setting up
MrRoboto (Allies+22) vs Simon33 (Axis) BM
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TripleA Turn Summary: Germans round 40
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 40 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 4 fighters and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 6 mech_infantrys moved from Caucasus to Persia 3 armour, 60 artilleries, 65 infantry and 21 mech_infantrys moved from Northwest Persia to Persia 1 infantry moved from Germany to Slovakia Hungary Germans take Slovakia Hungary from Americans 2 bombers and 3 fighters moved from Greece to 95 Sea Zone 3 fighters moved from Western Germany to 95 Sea Zone 4 artilleries and 10 infantry moved from Western Germany to Holland Belgium 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 80 Sea Zone to 39 Sea Zone Combat - Germans Battle in 39 Sea Zone Germans attack with 1 carrier, 1 destroyer and 1 submarine; Japanese loiter and taunt ANZAC defend with 1 submarine Germans roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 39 Sea Zone Germans win with 1 carrier, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Holland Belgium Germans attack with 4 artilleries and 10 infantry British defend with 1 factory_minor and 1 infantry Germans roll dice for 4 artilleries and 10 infantry in Holland Belgium, round 2 : 3/14 hits, 3.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 4 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Persia Germans attack with 3 armour, 60 artilleries, 65 infantry and 27 mech_infantrys British defend with 1 factory_minor and 1 infantry Germans roll dice for 3 armour, 60 artilleries, 65 infantry and 27 mech_infantrys in Persia, round 2 : 42/155 hits, 46.83 expected hits British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Persia 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 3 armour, 60 artilleries, 64 infantry and 27 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in 95 Sea Zone Germans attack with 2 bombers and 6 fighters Americans defend with 1 carrier, 2 fighters, 2 submarines and 3 transports 2 submarines owned by the Americans submerged Germans roll dice for 2 bombers and 6 fighters in 95 Sea Zone, round 2 : 6/8 hits, 4.33 expected hits Americans roll dice for 1 carrier, 2 fighters and 3 transports in 95 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 fighter owned by the Germans lost in 95 Sea Zone 1 carrier owned by the Americans, 2 fighters owned by the Americans and 2 transports owned by the Americans lost in 95 Sea Zone 1 transport owned by the Americans lost in 95 Sea Zone Germans win with 2 bombers and 5 fighters remaining. Battle score for attacker is 47 Casualties for Germans: 1 fighter Casualties for Americans: 1 carrier, 2 fighters and 3 transports Non Combat Move - Germans 1 fighter moved from 95 Sea Zone to Greece 3 fighters moved from 95 Sea Zone to Southern Italy 1 fighter moved from 95 Sea Zone to Western Germany 2 bombers moved from 95 Sea Zone to Greece 1 infantry moved from Western Germany to Denmark 3 artilleries and 19 infantry moved from Germany to Western Germany 1 infantry moved from Western Germany to Denmark 1 infantry moved from Western Germany to Denmark 10 infantry moved from Western Germany to Denmark 1 aaGun moved from Western Germany to Denmark 1 aaGun moved from Western Germany to Holland Belgium 4 artilleries and 4 infantry moved from Greater Southern Germany to Yugoslavia 2 mech_infantrys moved from Southern Italy to Yugoslavia 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 mech_infantrys moved from Volgograd to Caucasus 3 mech_infantrys moved from Rostov to Caucasus 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 carrier moved from 115 Sea Zone to 113 Sea Zone 9 submarines moved from 115 Sea Zone to 113 Sea Zone Place Units - Germans 2 fighters placed in Western Germany 2 fighters placed in Norway 3 artilleries placed in Caucasus 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Germans regular : -3.17 British regular : 0.33
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TripleA Turn Summary: Japanese round 40
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 40 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to Korea 2 infantry moved from Manchuria to Korea 2 armour, 3 infantry and 1 mech_infantry moved from Manchuria to Amur 1 bomber moved from Kiangsu to Korea 1 bomber moved from Kiangsu to Amur 2 fighters moved from Hunan to Yunnan 1 infantry moved from Burma to Shan State 2 fighters moved from 39 Sea Zone to Shan State 1 fighter moved from Hunan to Shan State 1 infantry moved from Hunan to Yunnan 1 fighter moved from Kiangsu to 20 Sea Zone Combat - Japanese Battle in 20 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC submerged 1 transport owned by the ANZAC lost in 20 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Amur Japanese attack with 2 armour, 1 bomber, 3 infantry and 1 mech_infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 armour, 1 bomber, 3 infantry and 1 mech_infantry in Amur, round 2 : 1/7 hits, 2.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Amur, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Amur 1 infantry owned by the Americans lost in Amur Japanese roll dice for 2 armour, 1 bomber, 2 infantry and 1 mech_infantry in Amur, round 3 : 1/6 hits, 2.17 expected hits Americans roll dice for 1 artillery in Amur, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Amur Japanese win, taking Amur from Americans with 2 armour, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Yunnan Japanese attack with 2 fighters and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Shan State Japanese attack with 3 fighters and 1 infantry ANZAC defend with 1 artillery and 2 infantry Japanese roll dice for 3 fighters and 1 infantry in Shan State, round 2 : 3/4 hits, 1.67 expected hits ANZAC roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Shan State 2 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Shan State Japanese win with 3 fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 2 infantry Battle in Korea Japanese attack with 1 bomber, 1 fighter and 2 infantry Americans defend with 1 factory_minor and 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Korea, round 2 : 0/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Korea, round 3 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 bomber moved from Amur to Japan 1 bomber moved from Korea to Japan 1 fighter moved from Korea to Japan 1 carrier, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone 1 armour and 10 infantry moved from West India to India 42 artilleries and 59 infantry moved from Eastern Persia to West India 3 fighters moved from Shan State to India 2 fighters moved from Yunnan to India 2 fighters moved from India to 39 Sea Zone 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Anhwe to Hunan 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from 20 Sea Zone to Kiangsu 2 fighters moved from Kiangsu to Japan Place Units - Japanese 1 artillery placed in India 3 infantry placed in Kiangsu 1 destroyer placed in 6 Sea Zone 1 transport placed in 39 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 20 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4,2,5,5,1,1,4,1,1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1,3,5,2,5,2,5,6,5,5,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,6,5,2,4,5,4,4,2,2,4 Japanese collect 21 PUs (20 lost to blockades); end with 21 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.67 Japanese regular : -2.33 ANZAC regular : 0.00
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TripleA Manual Gamesave Post: Americans round 40
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 40 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 4 fighters, 8 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 transports moved from 97 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from Sicily to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 3 artilleries moved from Trans-Jordan to 81 Sea Zone 2 infantry moved from Egypt to 81 Sea Zone 1 infantry moved from Trans-Jordan to 81 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 81 Sea Zone to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 5 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber moved from 97 Sea Zone to Greece 1 artillery and 1 infantry moved from Romania to Slovakia Hungary 1 bomber and 4 fighters moved from Romania to Greece 1 infantry moved from Romania to Bulgaria Americans take Bulgaria from Italians 1 carrier, 1 destroyer and 1 fighter moved from 37 Sea Zone to 39 Sea Zone Americans take 37 Sea Zone from Japanese 2 fighters moved from Iraq to 39 Sea Zone 1 artillery moved from Urals to Vologda Americans take Vologda from Germans 1 mech_infantry moved from Timguska to Novosibirsk Americans take Novosibirsk from Japanese 1 fighter and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone 2 fighters moved from Iraq to Greece 2 destroyers and 1 submarine moved from 81 Sea Zone to 97 Sea Zone 2 submarines moved from 95 Sea Zone to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone Combat - Americans Americans creates battle in territory 6 Sea Zone
Combat Hit Differential Summary :
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Scramble in Tokyo, Rome, Athens or Calcutta?
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All. Bother in Greece. Wasn’t counting TTs in the Red Sea.
