@Private-Panic You’re up as Italy/Arabs.
World at War game 18
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@Elrood 6872a528-6a34-4b05-bf38-9e7d97b41a42-Anzac 8.tsvg
Game History
Round: 8 Combat Move - Anzac 3 Infantrys moved from Wellington to 122 Sea Zone 1 Transport moved from 70 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from Western Australia to 67 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 67 Sea Zone to 66 Sea Zone 1 Artillery and 1 Infantry moved from 66 Sea Zone to Sumatra 1 Transport moved from 70 Sea Zone to 67 Sea Zone 1 Infantry and 1 Tank moved from Broome to 67 Sea Zone 1 Infantry and 1 Tank moved from 67 Sea Zone to Java 1 Cruiser and 1 Infantry moved from 122 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Soembawa Dutch take Soembawa from Hisaichi 2 Cruisers and 2 Infantrys moved from 122 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Lombok 1 Fighter moved from 70 Sea Zone to Sumatra 1 Carrier moved from 70 Sea Zone to 66 Sea Zone 1 Submarine moved from 70 Sea Zone to 66 Sea Zone 1 Destroyer moved from 70 Sea Zone to 66 Sea Zone 6 Infantrys moved from New South Wales to South Australia 2 ArmoredCars moved from Port Moresby to Hollandia 1 Artillery and 9 Infantrys moved from Port Moresby to West Papua 10 Infantrys moved from Townsville to Northern Territory Purchase Units - Anzac Anzac buy 1 Destroyer, 8 Infantrys and 2 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in Lombok Anzac attack with 2 Infantrys Hisaichi defend with 1 Elite Anzac roll dice for 2 Cruisers in Lombok, round 2 : 2/2 hits, 1.00 expected hits 1 Elite owned by the Hisaichi lost in Lombok Anzac win, taking Lombok from Thai with 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Elite Battle in Sumatra Anzac attack with 1 Artillery, 1 Fighter and 1 Infantry Hisaichi defend with 1 Infantry Anzac roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Sumatra, round 2 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Sumatra, round 3 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Sumatra Anzac win, taking Sumatra from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Java Anzac attack with 1 Infantry and 1 Tank Hisaichi defend with 1 Infantry Anzac roll dice for 1 Cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 Infantry and 1 Tank in Java, round 2 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Infantry and 1 Tank in Java, round 3 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry in Java, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Infantry and 1 Tank in Java, round 4 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry in Java, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Java Anzac win, taking Java from Thai with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Hollandia Anzac attack with 2 ArmoredCars Thai defend with 1 Infantry Anzac roll dice for 2 ArmoredCars in Hollandia, round 2 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry in Hollandia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 ArmoredCar owned by the Anzac lost in Hollandia Anzac win, taking Hollandia from Thai with 1 ArmoredCar remaining. Battle score for attacker is -2 Casualties for Anzac: 1 ArmoredCar Casualties for Thai: 1 Infantry Non Combat Move - Anzac 1 Fighter moved from Sumatra to 66 Sea Zone Place Units - Anzac 1 Destroyer and 2 Transports placed in 67 Sea Zone 3 Infantrys placed in Townsville 3 Infantrys placed in Port Moresby 2 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : -1.17 Thai regular : -0.33 Hisaichi regular : -0.67
436497f0-59cc-4444-bfe4-4a6d64a9e178-Dutch 8.tsvg
Game History
