L24 PtV Gorshak (Axis+10) vs ArtofWar1947 (Allies) #2
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Italians Italians buy 1 submarine; Remaining resources: 4 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 99 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Malta 1 infantry moved from 98 Sea Zone to Malta 1 battleship moved from 99 Sea Zone to 98 Sea Zone 1 cruiser moved from 99 Sea Zone to 98 Sea Zone 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece 1 bomber moved from Northern Italy to Greece 2 fighters moved from Southern Italy to Greece 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 artillery and 2 infantry moved from Ethiopia to Kenya Combat - Italians Battle in Greece Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry in Greece, round 2 : 4/8 hits, 3,00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Italians lost in Greece 4 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 98 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport British defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Malta Non Combat Move - Italians 1 bomber and 2 fighters moved from Greece to Southern Italy 1 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Northern Italy to Southern Italy 1 armour and 1 mech_infantry moved from Tobruk to Libya 1 artillery and 1 infantry moved from Libya to Tobruk Place Units - Italians 1 submarine placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 2 Italians collect 12 PUs (1 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 1,67 Neutral_Allies regular : 0,67 British regular : -0,33
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Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser moved from 65 Sea Zone to 55 Sea Zone 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland 1 fighter moved from Queensland to Java 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French 1 destroyer moved from 74 Sea Zone to 82 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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Testing Forum poster
Test summary from TripleA, engine version: 2.6.14798, time: 1:27:37 PM
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 carriers, 2 destroyers and 2 fighters; Remaining resources: 2 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 1 infantry moved from Western Germany to 115 Sea Zone 1 infantry moved from Norway to 115 Sea Zone 2 infantry and 1 transport moved from 115 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar Combat - Germans Battle in Gibraltar Non Combat Move - Germans 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 submarines moved from 115 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from 115 Sea Zone to Western Germany 1 aaGun moved from Holland Belgium to Normandy Bordeaux 4 armour and 4 mech_infantrys moved from France to Germany 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Western Germany to France 1 armour moved from France to Western Germany 2 fighters and 2 tactical_bombers moved from Western Germany to Malta 1 fighter moved from Southern Italy to Malta 1 tactical_bomber moved from Western Germany to Southern Italy 2 fighters moved from Western Germany to 93 Sea Zone 1 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Slovakia Hungary 2 infantry moved from Yugoslavia to Northern Italy 2 artilleries and 2 infantry moved from Yugoslavia to Romania 5 infantry moved from Bulgaria to Romania Place Units - Germans 1 fighter placed in France 1 fighter placed in Western Germany 2 carriers and 2 destroyers placed in 115 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 43 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
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Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Combat - Russians Non Combat Move - Russians 2 aaGuns, 1 artillery and 14 infantry moved from Siberia to Sakha 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Dzavhan to Yakut S.S.R. 2 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 infantry moved from Central Mongolia to Ulaanbaatar 1 infantry moved from Tsagaan Olom to Dzavhan 2 infantry moved from Olgiy to Dzavhan 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Kursk 2 infantry moved from Northern Caucasus to Rostov 1 armour and 1 mech_infantry moved from Novgorod to Northern Belarus 2 infantry moved from Archangel to Leningrad 2 infantry moved from Russia to Bryansk 1 aaGun, 1 artillery and 4 infantry moved from Leningrad to Northern Belarus Place Units - Russians 1 artillery and 2 infantry placed in Leningrad 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Stalingrad 1 armour, 2 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,4,3,5,1,1,3,2,5,6 Russians collect 42 PUs (3 lost to blockades); end with 42 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 factory_minors, 3 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 2 fighters and 2 tactical_bombers moved from 5 Sea Zone to Sakha 1 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from Amur to Sakha 1 bomber, 3 fighters and 3 tactical_bombers moved from Japan to Sakha 3 fighters and 2 tactical_bombers moved from Southern Manchuria to Sakha 1 infantry moved from Northern Manchuria to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Southern Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Shansi to Honan Japanese take Honan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese Combat - Japanese Battle in Siberia Battle in Sakha Japanese attack with 1 armour, 1 artillery, 1 bomber, 8 fighters, 9 infantry, 1 mech_infantry and 7 tactical_bombers Russians defend with 2 aaGuns, 1 artillery and 17 infantry Russians roll AA dice in Sakha : 0/6 hits, 1,00 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 8 fighters, 9 infantry, 1 mech_infantry and 7 tactical_bombers in Sakha, round 2 : 10/28 hits, 12,00 expected hits Russians roll dice for 2 aaGuns, 1 artillery and 17 infantry in Sakha, round 2 : 7/18 hits, 6,00 expected hits 7 infantry owned by the Japanese lost in Sakha 8 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Sakha Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 8 fighters, 2 infantry, 1 mech_infantry and 7 tactical_bombers in Sakha, round 3 : 11/21 hits, 10,83 expected hits Russians roll dice for 1 artillery and 9 infantry in Sakha, round 3 : 3/10 hits, 3,33 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Sakha 9 infantry owned by the Russians and 1 artillery owned by the Russians lost in Sakha Japanese win, taking Siberia from Russians, taking Sakha from Russians with 1 armour, 1 bomber, 8 fighters, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Japanese: 1 artillery and 9 infantry Casualties for Russians: 2 aaGuns, 1 artillery and 17 infantry Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia Non Combat Move - Japanese Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese 1 aaGun moved from Amur to Northern Manchuria 1 artillery and 1 infantry moved from Northern Manchuria to Buyant-Uhaa 1 artillery moved from Jehol to Anhwe 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Kiangsi 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 artillery and 1 infantry moved from Fukien to Kiangsi 1 carrier moved from 37 Sea Zone to 132 Sea Zone 2 cruisers, 4 destroyers and 1 submarine moved from 37 Sea Zone to 132 Sea Zone 1 fighter moved from 37 Sea Zone to 132 Sea Zone 1 fighter moved from Kwangsi to 132 Sea Zone 1 infantry moved from Iwo Jima to 7 Sea Zone 1 artillery and 2 infantry moved from Japan to 7 Sea Zone 1 infantry moved from Japan to Kyushu 2 transports moved from 5 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Jehol 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsu 1 artillery, 3 infantry and 2 transports moved from 7 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from 37 Sea Zone to Kwangsi 2 battleships moved from 7 Sea Zone to 37 Sea Zone 2 carriers moved from 5 Sea Zone to 7 Sea Zone 1 fighter moved from Sakha to Northern Manchuria 1 fighter moved from Sakha to Northern Manchuria 1 tactical_bomber moved from Sakha to Northern Manchuria 1 tactical_bomber moved from Sakha to Northern Manchuria 6 fighters and 5 tactical_bombers moved from Sakha to Amur 1 bomber moved from Sakha to Southern Manchuria Place Units - Japanese 1 factory_minor placed in Southern Manchuria 1 factory_minor placed in Kiangsu 1 transport placed in 7 Sea Zone 3 infantry and 1 marine placed in Japan Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs
Combat Hit Differential Summary :
Japanese regular : -1,83 Russians regular : 0,67 Russians AA : -1,00
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Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery, 1 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 2 marines, 1 submarine and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 fighter moved from Wake Island to 55 Sea Zone 1 carrier and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 mech_infantry moved from Central United States to Western United States 1 fighter moved from Western United States to Eastern United States Place Units - Americans 1 destroyer placed in 11 Sea Zone 1 destroyer and 2 submarines placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Hopei 1 fighter moved from Szechwan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan 2 infantry moved from Szechwan to Yunnan 2 infantry moved from Tsinghai to Szechwan 2 infantry moved from Tsinghai to Szechwan Place Units - Chinese 1 artillery and 2 infantry placed in Yunnan 1 artillery placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 1 fighter, 2 infantry and 1 marine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 marine moved from Eastern India to 40 Sea Zone 1 battleship and 1 marine moved from 40 Sea Zone to 82 Sea Zone 2 infantry moved from Southern Persia to 82 Sea Zone 2 infantry and 1 marine moved from 82 Sea Zone to Iraq 1 artillery moved from Southern Persia to Iraq 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Ethiopia British take Ethiopia from Italians 1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Kenya 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone 2 infantry moved from 74 Sea Zone to Kenya 1 fighter moved from Nigeria to Kenya 1 tactical_bomber moved from Egypt to Kenya 1 fighter moved from Egypt to Iraq 1 tactical_bomber moved from Eastern India to Iraq 1 cruiser moved from 83 Sea Zone to 74 Sea Zone 1 cruiser moved from 82 Sea Zone to 74 Sea Zone 1 fighter moved from 83 Sea Zone to Kenya 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Neutral_Axis Combat - British Battle in Iraq British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 2.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Iraq, round 3 : 2/6 hits, 2.67 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Kenya British attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber Italians defend with 1 artillery and 3 infantry British roll dice for 2 cruisers in Kenya, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Kenya, round 2 : 3/8 hits, 2.83 expected hits Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the British lost in Kenya 3 infantry owned by the Italians lost in Kenya British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kenya, round 3 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 artillery in Kenya, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kenya 1 artillery owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 4 infantry Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - British 1 transport moved from 83 Sea Zone to 73 Sea Zone 1 infantry moved from Southern Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 1 fighter moved from Iraq to Egypt 1 carrier and 1 destroyer moved from 83 Sea Zone to 74 Sea Zone 1 tactical_bomber moved from Kenya to Egypt 1 fighter moved from Kenya to Egypt 1 fighter moved from Kenya to 74 Sea Zone 1 cruiser, 2 destroyers and 2 transports moved from 109 Sea Zone to 119 Sea Zone 1 infantry moved from Shan State to Burma 4 infantry moved from Eastern India to Burma 1 mech_infantry moved from Eire to United Kingdom 1 tactical_bomber moved from Iraq to Southern Persia Place Units - British 1 armour and 2 infantry placed in Union of South Africa 1 factory_minor placed in Egypt 1 fighter placed in United Kingdom 1 marine placed in Quebec Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Italians regular : 2.33 Japanese regular : 0.67 Neutral_Axis regular : -0.33 British regular : -3.33
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@ArtofWar1947
Will do my turn soon -
Thanks for the heads up.
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 99 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Cyprus 1 infantry moved from 101 Sea Zone to Cyprus 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British Combat - Italians Battle in Cyprus Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Libya to Algeria Italians take Tunisia from Neutral_Axis Italians take Algeria from Neutral_Axis 1 infantry moved from Malta to 98 Sea Zone 1 infantry moved from Malta to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Morocco Italians take Morocco from Neutral_Axis 1 armour moved from Greece to Romania 1 armour moved from Northern Italy to Slovakia Hungary 1 submarine moved from 97 Sea Zone to 100 Sea Zone 1 submarine moved from 98 Sea Zone to 100 Sea Zone 1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 101 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 1 aaGun moved from Southern Italy to Northern Italy 1 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Yugoslavia Place Units - Italians 1 carrier placed in 99 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
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Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 43 Sea Zone to 132 Sea Zone 1 infantry moved from Shan State to 132 Sea Zone 1 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 fighter moved from New South Wales to Queensland 1 infantry moved from Egypt to Anglo-Egyptian Sudan 1 fighter moved from Java to Eastern India Place Units - ANZAC 2 submarines placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :