@SuperbattleshipYamato said in USA Crush-Turtle or Die:
@squirecam
Fair points. Wanna try it?
So I’m not trying to “take” the USA. I’m just trying to eliminate the US fleet if given the chance so that an invasion is theoretically possible should things play out that way and with what happens in the Atlantic. I’m also not saying you can win by turn 4. So I’m not sure that a game proves anything since you “know” I’m trying for a U.S. invasion. But I’m willing to run a test here by giving you my moves and you can post your round by round response.
Assume the follow for the first test:
1 - use BM mod. Since people say a 60+ bid is needed I don’t want this test invalidated because we are using a smaller bid.
2- use a 16 or 18 bid. Fighter Scotland and a des/sub somewhere. I suggest a sub in med for an assumed Taranto.
3 - Russia can’t stack Amur. Otherwise Japan would just attack them and the purpose of the test is lost.
4- USA should attempt to stay in the pacific. If they flee and just build everything in the Atlantic then Japan should take Hawaii and Australia and try to win that way.
5- I expect you to “win” this since you should stop the US from falling. In a real game the axis would likely break off the attack and do other things. Also the strategy is to be flexible, not to take out the US.
6- I suggest you low luck this or “modify” the results for the average outcome.
With that said, for G1 buy a carrier, destroyer and sub. Use the BB to attack Scotland sea zone with subs and 2/2 planes and retreat. Attack other British sea zone with the same 2 bombers and other air. You want a 70% win rate even with a scramble in 110. Assume sub and des kill each other in 106.
Take France (no air) and southern France with 2 mech tank and fighter. (Yes I know it’s BM mod but there is no Vichy normally so we need to take it rather than Normandy so it’s “normal”) land fighter in Italy. Take Yugoslavia with everything else and land tac in Italy for 3 plane scramble potential in Italy. Move troops in germany to Slovakia but you can keep 2 back if you like for transport next turn. Drop Denmark troops in Norway. Activate neutrals.
For Japan buy carrier and transport. Take the 4 Chinese territories and Okinawa transport to take Soviet far east. You can use bombers but you should want 8 air in Japan, 2 more on the carrier and 6 on carriers in Hawaii. That should leave bombers and one fighter/tac combo left for China attacks if necessary. You want to have 44 ipc next turn.
I would normally stack in Carolines. Normally this allows for Japan to switch on J2 or J3 and take the money islands. But since we are “taking” US, move everything else to Hawaii. Leave the transports back though (normally in Carolines too). What fleet can’t reach stacks in Japan sea zone.
Run through that a bit and tell me your response. If you Taranto, do not scramble. If Taranto, Italy should take out French fleet. If you don’t Taranto, then we will discuss.