No scramble
L24 P2V Mainah X + 10 vs mikawagunichi L
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 submarine moved from 113 Sea Zone to 128 Sea Zone 1 destroyer moved from 115 Sea Zone to 128 Sea Zone 3 fighters and 1 tactical_bomber moved from Gibraltar to 90 Sea Zone 1 fighter and 1 tactical_bomber moved from Morocco to 90 Sea Zone Combat - Germans Battle in 128 Sea Zone Germans attack with 1 destroyer and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in 128 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 128 Sea Zone Germans win, taking 128 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in 90 Sea Zone Germans attack with 4 fighters and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 4 fighters and 2 tactical_bombers in 90 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits British roll dice for 1 destroyer in 90 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 90 Sea Zone Germans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Finland: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Karelia from Russians to Germans EDIT: Adding units owned by Germans to Karelia: 1 infantry EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 4 fighters and 2 tactical_bombers moved from 90 Sea Zone to Gibraltar 4 aaGuns, 5 artilleries and 28 infantry moved from Poland to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 9 armour and 5 mech_infantrys moved from Slovakia Hungary to Bessarabia 3 armour and 2 infantry moved from Romania to Bessarabia 1 infantry moved from Bulgaria to Romania 2 infantry moved from Norway to Finland 7 infantry moved from Finland to Karelia 1 infantry moved from Finland to Karelia Place Units - Germans 2 fighters placed in Western Germany 2 infantry and 6 mech_infantrys placed in Romania Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : -0.17 Germans regular : 1.67 British regular : -0.33
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TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Northern Belarus to Baltic States 2 fighters and 1 tactical_bomber moved from Leningrad to Baltic States 1 infantry moved from Buyant-Uhaa to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 infantry moved from Buyant-Uhaa to Southern Manchuria Chinese take Southern Manchuria from Japanese Combat - Russians Battle in Baltic States Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Baltic States to Leningrad 3 armour and 3 mech_infantrys moved from Northern Belarus to Leningrad 4 artilleries moved from Northern Belarus to Leningrad 1 infantry moved from Northern Belarus to Leningrad 3 aaGuns, 2 artilleries and 18 infantry moved from Northern Belarus to Smolensk 4 infantry moved from Russia to Smolensk 1 infantry moved from Southern Caucasus to Northern Caucasus 4 artilleries and 11 infantry moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Southern Caucasus to Rostov 1 armour and 2 mech_infantrys moved from Stalingrad to Rostov 1 infantry moved from Ulaanbaatar to Buryatia 1 infantry moved from Dzavhan to Yakut S.S.R. 2 infantry moved from Olgiy to Yenisey 1 infantry moved from Central Mongolia to Ulaanbaatar 1 infantry moved from Tsagaan Olom to Dzavhan Place Units - Russians 2 armour and 1 mech_infantry placed in Leningrad 3 infantry placed in Stalingrad 2 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 43 PUs; end with 43 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 1.00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 4 artilleries, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Amur to Siberia Japanese take Siberia from Russians 2 armour and 1 artillery moved from Amur to Northern Manchuria 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Shansi 2 tactical_bombers moved from Japan to Shansi 1 bomber moved from Davao to Shansi 1 artillery and 1 infantry moved from Jehol to Shansi 2 armour moved from Shantung to Shansi 1 mech_infantry moved from Anhwe to Shansi 1 submarine moved from 7 Sea Zone to 34 Sea Zone 1 submarine moved from 46 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 43 Sea Zone 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from French Indo China to Kwangsi 2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi Combat - Japanese Battle in 43 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers British defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 43 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 34 Sea Zone Japanese attack with 2 submarines Americans defend with 1 carrier; ANZAC defend with 1 fighter Japanese roll dice for 2 submarines in 34 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 submarines in 34 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 carrier in 34 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone Japanese roll dice for 1 submarine in 34 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 carrier in 34 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 carrier in 34 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 carrier in 34 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 carrier in 34 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits 1 carrier owned by the Americans lost in 34 Sea Zone Americans and Japanese reach a stalemate . Battle score for attacker is 10 Casualties for Japanese: 1 submarine Casualties for Americans: 1 carrier Battle in Shansi Japanese attack with 2 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers Chinese defend with 7 infantry Japanese roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Shansi, round 2 : 8/10 hits, 5.00 expected hits Chinese roll dice for 7 infantry in Shansi, round 2 : 4/7 hits, 2.33 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shansi 7 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 2 armour, 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry Casualties for Chinese: 7 infantry Battle in Northern Manchuria Japanese attack with 2 armour and 1 artillery Russians defend with 1 infantry Japanese roll dice for 2 armour and 1 artillery in Northern Manchuria, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Manchuria Japanese win, taking Northern Manchuria from Chinese with 2 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kwangsi Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 1/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry 1 fighter owned by the ANZAC could not land and were killed Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia Non Combat Move - Japanese Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese 2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China 1 infantry moved from Shantung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 artillery moved from Manilla to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China 1 artillery and 3 infantry moved from Davao to Manilla 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 46 Sea Zone to 36 Sea Zone 1 carrier moved from 45 Sea Zone to 36 Sea Zone 1 destroyer moved from 7 Sea Zone to 37 Sea Zone 1 carrier and 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to French Indo China 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone 1 fighter moved from Caroline Islands to French Indo China 1 bomber and 3 tactical_bombers moved from Shansi to Anhwe 1 artillery and 3 infantry moved from Hopei to Anhwe 3 transports moved from 5 Sea Zone to 6 Sea Zone 1 aaGun moved from Korea to Northern Manchuria 2 infantry moved from Japan to 6 Sea Zone 1 aaGun moved from Kyushu to 6 Sea Zone 1 aaGun and 2 infantry moved from 6 Sea Zone to Korea Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Dutch New Guinea: 3 marines EDIT: Adding units owned by Japanese to Davao: 3 marines EDIT: Turning off Edit Mode 3 artilleries placed in French Indo China 1 factory_minor placed in Kiangsu 3 infantry placed in Shantung 1 artillery and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : 0.00 Japanese regular : 0.67 British regular : -0.33
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TripleA Manual Gamesave Post: UK_Pacific round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 2 battleships, 1 carrier, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from New Zealand to 65 Sea Zone 1 cruiser and 1 marine moved from 65 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Celebes Combat - Americans Battle in Celebes Non Combat Move - Americans 1 marine moved from New Zealand to 65 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 65 Sea Zone to 64 Sea Zone 1 marine moved from 64 Sea Zone to New South Wales 1 fighter and 1 tactical_bomber moved from 64 Sea Zone to Queensland 1 bomber moved from New Zealand to Shan State 1 transport moved from 28 Sea Zone to 11 Sea Zone 2 fighters moved from Hawaiian Islands to 55 Sea Zone 1 fighter moved from 55 Sea Zone to Queensland 1 fighter moved from 55 Sea Zone to Queensland 1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone Place Units - Americans 1 infantry placed in Western United States 1 cruiser and 1 transport placed in 104 Sea Zone 2 battleships and 1 carrier placed in 104 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Szechwan to Yunnan 1 artillery and 2 infantry moved from Szechwan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chahar 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 15 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs Purchase Units - British British buy 2 armour, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 1 infantry moved from Siam to Shan State 2 fighters and 1 tactical_bomber moved from Eastern India to Shan State 2 cruisers and 2 transports moved from 82 Sea Zone to 40 Sea Zone 1 destroyer moved from 73 Sea Zone to 81 Sea Zone 1 bomber moved from Queensland to Shan State 1 infantry moved from Northeast Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 4 infantry moved from Iraq to Northwest Persia 1 armour moved from Ethiopia to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 1 fighter moved from Union of South Africa to Egypt Place Units - British 3 infantry placed in Egypt 2 armour and 1 mech_infantry placed in Southern Persia 1 destroyer placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,1,1,4 British collect 32 PUs (2 lost to blockades); end with 32 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 2 fighters and 3 infantry; Remaining resources: 4 PUs; Combat Move - Italians 1 infantry moved from Tobruk to Alexandria 1 bomber moved from Southern Italy to Alexandria 2 marines moved from Crete to 100 Sea Zone 1 battleship, 2 cruisers, 1 destroyer and 2 marines moved from 100 Sea Zone to 101 Sea Zone 2 marines moved from 101 Sea Zone to Cyprus Combat - Italians Battle in Cyprus Battle in Alexandria Italians attack with 1 bomber and 1 infantry ANZAC defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria 1 infantry owned by the ANZAC lost in Alexandria Italians win, taking Cyprus from British with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 bomber moved from Alexandria to Malta 1 aaGun and 2 infantry moved from Bulgaria to Albania 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 transport moved from 94 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Algeria 2 infantry moved from Southern France to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar Place Units - Italians 3 infantry placed in Southern France 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : 0.67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 2 fighters and 3 infantry; Remaining resources: 4 PUs; Combat Move - Italians 1 infantry moved from Tobruk to Alexandria 1 bomber moved from Southern Italy to Alexandria 2 marines moved from Crete to 100 Sea Zone 1 battleship, 2 cruisers, 1 destroyer and 2 marines moved from 100 Sea Zone to 101 Sea Zone 2 marines moved from 101 Sea Zone to Cyprus Combat - Italians Battle in Cyprus Battle in Alexandria Italians attack with 1 bomber and 1 infantry ANZAC defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria 1 infantry owned by the ANZAC lost in Alexandria Italians win, taking Cyprus from British with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 bomber moved from Alexandria to Malta 1 aaGun and 2 infantry moved from Bulgaria to Albania 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 transport moved from 94 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Algeria 2 infantry moved from Southern France to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar Place Units - Italians 3 infantry placed in Southern France 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Eastern Poland: 2 armour EDIT: Adding units owned by Italians to Poland: 2 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : 0.67
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Please use second post. Clicked a bit fast, missed an NCM
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TripleA Manual Gamesave Post: French round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese Combat - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 65 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from Queensland to New South Wales 3 fighters moved from Queensland to Shan State Place Units - ANZAC 1 transport placed in 64 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 destroyer moved from 82 Sea Zone to 40 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 11 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 113 Sea Zone to 117 Sea Zone 4 fighters moved from Western Germany to 117 Sea Zone 1 infantry moved from Eastern Poland to Northern Belarus Germans take Northern Belarus from Russians 5 artilleries and 27 infantry moved from Eastern Poland to Baltic States 1 armour moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine Germans take Ukraine from Russians Combat - Germans Battle in Baltic States Germans attack with 5 artilleries and 27 infantry Russians defend with 1 infantry Germans roll dice for 5 artilleries and 27 infantry in Baltic States, round 2 : 4/32 hits, 7.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 5 artilleries and 27 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 117 Sea Zone Germans attack with 4 fighters and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 fighters in 117 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in 117 Sea Zone 1 cruiser owned by the Russians lost in 117 Sea Zone Germans win with 4 fighters remaining. Battle score for attacker is 5 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 2 fighters moved from 117 Sea Zone to Poland 2 fighters moved from 117 Sea Zone to Western Germany 1 carrier, 1 cruiser and 1 transport moved from 115 Sea Zone to 116 Sea Zone 1 destroyer moved from 128 Sea Zone to 116 Sea Zone 1 mech_infantry moved from Eastern Poland to Ukraine 11 armour, 2 infantry and 5 mech_infantrys moved from Bessarabia to Ukraine 6 mech_infantrys moved from Romania to Ukraine 3 infantry moved from Romania to Bessarabia 1 aaGun moved from Eastern Poland to Poland 3 aaGuns moved from Eastern Poland to Baltic States Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Karelia: 9 infantry EDIT: Adding units owned by Germans to Finland: 9 infantry EDIT: Turning off Edit Mode 3 infantry placed in Western Germany 1 transport placed in 116 Sea Zone 1 submarine placed in 113 Sea Zone 1 armour, 8 infantry and 1 mech_infantry placed in Romania Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : 0.17 Germans regular : -4.33
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TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 5 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Buryatia to Amur Russians take Amur from Japanese 1 infantry moved from Southern Manchuria to Jehol Chinese take Jehol from Japanese 2 infantry moved from Leningrad to Northern Belarus 2 fighters and 1 tactical_bomber moved from Leningrad to Northern Belarus Combat - Russians Battle in Northern Belarus Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Belarus Russians win, taking Northern Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Northern Belarus to Rostov 3 infantry moved from Stalingrad to Rostov 1 infantry moved from Northern Caucasus to Rostov 1 infantry moved from Southern Caucasus to Northern Caucasus 2 artilleries and 4 infantry moved from Russia to Samara 1 aaGun, 5 armour, 4 artilleries, 2 infantry and 4 mech_infantrys moved from Leningrad to Novgorod 3 aaGuns, 2 artilleries and 22 infantry moved from Smolensk to Novgorod 1 infantry moved from Ulaanbaatar to Buryatia 1 infantry moved from Yakut S.S.R. to Buryatia 1 infantry moved from Dzavhan to Yakut S.S.R. 2 infantry moved from Yenisey to Yakut S.S.R. Place Units - Russians 2 armour and 1 mech_infantry placed in Stalingrad 2 armour and 1 mech_infantry placed in Urals 1 armour, 1 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 airfields and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 6 infantry moved from French Indo China to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 bomber and 3 tactical_bombers moved from Anhwe to Yunnan 4 fighters and 3 tactical_bombers moved from French Indo China to Yunnan 3 marines moved from Davao to 36 Sea Zone 1 battleship, 2 cruisers and 3 marines moved from 36 Sea Zone to 38 Sea Zone 3 marines moved from 38 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes 1 submarine moved from 34 Sea Zone to 45 Sea Zone 1 battleship and 1 cruiser moved from 44 Sea Zone to 45 Sea Zone 2 destroyers moved from 36 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Manilla to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes 1 artillery moved from Siberia to Amur 1 infantry moved from Korea to Amur 1 infantry moved from Korea to Southern Manchuria Japanese take Southern Manchuria from Chinese 1 artillery moved from Northern Manchuria to Amur 1 armour moved from Northern Manchuria to Amur 1 armour moved from Northern Manchuria to Jehol 1 infantry moved from Shantung to Jehol 1 armour moved from Shansi to Jehol Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 45 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits Americans roll dice for 1 cruiser in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 45 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 cruiser in 45 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone 1 cruiser owned by the Americans lost in 45 Sea Zone Japanese win, taking 45 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -3 Casualties for Japanese: 1 destroyer and 1 submarine Casualties for Americans: 1 cruiser Battle in Celebes Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 marine Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 5/6 hits, 3.00 expected hits Americans roll dice for 1 marine in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes 1 marine owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for Americans: 1 marine Battle in Sumatra Japanese attack with 3 marines British defend with 1 marine Japanese roll dice for 1 battleship and 2 cruisers in Sumatra, round 2 : 2/3 hits, 1.67 expected hits UK_Pacific roll dice for 1 marine in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 3 marines remaining. Battle score for attacker is 5 Casualties for British: 1 marine Battle in Yunnan Japanese attack with 1 bomber, 4 fighters, 7 infantry and 6 tactical_bombers Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 1 bomber, 4 fighters, 7 infantry and 6 tactical_bombers in Yunnan, round 2 : 5/18 hits, 7.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 4 fighters, 6 infantry and 6 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 2 infantry Battle in Jehol Japanese attack with 2 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 armour and 1 infantry in Jehol, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 2 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Amur Japanese attack with 1 armour, 2 artilleries and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Amur, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Northern Manchuria to Southern Manchuria 1 artillery and 4 infantry moved from Japan to 6 Sea Zone 1 aaGun moved from Korea to 6 Sea Zone 1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 37 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from 37 Sea Zone to French Indo China 1 carrier moved from 44 Sea Zone to 38 Sea Zone 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 2 carriers moved from 36 Sea Zone to 45 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from Celebes to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 38 Sea Zone 1 infantry moved from French Indo China to Yunnan 3 fighters moved from Yunnan to French Indo China 1 tactical_bomber moved from Yunnan to 37 Sea Zone 3 tactical_bombers moved from Yunnan to Kwangsi 1 tactical_bomber moved from Yunnan to French Indo China 1 bomber moved from Yunnan to French Indo China 1 armour moved from Shansi to Anhwe 1 infantry moved from Anhwe to Shansi 1 infantry moved from Shantung to Anhwe 1 infantry moved from Shantung to Jehol Place Units - Japanese 1 airfield and 3 infantry placed in French Indo China 1 airfield placed in Kwangsi 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 1.67 Japanese regular : -3.67 UK_Pacific regular : -0.33 Russians regular : -0.33
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Combat Move - British 2 fighters and 1 tactical_bomber moved from Shan State to Sumatra 2 artilleries and 2 infantry moved from Eastern India to 40 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 40 Sea Zone to 39 Sea Zone 2 artilleries and 2 infantry moved from 39 Sea Zone to Sumatra 1 bomber moved from Shan State to 42 Sea Zone 1 destroyer moved from 81 Sea Zone to 42 Sea Zone 1 cruiser moved from 40 Sea Zone to 39 Sea Zone
Combat Hit Differential Summary :
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@mainah Couple scramble possibilities
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@mikawagunichi
scramble fig to SZ 42
No scramble to sumatraBut since we have a clear example - am I able to scramble 1 to each? I know the scrambling rules are 1 per carrier, but is that based on the attacking territory or the defending? As in, is the rule 1 per carrier based on the attack to sumatra, and 1 per carrier to the attack to the sea zone, or is it the carrier itself is only allowed to scramble 1 plane in total, regardless of how many zones around it are under attack?
