mech_infantry moved from Russia to Belarus
            1 fighter moved from Russia to Belarus
            2 artilleries, 1 fighter and 10 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 artilleries, 1 fighter and 10 infantry
                Germans defend with 1 airfield and 1 mech_infantry
                    Russians roll dice for 2 artilleries, 1 fighter and 10 infantry in Bryansk, round 2 : 5/13 hits, 3.17 expected hits
                    Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 artilleries, 1 fighter and 10 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Volgograd
                Russians attack with 2 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys
                Germans defend with 1 aaGun, 1 factory_minor and 4 infantry
                    Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 2 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys in Volgograd, round 2 : 3/8 hits, 2.67 expected hits
                    Germans roll dice for 1 aaGun and 4 infantry in Volgograd, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 2 armour, 1 artillery, 1 fighter and 3 mech_infantrys in Volgograd, round 3 : 5/7 hits, 2.50 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 armour, 1 artillery, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 14
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 aaGun and 4 infantry
            Battle in Kazakhstan
                Russians attack with 1 armour, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Belarus
                Russians attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                Germans defend with 1 aaGun, 1 infantry and 1 mech_infantry
                    Germans roll AA dice in Belarus : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Belarus, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Belarus
                1 fighter owned by the Russians retreated
                1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians retreated to Smolensk
                Germans win with 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 aaGun and 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Vologda to Archangel
            2 infantry moved from Russia to Smolensk
            1 aaGun moved from Russia to Smolensk
            1 aaGun moved from Russia to Bryansk
            1 aaGun moved from Tambov to Volgograd
            1 tactical_bomber moved from Kazakhstan to Russia
            1 fighter moved from Volgograd to Russia
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Belarus to Russia
            1 infantry moved from Novosibirsk to Vologda
            1 infantry moved from Eastern Persia to Persia
            2 infantry moved from Russia to Samara
            2 infantry moved from Russia to Tambov
            1 aaGun, 2 armour, 12 infantry and 2 mech_infantrys moved from Russia to Bryansk
            1 mech_infantry moved from Turkmenistan to Novosibirsk
    
        Place Units - Russians
            2 artilleries, 7 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans AA : -0.33
    Germans regular : -1.67
    Russians regular : 5.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 3 fighters, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Yunnan to Szechwan
            1 armour moved from Kweichow to Szechwan
            1 mech_infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Kweichow to Szechwan
            2 infantry moved from Burma to India
            1 infantry moved from Burma to India
            1 fighter and 2 tactical_bombers moved from Burma to India
            1 fighter moved from Burma to India
            1 bomber moved from French Indo China to Szechwan
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 mech_infantry moved from Anhwe to Szechwan
            1 battleship moved from 37 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from 36 Sea Zone to 22 Sea Zone
            1 fighter moved from 36 Sea Zone to 34 Sea Zone
            2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from French Indo China to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 battleship moved from 37 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Szechwan
                Japanese attack with 1 armour, 1 bomber, 1 infantry and 4 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 4 mech_infantrys in Szechwan, round 2 : 3/7 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 armour, 1 bomber, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in India
                Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in India, round 2 : 4/7 hits, 2.83 expected hits
                    UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            1 fighter could not land in 22 Sea Zone and was removed
            5 carriers moved from 36 Sea Zone to 35 Sea Zone
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from French Indo China to Yunnan
            1 aaGun moved from Kweichow to Hunan
            3 tactical_bombers moved from Anhwe to Hunan
            1 fighter moved from Anhwe to Hunan
            1 fighter moved from South Australia to 42 Sea Zone
            1 fighter moved from 42 Sea Zone to Java
            1 infantry moved from Western Australia to South Australia
            1 fighter moved from New South Wales to South Australia
            1 fighter moved from 34 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            3 fighters moved from Japan to 35 Sea Zone
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Anhwe
            1 aaGun moved from Jehol to Anhwe
            3 infantry moved from Manchuria to Jehol
            2 bombers moved from Anhwe to Philippines
            1 bomber moved from Szechwan to Hunan
            1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            3 submarines moved from 36 Sea Zone to 35 Sea Zone
            3 fighters moved from 35 Sea Zone to Philippines
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from 37 Sea Zone to Shan State
            2 submarines moved from 37 Sea Zone to 35 Sea Zone
            1 infantry moved from French Indo China to Shan State
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            4 transports moved from 37 Sea Zone to 35 Sea Zone
            2 transports moved from 37 Sea Zone to 35 Sea Zone
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from India to Hunan
            1 fighter moved from Hunan to 35 Sea Zone
            1 fighter moved from India to Hunan
            2 tactical_bombers moved from India to Hunan
            2 tactical_bombers moved from French Indo China to Java
            1 tactical_bomber moved from 35 Sea Zone to Java
            1 tactical_bomber moved from Hunan to 35 Sea Zone
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            1 transport moved from 35 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            1 destroyer placed in 37 Sea Zone
            2 infantry placed in Malaya
            1 submarine placed in 6 Sea Zone
            3 infantry placed in Manchuria
            Japanese undo move 4.
            1 infantry and 2 mech_infantrys placed in French Indo China
            2 infantry and 1 mech_infantry placed in Manchuria
            3 infantry placed in New South Wales
            3 fighters placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6,5,3
            Japanese collect 66 PUs (3 lost to blockades); end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 2.83
    UK_Pacific regular : -0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 fighter and 1 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 bomber, 2 fighters and 4 tactical_bombers
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 1 bomber, 2 fighters and 4 tactical_bombers in Hunan, round 2 : 4/7 hits, 3.50 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 aaGun, 1 bomber, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : 1.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 fighter and 1 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 bomber, 2 fighters and 4 tactical_bombers
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 1 bomber, 2 fighters and 4 tactical_bombers in Hunan, round 2 : 4/7 hits, 3.50 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 aaGun, 1 bomber, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : 1.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    Please hold until Joel has a chance to look

    lol


  • @Karl7 said in Wrathful Peacemakers (x) vs Fed by your Dread (+22):

    @Karl7

    Please hold until Joel has a chance to look

    lol

    well, not like we can go anyway :)

  • Liaison TripleA '11 '10

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Finland to Karelia
                  Russians take Karelia from Italians
            1 armour moved from Karelia to Finland
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 artillery moved from Marianas to 22 Sea Zone
            1 artillery and 1 transport moved from 22 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 artillery moved from Paulau Island to 34 Sea Zone
            1 artillery and 1 transport moved from 34 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 30 Sea Zone to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to Caroline Islands
            4 fighters moved from Western United States to Hawaiian Islands
            1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun moved from Central United States to Western United States
            1 submarine moved from 101 Sea Zone to 28 Sea Zone
            1 infantry moved from Algeria to Morocco
    
        Place Units - Americans
            1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
            1 artillery, 2 fighters and 1 infantry placed in Western United States
            1 armour, 1 fighter and 1 mech_infantry placed in Norway
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Norway: 2 artilleries and 4 infantry
            EDIT: Adding units owned by Americans to Finland: 2 artilleries and 4 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 fighter and 1 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 bomber, 2 fighters and 4 tactical_bombers
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 1 bomber, 2 fighters and 4 tactical_bombers in Hunan, round 2 : 4/7 hits, 3.50 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 aaGun, 1 bomber, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Tsinghai: 1 infantry
            EDIT: Adding units owned by Chinese to Shensi: 1 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 airfield, 2 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            2 fighters moved from Iraq to Caucasus
            7 fighters moved from Persia to Caucasus
            1 fighter and 1 tactical_bomber moved from West India to India
            1 artillery and 3 infantry moved from West India to India
            1 bomber moved from Persia to Caucasus
    
        Combat - British
            Battle in Caucasus
                British attack with 1 bomber and 9 fighters
                Italians defend with 1 armour, 1 bomber and 2 mech_infantrys
                    British roll dice for 1 bomber and 9 fighters in Caucasus, round 2 : 6/10 hits, 5.17 expected hits
                    Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
                    1 fighter owned by the British lost in Caucasus
                    2 mech_infantrys owned by the Italians, 1 bomber owned by the Italians and 1 armour owned by the Italians lost in Caucasus
                British win with 1 bomber and 8 fighters remaining. Battle score for attacker is 18
                Casualties for British: 1 fighter
                Casualties for Italians: 1 armour, 1 bomber and 2 mech_infantrys
            Battle in India
                British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in India, round 2 : 2/6 hits, 2.17 expected hits
                    Japanese roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in India
                    2 infantry owned by the Japanese lost in India
                    British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 3 : 0/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in India, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in India
                    British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 4 : 4/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in India, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in India
                British win, taking India from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - British
            1 bomber and 8 fighters moved from Caucasus to Persia
            1 aaGun, 1 armour, 4 artilleries, 7 infantry and 14 mech_infantrys moved from Iraq to Persia
            1 aaGun and 1 armour moved from Eastern Persia to Persia
            1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 transport moved from 80 Sea Zone to 71 Sea Zone
            1 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia
            1 mech_infantry moved from Egypt to Iraq
            1 fighter moved from India to 80 Sea Zone
            1 tactical_bomber moved from India to West India
    
        Place Units - British
            1 airfield placed in Persia
            1 infantry placed in Union of South Africa
            3 artilleries placed in Persia
            3 infantry placed in Iraq
            2 armour and 1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Italians regular : -0.33
    Japanese regular : 1.50
    British regular : 0.83
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Finland to Karelia
                  Russians take Karelia from Italians
            1 armour moved from Karelia to Finland
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 artillery moved from Marianas to 22 Sea Zone
            1 artillery and 1 transport moved from 22 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 artillery moved from Paulau Island to 34 Sea Zone
            1 artillery and 1 transport moved from 34 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 30 Sea Zone to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to Caroline Islands
            4 fighters moved from Western United States to Hawaiian Islands
            1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun moved from Central United States to Western United States
            1 submarine moved from 101 Sea Zone to 28 Sea Zone
            1 infantry moved from Algeria to Morocco
    
        Place Units - Americans
            1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
            1 artillery, 2 fighters and 1 infantry placed in Western United States
            1 armour, 1 fighter and 1 mech_infantry placed in Norway
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Norway: 2 artilleries and 4 infantry
            EDIT: Adding units owned by Americans to Finland: 2 artilleries and 4 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 fighter and 1 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 bomber, 2 fighters and 4 tactical_bombers
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 1 bomber, 2 fighters and 4 tactical_bombers in Hunan, round 2 : 4/7 hits, 3.50 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 aaGun, 1 bomber, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Tsinghai: 1 infantry
            EDIT: Adding units owned by Chinese to Shensi: 1 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 airfield, 2 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            2 fighters moved from Iraq to Caucasus
            7 fighters moved from Persia to Caucasus
            1 fighter and 1 tactical_bomber moved from West India to India
            1 artillery and 3 infantry moved from West India to India
            1 bomber moved from Persia to Caucasus
    
        Combat - British
            Battle in Caucasus
                British attack with 1 bomber and 9 fighters
                Italians defend with 1 armour, 1 bomber and 2 mech_infantrys
                    British roll dice for 1 bomber and 9 fighters in Caucasus, round 2 : 6/10 hits, 5.17 expected hits
                    Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
                    1 fighter owned by the British lost in Caucasus
                    2 mech_infantrys owned by the Italians, 1 bomber owned by the Italians and 1 armour owned by the Italians lost in Caucasus
                British win with 1 bomber and 8 fighters remaining. Battle score for attacker is 18
                Casualties for British: 1 fighter
                Casualties for Italians: 1 armour, 1 bomber and 2 mech_infantrys
            Battle in India
                British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in India, round 2 : 2/6 hits, 2.17 expected hits
                    Japanese roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in India
                    2 infantry owned by the Japanese lost in India
                    British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 3 : 0/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in India, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in India
                    British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 4 : 4/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in India, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in India
                British win, taking India from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - British
            1 bomber and 8 fighters moved from Caucasus to Persia
            1 aaGun, 1 armour, 4 artilleries, 7 infantry and 14 mech_infantrys moved from Iraq to Persia
            1 aaGun and 1 armour moved from Eastern Persia to Persia
            1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 transport moved from 80 Sea Zone to 71 Sea Zone
            1 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia
            1 mech_infantry moved from Egypt to Iraq
            1 fighter moved from India to 80 Sea Zone
            1 tactical_bomber moved from India to West India
    
