Farmboy (X) vs MrRoboto (L+10) 2023 BM Playoffs

  • '19 '18

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
            2 fighters and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 46 Sea Zone
            2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 4 infantry, 1 submarine and 3 transports moved from 54 Sea Zone to 47 Sea Zone
            2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 4 infantry, 1 submarine and 3 transports moved from 47 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from Hawaiian Islands to 55 Sea Zone
    
        Combat - Americans
            Battle in 91 Sea Zone
                Americans attack with 1 submarine
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 91 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Caroline Islands
                Americans attack with 2 artilleries and 4 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 3/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 46 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 bomber, 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from 55 Sea Zone to Queensland
            3 fighters moved from 55 Sea Zone to 33 Sea Zone
            2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
            2 submarines moved from 51 Sea Zone to 63 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
            2 infantry, 2 mech_infantrys, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 101 Sea Zone to 106 Sea Zone
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 infantry placed in Central United States
            2 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Sikang to Yunnan
            1 artillery and 1 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 artillery, 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 2 : 1/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 3 : 2/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from India to 41 Sea Zone
            1 fighter moved from India to 42 Sea Zone
            1 tactical_bomber moved from India to Shan State
            2 mech_infantrys moved from India to Shan State
            1 mech_infantry moved from Ethiopia to British Somaliland
                  British take British Somaliland from Italians
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 armour, 2 infantry and 1 mech_infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - British
            Battle in 41 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Shan State
                British attack with 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Shan State
                    1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            3 aaGuns, 1 artillery, 15 infantry and 4 mech_infantrys moved from India to Burma
            1 tactical_bomber moved from Shan State to India
            3 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Tanganyika Territory to Kenya
            1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 bomber and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            3 infantry moved from Persia to Northwest Persia
            2 fighters and 1 tactical_bomber moved from Egypt to Iraq
            1 bomber moved from Egypt to Iraq
            1 fighter moved from 41 Sea Zone to India
            1 fighter moved from 42 Sea Zone to Northern Territory
    
        Place Units - British
            1 submarine and 2 transports placed in 98 Sea Zone
            1 artillery and 2 infantry placed in Persia
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6
            British collect 33 PUs (2 lost to blockades); end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
            1 destroyer and 1 submarine placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 infantry
                Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarine
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Americans regular : 0,33
    Japanese regular : -1,67
    British regular : 0,17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Belarus to Archangel
                  Italians take Archangel from Russians
            1 armour moved from Archangel to Belarus
            1 armour moved from Belarus to Rostov
                  Italians take Rostov from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour, 1 artillery and 3 infantry moved from Tobruk to Libya
            1 aaGun, 2 artilleries and 4 infantry moved from Greece to Bulgaria
            1 fighter moved from Southern Italy to Gibraltar
            1 mech_infantry moved from Greece to Yugoslavia
    
