bloody G1!
L24 BM BombsAway (X) v Fasthard (L+21)
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to South Australia 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to South Australia 2 aaGuns moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 3 fighters moved from Queensland to South Australia 2 fighters moved from 54 Sea Zone to South Australia 1 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 armour, 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - French French buy 1 airfield, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 1 destroyer moved from 60 Sea Zone to 56 Sea Zone 1 fighter and 2 infantry moved from Northwest Persia to Iraq Place Units - French 1 infantry and 1 mech_infantry placed in France 1 airfield placed in Algeria Turn Complete - French French collect 17 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by French from Iraq: 1 fighter EDIT: Adding units owned by French to Egypt: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries and 17 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 2 infantry moved from Western Germany to Denmark 3 fighters moved from Germany to Denmark 1 infantry moved from Caucasus to Northwest Persia Germans take Northwest Persia from British 1 tactical_bomber moved from Caucasus to 99 Sea Zone 1 infantry moved from Karelia to Finland Germans take Finland from Americans Combat - Germans Battle in 99 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Denmark Germans attack with 3 fighters and 2 infantry British defend with 1 artillery Germans roll dice for 3 fighters and 2 infantry in Denmark, round 2 : 3/5 hits, 1.83 expected hits British roll dice for 1 artillery in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Denmark Germans win, taking Denmark from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Germans 3 fighters moved from Denmark to Germany 2 aaGuns, 2 artilleries and 22 infantry moved from Germany to Western Germany 3 fighters moved from Russia to Germany 1 tactical_bomber moved from 99 Sea Zone to Southern Italy 2 tactical_bombers moved from Caucasus to Southern Italy 4 bombers moved from Caucasus to Southern Italy 2 mech_infantrys moved from Volgograd to Ukraine 1 armour moved from Volgograd to Ukraine 8 armour and 16 mech_infantrys moved from Volgograd to Northwest Persia 2 aaGuns, 10 armour, 24 artilleries, 31 infantry and 50 mech_infantrys moved from Caucasus to Northwest Persia 3 infantry moved from Novgorod to Karelia Place Units - Germans 3 artilleries placed in Caucasus 2 artilleries and 1 infantry placed in Volgograd 3 infantry placed in Russia 3 infantry placed in Novgorod 10 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 2 fighters EDIT: Adding units owned by Germans to Southern Italy: 2 fighters EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,1,4,4,4,5,2,5,1,3,3,3 Germans collect 57 PUs (2 lost to blockades); end with 57 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans regular : 1.17 British regular : -0.33
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16 Combat Move - Russians Non Combat Move - Russians 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Eastern Persia to Iraq Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 5 fighters and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 armour, 5 artilleries, 14 infantry and 3 mech_infantrys moved from India to West India 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to Ceylon 1 submarine moved from 42 Sea Zone to 56 Sea Zone 10 fighters and 4 tactical_bombers moved from 42 Sea Zone to 56 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 6 fighters moved from 6 Sea Zone to Guam 2 fighters and 1 tactical_bomber moved from Japan to Guam Combat - Japanese Battle in Ceylon Battle in 56 Sea Zone Japanese attack with 10 fighters, 1 submarine and 4 tactical_bombers French defend with 1 destroyer Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 10 fighters and 4 tactical_bombers in 56 Sea Zone, round 2 : 8/14 hits, 7.67 expected hits French roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 56 Sea Zone 1 destroyer owned by the French lost in 56 Sea Zone Japanese win, taking Ceylon from UK_Pacific with 10 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for French: 1 destroyer Battle in West India Japanese attack with 2 armour, 5 artilleries, 14 infantry and 3 mech_infantrys British defend with 1 infantry Japanese roll dice for 2 armour, 5 artilleries, 14 infantry and 3 mech_infantrys in West India, round 2 : 6/24 hits, 6.33 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in West India 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 2 armour, 5 artilleries, 13 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Guam Japanese attack with 8 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield and 1 infantry Japanese roll dice for 8 fighters, 2 infantry and 1 tactical_bomber in Guam, round 2 : 2/11 