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@mainah The rule is based on from, not to. So you cant’ double dip from a single carrier, but you could double dip by having carriers in multiple adjacent sea zones… basically just like scrambling from an airbase, where you could have 6 planes scramble to a SZ if you had two airbases in adjacent territories etc.
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TripleA Manual Gamesave Post: UK_Pacific round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Americans Americans buy 4 destroyers, 6 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Eastern United States to 104 Sea Zone 1 armour and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 armour, 4 battleships, 2 carriers, 3 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 4 transports moved from 104 Sea Zone to 90 Sea Zone 1 artillery, 3 infantry and 1 marine moved from Suriname to 90 Sea Zone 1 armour, 1 artillery, 4 battleships, 2 carriers, 3 cruisers, 2 destroyers, 1 fighter, 5 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 4 transports moved from 90 Sea Zone to 93 Sea Zone 1 armour, 1 artillery, 5 infantry, 1 marine and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 bomber moved from Shan State to Kiangsu Combat - Americans Strategic bombing raid in Kiangsu Japanese roll AA dice in Kiangsu : 0/1 hits, 0.17 expected hits Bombing raid in Kiangsu rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Kiangsu causes 6 damage total. Battle in Morocco Non Combat Move - Americans 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 marine moved from New South Wales to 64 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 marine moved from 64 Sea Zone to 49 Sea Zone 1 fighter moved from Queensland to 49 Sea Zone 1 tactical_bomber moved from Queensland to 49 Sea Zone 1 marine moved from 49 Sea Zone to Gilbert Islands 1 bomber moved from Kiangsu to Hopei Place Units - Americans 3 transports placed in 104 Sea Zone 1 transport placed in 104 Sea Zone 2 infantry placed in Eastern United States 2 destroyers placed in 11 Sea Zone 2 destroyers placed in 104 Sea Zone 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 artilleries and 8 infantry moved from Szechwan to Hopei 1 infantry moved from Chahar to Inner Mongolia Place Units - Chinese 6 infantry placed in Hopei Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs Purchase Units - British British buy 2 artilleries, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters and 1 tactical_bomber moved from Shan State to Sumatra 2 artilleries and 2 infantry moved from Eastern India to 40 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 40 Sea Zone to 39 Sea Zone 2 artilleries and 2 infantry moved from 39 Sea Zone to Sumatra 1 bomber moved from Shan State to 42 Sea Zone 1 destroyer moved from 81 Sea Zone to 42 Sea Zone 1 cruiser moved from 40 Sea Zone to 39 Sea Zone Combat - British Japanese scrambles 1 units out of 38 Sea Zone to defend against the attack in 42 Sea Zone Battle in 42 Sea Zone British attack with 1 bomber and 1 destroyer Japanese defend with 1 destroyer and 1 fighter British roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits 1 destroyer owned by the British and 1 bomber owned by the British lost in 42 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -20 Casualties for British: 1 bomber and 1 destroyer Battle in Sumatra British attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 3 marines British roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/7 hits, 3.00 expected hits Japanese roll dice for 3 marines in Sumatra, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Sumatra 3 marines owned by the Japanese lost in Sumatra British win, taking Sumatra from Japanese with 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 2 infantry Casualties for Japanese: 3 marines Moving scrambled unit from 42 Sea Zone to 38 Sea Zone Non Combat Move - British 3 aaGuns, 2 armour, 14 infantry and 1 mech_infantry moved from Shan State to Burma 2 fighters and 1 tactical_bomber moved from Sumatra to Eastern India 1 cruiser moved from 40 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 destroyer moved from 109 Sea Zone to 93 Sea Zone 1 fighter moved from Suriname to 93 Sea Zone 1 fighter moved from United Kingdom to 93 Sea Zone 5 infantry moved from Northwest Persia to Southern Caucasus 2 armour and 1 mech_infantry moved from Southern Persia to Southern Caucasus 1 armour and 1 mech_infantry moved from Egypt to Iraq 2 fighters and 1 tactical_bomber moved from Egypt to Southern Persia Place Units - British 1 factory_minor placed in Iraq 2 artilleries and 1 infantry placed in Southern Persia 3 infantry placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 6 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 5,5,5,3,3,6,6,6 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6 UK_Pacific collect 9 PUs (6 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 6 infantry