        Place Units - Italians
            2 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Malaya
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Java
                ANZAC win, taking Malaya from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to Caroline Islands
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser and 3 destroyers moved from 54 Sea Zone to 33 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Egypt to Trans-Jordan
            1 cruiser and 2 destroyers moved from 98 Sea Zone to 97 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 factory_minor, 1 fighter, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            11 armour, 3 artilleries and 2 mech_infantrys moved from Bryansk to Russia
            2 artilleries moved from Belarus to Smolensk
            6 infantry moved from Belarus to Smolensk
            1 bomber moved from Western Germany to Russia
            4 bombers, 4 fighters and 5 tactical_bombers moved from Belarus to Russia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 11 armour, 3 artilleries, 5 bombers, 4 fighters, 2 mech_infantrys and 5 tactical_bombers
                Russians defend with 1 airfield, 1 factory_major and 19 infantry
                    Germans roll dice for 11 armour, 3 artilleries, 5 bombers, 4 fighters, 2 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 10/30 hits, 15.83 expected hits
                    Russians roll dice for 19 infantry in Russia, round 2 : 5/19 hits, 6.33 expected hits
                    3 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
                    10 infantry owned by the Russians lost in Russia
                    Germans roll dice for 11 armour, 5 bombers, 4 fighters and 5 tactical_bombers in Russia, round 3 : 15/25 hits, 14.17 expected hits
                    Russians roll dice for 9 infantry in Russia, round 3 : 3/9 hits, 3.00 expected hits
                    3 armour owned by the Germans lost in Russia
                    9 infantry owned by the Russians lost in Russia
                Germans captures 35PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 8 armour, 5 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 19
                Casualties for Germans: 3 armour, 3 artilleries and 2 mech_infantrys
                Casualties for Russians: 19 infantry
            Battle in Smolensk
                Germans attack with 2 artilleries and 6 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries and 6 infantry in Smolensk, round 2 : 2/8 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            1 aaGun moved from Bryansk to Russia
            1 aaGun and 2 infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Eastern Poland to Bryansk
            1 armour moved from Novgorod to Bryansk
            2 artilleries moved from Novgorod to Belarus
            1 mech_infantry moved from Poland to Western Ukraine
            1 infantry moved from Belarus to Smolensk
            3 infantry moved from Belarus to Bryansk
            1 infantry moved from Vyborg to Finland
            3 infantry moved from Karelia to Finland
            1 aaGun and 1 artillery moved from Norway to Finland
            1 aaGun moved from Novgorod to Baltic States
            1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 109 Sea Zone to 110 Sea Zone
            1 submarine moved from 119 Sea Zone to 110 Sea Zone
            1 artillery moved from France to Normandy Bordeaux
            1 marine moved from Western Germany to 112 Sea Zone
            1 cruiser, 1 destroyer and 1 marine moved from 112 Sea Zone to 110 Sea Zone
            3 mech_infantrys moved from Western Germany to Yugoslavia
            1 artillery moved from Western Germany to France
            4 bombers moved from Russia to Bulgaria
            1 bomber moved from Russia to Bryansk
            4 fighters and 5 tactical_bombers moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
            2 fighters and 4 tactical_bombers moved from Bryansk to Western Ukraine
            3 mech_infantrys moved from Germany to Yugoslavia
            4 mech_infantrys moved from Germany to Romania
    
        Place Units - Germans
            1 factory_minor placed in Yugoslavia
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Romania: 1 mech_infantry
            EDIT: Adding units owned by Germans to Yugoslavia: 1 mech_infantry
            EDIT: Turning off Edit Mode
            3 mech_infantrys placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            1 infantry placed in Normandy Bordeaux
            1 transport placed in 110 Sea Zone
            1 fighter placed in Western Germany
            3 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5
            Germans collect 56 PUs (1 lost to blockades); end with 91 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : -5.00
    

    Savegame


  • When do you expect to be able to return to this?

  • '19 '18

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Combat Move - Russians
            1 artillery and 7 infantry moved from Vologda to Russia
            1 infantry moved from Tambov to Russia
            17 infantry moved from Amur to Korea
    
        Combat - Russians
            Battle in Russia
                Russians attack with 1 artillery and 8 infantry
                Germans defend with 1 aaGun, 1 airfield, 8 armour and 1 factory_minor
                    Russians roll dice for 1 artillery and 8 infantry in Russia, round 2 : 2/9 hits, 1,83 expected hits
                    Germans roll dice for 1 aaGun and 8 armour in Russia, round 2 : 6/8 hits, 4,00 expected hits
                    6 infantry owned by the Russians lost in Russia
                    1 aaGun owned by the Germans and 1 armour owned by the Germans lost in Russia
                    Russians roll dice for 1 artillery and 2 infantry in Russia, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 7 armour in Russia, round 3 : 3/7 hits, 3,50 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Russia
                    1 armour owned by the Germans lost in Russia
                Germans win with 6 armour remaining. Battle score for attacker is -11
                Casualties for Russians: 1 artillery and 8 infantry
                Casualties for Germans: 1 aaGun and 2 armour
            Battle in Korea
                Russians attack with 17 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 17 infantry in Korea, round 2 : 2/17 hits, 2,83 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Korea
                    1 infantry owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 16 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Amur to Korea
            3 infantry moved from Volgograd to Caucasus
            2 aaGuns moved from Vologda to Nenetsia
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    Germans regular : 1,50
    Russians regular : -0,50
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 harbour, 8 infantry, 3 marines and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            2 infantry and 1 marine moved from Philippines to 35 Sea Zone
            1 battleship, 2 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            2 infantry and 1 marine moved from 37 Sea Zone to Malaya
            2 infantry moved from French Indo China to Shan State
            1 artillery moved from French Indo China to Yunnan
            2 mech_infantrys moved from Hunan to Yunnan
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 fighter moved from Siam to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Siam to Malaya
            1 fighter and 1 tactical_bomber moved from Siam to Shan State
            1 fighter and 1 tactical_bomber moved from Siam to Yunnan
            1 bomber and 1 fighter moved from French Indo China to Yunnan
            1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Yunnan
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 battleship, 1 submarine and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 bomber, 3 fighters, 2 mech_infantrys and 3 tactical_bombers
                Chinese defend with 1 artillery and 3 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 4/10 hits, 5.00 expected hits
                    Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                    3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 artillery and 3 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Malaya
                Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
                ANZAC defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Malaya, round 2 : 2/5 hits, 1.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from Manchuria to Japan
            1 mech_infantry moved from Manchuria to Anhwe
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 battleship, 2 carriers, 1 cruiser and 3 submarines moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from 42 Sea Zone to 36 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 mech_infantry moved from Kwangsi to Hunan
            1 bomber moved from Yunnan to French Indo China
            2 fighters moved from Yunnan to 36 Sea Zone
            1 tactical_bomber moved from Yunnan to 36 Sea Zone
            1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
            1 aaGun moved from Siam to Shan State
            1 armour moved from Hunan to Kwangsi
            1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
            1 armour moved from Kwangsi to French Indo China
    
        Place Units - Japanese
            1 harbour and 3 marines placed in French Indo China
            8 infantry placed in Japan
            1 artillery and 2 mech_infantrys placed in Manchuria
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3
            Japanese collect 50 PUs (3 lost to blockades); end with 50 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -1.33
    UK_Pacific regular : -1.00
    

    Savegame

  • '19 '18

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 destroyers, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 55 Sea Zone to 34 Sea Zone
            2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from 33 Sea Zone to 34 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 106 Sea Zone
            Americans creates battle in territory 91 Sea Zone
            Battle in Marshall Islands
            Battle in Philippines
            Battle in 91 Sea Zone
                Americans attack with 1 submarine
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 91 Sea Zone
                Americans win, taking 106 Sea Zone from Germans, taking Marshall Islands from Japanese, taking Philippines from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Iwo Jima
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 34 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 34 Sea Zone
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            4 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
            2 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 46 Sea Zone to 33 Sea Zone
            2 submarines moved from 33 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
            1 bomber moved from Queensland to India
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            2 artilleries and 2 infantry placed in Eastern United States
            2 destroyers and 1 submarine placed in 101 Sea Zone
            2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Sikang to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter in Kweichow, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter in Kweichow, round 3 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Chinese lost in Kweichow
                Japanese win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Chinese: 1 fighter
    
        Non Combat Move - Chinese
            2 infantry moved from Sikang to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from India to Yunnan
            1 artillery and 4 infantry moved from Burma to Shan State
    
        Combat - British
            Battle in Yunnan
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 mech_infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Yunnan
                    1 mech_infantry owned by the Japanese lost in Yunnan
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 1 mech_infantry
            Battle in Shan State
                British attack with 1 artillery and 4 infantry
                Japanese defend with 1 aaGun and 2 infantry
                    British roll dice for 1 artillery and 4 infantry in Shan State, round 2 : 0/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 artillery and 4 infantry in Shan State, round 3 : 0/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Shan State, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Shan State
                    British roll dice for 1 artillery and 3 infantry in Shan State, round 4 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Shan State, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Shan State
                    British roll dice for 1 artillery and 2 infantry in Shan State, round 5 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Shan State, round 5 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Shan State
                    1 aaGun owned by the Japanese lost in Shan State
                    British roll dice for 1 artillery in Shan State, round 6 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 6 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the British lost in Shan State
                Japanese win with 2 infantry remaining. Battle score for attacker is -11
                Casualties for British: 1 artillery and 4 infantry
                Casualties for Japanese: 1 aaGun
    
        Non Combat Move - British
            3 aaGuns, 9 infantry and 4 mech_infantrys moved from Burma to India
            1 destroyer and 1 submarine moved from 39 Sea Zone to 76 Sea Zone
            1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
            1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
            3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 infantry moved from Italian Somaliland to Ethiopia
            1 armour, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 bomber, 2 fighters and 1 tactical_bomber moved from Iraq to India
            1 artillery and 2 infantry moved from Persia to Northwest Persia
            1 armour, 2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Yunnan to India
    
        Place Units - British
            2 submarines placed in 98 Sea Zone
            3 infantry placed in Persia
            British undo move 2.
            2 artilleries and 1 infantry placed in Persia
            1 infantry placed in Egypt
            2 infantry and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Americans regular : 1,33
    Japanese regular : 2,00
    British regular : -4,33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    Testing Forum poster

    Test summary from TripleA, engine version: 2.6.14366, time: 12:34:04 PM
    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour moved from Libya to Algeria
            1 artillery and 1 mech_infantry moved from Tunisia to Algeria
            1 bomber moved from Southern Italy to Algeria
            1 fighter moved from Gibraltar to Algeria
            1 armour moved from Rostov to Samara
                  Italians take Tambov from Russians
                  Italians take Samara from Russians
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry
                French defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Algeria, round 2 : 3/5 hits, 2.33 expected hits
                    French roll dice for 2 infantry in Algeria, round 2 : 2/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Algeria
                    2 infantry owned by the French lost in Algeria
                Italians win, taking Algeria from French with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                Casualties for Italians: 1 artillery and 1 mech_infantry
                Casualties for French: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Algeria to Gibraltar
            1 fighter moved from Gibraltar to Southern Italy
            1 bomber moved from Algeria to Gibraltar
            1 artillery and 3 infantry moved from Libya to Tobruk
            1 infantry moved from Northern Italy to Southern Italy
            1 aaGun, 2 artilleries and 4 infantry moved from Bulgaria to Greece
            1 mech_infantry moved from Yugoslavia to Bessarabia
            1 aaGun and 1 infantry moved from Yugoslavia to Bulgaria
            1 armour moved from Belarus to Rostov
    
        Place Units - Italians
            1 destroyer, 1 submarine and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,6,2
            Italians collect 14 PUs (6 lost to blockades); end with 16 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.33
    Italians regular : 0.67
    

    Savegame

  • '19 '18

    TripleA Manual Gamesave Post: French round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Combat Move - French
    
        Combat - French
            French creates battle in territory 97 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18

    I assume scramble

  • '19 '18

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Trans-Jordan to Iraq
            1 submarine moved from 44 Sea Zone to 46 Sea Zone
            1 aaGun, 1 artillery and 1 infantry moved from Queensland to Northern Territory
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to Northern Territory
            1 artillery, 1 submarine and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Combat - French
            French creates battle in territory 97 Sea Zone
            Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 97 Sea Zone
                British loiter and taunt; French attack with 1 cruiser and 2 destroyers
                Italians defend with 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    French roll dice for 1 cruiser and 2 destroyers in 97 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    1 destroyer owned by the French lost in 97 Sea Zone
                    1 submarine owned by the Italians lost in 97 Sea Zone
                    French roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits
                    1 destroyer owned by the French lost in 97 Sea Zone
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                    French roll dice for 1 cruiser in 97 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 2 fighters and 1 transport in 97 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits
                    1 cruiser owned by the French lost in 97 Sea Zone
                    1 fighter owned by the Italians lost in 97 Sea Zone
                Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is -4
                Casualties for French: 1 cruiser and 2 destroyers
                Casualties for Italians: 1 destroyer, 1 fighter and 1 submarine
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : -0,83
    French regular : 0,50
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 3 carriers, 1 destroyer, 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Novgorod to Nenetsia
            1 armour moved from Russia to Volgograd
                  Germans take Volgograd from Russians
            1 armour moved from Russia to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Russia to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour moved from Russia to Urals
                  Germans take Vologda from Russians
                  Germans take Urals from Russians
            1 bomber moved from Bryansk to Caucasus
            2 infantry moved from Rostov to Caucasus
            1 armour and 1 mech_infantry moved from Bryansk to Caucasus
            3 bombers moved from Bulgaria to Caucasus
    
        Combat - Germans
            Battle in Nenetsia
                Germans attack with 1 mech_infantry
                Russians defend with 2 aaGuns
                    2 aaGuns owned by the Russians lost in Nenetsia
                Germans win, taking Nenetsia from Russians with 1 mech_infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 2 aaGuns
            Battle in Caucasus
                Germans attack with 1 armour, 4 bombers, 2 infantry and 1 mech_infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 armour, 4 bombers, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 4/8 hits, 3.67 expected hits
                    Russians roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                    3 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 armour, 4 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            2 armour moved from Russia to Volgograd
            1 aaGun moved from Rostov to Volgograd
            4 bombers moved from Caucasus to Southern Italy
            1 bomber moved from Bulgaria to Gibraltar
            1 artillery and 2 infantry moved from Ukraine to Rostov
            3 infantry moved from Bryansk to Rostov
            2 artilleries and 6 infantry moved from Smolensk to Bryansk
            2 artilleries moved from Belarus to Bryansk
            2 mech_infantrys moved from Novgorod to Bryansk
            1 aaGun moved from Baltic States to Poland
            3 mech_infantrys moved from Romania to Ukraine
            2 fighters moved from Ukraine to Southern Italy
            1 tactical_bomber moved from Ukraine to 97 Sea Zone
            2 fighters moved from Western Ukraine to 97 Sea Zone
            1 tactical_bomber moved from Western Ukraine to 97 Sea Zone
            1 tactical_bomber moved from Western Ukraine to 97 Sea Zone
            1 tactical_bomber moved from 97 Sea Zone to Southern Italy
            2 tactical_bombers moved from Western Ukraine to Western Germany
            1 fighter moved from Western Germany to Gibraltar
            2 mech_infantrys moved from Yugoslavia to Greece
            4 mech_infantrys moved from Yugoslavia to Southern Italy
            1 mech_infantry moved from Western Ukraine to Rostov
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 mech_infantry moved from Yugoslavia to Greece
    
        Place Units - Germans
            2 carriers and 1 destroyer placed in 97 Sea Zone
            1 carrier placed in 110 Sea Zone
            1 fighter placed in 110 Sea Zone
            1 artillery and 1 infantry placed in Western Germany
            3 infantry placed in Ukraine
            3 mech_infantrys placed in Russia
            3 mech_infantrys placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
            Germans collect 63 PUs (2 lost to blockades); end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : 0.33
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Combat Move - Russians
            4 infantry moved from Korea to Amur
    