Round: 8 Combat Move - Dutch 1 Elite and 2 Infantrys moved from Suriname to 32 Sea Zone 1 Elite, 2 Infantrys and 2 Transports moved from 32 Sea Zone to 36 Sea Zone 1 Transport moved from 36 Sea Zone to 32 Sea Zone 2 Infantrys moved from 36 Sea Zone to French Sudan 1 Elite moved from 36 Sea Zone to French Sudan Purchase Units - Dutch Dutch buy 3 Infantrys; Remaining resources: 2 PUs; Non Combat Move - Dutch Place Units - Dutch 3 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
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Game History
Round: 8 Combat Move - Americans 3 Infantrys moved from Pearl Harbor to 91 Sea Zone 3 Infantrys and 3 S.Submarines moved from 91 Sea Zone to 95 Sea Zone 1 Infantry moved from 95 Sea Zone to Minamitori Americans take Minamitori from Yamamoto 1 Infantry moved from 95 Sea Zone to Eniwetok Americans take Eniwetok from Yamamoto 1 Infantry moved from 95 Sea Zone to Rongelap 1 Artillery and 1 Infantry moved from Pearl Harbor to 91 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 91 Sea Zone to 88 Sea Zone 1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake Americans take Wake from Yamamoto 2 Bombers moved from Tarawa to 110 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 102 Sea Zone to 92 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 102 Sea Zone to Rongelap 1 Fighter moved from 102 Sea Zone to Rongelap 1 B.Carrier, 10 Battleships, 4 Carriers, 3 Destroyers and 14 Submarines moved from 102 Sea Zone to 95 Sea Zone 1 Transport moved from 102 Sea Zone to 109 Sea Zone 1 Tank moved from Nauru to 109 Sea Zone 1 Tank moved from 109 Sea Zone to Ponape Americans take Ponape from Yamamoto 3 L.Fighters moved from 102 Sea Zone to 110 Sea Zone 1 Bomber moved from Tarawa to 110 Sea Zone 1 Fighter and 1 L.Fighter moved from 102 Sea Zone to Rongelap 1 Tank moved from French Sudan to Belgian Congo 1 Transport moved from 36 Sea Zone to 35 Sea Zone 1 Transport moved from 36 Sea Zone to 32 Sea Zone 1 Infantry and 2 Tanks moved from Liberia to 36 Sea Zone 1 B.Transport, 1 Infantry and 2 Tanks moved from 36 Sea Zone to 38 Sea Zone 1 Infantry and 2 Tanks moved from 38 Sea Zone to Belgian Congo 2 Infantrys moved from Salvador to 35 Sea Zone 2 Infantrys and 1 Transport moved from 35 Sea Zone to 36 Sea Zone 2 Infantrys moved from 36 Sea Zone to French Sudan 1 Infantry moved from French Sudan to French Equatorial Africa 2 Infantrys moved from San Francisco to 83 Sea Zone 1 Adv.Fighter moved from 91 Sea Zone to 95 Sea Zone 2 Infantrys and 2 S.Submarines moved from 83 Sea Zone to 91 Sea Zone 2 Infantrys moved from 91 Sea Zone to Johnston 3 Adv.Fighters moved from San Francisco to 91 Sea Zone 1 B.Transport moved from 90 Sea Zone to 83 Sea Zone 2 Infantrys moved from San Francisco to 83 Sea Zone 1 B.Transport and 2 Infantrys moved from 83 Sea Zone to 90 Sea Zone 2 Infantrys moved from 90 Sea Zone to Pearl Harbor Purchase Units - Americans Americans buy 2 Adv.Fighters, 8 Infantrys, 3 L.Fighters and 3 S.Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Belgian Congo Americans attack with 1 Infantry and 3 Tanks Neutral defend with 2 Infantrys Americans roll dice for 1 Infantry and 3 Tanks in Belgian Congo, round 2 : 2/4 hits, 1.67 expected hits Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Belgian Congo Americans loses 0 PUs for violating Belgian Congos neutrality. Americans win, taking Belgian Congo from Neutral with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in Rongelap Americans attack with 1 Adv.Fighter, 3 Fighters, 1 Infantry and 1 L.Fighter Yamamoto defend with 1 Infantry Americans roll dice for 1 Battleship in Rongelap, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 Adv.Fighter, 3 Fighters, 1 Infantry and 1 L.Fighter in Rongelap, round 2 : 5/6 hits, 2.17 expected hits Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Rongelap Americans win, taking Rongelap from Yamamoto with 1 Adv.Fighter, 3 Fighters, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in 92 Sea Zone Americans attack with 1 Adv.Fighter and 1 Fighter Hisaichi defend with 1 B.Transport Americans roll dice for 1 Adv.Fighter and 1 Fighter in 92 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 1 B.Transport in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Adv.Fighter and 1 Fighter in 92 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits Hisaichi roll dice for 1 B.Transport in 92 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the Hisaichi lost in 92 Sea Zone Americans win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 B.Transport Battle in 110 Sea Zone Americans attack with 3 Bombers and 3 L.Fighters Hisaichi defend with 2 Destroyers; Thai defend with 1 Submarine and 2 Transports Americans roll dice for 3 Bombers and 3 L.Fighters in 110 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits Thai roll dice for 2 Destroyers and 2 Transports in 110 Sea Zone, round 2 : 1/4 hits, 1.00 expected hits 2 Transports owned by the Thai, 1 L.Fighter owned by the Americans and 1 Submarine owned by the Thai lost in 110 Sea Zone Americans roll dice for 3 Bombers and 2 L.Fighters in 110 Sea Zone, round 3 : 3/5 hits, 3.00 expected hits Thai roll dice for 2 Destroyers in 110 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 2 Destroyers owned by the Hisaichi and 1 L.Fighter owned by the Americans lost in 110 Sea Zone Americans win with 3 Bombers and 1 L.Fighter remaining. Battle score for attacker is 11 Casualties for Americans: 2 L.Fighters Casualties for Thai: 1 Submarine and 2 Transports Casualties for Hisaichi: 2 Destroyers Non Combat Move - Americans 3 Bombers moved from 110 Sea Zone to Lombok 1 L.Fighter moved from 110 Sea Zone to Lombok 1 Adv.Fighter and 1 Fighter moved from 92 Sea Zone to N.French Indochina 1 L.Fighter moved from Rongelap to 95 Sea Zone 1 Adv.Fighter and 3 Fighters moved from Rongelap to 95 Sea Zone 1 Submarine moved from 91 Sea Zone to 97 Sea Zone Place Units - Americans 3 S.Submarines placed in 91 Sea Zone 2 Adv.Fighters, 4 Infantrys and 3 L.Fighters placed in San Francisco 2 Infantrys placed in Salvador 2 Infantrys placed in South Atlantic USA Turn Complete - Americans Americans collect 112 PUs; end with 112 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33 Americans regular : 2.33 Thai regular : 0.33 Neutral regular : -0.67 Hisaichi regular : -0.33
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@redrum Game History
Round: 9 Combat Move - Germans 1 Infantry moved from N.Karelia to S.Karelia Germans take S.Karelia from Russians 2 Infantrys moved from Minsk to Novgorod 1 Infantry moved from Minsk to Novgorod 2 Stukas moved from Kursk to Novgorod 1 Bomber moved from Oulu to Netherlands 2 Transports moved from 22 Sea Zone to 23 Sea Zone 3 Infantrys moved from Danzig to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 4 Infantrys and 2 Transports moved from 23 Sea Zone to 22 Sea Zone 4 Infantrys moved from 22 Sea Zone to Netherlands 5 Adv.Fighters, 2 Fighters and 1 JetFighter moved from 22 Sea Zone to Netherlands 2 JetFighters moved from Normandy to Netherlands 3 Stukas moved from Paris to Netherlands 4 Infantrys moved from Rhine to Netherlands 1 ArmoredCar moved from Georgia to Astrakhan Germans take Astrakhan from Russians 1 ArmoredCar moved from Astrakhan to Kuybyshev Germans take Kuybyshev from Russians 1 ArmoredCar moved from Georgia to Penza Germans take Penza from Russians Purchase Units - Germans Germans buy 2 ArmoredCars, 29 Infantrys, 4 S.Submarines and 3 Tanks; Remaining resources: 1 PUs; Combat - Germans Battle in Novgorod Germans attack with 3 Infantrys and 2 Stukas Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 3 Infantrys and 2 Stukas in Novgorod, round 2 : 1/5 hits, 1,83 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Novgorod Germans roll dice for 2 Infantrys and 2 Stukas in Novgorod, round 3 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 Artillery in Novgorod, round 3 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Artillery and 1 Infantry Battle in Netherlands Germans attack with 5 Adv.Fighters, 1 Bomber, 2 Fighters, 8 Infantrys, 3 JetFighters and 3 Stukas British defend with 11 Infantrys Germans roll dice for 1 Battleship in Netherlands, round 2 : 0/1 hits, 0,67 expected hits Germans roll dice for 5 Adv.Fighters, 1 Bomber, 2 Fighters, 8 Infantrys, 3 JetFighters and 3 Stukas in Netherlands, round 2 : 7/22 hits, 9,17 expected hits British roll dice for 11 Infantrys in Netherlands, round 2 : 4/11 hits, 3,67 expected hits 4 Infantrys owned by the Germans and 7 Infantrys owned by the British lost in Netherlands Germans roll dice for 5 Adv.Fighters, 1 Bomber, 2 Fighters, 4 Infantrys, 3 JetFighters and 3 Stukas in Netherlands, round 3 : 6/18 hits, 8,50 expected hits British roll dice for 4 Infantrys in Netherlands, round 3 : 3/4 hits, 1,33 expected hits 3 Infantrys owned by the Germans and 4 Infantrys owned by the British lost in Netherlands Germans win, taking Netherlands from British with 5 Adv.Fighters, 1 Bomber, 2 Fighters, 1 Infantry, 3 JetFighters and 3 Stukas remaining. Battle score for attacker is 8 Casualties for Germans: 7 Infantrys Casualties for British: 11 Infantrys Non Combat Move - Germans 4 Infantrys moved from Vinnytsia to Donetsk 1 Infantry moved from Minsk to Latvia 3 Infantrys and 6 Tanks moved from Minsk to Kursk 4 ArmoredCars and 4 Tanks moved from Brest to Kursk 2 Stukas moved from Novgorod to Kursk 7 Infantrys moved from Brest to Minsk 4 Infantrys moved from Warsaw to Brest 3 Infantrys moved from Krakow to Brest 1 AAGun moved from Danzig to Krakow 2 ArmoredCars and 3 Tanks moved from Bohemia to Brest 1 Infantry moved from Lorraine to Rhine 1 Infantry moved from Picardy to Lorraine 1 Infantry moved from Paris to Picardy 1 Bomber moved from Netherlands to Hamburg 5 Adv.Fighters moved from Netherlands to 22 Sea Zone 2 Fighters moved from Netherlands to 22 Sea Zone 1 JetFighter moved from Netherlands to 22 Sea Zone 2 JetFighters moved from Netherlands to Normandy 3 Stukas moved from Netherlands to Hamburg 1 Infantry moved from Paris to Burgundy 4 Infantrys moved from Donetsk to Rostov 4 Infantrys moved from Normandy to Orleanais 2 Infantrys moved from Normandy to Orleanais Place Units - Germans 3 Infantrys placed in Georgia 4 Infantrys placed in Vinnytsia 3 Infantrys placed in Danzig 4 Infantrys placed in Warsaw 3 Infantrys placed in Krakow 2 ArmoredCars and 3 Tanks placed in Bohemia 4 S.Submarines placed in 22 Sea Zone 2 Infantrys placed in Hamburg 3 Infantrys placed in Normandy 4 Infantrys placed in Rhine 3 Infantrys placed in Paris Turn Complete - Germans Germans collect 121 PUs; end with 122 PUs
Combat Hit Differential Summary :
Russians regular : 0,00 Germans regular : -6,83 British regular : 2,00
@redrum could you please edit my savegame ? I moved while you posted your edited savegame file! Thanks
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@Karl7 your Russian go
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got it. Tomorrow will move.
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uh oh, what version of Triple a is being used?
When I pull up the file the fields are all blank
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@Karl7 that’s probably from Redrum doing an edit in local. You should be able to fill in the blanks and continue.
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@Colt45554
Game HistoryRound: 9 Combat Move - Italians 2 Transports moved from 48 Sea Zone to 47 Sea Zone 1 Artillery moved from Tripoli to 47 Sea Zone 3 Infantrys moved from Tunis to 47 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone 1 Artillery and 3 Infantrys moved from 48 Sea Zone to Malta 2 Adv.Fighters and 2 Fighters moved from 48 Sea Zone to Malta 2 Fighters moved from Greece to Malta 1 Cruiser moved from 48 Sea Zone to 47 Sea Zone 1 Infantry moved from Tunis to 47 Sea Zone 1 Cruiser and 1 Infantry moved from 47 Sea Zone to 48 Sea Zone 1 Infantry moved from 48 Sea Zone to Malta Purchase Units - Italians Italians buy 4 Artillerys, 1 Carrier, 2 Elites, 7 Infantrys, 2 Submarines and 1 T.Boat; Remaining resources: 0 PUs; Combat - Italians Battle in Malta Italians attack with 2 Adv.Fighters, 1 Artillery, 4 Fighters and 4 Infantrys British defend with 3 Bunkers Italians roll dice for 1 Battleship and 2 Cruisers in Malta, round 2 : 0/3 hits, 1.67 expected hits Italians roll dice for 2 Adv.Fighters, 1 Artillery, 4 Fighters and 4 Infantrys in Malta, round 2 : 5/11 hits, 3.50 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 3 Bunkers in Malta, round 2 : 2/3 hits, 1.50 expected hits 2 Bunkers owned by the British and 2 Infantrys owned by the Italians lost in Malta Italians roll dice for 2 Adv.Fighters, 1 Artillery, 4 Fighters and 2 Infantrys in Malta, round 3 : 7/9 hits, 3.17 expected hits British roll dice for 1 Bunker in Malta, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the British lost in Malta Italians win, taking Malta from British with 2 Adv.Fighters, 1 Artillery, 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 14 Casualties for Italians: 2 Infantrys Casualties for British: 3 Bunkers Non Combat Move - Italians 2 Adv.Fighters and 4 Fighters moved from Malta to 48 Sea Zone 4 Transports moved from 48 Sea Zone to 46 Sea Zone 8 Infantrys moved from Rome to 46 Sea Zone 8 Infantrys and 4 Transports moved from 46 Sea Zone to 48 Sea Zone 8 Infantrys moved from 48 Sea Zone to El Agheila 1 Infantry moved from Tobruk to El Agheila 1 AAGun, 1 Artillery, 1 Mech.Inf, 1 Mot.Inf and 2 Tanks moved from Hun to El Agheila 10 Infantrys moved from Hun to El Agheila 1 Artillery, 5 Infantrys and 2 Tanks moved from Tripoli to El Agheila 2 Submarines moved from 44 Sea Zone to 48 Sea Zone 5 Infantrys moved from W.Morocco to Mauritania 5 Infantrys moved from E.Morocco to W.Morocco 2 Infantrys moved from Provence to 43 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 43 Sea Zone to 41 Sea Zone 2 Infantrys moved from 41 Sea Zone to E.Morocco Place Units - Italians 1 Carrier and 1 T.Boat placed in 48 Sea Zone 2 Submarines placed in 44 Sea Zone 2 Infantrys placed in Greece 1 Artillery and 1 Elite placed in Provence 4 Infantrys placed in E.Morocco Italians undo move 5. 1 Artillery and 3 Infantrys placed in E.Morocco 1 Artillery, 1 Elite and 2 Infantrys placed in Tunis Italians undo move 3. 1 Artillery and 1 Infantry placed in Greece 1 Infantry placed in Rome Turning on Edit Mode EDIT: Removing units owned by Italians from Tripoli: 1 AAGun EDIT: Adding units owned by Italians to S.Tunisia: 1 AAGun EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Italians regular : 3.67 British regular : 0.00
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Game History
Round: 9 Combat Move - French 4 Infantrys moved from Kufra to Hun 1 Infantry moved from Bahia to Amazon 2 Infantrys moved from Scotland to 10 Sea Zone 2 Infantrys and 1 Transport moved from 10 Sea Zone to 20 Sea Zone 2 Infantrys moved from 20 Sea Zone to Netherlands 1 Fighter moved from Wales to Netherlands Purchase Units - French French buy 1 Adv.Fighter, 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - French Battle in Hun French attack with 4 Infantrys Italians defend with 1 Infantry French roll dice for 4 Infantrys in Hun, round 2 : 1/4 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Hun, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Hun French win, taking Hun from Italians with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Netherlands French attack with 1 Fighter and 2 Infantrys Germans defend with 1 Infantry French roll dice for 1 Fighter and 2 Infantrys in Netherlands, round 2 : 0/3 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Fighter and 2 Infantrys in Netherlands, round 3 : 1/3 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Netherlands, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Netherlands French win, taking Netherlands from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Non Combat Move - French 1 Fighter moved from Netherlands to 20 Sea Zone 3 Infantrys moved from Darfur to Kufra 2 Infantrys moved from Mersa Matruh to Kufra 2 Infantrys moved from Lower Egypt to Mersa Matruh 2 Infantrys moved from Iraq to W.Iran 2 Infantrys moved from Syria to Iraq 3 Infantrys moved from French Equatorial Africa to Darfur Place Units - French 1 Adv.Fighter, 1 Infantry and 1 Tank placed in French Equatorial Africa French undo move 1. 1 Adv.Fighter, 1 Elite and 1 Tank placed in French Equatorial Africa 2 Infantrys placed in Syria Turn Complete - French French collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 French regular : 0.00 Germans regular : -0.67
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@Witt
Combat Move - Yamamoto
1 Tank moved from Kiangsi to Anhwei
Yamamoto take Anhwei from Chinese
1 Bomber moved from Yap to 109 Sea Zone
1 Submarine moved from 86 Sea Zone to 109 Sea Zone
1 Submarine moved from 86 Sea Zone to 88 Sea Zone
1 Adv.Fighter and 2 Fighters moved from 84 Sea Zone to Minamitori
1 Cruiser moved from 86 Sea Zone to 85 Sea Zone
1 Cruiser moved from 86 Sea Zone to 85 Sea Zone
2 Infantrys moved from Tokyo to 85 Sea Zone
2 Cruisers and 2 Infantrys moved from 85 Sea Zone to 86 Sea Zone
2 Infantrys moved from 86 Sea Zone to Minamitori
1 Elite moved from Saipan to 86 Sea Zone
1 Elite and 1 S.Submarine moved from 86 Sea Zone to 88 Sea Zone
1 Elite moved from 88 Sea Zone to Wake
1 Infantry moved from Saipan to 86 Sea Zone
1 Infantry moved from Saipan to 86 Sea Zone
1 Infantry and 1 T.Boat moved from 86 Sea Zone to 102 Sea Zone
1 Infantry moved from 102 Sea Zone to Ponape
1 Infantry and 1 T.Boat moved from 86 Sea Zone to 87 Sea Zone
1 Infantry moved from 87 Sea Zone to Wake
1 Adv.Fighter and 1 Fighter moved from 86 Sea Zone to Wake
1 Adv.Fighter and 1 Fighter moved from 86 Sea Zone to Ponape
1 Fighter moved from 86 Sea Zone to Wake
1 Fighter moved from 86 Sea Zone to Ponape
2 Adv.Fighters and 1 Fighter moved from 86 Sea Zone to Eniwetok
1 Fighter moved from 86 Sea Zone to EniwetokPurchase Units - Yamamoto Yamamoto buy 2 Artillerys, 2 Bunkers, 1 Carrier, 1 Elite, 2 Fighters and 12 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Minamitori Yamamoto attack with 1 Adv.Fighter, 2 Fighters and 2 Infantrys Americans defend with 1 Infantry Yamamoto win, taking Minamitori from Americans with 1 Adv.Fighter, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in 109 Sea Zone Yamamoto attack with 1 Bomber and 1 Submarine Americans defend with 1 Transport Yamamoto win with 1 Bomber remaining. Battle score for attacker is -1 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 1 Transport Battle in 88 Sea Zone Yamamoto attack with 1 S.Submarine and 1 Submarine Americans defend with 1 Transport Yamamoto win with 1 S.Submarine and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 Transport Battle in Wake Yamamoto attack with 1 Adv.Fighter, 1 Elite, 2 Fighters and 1 Infantry Americans defend with 1 Artillery and 1 Infantry Yamamoto win, taking Wake from Americans with 1 Adv.Fighter, 1 Elite and 2 Fighters remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Artillery and 1 Infantry Battle in Ponape Yamamoto attack with 1 Adv.Fighter, 2 Fighters and 1 Infantry Americans defend with 1 Tank Yamamoto win, taking Ponape from Americans with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is -3 Casualties for Yamamoto: 1 Fighter Casualties for Americans: 1 Tank Battle in Eniwetok Yamamoto attack with 2 Adv.Fighters and 2 Fighters Americans defend with 1 Infantry Yamamoto win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Non Combat Move - Yamamoto 1 Fighter moved from Eniwetok to 86 Sea Zone 1 Fighter moved from Eniwetok to 86 Sea Zone 1 Adv.Fighter moved from Eniwetok to 86 Sea Zone 1 Adv.Fighter moved from Eniwetok to 86 Sea Zone 1 Adv.Fighter moved from Minamitori to 86 Sea Zone 1 Fighter moved from Minamitori to 86 Sea Zone 1 Fighter moved from Minamitori to 86 Sea Zone 1 B.Carrier moved from 84 Sea Zone to 86 Sea Zone 1 Artillery moved from 84 Sea Zone to Shanghai 1 AAGun, 14 Infantrys and 4 Tanks moved from Kiangsi to Hunan 1 ArmoredCar moved from Hong Kong to Kwangsi 1 ArmoredCar and 4 Tanks moved from Hong Kong to Hunan 1 Bomber moved from 109 Sea Zone to Saipan 1 S.Submarine moved from 86 Sea Zone to 101 Sea Zone 1 Infantry moved from Yap to 101 Sea Zone 1 Infantry and 1 S.Submarine moved from 101 Sea Zone to 86 Sea Zone 1 Infantry moved from 86 Sea Zone to Saipan 1 Adv.Fighter moved from Wake to 86 Sea Zone 1 Fighter moved from Wake to 86 Sea Zone 1 Fighter moved from Wake to 86 Sea Zone 1 Fighter moved from Ponape to 86 Sea Zone 1 Adv.Fighter moved from Ponape to 86 Sea Zone Place Units - Yamamoto 2 Artillerys and 4 Infantrys placed in Hong Kong 1 Bunker and 4 Infantrys placed in Davao 1 Carrier placed in 84 Sea Zone 2 Fighters placed in 84 Sea Zone 1 Bunker, 1 Elite and 4 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 73 PUs; end with 73 PUs
Territory Summary for Yamamoto :
Tokyo : 1 AAGun, 1 Bunker, 2 Elites, 1 Factory and 7 Infantrys Minamitori : 2 Infantrys Kwangsi : 1 flag, 1 ArmoredCar Hainan : 1 flag Iwo Jima : 1 Infantry Saipan : 1 AAGun, 1 Bomber, 1 Bunker, 1 Elite, 6 Infantrys and 1 Tank Yap : 1 Tank Fukien : 1 flag Kwangtung : 1 flag Shanghai : 1 Artillery Kiangsi : 1 flag Hunan : 1 flag, 1 AAGun, 1 ArmoredCar, 14 Infantrys and 8 Tanks Anhwei : 1 flag, 1 Tank Hong Kong : 1 flag, 2 Artillerys, 1 Factory and 4 Infantrys Samar : 1 flag Truk : 1 flag Ponape : 1 flag, 1 Infantry Wake : 1 flag, 1 Elite Palawan : 1 flag Davao : 1 flag, 1 AAGun, 1 Bunker, 1 Factory and 7 Infantrys Panay : 1 flag Woleai : 1 flag Guam : 1 flag Mindanao : 1 flag 84 Sea Zone : 1 Carrier and 2 Fighters 102 Sea Zone : 1 T.Boat 86 Sea Zone : 5 Adv.Fighters, 2 B.Carriers, 2 Battleships, 6 Carriers, 2 Cruisers, 5 Destroyers, 7 Fighters, 1 S.Submarine and 9 Submarines 88 Sea Zone : 1 S.Submarine and 1 Submarine 87 Sea Zone : 1 T.Boat
Production/PUs Summary :
Germans : 112 / 122 Russians : 69 / 69 Italians : 66 / 69 French : 24 / 24 Yamamoto : 73 / 73 Chinese : 29 / 32 Hisaichi : 67 / 75 British : 100 / 106 Anzac : 36 / 36 Dutch : 12 / 16 Finns : 18 / 19 Romanians : 36 / 36 Thai : 16 / 17 Americans : 106 / 112
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@dawgoneit China up
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guys, Does a TT cause a naval battle in a SZ, thus preventing Bombardments or can a TT be ignored and not attacked, as in 1940 and the Bombarments take place? Doi I need a surface warship to prevent Bombardments?
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@Witt they stop bombardment and have to fought first.
in theory… if you attack with 1 Cr and 1 TT (loaded with Land units) and the defender has only a TT guarding the coast, there is a small chance (8%) that the cruiser misses and the TT hits on defense, then its TT vs TT, and you prevented that landing.I say we all have seen worse odds come to pass :-)
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@Elrood …have to be fought…