        Place Units - British
            1 airfield placed in Persia
            1 infantry placed in Union of South Africa
            3 artilleries placed in Persia
            3 infantry placed in Iraq
            2 armour and 1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 1 aaGun
            EDIT: Adding units owned by British to Iraq: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Italians regular : -0.33
    Japanese regular : 1.50
    British regular : 0.83
    

    Savegame


  • @Omni @axis-dominion

    Minor NCM update - please use latest map.


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Novgorod to Karelia
                  Italians take Karelia from Russians
            1 armour moved from Karelia to Novgorod
            2 infantry moved from Ukraine to Rostov
            1 artillery moved from Ukraine to Rostov
            1 artillery moved from Tobruk to Alexandria
                  Italians take Alexandria from British
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            3 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus
    
        Place Units - Italians
            2 artilleries and 1 infantry placed in Ukraine
            1 armour placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,2,5,3,5
            Italians collect 11 PUs (7 lost to blockades); end with 11 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    Russians regular : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Novgorod to Karelia
                  Italians take Karelia from Russians
            1 armour moved from Karelia to Novgorod
            2 infantry moved from Ukraine to Rostov
            1 artillery moved from Ukraine to Rostov
            1 artillery moved from Tobruk to Alexandria
                  Italians take Alexandria from British
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            3 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus
    
        Place Units - Italians
            2 artilleries and 1 infantry placed in Ukraine
            1 armour placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,2,5,3,5
            Italians collect 11 PUs (7 lost to blockades); end with 11 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
            EDIT: Adding units owned by Italians to Yugoslavia: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    Russians regular : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Combat Move - ANZAC
            2 infantry moved from Eastern Persia to West India
    
        Non Combat Move - ANZAC
    
        Combat Move - French
            1 infantry moved from Eastern Persia to Persia
    
        Non Combat Move - French
            1 fighter and 3 infantry moved from Iraq to Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Caroline Islands : 2 infantry
    New Zealand : 1 airfield and 1 harbour
    Dutch New Guinea : 1 flag
    33 Sea Zone : 1 cruiser and 1 transport
    West India : 2 infantry
    97 Sea Zone : 1 submarine
    Persia : 1 fighter and 4 infantry
    

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Romania to Albania
                  Italians take Albania from British
            1 mech_infantry moved from Eastern Poland to Bulgaria
            1 armour moved from Romania to Bulgaria
            2 fighters moved from Northwest Persia to Kazakhstan
            2 tactical_bombers moved from Northwest Persia to Kazakhstan
            3 mech_infantrys moved from Northwest Persia to Kazakhstan
            3 armour moved from Northwest Persia to Kazakhstan
            14 mech_infantrys moved from Northwest Persia to Volgograd
            5 armour moved from Northwest Persia to Volgograd
            1 mech_infantry moved from Eastern Poland to Bulgaria
            3 mech_infantrys moved from Ukraine to Volgograd
    
        Combat - Germans
            Battle in Kazakhstan
                Germans attack with 3 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 armour and 2 infantry
                    Germans roll dice for 3 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 2 : 3/10 hits, 4.33 expected hits
                    Russians roll dice for 1 armour and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 1.17 expected hits
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                    2 infantry owned by the Russians and 1 armour owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 3 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 armour and 2 infantry
            Battle in Bulgaria
                Germans attack with 1 armour and 2 mech_infantrys
                British defend with 1 artillery
                    Germans roll dice for 1 armour and 2 mech_infantrys in Bulgaria, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Bulgaria, round 3 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 artillery in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Bulgaria
                    Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 4 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery in Bulgaria, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Bulgaria
                Germans win, taking Bulgaria from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 artillery
            Battle in Volgograd
                Germans attack with 5 armour and 17 mech_infantrys
                Russians defend with 1 aaGun, 2 armour, 1 artillery, 1 factory_minor and 3 mech_infantrys
                    Germans roll dice for 5 armour and 17 mech_infantrys in Volgograd, round 2 : 3/22 hits, 5.33 expected hits
                    Russians roll dice for 1 aaGun, 2 armour, 1 artillery and 3 mech_infantrys in Volgograd, round 2 : 1/6 hits, 2.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                    2 mech_infantrys owned by the Russians and 1 aaGun owned by the Russians lost in Volgograd
                    Germans roll dice for 5 armour and 16 mech_infantrys in Volgograd, round 3 : 5/21 hits, 5.17 expected hits
                    Russians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Volgograd, round 3 : 2/4 hits, 1.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Volgograd
                    1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 1 artillery owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 5 armour and 14 mech_infantrys remaining. Battle score for attacker is 21
                Casualties for Germans: 3 mech_infantrys
                Casualties for Russians: 1 aaGun, 2 armour, 1 artillery and 3 mech_infantrys
    
        Non Combat Move - Germans
            2 fighters moved from Kazakhstan to Caucasus
            2 tactical_bombers moved from Kazakhstan to Caucasus
            1 bomber moved from Ukraine to Yunnan
            2 mech_infantrys moved from Northwest Persia to Kazakhstan
            2 armour moved from Northwest Persia to Kazakhstan
            2 aaGuns, 8 artilleries, 2 fighters, 8 infantry and 3 tactical_bombers moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Ukraine to Volgograd
            9 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Eastern Poland to Novgorod
            1 fighter moved from Novgorod to Eastern Poland
            1 mech_infantry moved from Denmark to Germany
            1 armour moved from Denmark to Germany
            3 infantry moved from Denmark to Western Germany
            1 aaGun moved from Denmark to Western Germany
            2 infantry moved from Western Germany to Germany
            1 artillery moved from Western Germany to Germany
            2 artilleries moved from Normandy Bordeaux to France
            2 infantry moved from Normandy Bordeaux to France
            3 artilleries moved from Holland Belgium to Western Germany
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            3 infantry placed in Novgorod
            9 mech_infantrys placed in Germany
            1 fighter and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,4,3,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
            Germans collect 42 PUs (3 lost to blockades); end with 42 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.17
    Germans regular : -5.17
    British regular : 0.00
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Smolensk to Belarus
            1 fighter moved from Russia to Belarus
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 artillery and 2 infantry moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
            1 fighter moved from Russia to Rostov
            2 infantry moved from Tambov to Rostov
            1 artillery moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Persia to Northwest Persia
                  Russians take Northwest Persia from Italians
            7 armour moved from Persia to West India
            1 armour moved from Bryansk to Bessarabia
                  Russians take Bessarabia from Germans
            1 infantry moved from Bryansk to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Italians defend with 2 artilleries, 1 factory_minor and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits, 2.17 expected hits
                    Italians roll dice for 2 artilleries and 1 infantry in Ukraine, round 2 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians lost in Ukraine
                    2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Ukraine
                Russians win, taking Ukraine from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 3 infantry
                Casualties for Italians: 2 artilleries and 1 infantry
            Battle in Rostov
                Russians attack with 1 artillery, 1 fighter and 3 infantry
                Italians defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Rostov, round 2 : 2/5 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Rostov
                    2 infantry owned by the Italians lost in Rostov
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 3 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    1 artillery owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Russians: 3 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Belarus
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Belarus to Russia
            1 fighter moved from Rostov to Russia
            2 infantry moved from Bryansk to Rostov
            1 fighter moved from Ukraine to Russia
            2 aaGuns, 1 armour, 14 infantry and 2 mech_infantrys moved from Bryansk to Russia
            1 aaGun, 1 armour and 1 mech_infantry moved from Smolensk to Russia
            1 infantry moved from Samara to Tambov
            1 tactical_bomber moved from Ukraine to Russia
            1 infantry moved from Russia to Samara
            1 infantry moved from Samara to Novosibirsk
            1 infantry moved from Russia to Samara
            1 mech_infantry moved from Novosibirsk to Yenisey
            1 mech_infantry moved from Russia to Urals
    
        Place Units - Russians
            4 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 3.67
    Germans regular : -0.33
    Russians regular : 1.00
    

    Savegame


  • @Omni @axis-dominion

    Japan up!

    Italy was ON FIRE!!!


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 fighter, 11 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Szechwan to Tsinghai
                  Japanese take Sikang from Chinese
            1 bomber moved from Hunan to Tsinghai
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Szechwan to Shensi
            1 fighter and 1 tactical_bomber moved from Hunan to Shensi
            3 infantry moved from Burma to India
            1 fighter and 1 tactical_bomber moved from Hunan to India
            4 fighters and 1 tactical_bomber moved from 35 Sea Zone to Guam
            1 transport moved from 35 Sea Zone to 19 Sea Zone
            2 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 bomber moved from Philippines to India
            1 tactical_bomber moved from Hunan to India
            2 fighters moved from 35 Sea Zone to Guam
    
        Combat - Japanese
            Battle in Tsinghai
                Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tsinghai, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Guam
                Japanese attack with 6 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield and 1 infantry
                    Japanese roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Guam, round 2 : 3/9 hits, 4.00 expected hits
                    Americans roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Guam
                    1 infantry owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Shensi
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in India
                Japanese attack with 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers
                British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers in India, round 2 : 1/7 hits, 2.83 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in India
                    Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers in India, round 3 : 2/7 hits, 2.83 expected hits
                    UK_Pacific roll dice for 1 artillery in India, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            3 infantry moved from Shan State to Burma
            1 infantry moved from Yunnan to Burma
            1 marine moved from Shan State to Burma
            1 fighter moved from India to Burma
            1 bomber moved from India to Burma
            1 mech_infantry moved from Szechwan to Sikang
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Kweichow
            2 mech_infantrys moved from French Indo China to Yunnan
            2 infantry moved from Malaya to Shan State
            1 infantry moved from French Indo China to Shan State
            1 mech_infantry moved from Szechwan to Burma
            1 mech_infantry moved from Yunnan to Burma
            1 tactical_bomber moved from Hunan to Burma
            2 tactical_bombers moved from India to Burma
            1 aaGun moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Jehol to Anhwe
            1 fighter moved from Shensi to Burma
            1 tactical_bomber moved from Shensi to Burma
            1 fighter moved from South Australia to Java
            1 infantry moved from South Australia to New South Wales
            6 fighters and 1 tactical_bomber moved from Guam to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 bomber moved from Philippines to Japan
            1 bomber moved from Tsinghai to Hunan
            1 aaGun moved from Anhwe to Hunan
            1 cruiser moved from 37 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from Manchuria to Anhwe
    
        Place Units - Japanese
            2 carriers placed in 37 Sea Zone
            1 submarine placed in 6 Sea Zone
            1 fighter and 2 infantry placed in Japan
            3 infantry placed in Manchuria
            3 infantry placed in New South Wales
            1 infantry placed in Malaya
            2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,3,3,6
            Japanese collect 70 PUs (3 lost to blockades); end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : 0.67
    Japanese regular : -2.50
    UK_Pacific regular : -1.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter could not land in Hopei and was removed
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Suiyuyan: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Japanese regular : 0.33
    

    Savegame


  • woohoo look at that pace!

  • Liaison TripleA '11 '10

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Finland to Vyborg
                  Russians take Vyborg from Germans
            1 armour moved from Vyborg to Karelia
                  Russians take Karelia from Italians
            2 artilleries and 5 infantry moved from Finland to Karelia
            1 artillery moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            1 armour and 1 mech_infantry moved from Norway to Karelia
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 bomber moved from Caroline Islands to 21 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 112 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in 21 Sea Zone
                Americans attack with 1 bomber and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Guam
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Guam
                    1 infantry owned by the Japanese lost in Guam
                Americans win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from 21 Sea Zone to Suiyuyan
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            4 fighters moved from Hawaiian Islands to Caroline Islands
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 28 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 aaGun moved from Western United States to Central United States
            4 fighters moved from Norway to Russia
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            3 fighters placed in Norway
            1 artillery and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 26 Sea Zone: 4 submarines
            EDIT: Adding units owned by Americans to 30 Sea Zone: 4 submarines
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier, 1 destroyer and 1 transport
            EDIT: Adding units owned by Americans to 30 Sea Zone: 1 carrier, 1 destroyer and 1 transport
            EDIT: Removing units owned by Americans from Hawaiian Islands: 2 fighters
            EDIT: Adding units owned by Americans to 30 Sea Zone: 2 fighters
            EDIT: Removing units owned by Americans from Hawaiian Islands: 1 artillery and 1 infantry
            EDIT: Adding units owned by Americans to 30 Sea Zone: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter could not land in Hopei and was removed
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Suiyuyan: 1 fighter
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 2 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship and 1 transport moved from 98 Sea Zone to 95 Sea Zone
            1 infantry moved from Sicily to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Sardinia
            1 armour and 1 infantry moved from Egypt to Alexandria
            1 fighter moved from Persia to Alexandria
            1 artillery and 3 infantry moved from West India to India
            1 tactical_bomber moved from West India to India
            1 fighter moved from Persia to India
            1 bomber moved from Persia to India
    
        Combat - British
            Battle in Sardinia
            Battle in Alexandria
                British attack with 1 armour, 1 fighter and 1 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 armour, 1 fighter and 1 infantry in Alexandria, round 2 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Alexandria
                British win, taking Sardinia from Italians, taking Alexandria from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in India
                British attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    British roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in India, round 2 : 1/7 hits, 2.83 expected hits
                    Japanese roll dice for 3 infantry in India, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in India
                    British roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in India, round 3 : 4/7 hits, 2.83 expected hits
                    Japanese roll dice for 2 infantry in India, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in India
                British win, taking India from Japanese with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from India to West India
            1 bomber moved from India to West India
            5 armour and 18 mech_infantrys moved from Persia to West India
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Eastern Persia
            3 aaGuns, 9 artilleries and 8 infantry moved from Persia to Eastern Persia
            1 marine moved from Finland to Karelia
            3 aaGuns moved from Finland to Karelia
            1 infantry moved from Finland to Karelia
            1 aaGun moved from Libya to Tobruk
            1 infantry moved from Iraq to Northwest Persia
            1 mech_infantry moved from Iraq to Eastern Persia
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from Alexandria to Egypt
            1 transport moved from 80 Sea Zone to 71 Sea Zone
            1 fighter moved from 80 Sea Zone to Persia
            1 fighter moved from Persia to Suiyuyan
            1 transport moved from 80 Sea Zone to 98 Sea Zone
            1 armour moved from Egypt to Tobruk
            1 aaGun moved from Iraq to 80 Sea Zone
            1 infantry moved from Iraq to 80 Sea Zone
            1 aaGun and 1 infantry moved from 80 Sea Zone to Eastern Persia
            1 destroyer moved from 80 Sea Zone to 98 Sea Zone
            1 aaGun moved from West India to India
    
        Place Units - British
            2 fighters and 1 mech_infantry placed in Persia
            British undo move 1.
            2 fighters and 1 mech_infantry placed in Persia
            3 mech_infantrys placed in Egypt
            3 infantry placed in Iraq
            2 infantry placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Removing units owned by British from West India: 1 mech_infantry
            EDIT: Adding units owned by British to Turkmenistan: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            British undo move 1.
            British undo move 2.
            2 fighters and 1 infantry placed in Persia
            2 infantry and 1 mech_infantry placed in Iraq
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Americans regular : 1.33
    Italians regular : -0.33
    Japanese regular : -0.67
    British regular : 0.17
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Finland to Vyborg
                  Russians take Vyborg from Germans
            1 armour moved from Vyborg to Karelia
                  Russians take Karelia from Italians
            2 artilleries and 5 infantry moved from Finland to Karelia
            1 artillery moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            1 armour and 1 mech_infantry moved from Norway to Karelia
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 bomber moved from Caroline Islands to 21 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 112 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in 21 Sea Zone
                Americans attack with 1 bomber and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Guam
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Guam
                    1 infantry owned by the Japanese lost in Guam
                Americans win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from 21 Sea Zone to Suiyuyan
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            4 fighters moved from Hawaiian Islands to Caroline Islands
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 28 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 aaGun moved from Western United States to Central United States
            4 fighters moved from Norway to Russia
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            3 fighters placed in Norway
            1 artillery and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 26 Sea Zone: 4 submarines
            EDIT: Adding units owned by Americans to 30 Sea Zone: 4 submarines
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier, 1 destroyer and 1 transport
            EDIT: Adding units owned by Americans to 30 Sea Zone: 1 carrier, 1 destroyer and 1 transport
            EDIT: Removing units owned by Americans from Hawaiian Islands: 2 fighters
            EDIT: Adding units owned by Americans to 30 Sea Zone: 2 fighters
            EDIT: Removing units owned by Americans from Hawaiian Islands: 1 artillery and 1 infantry
            EDIT: Adding units owned by Americans to 30 Sea Zone: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter could not land in Hopei and was removed
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Suiyuyan: 1 fighter
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 2 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship and 1 transport moved from 98 Sea Zone to 95 Sea Zone
            1 infantry moved from Sicily to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Sardinia
            1 armour and 1 infantry moved from Egypt to Alexandria
            1 fighter moved from Persia to Alexandria
            1 artillery and 3 infantry moved from West India to India
            1 tactical_bomber moved from West India to India
            1 fighter moved from Persia to India
            1 bomber moved from Persia to India
    
        Combat - British
            Battle in Sardinia
            Battle in Alexandria
                British attack with 1 armour, 1 fighter and 1 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 armour, 1 fighter and 1 infantry in Alexandria, round 2 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Alexandria
                British win, taking Sardinia from Italians, taking Alexandria from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in India
                British attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    British roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in India, round 2 : 1/7 hits, 2.83 expected hits
                    Japanese roll dice for 3 infantry in India, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in India
                    British roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in India, round 3 : 4/7 hits, 2.83 expected hits
                    Japanese roll dice for 2 infantry in India, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in India
                British win, taking India from Japanese with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from India to West India
            1 bomber moved from India to West India
            5 armour and 18 mech_infantrys moved from Persia to West India
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Eastern Persia
            3 aaGuns, 9 artilleries and 8 infantry moved from Persia to Eastern Persia
            1 marine moved from Finland to Karelia
            3 aaGuns moved from Finland to Karelia
            1 infantry moved from Finland to Karelia
            1 aaGun moved from Libya to Tobruk
            1 infantry moved from Iraq to Northwest Persia
            1 mech_infantry moved from Iraq to Eastern Persia
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from Alexandria to Egypt
            1 transport moved from 80 Sea Zone to 71 Sea Zone
            1 fighter moved from 80 Sea Zone to Persia
            1 fighter moved from Persia to Suiyuyan
            1 transport moved from 80 Sea Zone to 98 Sea Zone
            1 armour moved from Egypt to Tobruk
            1 aaGun moved from Iraq to 80 Sea Zone
            1 infantry moved from Iraq to 80 Sea Zone
            1 aaGun and 1 infantry moved from 80 Sea Zone to Eastern Persia
            1 destroyer moved from 80 Sea Zone to 98 Sea Zone
            1 aaGun moved from West India to India
    
        Place Units - British
            2 fighters and 1 mech_infantry placed in Persia
            British undo move 1.
            2 fighters and 1 mech_infantry placed in Persia
            3 mech_infantrys placed in Egypt
            3 infantry placed in Iraq
            2 infantry placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Removing units owned by British from West India: 1 mech_infantry
            EDIT: Adding units owned by British to Turkmenistan: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            British undo move 1.
            British undo move 2.
            2 fighters and 1 infantry placed in Persia
            2 infantry and 1 mech_infantry placed in Iraq
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Americans regular : 1.33
    Italians regular : -0.33
    Japanese regular : -0.67
    British regular : 0.17
    

    Savegame

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