        Combat - Russians
            Battle in Amur
                Russians attack with 4 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 4 infantry in Amur, round 2 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 4 infantry in Amur, round 3 : 1/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Amur
                    1 infantry owned by the Japanese lost in Amur
                Russians win, taking Amur from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    Russians regular : -0,33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 marine moved from Malaya to 37 Sea Zone
            1 battleship and 1 marine moved from 37 Sea Zone to 35 Sea Zone
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Shan State to Yunnan
            1 armour and 1 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
            1 fighter and 2 tactical_bombers moved from French Indo China to Yunnan
            1 bomber moved from French Indo China to Amur
            1 fighter moved from Manchuria to Amur
            1 fighter and 2 tactical_bombers moved from Japan to Amur
            1 fighter moved from Japan to 17 Sea Zone
            3 infantry moved from Manchuria to Amur
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone
            2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
            1 fighter moved from 36 Sea Zone to Philippines
            1 marine moved from French Indo China to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone
            2 marines moved from 35 Sea Zone to Philippines
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Philippines
                Japanese attack with 1 artillery, 2 fighters, 1 infantry, 2 marines and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 2 marines and 1 tactical_bomber in Philippines, round 2 : 3/7 hits, 3.00 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Amur
                Japanese attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
                Russians defend with 3 infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Amur, round 2 : 5/8 hits, 3.50 expected hits
                    Russians roll dice for 3 infantry in Amur, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in Amur
                    3 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in 20 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
                    ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 20 Sea Zone
                Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Yunnan
                Japanese attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 4/7 hits, 2.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from French Indo China to Yunnan
            2 infantry moved from Malaya to Shan State
            1 transport moved from 37 Sea Zone to 41 Sea Zone
            2 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            2 marines moved from French Indo China to 36 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 36 Sea Zone to 35 Sea Zone
            1 carrier, 1 destroyer and 2 submarines moved from 37 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 fighter moved from 17 Sea Zone to 35 Sea Zone
            1 bomber moved from Amur to Manchuria
            1 fighter moved from Amur to Japan
            1 fighter and 2 tactical_bombers moved from Amur to Manchuria
            1 mech_infantry moved from Manchuria to Chahar
            1 mech_infantry moved from Manchuria to Anhwe
            1 mech_infantry moved from Anhwe to Hunan
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Kweichow to Yunnan
            1 fighter and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
            3 carriers moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 20 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 20 Sea Zone to 36 Sea Zone
            1 fighter and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
            1 infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 36 Sea Zone
            2 infantry and 1 mech_infantry placed in Manchuria
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,4,5,1,1,3,3
            Japanese collect 45 PUs (8 lost to blockades); end with 45 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -0.67
    Japanese regular : 3.50
    ANZAC regular : -0.33
    Russians regular : 1.00
    

    Savegame

  • '19 '18

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 fighters and 6 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
            1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
            1 bomber moved from India to Hunan
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in Celebes
            Battle in Paulau Island
            Battle in Marianas
            Battle in Hunan
                Americans attack with 1 bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Hunan, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber in Hunan, round 3 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hunan
                Americans win, taking 6 Sea Zone from Japanese, taking Celebes from Japanese, taking Paulau Island from Japanese, taking Marianas from Japanese with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber moved from Hunan to India
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            2 submarines moved from 6 Sea Zone to 19 Sea Zone
            3 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 7 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
            2 submarines moved from 63 Sea Zone to 54 Sea Zone
            1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 106 Sea Zone
            1 submarine moved from 91 Sea Zone to 94 Sea Zone
    
        Place Units - Americans
            1 carrier and 6 submarines placed in 101 Sea Zone
            3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            3 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 3 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            4 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 factory_minor, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 bomber moved from India to Caucasus
            1 artillery and 4 infantry moved from Northwest Persia to Caucasus
            13 infantry and 4 mech_infantrys moved from India to Burma
            2 fighters moved from 98 Sea Zone to Tobruk
            1 artillery moved from Egypt to 98 Sea Zone
            1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
    
        Combat - British
            Battle in Tobruk
                British attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Tobruk, round 2 : 2/4 hits, 1,67 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Tobruk, round 2 : 4/4 hits, 1,33 expected hits
                    1 artillery owned by the British, 1 infantry owned by the British and 2 fighters owned by the British lost in Tobruk
                    2 infantry owned by the Italians lost in Tobruk
                Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -21
                Casualties for British: 1 artillery, 2 fighters and 1 infantry
                Casualties for Italians: 2 infantry
            Battle in Burma
                British attack with 13 infantry and 4 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 13 infantry and 4 mech_infantrys in Burma, round 2 : 2/17 hits, 2,83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 13 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 1 artillery, 1 bomber and 4 infantry
                Germans defend with 1 armour, 1 infantry and 1 mech_infantry
                    British roll dice for 1 artillery, 1 bomber and 4 infantry in Caucasus, round 2 : 2/6 hits, 1,83 expected hits
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1,17 expected hits
                    1 infantry owned by the British lost in Caucasus
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
                    British roll dice for 1 artillery, 1 bomber and 3 infantry in Caucasus, round 3 : 2/5 hits, 1,67 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the British lost in Caucasus
                    1 armour owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
                Casualties for British: 2 infantry
                Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry
    
        Non Combat Move - British
            2 artilleries and 1 infantry moved from Persia to Northwest Persia
            4 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 destroyer and 1 submarine moved from 76 Sea Zone to 98 Sea Zone
            3 aaGuns moved from India to Burma
            3 fighters and 2 tactical_bombers moved from India to Iraq
            1 bomber moved from Caucasus to Iraq
            1 armour, 2 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
            1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
            2 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
            1 mech_infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            4 infantry moved from Egypt to Alexandria
            1 infantry moved from Egypt to Alexandria
            1 mech_infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            1 factory_minor placed in Iraq
            1 destroyer and 1 submarine placed in 98 Sea Zone
            3 infantry placed in Persia
            1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Americans regular : -0,33
    Italians regular : 2,67
    Japanese regular : -1,67
    Germans regular : 0,33
    British regular : -0,00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 marine moved from Southern Italy to 97 Sea Zone
            1 marine and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Crete
            1 fighter moved from Southern Italy to 96 Sea Zone
    
        Combat - Italians
            Battle in Crete
            Battle in 96 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 96 Sea Zone
                Italians win, taking Crete from Neutral_Allies with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
    
        Non Combat Move - Italians
            1 fighter moved from 96 Sea Zone to Gibraltar
            2 artilleries and 2 infantry moved from Greece to Bulgaria
            1 aaGun and 1 infantry moved from Bulgaria to Yugoslavia
            1 mech_infantry moved from Bessarabia to Rostov
            1 armour moved from Rostov to Volgograd
            1 armour moved from Samara to Volgograd
            1 armour moved from Algeria to Tunisia
            1 armour moved from Tunisia to Libya
            1 artillery and 1 infantry moved from Tobruk to Libya
    
        Place Units - Italians
            1 destroyer, 1 submarine and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Iraq to Northwest Persia
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
            1 submarine moved from 46 Sea Zone to 54 Sea Zone
            2 submarines and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from Northern Territory to Queensland
            1 fighter moved from Caroline Islands to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Egypt to 98 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Iraq to Northwest Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters, 7 infantry, 6 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 bombers moved from Southern Italy to 98 Sea Zone
            2 fighters moved from Southern Italy to 98 Sea Zone
            1 tactical_bomber moved from Southern Italy to 98 Sea Zone
            2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 97 Sea Zone to 98 Sea Zone
            1 bomber moved from Gibraltar to 98 Sea Zone
            1 tactical_bomber moved from Western Germany to 98 Sea Zone
            3 mech_infantrys moved from Ukraine to Caucasus
            1 artillery, 5 infantry and 1 mech_infantry moved from Rostov to Caucasus
            3 armour moved from Volgograd to Caucasus
            2 mech_infantrys moved from Bryansk to Caucasus
            1 armour moved from Kazakhstan to Caucasus
            1 armour moved from Novosibirsk to Caucasus
            1 armour moved from Urals to Yenisey
                  Germans take Timguska from Russians
                  Germans take Yenisey from Russians
            1 mech_infantry moved from Nenetsia to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 5 armour, 1 artillery, 5 infantry and 6 mech_infantrys
                British defend with 1 artillery and 2 infantry
                    Germans roll dice for 5 armour, 1 artillery, 5 infantry and 6 mech_infantrys in Caucasus, round 2 : 7/17 hits, 4.83 expected hits
                    British roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                    1 artillery owned by the British and 2 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 5 armour, 1 artillery, 4 infantry and 6 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in 98 Sea Zone
                Germans attack with 5 bombers, 2 carriers, 1 destroyer, 4 fighters and 4 tactical_bombers
                British defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 5 submarines and 2 transports; French defend with 1 fighter
                    Germans roll dice for 5 bombers, 2 carriers, 1 destroyer, 4 fighters and 4 tactical_bombers in 98 Sea Zone, round 2 : 7/14 hits, 8.33 expected hits
    

    Combat Hit Differential Summary :

    Germans regular : 0.83
    British regular : 0.00
    

    Savegame

Suggested Topics

  • 28
  • 16
  • 38
  • 111
  • 120
  • 157
  • 171
  • 681
Axis & Allies Boardgaming Custom Painted Miniatures

331

Online

17.3k

Users

39.9k

Topics

1.7m

Posts