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TripleA Turn Summary: UK_Pacific round 40
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 40 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 4 fighters, 8 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 transports moved from 97 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from Sicily to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 3 artilleries moved from Trans-Jordan to 81 Sea Zone 2 infantry moved from Egypt to 81 Sea Zone 1 infantry moved from Trans-Jordan to 81 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 81 Sea Zone to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 5 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber moved from 97 Sea Zone to Greece 1 artillery and 1 infantry moved from Romania to Slovakia Hungary 1 bomber and 4 fighters moved from Romania to Greece 1 infantry moved from Romania to Bulgaria Americans take Bulgaria from Italians 1 carrier, 1 destroyer and 1 fighter moved from 37 Sea Zone to 39 Sea Zone Americans take 37 Sea Zone from Japanese 2 fighters moved from Iraq to 39 Sea Zone 1 artillery moved from Urals to Vologda Americans take Vologda from Germans 1 mech_infantry moved from Timguska to Novosibirsk Americans take Novosibirsk from Japanese 1 fighter and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone 2 fighters moved from Iraq to Greece 2 destroyers and 1 submarine moved from 81 Sea Zone to 97 Sea Zone 2 submarines moved from 95 Sea Zone to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone Combat - Americans Americans creates battle in territory 6 Sea Zone Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Italians scrambles 3 units out of Greece to defend against the attack in 97 Sea Zone Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Italians scrambles to create a battle in territory 97 Sea Zone Japanese scrambles 3 units out of India to defend against the attack in 39 Sea Zone Battle in Slovakia Hungary Americans attack with 1 artillery and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary Americans win, taking Slovakia Hungary from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 6 Sea Zone Americans attack with 6 submarines Japanese defend with 1 destroyer and 3 fighters Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits 2 submarines owned by the Americans lost in 6 Sea Zone 1 destroyer owned by the Japanese lost in 6 Sea Zone Japanese and Americans reach a stalemate . Battle score for attacker is -4 Casualties for Americans: 2 submarines Casualties for Japanese: 1 destroyer Battle in 39 Sea Zone Americans attack with 1 carrier, 1 destroyer and 3 fighters Germans defend with 1 carrier, 1 destroyer and 1 submarine; Japanese defend with 1 carrier, 6 fighters, 1 tactical_bomber and 1 transport Americans roll dice for 1 carrier, 1 destroyer and 3 fighters in 39 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 carriers, 1 destroyer, 6 fighters, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 2 : 5/10 hits, 5,50 expected hits 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 3 fighters owned by the Americans lost in 39 Sea Zone 1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 39 Sea Zone Japanese win with 2 carriers, 6 fighters and 1 transport remaining. Battle score for attacker is -29 Casualties for Americans: 1 carrier, 1 destroyer and 3 fighters Casualties for Germans: 1 destroyer and 1 submarine Casualties for Japanese: 1 tactical_bomber Battle in 97 Sea Zone Americans attack with 2 carriers, 3 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 5 transports Germans defend with 4 fighters; Italians defend with 2 fighters 4 submarines owned by the Americans submerged Americans roll dice for 2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 5 transports in 97 Sea Zone, round 2 : 3/7 hits, 3,33 expected hits Germans roll dice for 6 fighters in 97 Sea Zone, round 2 : 4/6 hits, 4,00 expected hits 2 carriers owned by the Americans lost in 97 Sea Zone 1 fighter owned by the Germans and 2 fighters owned by the Italians lost in 97 Sea Zone Americans roll dice for 3 destroyers, 2 fighters, 2 tactical_bombers and 5 transports in 97 Sea Zone, round 3 : 1/7 hits, 3,33 expected hits Germans roll dice for 3 fighters in 97 Sea Zone, round 3 : 3/3 hits, 2,00 expected hits 3 destroyers owned by the Americans lost in 97 Sea Zone 1 fighter owned by the Germans lost in 97 Sea Zone Americans roll dice for 2 fighters, 2 tactical_bombers and 5 transports in 97 Sea Zone, round 4 : 4/4 hits, 2,33 expected hits Germans roll dice for 2 fighters in 97 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits 1 fighter owned by the Americans lost in 97 Sea Zone 2 fighters owned by the Germans lost in 97 Sea Zone Americans win with 1 fighter, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is -6 Casualties for Americans: 2 carriers, 3 destroyers and 1 fighter Casualties for Germans: 4 fighters Casualties for Italians: 2 fighters Battle in Greece Americans attack with 5 artilleries, 1 bomber, 9 fighters, 5 infantry and 1 tactical_bomber Germans defend with 2 bombers; Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry Italians roll AA dice in Greece : 0/3 hits, 0,50 expected hits Americans roll dice for 5 artilleries, 1 bomber, 9 fighters, 5 infantry and 1 tactical_bomber in Greece, round 2 : 14/21 hits, 9,17 expected hits Italians roll dice for 1 aaGun, 2 bombers and 8 infantry in Greece, round 2 : 3/10 hits, 3,00 expected hits 3 infantry owned by the Americans lost in Greece 1 aaGun owned by the Italians, 2 bombers owned by the Germans and 8 infantry owned by the Italians lost in Greece Americans win, taking Greece from Italians with 5 artilleries, 1 bomber, 9 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 48 Casualties for Americans: 3 infantry Casualties for Italians: 1 aaGun and 8 infantry Casualties for Germans: 2 bombers Moving scrambled unit from 39 Sea Zone back to originating territory: India Moving scrambled unit from 39 Sea Zone back to originating territory: India Moving scrambled unit from 39 Sea Zone back to originating territory: India Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - Americans 2 fighters could not land in Greece and were removed 1 fighter could not land in 97 Sea Zone and was removed 2 tactical_bombers moved from 97 Sea Zone to 96 Sea Zone 1 carrier moved from 91 Sea Zone to 96 Sea Zone 4 fighters moved from Greece to Romania 1 fighter moved from Greece to Romania 1 fighter moved from Greece to Romania 1 fighter moved from Greece to Romania 1 tactical_bomber moved from Greece to Romania 1 bomber moved from Greece to Romania 2 infantry moved from Trans-Jordan to Iraq 1 bomber moved from Eastern United States to United Kingdom 2 fighters moved from Eastern United States to Gibraltar 3 submarines moved from 91 Sea Zone to 96 Sea Zone 4 transports moved from 91 Sea Zone to 92 Sea Zone 3 artilleries and 7 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 7 infantry, 2 submarines and 5 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 7 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 37 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Timguska to Vologda Place Units - Americans 4 transports placed in 101 Sea Zone 2 artilleries and 8 infantry placed in Central United States Americans undo move 2. 1 artillery and 2 infantry placed in Romania 1 bomber and 4 fighters placed in Eastern United States 2 artilleries and 6 infantry placed in Central United States Turn Complete - Americans Americans collect 77 PUs; end with 77 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 117 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British Turning on Edit Mode EDIT: Adding units owned by Americans to Belgian Congo: 4 artilleries EDIT: Removing units owned by Americans from Rhodesia: 4 artilleries EDIT: Removing units owned by Americans from Union of South Africa: 1 fighter EDIT: Adding units owned by Americans to Egypt: 1 fighter EDIT: Adding units owned by Americans to 80 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 72 Sea Zone: 1 submarine EDIT: Turning off Edit Mode British buy 3 artilleries, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Southern France to Northern Italy British take Northern Italy from Italians 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Germans Combat - British Non Combat Move - British 3 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Trans-Jordan to Iraq Place Units - British 2 transports placed in 81 Sea Zone 3 artilleries placed in Iraq 1 infantry placed in Egypt 3 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 5,33 Italians regular : 0,00 Japanese regular : -0,00 Germans regular : 0,33 Italians AA : -0,50
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@MrRoboto said in MrRoboto (Allies+22) vs Simon33 (Axis) BM:
2 fighters could not land in Greece and were removed
1 fighter could not land in 97 Sea Zone and was removedGreece was a big blow, but your scramble in 97 messed up my landing. I didn’t think you would Scramble and didn’t consider my planes not being able to land.
So at least you got another +30 from these 3 fighters crashing.
Important: Please change the OOL off India how you wish. I scored 3 hits…
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TripleA Turn Summary: Italians round 40
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 40 Purchase Units - Italians Italians buy nothing; Remaining resources: 1 PUs; Combat Move - Italians Turning on Edit Mode EDIT: Changing unit hit damage for these Germans owned units to: carrier = 1 EDIT: Adding units owned by Germans to 39 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Yugoslavia to Northern Italy 7 infantry moved from Southern Italy to Northern Italy EDIT: 1 fighter moved from 39 Sea Zone to India EDIT: Italians undo move 4. EDIT: 1 fighter moved from 39 Sea Zone to India Combat - Italians Battle in Northern Italy Italians attack with 1 artillery and 8 infantry British defend with 1 factory_minor and 1 infantry Italians roll dice for 1 artillery and 8 infantry in Northern Italy, round 2 : 1/9 hits, 1.83 expected hits British roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy 1 infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 artillery and 7 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 aaGun moved from Southern Italy to Northern Italy 1 aaGun moved from Western Germany to Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,4,3,3,4,2 Italians collect 0 PUs (10 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
Italians regular : -0.83 British regular : 0.67
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TripleA Manual Gamesave Post: ANZAC round 40
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 40 Purchase Units - ANZAC ANZAC buy 4 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone 1 carrier and 2 fighters moved from 37 Sea Zone to 39 Sea Zone 1 bomber moved from Malaya to 39 Sea Zone 1 armour moved from French Indo China to Yunnan 1 infantry moved from Kwangtung to Kwangsi Chinese take Kwangsi from Japanese 1 artillery moved from Kwangtung to Kwangsi 1 bomber and 1 fighter moved from Queensland to 39 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Hainan Combat - ANZAC
Combat Hit Differential Summary :
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Scramble?
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Oh definitely. Bummer, didn’t count plans from Queensland.
