Russia Turn 2 Complete 1914 Game 22.tsvg
While I’ve seen bigger dice swings, the fact that 3 out of the 4 times the dice were rolled (including the mines) things were so in the Central Powers’ favor really hurt.
41004 OOB with tech - Round 02 France.tsvg
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
Non Combat Move - ANZAC
2 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 58 Sea Zone to 41 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
@Martin b2d45f25-70c5-4bc9-837a-0809b4fcc644-german 3.tsvg
Game History
Round: 3
Research Technology - Germans
Germans spend 5 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Improved_Mech_Inf
Activate Technology - Germans
Germans activating Improved_Mech_Inf
Trigger Germans Improved Mech Inf: Germans is added to UnitSupportAttachment attached to: UnitType{name=armour} with name: supportAttachmentMechanizedTechnology
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 4 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
Non Combat Move - Germans
2 infantry moved from Normandy Bordeaux to France
3 bombers moved from Southern France to Western Germany
2 fighters and 2 tactical_bombers moved from Greece to Southern Italy
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from 126 Sea Zone to Norway
1 infantry moved from Germany to Poland
5 infantry moved from Slovakia Hungary to Romania
2 artilleries moved from Slovakia Hungary to Romania
1 aaGun and 4 infantry moved from Slovakia Hungary to Romania
2 aaGuns moved from Slovakia Hungary to Poland
2 armour moved from Romania to Slovakia Hungary
4 mech_infantrys moved from Germany to Slovakia Hungary
9 armour moved from Germany to Slovakia Hungary
2 armour moved from Poland to Slovakia Hungary
2 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 fighter moved from Western Germany to Libya
1 fighter moved from Gibraltar to Libya
Place Units - Germans
1 bomber placed in Western Germany
3 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
what does Improved_Mech_Inf do?
For Germany? Nothing at all! LOL
Well, it appears you have found a great technical improvement for Germany :-(
41004 OOB with tech - Round 03 Russia.tsvg
Game History
Round: 3
Research Technology - Russians
Russians spend 5 on tech rolls
Russians rolls : 0/1 hits, 0,00 expected hits
Russians removing all Technology Tokens after unsuccessful research.
Purchase Units - Russians
Russians buy 6 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
3 infantry moved from Ukraine to Western Ukraine
4 infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 aaGun moved from Belarus to Novgorod
3 infantry moved from Russia to Bryansk
1 submarine moved from 110 Sea Zone to 105 Sea Zone
Place Units - Russians
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Russians rolls : 0,00
@Martin b500db2d-8096-4781-b9bb-1de985b18f96-Japan 3.tsvg
Game History
Round: 3
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Japanese removing all Technology Tokens after unsuccessful research.
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 harbour and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
3 artilleries, 1 infantry and 1 mech_infantry moved from Yunnan to Burma
1 armour, 2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from Kiangsi to Burma
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Burma
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
4 infantry moved from Kiangsu to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
2 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Kwangsi to Kwangtung
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Hopei to Suiyuyan
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Kwangsi to Kwangtung
Combat - Japanese
Battle in Java
Battle in Borneo
Battle in Guam
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Guam from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Burma
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 3 aaGuns, 1 fighter, 7 infantry and 4 mech_infantrys; Chinese defend with 1 fighter
British roll AA dice in Burma : 0/9 hits, 1.50 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Burma, round 2 : 8/16 hits, 8.17 expected hits
UK_Pacific roll dice for 3 aaGuns, 2 fighters, 7 infantry and 4 mech_infantrys in Burma, round 2 : 4/13 hits, 5.00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Burma
3 aaGuns owned by the British and 5 infantry owned by the British lost in Burma
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 4 fighters and 4 tactical_bombers in Burma, round 3 : 4/12 hits, 6.83 expected hits
UK_Pacific roll dice for 2 fighters, 2 infantry and 4 mech_infantrys in Burma, round 3 : 3/8 hits, 3.33 expected hits
1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
2 mech_infantrys owned by the British and 2 infantry owned by the British lost in Burma
Japanese roll dice for 1 armour, 2 bombers, 3 fighters and 3 tactical_bombers in Burma, round 4 : 6/9 hits, 5.33 expected hits
UK_Pacific roll dice for 2 fighters and 2 mech_infantrys in Burma, round 4 : 3/4 hits, 2.00 expected hits
1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in Burma
2 mech_infantrys owned by the British, 1 fighter owned by the Chinese and 1 fighter owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 3 artilleries, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Casualties for British: 3 aaGuns, 1 fighter, 7 infantry and 4 mech_infantrys
Casualties for Chinese: 1 fighter
Battle in Philippines
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/4 hits, 1.50 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Kwangtung
Japanese attack with 1 artillery and 3 infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 2 : 1/4 hits, 1.00 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 1 artillery and 2 infantry in Kwangtung, round 3 : 0/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 4 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 3 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 bombers, 1 fighter and 2 tactical_bombers moved from Burma to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 harbour placed in Hainan
1 armour and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : -1.50
British AA : -1.50
Japanese rolls : 0.00
UK_Pacific regular : 1.33
ANZAC regular : -0.33
British regular : -0.33
41004 OOB with tech - Round 03 UK.tsvg
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 3 submarines; Remaining resources: 4 PUs; 0 techTokens;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 armour and 1 harbour
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 armour in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Americans
1 armour moved from Central United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 fighters moved from Eastern United States to 91 Sea Zone
1 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 carrier, 1 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
Place Units - Americans
3 submarines placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 airfield, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Belgian Congo
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to British Somaliland
1 fighter and 2 mech_infantrys moved from India to Burma
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from Egypt to 94 Sea Zone
Combat - British
Battle in British Somaliland
Battle in 94 Sea Zone
British attack with 1 destroyer and 1 tactical_bomber
Italians defend with 1 cruiser and 1 transport
British roll dice for 1 destroyer and 1 tactical_bomber in 94 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Italians roll dice for 1 cruiser and 1 transport in 94 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 destroyer and 1 tactical_bomber in 94 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
Italians roll dice for 1 cruiser and 1 transport in 94 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Italians lost in 94 Sea Zone
1 transport owned by the Italians lost in 94 Sea Zone
British win, taking British Somaliland from Italians with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transport
Battle in Belgian Congo
British attack with 1 armour and 1 artillery
Italians defend with 1 infantry
British roll dice for 1 armour and 1 artillery in Belgian Congo, round 2 : 0/2 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Belgian Congo
British roll dice for 1 armour in Belgian Congo, round 3 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 3 : 1/1 hits, 0,33 expected hits
1 armour owned by the British lost in Belgian Congo
1 infantry owned by the Italians lost in Belgian Congo
Italians win with no units remaining. Battle score for attacker is -7
Casualties for British: 1 armour and 1 artillery
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 armour
British roll dice for 1 fighter and 2 mech_infantrys in Burma, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 armour in Burma, round 2 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the British lost in Burma
British roll dice for 1 fighter and 1 mech_infantry in Burma, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 armour in Burma, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armour
Non Combat Move - British
1 fighter moved from Burma to India
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 artilleries moved from Egypt to 81 Sea Zone
2 artilleries and 2 transports moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone
2 artilleries and 2 infantry moved from 79 Sea Zone to West India
1 infantry moved from Egypt to 81 Sea Zone
1 carrier, 2 cruisers, 1 infantry, 1 tactical_bomber and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 fighter moved from Egypt to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 tactical_bomber moved from 94 Sea Zone to Algeria
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 battleship moved from 39 Sea Zone to 79 Sea Zone
Place Units - British
1 airfield placed in Gibraltar
1 submarine placed in 98 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
1 aaGun and 4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,2
UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs
Some Units in India change ownership: 1 aaGun and 4 infantry
Combat Hit Differential Summary :
Americans regular : 0,50
Japanese regular : 0,00
Italians regular : -0,17
British regular : -1,50
@Martin a689216d-d745-422d-835f-da5e086d8ab5-IT 3.tsvg
Game History
Round: 3
Research Technology - Italians
Italians spend 5 on tech rolls
Italians rolls : 0/1 hits, 0.00 expected hits
Italians removing all Technology Tokens after unsuccessful research.
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 bomber moved from Southern Italy to 94 Sea Zone
1 infantry moved from Tunisia to Algeria
1 fighter moved from Libya to Algeria
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery moved from Italian Somaliland to Kenya
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
Italians roll dice for 1 bomber in 94 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Italians lost in 94 Sea Zone
1 destroyer owned by the British lost in 94 Sea Zone
British win with no units remaining. Battle score for attacker is -4
Casualties for Italians: 1 bomber
Casualties for British: 1 destroyer
Battle in Algeria
Italians attack with 1 fighter and 1 infantry
British defend with 1 tactical_bomber
Italians roll dice for 1 fighter and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
French roll dice for 1 tactical_bomber in Algeria, round 2 : 0/1 hits, 0.50 expected hits
1 tactical_bomber owned by the British lost in Algeria
Italians win, taking Algeria from French with 1 fighter and 1 infantry remaining. Battle score for attacker is 11
Casualties for British: 1 tactical_bomber
Non Combat Move - Italians
1 fighter moved from Algeria to Libya
Place Units - Italians
1 fighter placed in Southern Italy
3 infantry placed in Southern France
1 artillery placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians rolls : 0.00
French regular : -0.50
Italians regular : 0.67
British regular : 0.67
41004 OOB with tech - Round 03 France.tsvg
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 41 Sea Zone to 79 Sea Zone
1 aaGun, 2 artilleries and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 factory_minor placed in Queensland
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
1 infantry moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from Italians
1 infantry moved from Egypt to Trans-Jordan
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
What’s going on in Western Germany? Did you build Raisin Bombers to fight famine in Africa?
@Martin e35ba7cc-475f-4ffa-b1e9-1a82db9d4612-Germany 4.tsvg
Game History
Round: 4
Research Technology - Germans
Germans spend 5 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Germans removing all Technology Tokens after unsuccessful research.
Purchase Units - Germans
Germans buy 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Non Combat Move - Germans
13 armour, 1 infantry and 4 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 aaGun, 3 artilleries and 16 infantry moved from Romania to Eastern Poland
4 aaGuns, 2 artilleries and 10 infantry moved from Poland to Eastern Poland
3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Libya to Southern Italy
1 artillery and 1 infantry moved from Norway to Finland
2 fighters and 2 tactical_bombers moved from Southern Italy to Western Germany
1 cruiser and 1 transport moved from 126 Sea Zone to 112 Sea Zone
Place Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in France
4 infantry placed in Western Germany
4 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 42 PUs (2 lost to blockades); end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans rolls : 0.00
the Bombers just looks good sitting at my capital. thats all. wink, wink.
41004 OOB with tech - Round 04 Russia.tsvg
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
Non Combat Move - Russians
3 artilleries and 3 infantry moved from Novgorod to Archangel
2 aaGuns, 2 artilleries and 16 infantry moved from Western Ukraine to Bryansk
3 artilleries moved from Ukraine to Bryansk
2 infantry moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
2 mech_infantrys moved from Volgograd to Sikang
2 infantry moved from Timguska to Kansu
4 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 aaGun, 1 artillery and 21 infantry moved from Belarus to Bryansk
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 aaGun moved from Novgorod to Archangel
2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
Place Units - Russians
1 armour and 1 mech_infantry placed in Volgograd
1 armour and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :