@pacifiersboard Ok, lets switch to the newer version.
L24 BM4 Adam514 (Axis) vs axis-dominion (Allies+21)
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TripleA Turn Summary: Italians round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 24 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Germany to Western Germany 1 artillery and 17 infantry moved from Northern Italy to Western Germany Combat - Italians Battle in Western Germany Italians attack with 1 artillery and 19 infantry British defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 8 marines Italians roll dice for 1 artillery and 19 infantry in Western Germany, round 2 : 3/20 hits, 3.67 expected hits British roll dice for 1 armour and 8 marines in Western Germany, round 2 : 3/9 hits, 3.17 expected hits 3 infantry owned by the Italians lost in Western Germany 3 marines owned by the British lost in Western Germany Italians roll dice for 1 artillery and 16 infantry in Western Germany, round 3 : 1/17 hits, 3.17 expected hits British roll dice for 1 armour and 5 marines in Western Germany, round 3 : 3/6 hits, 2.17 expected hits 3 infantry owned by the Italians lost in Western Germany 1 marine owned by the British lost in Western Germany Italians roll dice for 1 artillery and 13 infantry in Western Germany, round 4 : 3/14 hits, 2.67 expected hits British roll dice for 1 armour and 4 marines in Western Germany, round 4 : 2/5 hits, 1.83 expected hits 2 infantry owned by the Italians lost in Western Germany 3 marines owned by the British lost in Western Germany Italians roll dice for 1 artillery and 11 infantry in Western Germany, round 5 : 1/12 hits, 2.33 expected hits British roll dice for 1 armour and 1 marine in Western Germany, round 5 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Italians lost in Western Germany 1 marine owned by the British lost in Western Germany Italians roll dice for 1 artillery and 9 infantry in Western Germany, round 6 : 3/10 hits, 2.00 expected hits British roll dice for 1 armour in Western Germany, round 6 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Western Germany Italians win, taking Western Germany from British with 1 artillery and 9 infantry remaining. Battle score for attacker is 16 Casualties for Italians: 10 infantry Casualties for British: 1 armour and 8 marines Non Combat Move - Italians 1 armour, 1 artillery and 1 infantry moved from Caucasus to Turkey 1 aaGun, 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Greece to Turkey 1 infantry moved from Southern France to Northern Italy Place Units - Italians 2 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,5,4,1 Italians collect 11 PUs (4 lost to blockades); end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -2.83 British regular : 1.50
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TripleA Move Summary: ANZAC round 24
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 24 Purchase Units - ANZAC ANZAC buy 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 6 fighters moved from 25 Sea Zone to 6 Sea Zone
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scramble ?
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No scramble.
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TripleA Turn Summary: French round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 24 Purchase Units - ANZAC ANZAC buy 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 6 fighters moved from 25 Sea Zone to 6 Sea Zone Combat - ANZAC Battle in 6 Sea Zone ANZAC attack with 6 fighters Japanese defend with 1 destroyer, 4 submarines and 1 transport 4 submarines owned by the Japanese submerged ANZAC roll dice for 6 fighters in 6 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC lost in 6 Sea Zone 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone ANZAC win with 5 fighters remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - ANZAC 3 fighters moved from 6 Sea Zone to Kiangsu 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 1 marine, 1 submarine and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 marine moved from 25 Sea Zone to Midway 1 fighter, 2 infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan Place Units - ANZAC 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,3 ANZAC collect 3 PUs (5 lost to blockades); end with 4 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -1.00
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TripleA Turn Summary: Germans round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 25 Research Technology - Germans Purchase Units - Germans Germans buy 2 aaGuns, 3 artilleries, 3 fighters, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Turkey to Iraq Germans take Iraq from Americans Combat - Germans Non Combat Move - Germans 1 mech_infantry moved from Kazakhstan to Timguska 1 aaGun moved from Turkey to Iraq 1 aaGun moved from Caucasus to Turkey 23 armour, 19 artilleries, 36 infantry and 69 mech_infantrys moved from Turkey to Iraq 2 bombers moved from Germany to Turkey 5 artilleries moved from Germany to Western Germany 10 infantry moved from Germany to Western Germany 7 infantry moved from Germany to Western Germany 2 artilleries moved from Germany to Western Germany 2 infantry moved from France to Western Germany 2 artilleries and 5 infantry moved from Germany to Western Germany 1 mech_infantry moved from Greece to Yugoslavia 1 mech_infantry moved from Greece to Iraq 1 bomber moved from Philippines to Japan Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Kazakhstan: 2 mech_infantrys EDIT: Adding units owned by Germans to Turkey: 2 mech_infantrys EDIT: Turning off Edit Mode 2 aaGuns and 1 infantry placed in Western Germany 3 artilleries placed in Turkey 3 fighters, 6 infantry and 1 mech_infantry placed in Germany 3 mech_infantrys placed in Russia Germans undo move 3. Germans undo move 1. 2 aaGuns and 1 mech_infantry placed in Western Germany 3 fighters and 7 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6,5,5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,3,1,6 Germans collect 65 PUs (5 lost to blockades); end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 25 Combat Move - Russians 1 infantry moved from Hopei to Anhwe 2 fighters and 1 tactical_bomber moved from Kiangsu to Anhwe Combat - Russians Battle in Anhwe Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Russians win, taking Anhwe from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Anhwe to Kiangsu 2 armour and 1 mech_infantry moved from Tsinghai to Shensi 2 armour, 1 infantry and 2 mech_infantrys moved from Kansu to Shensi 1 aaGun and 1 artillery moved from Hopei to Shensi 1 submarine moved from 97 Sea Zone to 99 Sea Zone Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : 0.17
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just a min, lemme adjust
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nvm it’s g2g
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TripleA Turn Summary: Japanese round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 25 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Argentina to Brazil Japanese take Brazil from Americans 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone 1 battleship and 1 marine moved from 33 Sea Zone to 31 Sea Zone 1 submarine moved from 6 Sea Zone to 24 Sea Zone 1 submarine moved from 6 Sea Zone to 23 Sea Zone 4 fighters and 2 tactical_bombers moved from 33 Sea Zone to 23 Sea Zone 6 fighters moved from 33 Sea Zone to 24 Sea Zone 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to Wake Island 2 infantry moved from 31 Sea Zone to Wake Island 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone 1 fighter moved from 33 Sea Zone to 23 Sea Zone 1 fighter moved from 33 Sea Zone to 24 Sea Zone 1 fighter moved from 33 Sea Zone to Wake Island 4 submarines moved from 33 Sea Zone to 31 Sea Zone 2 destroyers moved from 33 Sea Zone to 31 Sea Zone 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 mech_infantry moved from Novosibirsk to Kansu Japanese take Kansu from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Shantung 4 fighters moved from 19 Sea Zone to Shantung 4 fighters moved from Japan to Shantung 1 fighter moved from French Indo China to Anhwe 2 infantry moved from Hunan to Anhwe 1 infantry moved from Kweichow to Hopei Japanese take Hopei from Chinese 1 mech_infantry moved from Syria to Saudi Arabia Japanese take Saudi Arabia from British Combat - Japanese Battle in 24 Sea Zone Japanese attack with 7 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 7 fighters in 24 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 24 Sea Zone Japanese win with 7 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 23 Sea Zone Japanese attack with 5 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 5 fighters and 3 tactical_bombers in 23 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 23 Sea Zone Japanese win with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 31 Sea Zone Japanese attack with 1 battleship, 2 destroyers, 1 marine, 4 submarines and 1 transport Americans defend with 1 destroyer and 1 transport Japanese roll dice for 4 submarines in 31 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 31 Sea Zone Japanese win with 1 battleship, 2 destroyers, 4 submarines and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Wake Island Japanese attack with 6 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield and 2 infantry Japanese roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Wake Island, round 2 : 4/9 hits, 4.00 expected hits Americans roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Wake Island 2 infantry owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Anhwe Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe 1 infantry owned by the Russians lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Shantung Japanese attack with 8 fighters and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 8 fighters and 1 infantry in Shantung, round 2 : 3/9 hits, 4.17 expected hits Chinese roll dice for 2 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shantung 2 infantry owned by the Chinese lost in Shantung Japanese win with 8 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 mech_infantry moved from Turkey to Bulgaria 1 mech_infantry moved from Northwest Persia to Syria 3 infantry moved from Persia to Iraq 1 artillery moved from Northwest Persia to Iraq 1 artillery and 2 infantry moved from Northwest Persia to Iraq 1 aaGun, 4 artilleries and 21 infantry moved from Northwest Persia to Turkey 5 fighters and 4 tactical_bombers moved from Germany to Western Germany 1 bomber moved from Turkey to French Indo China 1 fighter moved from India to Turkey 1 fighter moved from Germany to Western Germany 1 infantry moved from Chile to Peru Japanese take Peru from Neutral_True 1 artillery moved from Chile to Bolivia Japanese take Bolivia from Neutral_True 1 infantry moved from Argentina to Paraguay Japanese take Paraguay from Neutral_True 1 infantry moved from Argentina to Uruguay Japanese take Uruguay from Neutral_True 1 battleship and 2 destroyers moved from 66 Sea Zone to 85 Sea Zone 1 marine moved from Argentina to 85 Sea Zone 2 carriers and 4 fighters moved from 66 Sea Zone to 85 Sea Zone 1 transport moved from 66 Sea Zone to 85 Sea Zone 1 infantry moved from Argentina to Uruguay 2 infantry moved from Chile to Bolivia 6 fighters and 1 tactical_bomber moved from Wake Island to 31 Sea Zone 9 carriers moved from 33 Sea Zone to 31 Sea Zone 10 destroyers moved from 33 Sea Zone to 31 Sea Zone 8 submarines moved from 33 Sea Zone to 31 Sea Zone 2 carriers moved from 19 Sea Zone to 6 Sea Zone 1 carrier moved from 33 Sea Zone to 31 Sea Zone 5 carriers moved from 33 Sea Zone to 6 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 33 Sea Zone to 31 Sea Zone 7 fighters moved from 24 Sea Zone to 31 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 31 Sea Zone 4 fighters and 2 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone 1 submarine moved from 50 Sea Zone to 31 Sea Zone 8 fighters moved from Shantung to 6 Sea Zone 1 fighter moved from French Indo China to Japan 1 infantry moved from Yunnan to Kweichow 2 mech_infantrys moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan 1 infantry moved from Burma to Yunnan 2 infantry moved from Kwangsi to Hunan 2 infantry moved from French Indo China to Kwangsi 1 fighter moved from Anhwe to Hunan 1 mech_infantry moved from India to Yunnan 1 infantry moved from India to Burma 3 destroyers and 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Western Germany to Germany 1 fighter moved from Germany to Western Germany 1 fighter and 1 tactical_bomber moved from French Indo China to Japan 1 destroyer moved from 36 Sea Zone to 6 Sea Zone Place Units - Japanese 1 factory_minor and 1 harbour placed in Argentina 1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone 1 fighter and 2 infantry placed in Japan 2 infantry and 1 mech_infantry placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from 31 Sea Zone: 2 destroyers and 2 submarines EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 destroyers and 2 submarines EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2,3,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5 Japanese collect 84 PUs (1 lost to blockades); end with 84 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : 0.33 Japanese regular : -3.00
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TripleA Manual Gamesave Post: Americans round 25
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 25 Purchase Units - Americans Americans buy 1 airfield, 2 destroyers, 3 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Spain to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Southern Italy 2 infantry moved from Holland Belgium to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Spain to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Northern Italy 4 bombers moved from Spain to Southern Italy 3 fighters moved from United Kingdom to 112 Sea Zone 6 tactical_bombers moved from Spain to Northern Italy 1 fighter and 1 tactical_bomber moved from Spain to Northern Italy 6 fighters moved from Holland Belgium to Northern Italy 1 fighter moved from 110 Sea Zone to 112 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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assuming no scramble (8v3)