Combat Hit Differential Summary :
Japanese regular : 2.00 Japanese AA : -0.17 British regular : -1.33
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TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Italians Italians buy 3 artilleries, 1 infantry, 1 marine and 2 transports; Remaining resources: 1 PUs; Combat Move - Italians 1 transport moved from 94 Sea Zone to 95 Sea Zone 2 infantry moved from Southern France to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Morocco 4 artilleries and 3 infantry moved from Algeria to Morocco 1 armour and 1 mech_infantry moved from Tunisia to Morocco 1 fighter and 1 tactical_bomber moved from Gibraltar to Morocco 1 bomber moved from Malta to Morocco 2 fighters moved from Southern Italy to Morocco Combat - Italians
Combat Hit Differential Summary :
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Would you like to scramble to Morrocco, and if so, which planes?
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@mainah no thanks
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Italians Italians buy 3 artilleries, 1 infantry, 1 marine and 2 transports; Remaining resources: 1 PUs; Combat Move - Italians 1 transport moved from 94 Sea Zone to 95 Sea Zone 2 infantry moved from Southern France to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Morocco 4 artilleries and 3 infantry moved from Algeria to Morocco 1 armour and 1 mech_infantry moved from Tunisia to Morocco 1 fighter and 1 tactical_bomber moved from Gibraltar to Morocco 1 bomber moved from Malta to Morocco 2 fighters moved from Southern Italy to Morocco Combat - Italians Battle in Morocco Italians attack with 1 armour, 4 artilleries, 1 bomber, 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry; Americans defend with 1 armour, 1 artillery, 5 infantry, 1 marine and 1 mech_infantry Italians roll dice for 1 armour, 4 artilleries, 1 bomber, 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Morocco, round 2 : 9/16 hits, 6.33 expected hits Americans roll dice for 1 armour, 2 artilleries, 6 infantry, 1 marine and 1 mech_infantry in Morocco, round 2 : 3/11 hits, 4.00 expected hits 3 infantry owned by the Italians lost in Morocco 5 infantry owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans, 1 artillery owned by the British and 1 infantry owned by the British lost in Morocco Italians roll dice for 1 armour, 4 artilleries, 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Morocco, round 3 : 4/13 hits, 5.50 expected hits Americans roll dice for 1 armour and 1 mech_infantry in Morocco, round 3 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Morocco 1 armour owned by the Americans and 1 mech_infantry owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 1 armour, 4 artilleries, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for Italians: 5 infantry Casualties for Americans: 1 armour, 1 artillery, 5 infantry, 1 marine and 1 mech_infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from Morocco to Gibraltar 1 bomber moved from Morocco to Malta 2 fighters moved from Morocco to Algeria 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 aaGun and 1 infantry moved from Southern France to 95 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 aaGun and 1 infantry moved from 94 Sea Zone to Algeria 2 marines moved from Cyprus to 101 Sea Zone 1 battleship, 2 cruisers, 1 destroyer and 2 marines moved from 101 Sea Zone to 97 Sea Zone 2 marines moved from 97 Sea Zone to Southern Italy Place Units - Italians 2 artilleries and 1 marine placed in Southern Italy 2 transports placed in 99 Sea Zone 1 artillery and 1 infantry placed in Southern France Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Italians regular : 1.17