Took your AA guns in Korea. Edit if you want to keep them.
L23 BM4 AndrewAAGamer (X) vs MrRoboto (A+20)
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Morocco 1 bomber moved from Tobruk to Morocco 6 infantry moved from Albania to Greece 1 armour moved from Yugoslavia to Greece 1 fighter moved from Tobruk to Greece 1 fighter moved from Southern Italy to Greece 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar Combat - Italians Battle in Gibraltar Battle in Morocco Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Morocco, round 2 : 2/4 hits, 1.83 expected hits French roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Morocco 1 infantry owned by the French lost in Morocco Italians win, taking Gibraltar from British, taking Morocco from French with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for French: 1 infantry Battle in Greece Italians attack with 1 armour, 2 fighters and 6 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour, 2 fighters and 6 infantry in Greece, round 2 : 1/9 hits, 2.50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 armour, 2 fighters and 6 infantry in Greece, round 3 : 2/9 hits, 2.50 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Greece 2 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 armour, 2 fighters and 5 infantry in Greece, round 4 : 1/8 hits, 2.33 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Greece 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 2 fighters and 4 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_Allies: 4 infantry Casualties for Italians: 2 infantry Non Combat Move - Italians 1 fighter moved from Greece to Southern Italy 1 artillery moved from Northern Italy to Southern Italy 1 fighter moved from Greece to Bulgaria 1 mech_infantry moved from Northern Italy to Bulgaria 1 aaGun moved from Albania to Greece 2 submarines moved from 97 Sea Zone to 92 Sea Zone 1 bomber moved from Morocco to Algeria 1 artillery and 1 infantry moved from Italian Somaliland to British Somaliland 1 aaGun, 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 armour moved from Romania to Bessarabia Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
French regular : 0.67 Italians regular : -3.17 Neutral_Allies regular : -0.67
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 fighter moved from India to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from 41 Sea Zone to India 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 fighter moved from Malta to Egypt 1 destroyer moved from 39 Sea Zone to 43 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,33
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 6 infantry moved from Karelia to Novgorod 2 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 2 bombers moved from Southern Italy to Belarus 2 artilleries moved from Eastern Poland to Baltic States 1 armour and 7 mech_infantrys moved from Germany to Baltic States 2 armour moved from Eastern Poland to Baltic States Combat - Germans Battle in Belarus Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 3 armour, 2 artilleries and 7 mech_infantrys Russians defend with 3 artilleries and 2 infantry Germans roll dice for 3 armour, 2 artilleries and 7 mech_infantrys in Baltic States, round 2 : 8/12 hits, 3.67 expected hits Russians roll dice for 3 artilleries and 2 infantry in Baltic States, round 2 : 3/5 hits, 1.67 expected hits 3 mech_infantrys owned by the Germans lost in Baltic States 2 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 3 armour, 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 3 artilleries and 2 infantry Non Combat Move - Germans 1 aaGun moved from Eastern Poland to Belarus 1 aaGun and 2 infantry moved from Finland to Karelia 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 artillery, 1 infantry and 1 tactical_bomber moved from 92 Sea Zone to Algeria 1 fighter moved from Southern Italy to 92 Sea Zone 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Bessarabia to Western Ukraine 5 artilleries and 25 infantry moved from Bessarabia to Ukraine 2 bombers moved from Belarus to Bessarabia 3 mech_infantrys moved from Poland to Bessarabia 1 mech_infantry moved from Eastern Poland to Bessarabia 1 artillery moved from Germany to Poland 1 mech_infantry moved from Eastern Poland to Bessarabia 8 armour and 11 mech_infantrys moved from Eastern Poland to Ukraine Place Units - Germans 1 submarine placed in 110 Sea Zone 2 armour and 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : 2.00 Germans regular : 4.67
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Bryansk to Western Ukraine 1 artillery and 2 infantry moved from Bryansk to Belarus 1 fighter moved from Russia to Belarus 1 fighter moved from Russia to Western Ukraine 17 infantry moved from Amur to Korea Combat - Russians Battle in Belarus Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 aaGun and 1 infantry Germans roll AA dice in Belarus : 0/1 hits, 0,17 expected hits Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 aaGun and 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun and 1 infantry Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 aaGun and 1 infantry Germans roll AA dice in Western Ukraine : 0/1 hits, 0,17 expected hits Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 aaGun and 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 aaGun and 1 infantry Battle in Korea Russians attack with 17 infantry Japanese defend with 1 aaGun and 3 infantry Russians roll dice for 17 infantry in Korea, round 2 : 1/17 hits, 2,83 expected hits Japanese roll dice for 1 aaGun and 3 infantry in Korea, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians lost in Korea 1 aaGun owned by the Japanese lost in Korea Russians roll dice for 15 infantry in Korea, round 3 : 4/15 hits, 2,50 expected hits Japanese roll dice for 3 infantry in Korea, round 3 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians lost in Korea 3 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 13 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 4 infantry Casualties for Japanese: 1 aaGun and 3 infantry Non Combat Move - Russians 2 aaGuns moved from Amur to Korea 1 infantry moved from Volgograd to Rostov 1 infantry moved from Bryansk to Rostov 1 fighter moved from Western Ukraine to Russia 1 fighter moved from Belarus to Russia 1 infantry moved from Russia to Bryansk 1 infantry moved from Bryansk to Rostov 4 aaGuns, 6 artilleries and 26 infantry moved from Bryansk to Russia Place Units - Russians 3 infantry placed in Volgograd 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1 Russians collect 32 PUs (1 lost to blockades); end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Japanese regular : 2,00 Germans AA : -0,33 Germans regular : 0,33 Russians regular : 1,00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 2 carriers, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 3 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers moved from Manchuria to Korea 2 fighters and 1 tactical_bomber moved from Anhwe to Korea 1 bomber moved from French Indo China to Korea 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 artillery and 1 infantry moved from Hunan to Kweichow 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 1 infantry moved from Hunan to Yunnan 2 infantry moved from French Indo China to Shan State 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 fighter moved from 35 Sea Zone to 41 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 marine moved from Kwangtung to 20 Sea Zone 1 cruiser and 1 marine moved from 20 Sea Zone to 37 Sea Zone 1 bomber moved from French Indo China to Shan State 2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan 1 fighter moved from 35 Sea Zone to Yunnan 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Malaya 3 infantry moved from Philippines to 35 Sea Zone 3 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Malaya 2 battleships, 3 carriers, 3 destroyers and 2 submarines moved from 35 Sea Zone to 37 Sea Zone Combat - Japanese Battle in 37 Sea Zone Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 2 submarines and 2 transports Americans defend with 2 transports 2 transports owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Korea Japanese attack with 3 artilleries, 1 bomber, 4 fighters, 9 infantry and 3 tactical_bombers Russians defend with 2 aaGuns and 13 infantry Russians roll AA dice in Korea : 0/6 hits, 1.00 expected hits Japanese roll dice for 3 artilleries, 1 bomber, 4 fighters, 9 infantry and 3 tactical_bombers in Korea, round 2 : 10/20 hits, 7.67 expected hits Russians roll dice for 2 aaGuns and 13 infantry in Korea, round 2 : 5/13 hits, 4.33 expected hits 5 infantry owned by the Japanese lost in Korea 8 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea Japanese roll dice for 3 artilleries, 1 bomber, 4 fighters, 4 infantry and 3 tactical_bombers in Korea, round 3 : 6/15 hits, 6.83 expected hits Russians roll dice for 5 infantry in Korea, round 3 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese lost in Korea 5 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 31 Casualties for Japanese: 6 infantry Casualties for Russians: 2 aaGuns and 13 infantry Battle in Malaya Japanese attack with 1 artillery, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers Americans defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers in Malaya, round 2 : 3/9 hits, 3.67 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Malaya 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 2 infantry Battle in Shan State Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kweichow Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/9 hits, 3.83 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Japanese lost in Yunnan 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 fighter moved from 41 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone 2 fighters moved from Yunnan to 36 Sea Zone 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 bomber moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 1 mech_infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Anhwe 2 fighters moved from Korea to Japan 2 fighters moved from Korea to 6 Sea Zone 1 tactical_bomber moved from Korea to Japan 2 tactical_bombers moved from Korea to Manchuria 1 bomber moved from Korea to Manchuria 1 submarine moved from 5 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier placed in 36 Sea Zone 2 infantry placed in French Indo China 1 armour and 2 infantry placed in Manchuria 1 carrier and 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1 Japanese collect 45 PUs (1 lost to blockades); end with 45 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : 3.00 Japanese regular : 3.17 UK_Pacific regular : 0.67 Russians regular : 0.00 Russians AA : -1.00
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Ugh, I forgot to move the ground troops from the transport to caroline.
I hope it’s okay for you if I roll it here and edit the results accordingly.
attack: 1 inf, 1 mech
[dice 2d6<=1]
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2d6<=1: 2, 6; Hits: 0
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second round:
attack 1 mech and 4 fighter
[dice 1d6<=1]
[dice 4d6<=3]defense: 1 inf
[dice 1d6<=2] -
1d6<=1: 5; Hits: 0
4d6<=3: 6, 1, 6, 3; Hits: 2
1d6<=2: 2; Hits: 1 -
Incredible. Your defense of 2 inf and 1 AAA in caroline actually shot down 1 inf and 3 fighter!
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Also, I’m an idiot for not bombarding. But that’s my fault.
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 6 fighters moved from 54 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 6 fighters Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 2/3 hits, 0,50 expected hits 2 fighters owned by the Americans lost in Caroline Islands Americans roll dice for 4 fighters in Caroline Islands, round 2 : 2/4 hits, 2,00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Americans lost in Caroline Islands 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 3 fighters in Caroline Islands, round 3 : 3/3 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win with 3 fighters remaining. Battle score for attacker is -19 Casualties for Americans: 3 fighters Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 51 Sea Zone to 63 Sea Zone 1 destroyer and 1 submarine moved from 63 Sea Zone to 33 Sea Zone 1 bomber moved from Queensland to India 1 battleship, 3 carriers, 3 cruisers and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 armour moved from Central United States to Western United States 1 infantry, 1 mech_infantry, 7 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans Turning on Edit Mode EDIT: Changing ownership of Caroline Islands from Japanese to Americans EDIT: Removing units owned by Americans from 33 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport EDIT: Adding units owned by Americans to 33 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Caroline Islands: 1 mech_infantry EDIT: Turning off Edit Mode 1 destroyer and 1 transport placed in 10 Sea Zone 3 fighters and 1 infantry placed in Western United States 1 infantry placed in Central United States 1 carrier and 1 transport placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5 Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Kweichow 5 infantry moved from Szechwan to Kweichow Place Units - Chinese 4 infantry placed in Kweichow Chinese undo move 1. Turning on Edit Mode EDIT: Removing units owned by Chinese from Kweichow: 5 infantry EDIT: Adding units owned by Chinese to Yunnan: 5 infantry EDIT: Removing units owned by Chinese from Kweichow: 1 fighter EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter EDIT: Turning off Edit Mode 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 2 artilleries, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters, 2 infantry and 1 tactical_bomber moved from Egypt to Alexandria 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 mech_infantry moved from Burma to Hunan 1 tactical_bomber moved from India to Hunan 1 mech_infantry moved from Burma to Hunan 2 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State Combat - British Battle in Hunan British attack with 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Alexandria British attack with 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/5 hits, 2,00 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Alexandria 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun moved from Burma to India 2 armour moved from India to Yunnan 1 fighter moved from Shan State to India 1 tactical_bomber moved from Hunan to Yunnan 1 mech_infantry moved from Burma to Yunnan 2 infantry moved from Burma to India 2 infantry moved from Burma to India 2 aaGuns, 3 artilleries and 8 infantry moved from Burma to Yunnan 1 transport moved from 83 Sea Zone to 85 Sea Zone 1 infantry and 1 mech_infantry moved from French West Africa to French Central Africa 1 mech_infantry moved from French Central Africa to French Equatorial Africa 1 artillery and 1 infantry moved from Kenya to Ethiopia 1 mech_infantry moved from Belgian Congo to Ethiopia 1 mech_infantry moved from Belgian Congo to Ethiopia 1 mech_infantry moved from Belgian Congo to Egypt 1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 artillery and 2 infantry moved from Tanganyika Territory to Kenya 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 2 infantry moved from Persia to Northwest Persia 1 artillery and 2 infantry moved from Trans-Jordan to Iraq Place Units - British 1 factory_minor placed in Iraq 2 artilleries and 1 infantry placed in Persia 3 infantry placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 4 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,5,6,4,4,2,6,4,1,5,3,6,6,6,5,5,5,3,2,6,5 UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 4 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : 1,50 Italians regular : 0,67 Japanese regular : -1,00 Japanese AA : 1,50 British regular : 1,33
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@MrRoboto said in L23 BM4 AndrewAAGamer (X) vs MrRoboto (A+20):
Ugh, I forgot to move the ground troops from the transport to caroline.
I hope it’s okay for you if I roll it here and edit the results accordingly.
Yes, absolutely! That is definitely a Forgotten Unit. I have done that before myself and when the battle is rolled and there are no land units you go… “What???”
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@MrRoboto said in L23 BM4 AndrewAAGamer (X) vs MrRoboto (A+20):
Also, I’m an idiot for not bombarding. But that’s my fault.
Okay, that is not fair. If you had remembered to unload the 2 ground units the computer would have queried you if you had wanted to bombard. Since we agree that the unloading of the infantry is allowed as an edit you should get to bombard too.
There was only 1 Japanese infantry remaining for the second round of combat that got a hit. If your BB or CA hits during bombard that infantry would be dead and would not be there to fire again.
Please roll the BB and CA in the Forum. If one of them gets a hit please edit a US fighter back on to the board. If they both miss, then nothing changes.
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@MrRoboto said in L23 BM4 AndrewAAGamer (X) vs MrRoboto (A+20):
Incredible. Your defense of 2 inf and 1 AAA in caroline actually shot down 1 inf and 3 fighter!
Actually, this is pretty amazing for me. Usually my Caroline defense gets nothing; sometimes a singe infantry.
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Well that’s very generous of you and I’ll gladly take that offer.
[dice 1d6<=3]
[dice 1d6<=4] -
1d6<=3: 5; Hits: 0
1d6<=4: 3; Hits: 1 -
Okay you can do your Italy move and edit one of the US fighters back onto the carriers. Thank you!
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Tobruk to Alexandria 1 armour moved from Bessarabia to Rostov 1 fighter moved from Bulgaria to Rostov 2 fighters moved from Southern Italy to Rostov 1 bomber moved from Algeria to Rostov Combat - Italians Battle in Rostov Italians attack with 1 armour, 1 bomber and 3 fighters Russians defend with 3 infantry Italians roll dice for 1 armour, 1 bomber and 3 fighters in Rostov, round 2 : 3/5 hits, 2.67 expected hits Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits 1 fighter owned by the Italians lost in Rostov 3 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is -1 Casualties for Italians: 1 fighter Casualties for Russians: 3 infantry Battle in Alexandria Italians attack with 1 artillery and 2 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 armour moved from Morocco to Tunisia 1 submarine moved from 92 Sea Zone to 91 Sea Zone 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 mech_infantry moved from Bulgaria to Bessarabia 1 fighter moved from Rostov to Greece 1 fighter moved from Rostov to Ukraine 1 bomber moved from Rostov to Ukraine 1 armour moved from Greece to Romania Place Units - Italians 1 mech_infantry placed in Northern Italy 1 carrier and 1 transport placed in 93 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun and 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Romania: 1 armour EDIT: Adding units owned by Italians to Greece: 1 armour EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 19 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : 1.50 Russians regular : 0.00 British regular : -0.33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from India to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Dutch New Guinea 1 aaGun and 1 infantry moved from New Guinea to Dutch New Guinea 2 transports moved from 62 Sea Zone to 54 Sea Zone 4 infantry moved from Queensland to 54 Sea Zone 1 cruiser, 2 destroyers, 4 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 4 infantry moved from 33 Sea Zone to Caroline Islands 1 aaGun moved from Queensland to New South Wales 1 infantry moved from Burma to Yunnan Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,17