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TripleA Turn Summary: UK_Pacific round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 25 Purchase Units - Americans Americans buy 1 airfield, 2 destroyers, 3 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Spain to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Southern Italy 2 infantry moved from Holland Belgium to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Spain to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Northern Italy 4 bombers moved from Spain to Southern Italy 3 fighters moved from United Kingdom to 112 Sea Zone 6 tactical_bombers moved from Spain to Northern Italy 1 fighter and 1 tactical_bomber moved from Spain to Northern Italy 6 fighters moved from Holland Belgium to Northern Italy 1 fighter moved from 110 Sea Zone to 112 Sea Zone Combat - Americans Battle in Norway Battle in Northern Italy Americans attack with 7 fighters, 2 infantry and 7 tactical_bombers Italians defend with 1 aaGun, 1 factory_minor and 4 infantry Italians roll AA dice in Northern Italy : 2/3 hits, 0.50 expected hits 2 fighters owned by the Americans lost in Northern Italy Americans roll dice for 5 fighters, 2 infantry and 7 tactical_bombers in Northern Italy, round 2 : 8/14 hits, 7.17 expected hits Italians roll dice for 1 aaGun and 4 infantry in Northern Italy, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Americans lost in Northern Italy 1 aaGun owned by the Italians and 4 infantry owned by the Italians lost in Northern Italy Americans win, taking Norway from Germans, taking Northern Italy from Italians with 5 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is -6 Casualties for Americans: 2 fighters and 1 infantry Casualties for Italians: 1 aaGun and 4 infantry Battle in Southern Italy Americans attack with 4 bombers and 2 infantry Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 4 bombers and 2 infantry in Southern Italy, round 2 : 2/6 hits, 3.00 expected hits Italians roll dice for 2 infantry in Southern Italy, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Southern Italy Americans captures 18PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 4 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 1 infantry moved from Holland Belgium to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 91 Sea Zone to 101 Sea Zone 4 bombers moved from Southern Italy to Spain 20 fighters moved from Spain to Trans-Jordan 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone 2 infantry moved from 64 Sea Zone to Central America 3 carriers and 3 fighters moved from 110 Sea Zone to 91 Sea Zone 3 fighters moved from 112 Sea Zone to 91 Sea Zone 1 fighter moved from Central United States to Central America 2 fighters moved from Western United States to Central America 1 destroyer moved from 10 Sea Zone to 64 Sea Zone 1 destroyer moved from 10 Sea Zone to 64 Sea Zone 1 destroyer moved from 91 Sea Zone to 64 Sea Zone 11 submarines moved from 25 Sea Zone to 10 Sea Zone 1 marine moved from Midway to 25 Sea Zone 1 battleship, 2 cruisers and 1 marine moved from 25 Sea Zone to 10 Sea Zone 1 marine moved from 10 Sea Zone to Western United States 2 infantry moved from Midway to 25 Sea Zone 10 carriers and 2 fighters moved from 25 Sea Zone to 10 Sea Zone 1 destroyer moved from 25 Sea Zone to 10 Sea Zone 13 fighters moved from 25 Sea Zone to Hawaiian Islands 1 fighter moved from Midway to Hawaiian Islands 2 fighters moved from Western United States to Central America 2 tactical_bombers moved from Hawaiian Islands to Central America 2 fighters and 1 tactical_bomber moved from Midway to Hawaiian Islands 1 fighter moved from 112 Sea Zone to Spain 5 fighters and 7 tactical_bombers moved from Northern Italy to Spain 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 3 fighters moved from Spain to Central America 4 fighters moved from Spain to Central America 1 fighter moved from Spain to Central America 1 fighter moved from Spain to Trans-Jordan 3 fighters moved from Spain to Gibraltar Place Units - Americans 1 airfield placed in Central America 1 transport placed in 10 Sea Zone 1 infantry placed in Holland Belgium 3 infantry placed in Spain 2 infantry placed in Western United States 3 fighters placed in Western United States 2 destroyers placed in 10 Sea Zone 2 infantry placed in Central United States Turn Complete - Americans Americans collect 68 PUs; end with 86 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 91 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 111 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 116 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kiangsu to Kiangsi 1 fighter moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Anhwe 8 infantry moved from Kiangsu to Anhwe Combat - Chinese Battle in Kiangsi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kiangsi, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kiangsi, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Anhwe, round 2 : 2/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Suiyuyan 1 infantry moved from Shensi to Suiyuyan Place Units - Chinese 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 7 infantry, 2 marines and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Spain to Germany 5 fighters moved from Holland Belgium to Germany 2 fighters moved from 112 Sea Zone to Germany Combat - British Air Battle in Germany British attacks with 8 units heading to Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Germany causes 6 damage total. Cleaning up after air battles Non Combat Move - British 7 fighters moved from Germany to Norway 1 bomber moved from Germany to Norway 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 aaGuns moved from Holland Belgium to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 aaGun and 6 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 3 infantry moved from Union of South Africa to Rhodesia 2 fighters moved from 91 Sea Zone to Norway 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 98 Sea Zone to 80 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 3 tactical_bombers moved from Holland Belgium to Norway 1 transport moved from 110 Sea Zone to 105 Sea Zone 1 aaGun moved from Spain to 105 Sea Zone 1 aaGun and 1 transport moved from 105 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 2 fighters moved from Spain to Norway 1 fighter moved from 91 Sea Zone to Norway 1 tactical_bomber moved from Norway to 112 Sea Zone 1 tactical_bomber moved from Norway to 112 Sea Zone 1 fighter moved from Kiangsu to Anhwe Place Units - British 3 mech_infantrys placed in Union of South Africa 3 infantry placed in Egypt 4 infantry and 2 marines placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 2 transports EDIT: Adding units owned by British to 112 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,6 British collect 28 PUs (4 lost to blockades); end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : -0.17 Japanese regular : -1.00 Italians regular : -1.00 Germans AA : -0.17 Italians AA : 1.50
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it only took me 25 rounds to get norway. no big deal
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TripleA Turn Summary: Italians round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 25 Combat Move - Italians 1 artillery and 9 infantry moved from Western Germany to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 artillery and 9 infantry Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 1 artillery and 9 infantry in Northern Italy, round 2 : 1/10 hits, 2.00 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 artillery and 9 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Turkey to Bulgaria 1 aaGun, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Turkey to Iraq Turn Complete - Italians
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -1.00
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TripleA Turn Summary: French round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 25 Purchase Units - ANZAC ANZAC buy 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 submarine moved from 93 Sea Zone to 91 Sea Zone 6 aaGuns, 9 armour, 1 fighter, 5 infantry and 15 mech_infantrys moved from New South Wales to Queensland 1 marine moved from Midway to 25 Sea Zone 1 cruiser, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 25 Sea Zone to 10 Sea Zone 1 marine moved from 10 Sea Zone to Western United States Place Units - ANZAC 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,2 ANZAC collect 4 PUs (4 lost to blockades); end with 5 PUs Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Kiangsu: 3 fighters EDIT: Adding units owned by ANZAC to Suiyuyan: 3 fighters EDIT: Turning off Edit Mode Combat - French Non Combat Move - French 1 infantry moved from Holland Belgium to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 25 Purchase Units - ANZAC ANZAC buy 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 submarine moved from 93 Sea Zone to 91 Sea Zone 6 aaGuns, 9 armour, 1 fighter, 5 infantry and 15 mech_infantrys moved from New South Wales to Queensland 1 marine moved from Midway to 25 Sea Zone 1 cruiser, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 25 Sea Zone to 10 Sea Zone 1 marine moved from 10 Sea Zone to Western United States Place Units - ANZAC 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,2 ANZAC collect 4 PUs (4 lost to blockades); end with 5 PUs Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Kiangsu: 3 fighters EDIT: Adding units owned by ANZAC to Suiyuyan: 3 fighters EDIT: Turning off Edit Mode Combat - French Non Combat Move - French 1 infantry moved from Holland Belgium to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
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hold on, adjustment coming
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TripleA Turn Summary: French round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 25 Purchase Units - ANZAC ANZAC buy 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 submarine moved from 93 Sea Zone to 91 Sea Zone 6 aaGuns, 9 armour, 1 fighter, 5 infantry and 15 mech_infantrys moved from New South Wales to Queensland 1 marine moved from Midway to 25 Sea Zone 1 cruiser, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 25 Sea Zone to 10 Sea Zone 1 marine moved from 10 Sea Zone to Western United States Place Units - ANZAC 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,2 ANZAC collect 4 PUs (4 lost to blockades); end with 5 PUs Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Kiangsu: 3 fighters EDIT: Adding units owned by ANZAC to Suiyuyan: 3 fighters EDIT: Turning off Edit Mode Combat - French Non Combat Move - French 1 infantry moved from Holland Belgium to Normandy Bordeaux Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Suiyuyan: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by ANZAC to Anhwe: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 26 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_major; Remaining resources: 86 PUs; Germans buy 3 artilleries, 1 factory_minor, 2 fighters, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Turkey to Southern Italy 1 fighter moved from Germany to Southern Italy 1 mech_infantry moved from Yugoslavia to Southern Italy 1 mech_infantry moved from Western Germany to Southern Italy 2 fighters moved from Germany to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Turkey to Southern Italy Combat - Germans Battle in Holland Belgium Germans attack with 2 fighters and 2 infantry Americans defend with 1 airfield, 1 factory_minor and 1 infantry Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Southern Italy Germans attack with 2 bombers, 1 fighter and 2 mech_infantrys Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in Southern Italy, round 2 : 4/5 hits, 2.17 expected hits Americans roll dice for 2 infantry in Southern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Southern Italy 2 infantry owned by the Americans lost in Southern Italy Germans win, taking Southern Italy from Americans with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Americans: 2 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by ANZAC from Suiyuyan: 2 fighters EDIT: Adding units owned by ANZAC to Shensi: 2 fighters EDIT: Turning off Edit Mode 1 fighter moved from Southern Italy to Northern Italy 2 bombers moved from Southern Italy to Turkey 3 artilleries moved from Turkey to Iraq 2 fighters moved from Holland Belgium to Western Germany 3 mech_infantrys moved from Russia to Kazakhstan 1 mech_infantry moved from Timguska to Kazakhstan 1 mech_infantry moved from Poland to Western Germany 1 mech_infantry moved from Germany to Western Germany 6 artilleries moved from Germany to Western Germany 4 mech_infantrys moved from Germany to Western Germany 1 aaGun moved from Western Germany to Northern Italy 4 infantry moved from Western Germany to Northern Italy 1 bomber moved from Japan to Caroline Islands 8 infantry moved from Germany to Western Germany Place Units - Germans 1 factory_minor placed in Iraq 2 fighters and 1 infantry placed in Western Germany 3 artilleries placed in Turkey 9 infantry and 1 mech_infantry placed in Germany 2 mech_infantrys placed in Russia Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 artillery EDIT: Adding units owned by Germans to Germany: 1 artillery EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,3,1,1 Germans collect 65 PUs (5 lost to blockades); end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Germans regular : 2.50