hits, 5.00 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 8 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Guam to 21 Sea Zone 8 fighters moved from Guam to 21 Sea Zone 5 carriers and 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 20 Sea Zone to 34 Sea Zone 2 destroyers moved from 36 Sea Zone to 42 Sea Zone 2 bombers moved from French Indo China to Japan 10 fighters and 4 tactical_bombers moved from 56 Sea Zone to 42 Sea Zone 1 infantry moved from Amur to Korea 1 infantry moved from Siberia to Amur 1 infantry moved from Burma to India 2 aaGuns moved from India to West India 1 infantry moved from Sikang to Kazakhstan 1 infantry moved from Tsinghai to Kazakhstan 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Hopei 1 infantry moved from Yunnan to Szechwan 2 infantry moved from Soviet Far East to Siberia 2 submarines moved from 42 Sea Zone to 39 Sea Zone Place Units - Japanese 1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone 2 fighters placed in 6 Sea Zone 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 French regular : 0.67 Japanese regular : -3.33 UK_Pacific regular : 0.67
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16 Purchase Units - Americans Americans buy 3 destroyers, 2 fighters, 10 infantry and 5 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Southern France to Northern Italy 1 fighter moved from Egypt to Northern Italy 2 fighters moved from Algeria to Northern Italy 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 54 Sea Zone to 34 Sea Zone 9 fighters moved from 54 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 bomber moved from France to Holland Belgium 1 artillery and 1 infantry moved from France to Holland Belgium 2 fighters moved from Algeria to Northern Italy Combat - Americans Battle in Iwo Jima Battle in Northern Italy Americans attack with 5 fighters and 2 infantry Italians defend with 1 factory_minor and 2 infantry Americans roll dice for 5 fighters and 2 infantry in Northern Italy, round 2 : 1/7 hits, 2,83 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Northern Italy 1 infantry owned by the Italians lost in Northern Italy Americans roll dice for 5 fighters and 1 infantry in Northern Italy, round 3 : 2/6 hits, 2,67 expected hits Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Northern Italy Americans win, taking Iwo Jima from Japanese, taking Northern Italy from Italians with 5 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 9 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 7/10 hits, 5,17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 9 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber moved from Holland Belgium to France 5 fighters moved from Northern Italy to France 1 armour, 3 artilleries and 1 infantry moved from Southern France to France 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery, 3 infantry and 1 marine moved from Morocco to 91 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 3 infantry, 1 marine and 2 transports moved from 91 Sea Zone to 105 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 105 Sea Zone to Normandy Bordeaux 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 97 Sea Zone to 98 Sea Zone 2 fighters moved from 16 Sea Zone to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 8 destroyers, 2 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Hawaiian Islands to 54 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 9 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 bomber moved from France to Egypt Place Units - Americans 10 infantry placed in Central United States 1 fighter placed in Eastern United States 1 fighter placed in Western United States 3 destroyers and 5 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 2 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 3 bombers moved from France to Cyprus 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus Combat - British Battle in Cyprus British attack with 3 bombers and 2 infantry Italians defend with 2 infantry British roll dice for 3 bombers and 2 infantry in Cyprus, round 2 : 3/5 hits, 2,33 expected hits Italians roll dice for 2 infantry in Cyprus, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Cyprus British win, taking Cyprus from Italians with 3 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 2 bombers moved from Cyprus to Iraq 1 bomber moved from Cyprus to Egypt 1 tactical_bomber moved from Egypt to Iraq 3 fighters moved from Egypt to Iraq 3 fighters and 1 tactical_bomber moved from Algeria to France 1 mech_infantry moved from Morocco to 91 Sea Zone 1 mech_infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 destroyer moved from 61 Sea Zone to 54 Sea Zone 3 infantry moved from Persia to Iraq 1 infantry moved from Eastern Persia to Persia 3 fighters moved from Egypt to Eastern Persia 5 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Syria to Iraq 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Southern France to France 1 fighter moved from Algeria to 105 Sea Zone Place Units - British 1 armour and 2 fighters placed in Egypt 3 infantry placed in Iraq 2 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1,67 Japanese regular : -0,67 Italians regular : -0,67 Germans regular : -0,33 British regular : 0,67
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from New South Wales to Queensland 2 artilleries moved from South Australia to Queensland 2 infantry moved from South Australia to Queensland 2 fighters moved from South Australia to Queensland 2 fighters moved from South Australia to Queensland 1 fighter moved from South Australia to Queensland 1 armour and 1 mech_infantry moved from New South Wales to Queensland 2 fighters moved from Queensland to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 mech_infantry placed in New South Wales 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - French French buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - French 1 mech_infantry moved from France to Greater Southern Germany French take Greater Southern Germany from Germans Combat - French Non Combat Move - French 1 fighter moved from Egypt to France Place Units - French 1 artillery, 1 infantry and 1 mech_infantry placed in France 2 infantry placed in Normandy Bordeaux Turn Complete - French French collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
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@BombsAway
sz54: the US fig are on the US CV, US tac and Anz fig on Anz CV -
TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Northwest Persia to Persia 1 bomber moved from Southern Italy to Persia 1 infantry moved from Western Germany to Northern Italy Italians take Northern Italy from Americans 2 infantry moved from Germany to Greater Southern Germany 3 fighters moved from Germany to Norway 1 infantry moved from Finland to Norway 1 bomber moved from Southern Italy to Norway 2 fighters moved from Southern Italy to Greater Southern Germany 2 tactical_bombers moved from Southern Italy to Greater Southern Germany 1 tactical_bomber moved from Southern Italy to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium 1 fighter moved from Germany to Holland Belgium 3 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Southern Italy to 99 Sea Zone Combat - Germans Battle in 99 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Greater Southern Germany Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers French defend with 1 mech_infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Greater Southern Germany, round 2 : 5/6 hits, 2.67 expected hits French roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the French lost in Greater Southern Germany Germans win, taking Greater Southern Germany from French with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for French: 1 mech_infantry Battle in Holland Belgium Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/6 hits, 2.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Persia Germans attack with 1 bomber and 1 infantry British defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Persia, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Norway Germans attack with 1 bomber, 3 fighters and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 bomber, 3 fighters and 1 infantry in Norway, round 2 : 0/5 hits, 2.33 expected hits Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 3 fighters and 1 infantry in Norway, round 3 : 2/5 hits, 2.33 expected hits Americans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Norway Germans win, taking Norway from Americans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Greater Southern Germany to Southern Italy 1 bomber moved from 99 Sea Zone to Southern Italy 1 bomber moved from Holland Belgium to Southern Italy 1 fighter and 1 tactical_bomber moved from Holland Belgium to Germany 1 bomber moved from Norway to Germany 3 fighters moved from Norway to Germany 1 bomber moved from Persia to Northwest Persia 3 artilleries moved from Caucasus to Northwest Persia 2 artilleries and 1 infantry moved from Volgograd to Caucasus 1 armour moved from Ukraine to Romania 2 mech_infantrys moved from Ukraine to Romania 3 infantry moved from Russia to Tambov 3 infantry moved from Karelia to Finland 3 infantry moved from Novgorod to Baltic States 2 infantry moved from Denmark to Western Germany 8 infantry moved from Germany to Western Germany Place Units - Germans 3 artilleries placed in Caucasus 3 infantry placed in Volgograd 1 fighter and 2 mech_infantrys placed in Russia 2 infantry and 1 mech_infantry placed in Novgorod 10 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,3,4,5,5,6,1,4,1,3 Germans collect 59 PUs (5 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : -1.33 French regular : -0.33 Germans regular : 1.50 British regular : -0.33
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :