OOB Oysteilo +40 v Gamerman01 with tech - UHD map


  • The big move is done!

    I now have 3 OOB’s going, but yours is the top priority.

    It’s like the good old days!

    In one, we are doing 4 IPC tech and tokens at the same time (but still 1 breakthrough at a time. I THINK)

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    i will move much faster now, daily gie or take for the next 10 days :)


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
    
        Combat - Italians
            Battle in Eastern Poland
                Italians attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Eastern Poland, round 2 : 0/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Eastern Poland, round 3 : 1/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 armour moved from Western Ukraine to Romania
            1 fighter moved from Southern France to Southern Italy
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 mech_infantry moved from Northern Italy to Romania
            2 infantry moved from Yugoslavia to Romania
            1 artillery moved from France to Northern Italy
            2 aaGuns and 1 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 carrier and 1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -3.00
    Russians regular : -0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
            1 destroyer moved from 55 Sea Zone to 42 Sea Zone
            2 fighters moved from 55 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            2 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 71 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            3 infantry moved from Tunisia to Libya
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.17
    ANZAC regular : -0.33
    

    Savegame


  • Are the ANZ fighters on one or two US carriers?

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    Sorry I didnot declare. I didnt think of it. They are one the same carrier.

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    On same carrier


  • Thanks - I’ll put it in game notes
    Good thing my internet stopped working when I wanted to roll dice, because now I know I needed to sleep on it so now I can make a better move


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            COMMENT: 2 ANZ fighters on 1 US carrier
            Germans buy 1 armour, 1 destroyer, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Scotland to Eire
            2 armour moved from Scotland to Eire
            2 infantry and 1 tactical_bomber moved from Poland to Baltic States
            2 infantry moved from Western Ukraine to Bryansk
            1 bomber moved from Western Germany to Bryansk
            1 bomber, 3 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
            1 armour moved from United Kingdom to Eire
    
        Combat - Germans
            Battle in Eire
                Germans attack with 3 armour and 1 infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 3 armour and 1 infantry in Eire, round 2 : 2/4 hits, 1.67 expected hits
                    British roll dice for 1 mech_infantry in Eire, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Eire
                Germans win, taking Eire from British with 3 armour and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Baltic States
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 1 bomber, 3 infantry and 1 mech_infantry
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Ukraine, round 2 : 2/5 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Bryansk to Eastern Poland
            1 bomber moved from Ukraine to Southern Italy
            1 fighter moved from Western Germany to Southern Italy
            1 fighter moved from Finland to Western Germany
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            2 armour and 2 infantry moved from United Kingdom to 110 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            2 armour and 2 infantry moved from 112 Sea Zone to Norway
            1 aaGun and 3 infantry moved from Finland to Norway
            2 armour and 2 infantry moved from United Kingdom to Scotland
            1 aaGun and 1 infantry moved from Poland to Eastern Poland
            1 tactical_bomber moved from Baltic States to Eastern Poland
            1 aaGun moved from Germany to Slovakia Hungary
            1 artillery and 1 infantry moved from Western Germany to Germany
            10 armour moved from Germany to Eastern Poland
            5 artilleries, 32 infantry and 9 mech_infantrys moved from Western Ukraine to Eastern Poland
            1 aaGun moved from Western Ukraine to Ukraine
            1 aaGun moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Western Ukraine to Eastern Poland
            1 aaGun moved from Germany to Slovakia Hungary
            1 infantry moved from Germany to Slovakia Hungary
    
        Place Units - Germans
            1 destroyer and 2 submarines placed in 112 Sea Zone
            1 armour and 8 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 1.33
    British regular : -0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 7 artilleries, 1 factory_minor, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Vyborg to Finland
                  Russians take Finland from Germans
            2 infantry moved from Russia to Bryansk
            2 infantry moved from Belarus to Baltic States
            1 bomber moved from Russia to Baltic States
            1 fighter moved from Russia to Baltic States
            3 fighters and 1 tactical_bomber moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Baltic States
                Russians attack with 1 bomber, 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 bomber, 1 fighter and 2 infantry in Baltic States, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            6 mech_infantrys moved from Novgorod to Belarus
            1 mech_infantry moved from Novgorod to Belarus
            2 fighters moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
            1 bomber and 1 fighter moved from Baltic States to Belarus
            1 bomber moved from Belarus to Russia
            1 aaGun, 3 artilleries and 1 infantry moved from Smolensk to Belarus
            3 artilleries and 4 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            1 aaGun moved from Novgorod to Belarus
            1 aaGun moved from Belarus to Bryansk
            3 infantry moved from Volgograd to Caucasus
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
            1 infantry moved from Yenisey to Yakut S.S.R.
            2 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            1 infantry placed in Novgorod
            3 mech_infantrys placed in Volgograd
            7 artilleries and 3 infantry placed in Russia
            1 factory_minor placed in Iraq
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 34 PUs
            Russians collect 1 PU from War Bonds; end with 35 PUs
            Trigger Russians BM Archangel Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 60 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Russians from 60 to 61
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : 0.00
    

    Savegame


  • I noticed this time that the engine is granting Russia an additional +2 for lend lease from the BM rules.

    I looked back, and you correctly took off the +2 at least once.

    However, for round 7 you forgot to edit +1 for war bonds and -2 for lend lease

    Round 8 you saved 1 IPC so that error didn’t affect the purchase.
    But at end of round 8, you forgot to take off 2 for doubled lend lease

    So we need to +1 for Round 7, -2 for Round 7, and -2 for Round 8.

    I edited 3 IPC’s off Russia’s bank account, I think that’s correct

    I’ve gotta spit in the wind against Russia’s war bonds! I think you got 3 6’s in a row before that 1


  • TripleA Manual Gamesave Post: Japanese round 8

    TripleA Manual Gamesave Post for game: UHD World War II Global

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; 
    
        Combat Move - Japanese
            3 fighters and 1 tactical_bomber moved from Caroline Islands to 54 Sea Zone
            1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 destroyer moved from 33 Sea Zone to 54 Sea Zone
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            2 battleships, 3 carriers, 1 destroyer, 3 fighters, 3 submarines and 3 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
            2 bombers moved from Philippines to 54 Sea Zone
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
            1 fighter moved from Philippines to 42 Sea Zone
            1 fighter moved from Philippines to 42 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            2 infantry moved from 2 Sea Zone to Alaska
            1 infantry moved from Kwangsi to Hunan
                  Japanese take Hunan from Chinese
            1 tactical_bomber moved from Ulaanbaatar to Chahar
            1 infantry moved from Buyant-Uhaa to Chahar
            1 tactical_bomber moved from Ulaanbaatar to Jehol
            1 infantry moved from Manchuria to Jehol
            1 armour moved from Suiyuyan to Hopei
                  Japanese take Hopei from Chinese
            1 armour moved from Hopei to Suiyuyan
            1 infantry moved from Kwangtung to Kiangsi
            1 fighter moved from French Indo China to Kiangsi
            1 tactical_bomber moved from French Indo China to Kiangsi
    
        Combat - Japanese
            Battle in Alaska
            Battle in 42 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Alaska from Americans, taking 42 Sea Zone from ANZAC with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Kiangsi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Jehol
                Japanese attack with 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Jehol, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Chahar
                Japanese attack with 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Chahar, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 0.33
    ANZAC regular : -0.33
    

    Savegame


  • Fleet battle,
    Triple A requires casualty choices prematurely and rolls defending air at the wrong time, unfortunately.

    For these reason I will roll the fleet battle on the forum
    I will edit the results each round and re-post it so that we can see the situation clearly.

    In Zone 54, the Japanese have
    5 SS
    2 DD
    3 CV
    2 BB
    6 FTR, 4 TAC
    2 BMB


  • Japan attack round 1, groups of naval vs groups of air rolled separately
    [dice 5d6<=2]
    [dice 2d6<=2]
    [dice 6d6<=3]
    [dice 6d6<=4]
    [dice 2d6<=4]


  • 5d6<=2: 4, 3, 6, 5, 1; Hits: 1
    2d6<=2: 5, 6; Hits: 0
    6d6<=3: 5, 3, 2, 3, 4, 5; Hits: 3
    6d6<=4: 1, 6, 3, 2, 3, 2; Hits: 5
    2d6<=4: 3, 5; Hits: 1


  • That is 10 hits, with average being 10 2/3

    I will assume maximum defense for this casualty choice

    You damage battleship and 4 carriers, lose 3 subs and 2 destroyers (10 total)


  • The Allied defense, with
    3 SS, 4 DD, 4 CV, 2 CA, BB, 1 TAC, 6 FTR

    [dice 3d6<=1]
    [dice 8d6<=2]
    [dice 3d6<=3]
    {dice 7d6<=4]


  • 3d6<=1: 4, 3, 2; Hits: 0
    8d6<=2: 6, 3, 4, 6, 5, 4, 2, 3; Hits: 1
    3d6<=3: 6, 3, 4; Hits: 1


  • Syntax error on the 4’s

    [dice 7d6<=4]


  • 7d6<=4: 6, 4, 3, 5, 5, 4, 3; Hits: 4

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