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TripleA Turn Summary: French round 40
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 40 Purchase Units - ANZAC ANZAC buy 4 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone 1 carrier and 2 fighters moved from 37 Sea Zone to 39 Sea Zone 1 bomber moved from Malaya to 39 Sea Zone 1 armour moved from French Indo China to Yunnan 1 infantry moved from Kwangtung to Kwangsi Chinese take Kwangsi from Japanese 1 artillery moved from Kwangtung to Kwangsi 1 bomber and 1 fighter moved from Queensland to 39 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Hainan Combat - ANZAC Japanese scrambles 3 units out of India to defend against the attack in 39 Sea Zone Battle in Hainan Battle in Yunnan ANZAC attack with 1 armour Japanese defend with 1 infantry ANZAC roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan ANZAC win, taking Hainan from Japanese, taking Yunnan from Japanese with 1 armour remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 39 Sea Zone ANZAC attack with 2 bombers, 1 carrier, 6 fighters and 1 tactical_bomber Germans defend with 1 carrier and 1 destroyer; Japanese defend with 1 carrier, 5 fighters and 1 transport ANZAC roll dice for 2 bombers, 1 carrier, 6 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 7/9 hits, 5,00 expected hits Japanese roll dice for 2 carriers, 1 destroyer, 5 fighters and 1 transport in 39 Sea Zone, round 2 : 5/8 hits, 4,33 expected hits 1 carrier owned by the ANZAC and 3 fighters owned by the ANZAC lost in 39 Sea Zone 3 fighters owned by the Japanese, 1 destroyer owned by the Germans, 1 carrier owned by the Japanese and 1 carrier owned by the Germans lost in 39 Sea Zone ANZAC roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 39 Sea Zone, round 3 : 5/6 hits, 3,50 expected hits Japanese roll dice for 2 fighters and 1 transport in 39 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits 2 fighters owned by the ANZAC lost in 39 Sea Zone 2 fighters owned by the Japanese and 1 transport owned by the Japanese lost in 39 Sea Zone ANZAC win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for ANZAC: 1 carrier and 5 fighters Casualties for Germans: 1 carrier and 1 destroyer Casualties for Japanese: 1 carrier, 5 fighters and 1 transport Non Combat Move - ANZAC 1 bomber moved from 39 Sea Zone to Malaya 1 bomber moved from 39 Sea Zone to Sumatra 1 carrier moved from 36 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Malaya to Shan State 4 infantry moved from Queensland to 54 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 4 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone 4 infantry moved from 42 Sea Zone to Java 3 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 2 artilleries and 1 fighter placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 35 PUs; end with 35 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 38 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 41 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 44 PUs Combat Move - French Combat - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 3,50
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Funny and I somehow thought there was a harbour in FIC. Thought my fleet there could attack as well
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TripleA Turn Summary: Germans round 41
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 41 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 3 fighters and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters moved from Norway to Romania 1 fighter moved from Western Germany to 97 Sea Zone 2 fighters moved from Western Germany to Romania 3 mech_infantrys moved from Ukraine to Romania 4 artilleries, 4 infantry and 2 mech_infantrys moved from Yugoslavia to Romania 3 mech_infantrys moved from Russia to Vologda 3 mech_infantrys moved from Volgograd to Vologda Combat - Germans Battle in 97 Sea Zone Germans attack with 1 fighter Americans defend with 4 submarines and 5 transports 4 submarines owned by the Americans submerged 5 transports owned by the Americans lost in 97 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 35 Casualties for Americans: 5 transports Battle in Vologda Germans attack with 6 mech_infantrys Americans defend with 1 artillery and 1 mech_infantry Germans roll dice for 6 mech_infantrys in Vologda, round 2 : 0/6 hits, 1.00 expected hits Americans roll dice for 1 artillery and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 6 mech_infantrys in Vologda, round 3 : 0/6 hits, 1.00 expected hits Americans roll dice for 1 artillery and 1 mech_infantry in Vologda, round 3 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Vologda Germans roll dice for 4 mech_infantrys in Vologda, round 4 : 0/4 hits, 0.67 expected hits Americans roll dice for 1 artillery and 1 mech_infantry in Vologda, round 4 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Vologda Germans roll dice for 3 mech_infantrys in Vologda, round 5 : 0/3 hits, 0.50 expected hits Americans roll dice for 1 artillery and 1 mech_infantry in Vologda, round 5 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Vologda 2 mech_infantrys owned by the Germans retreated to Russia Americans win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -16 Casualties for Germans: 4 mech_infantrys Battle in Romania Germans attack with 4 artilleries, 4 fighters, 4 infantry and 5 mech_infantrys Americans defend with 1 artillery, 1 bomber, 1 factory_minor, 7 fighters, 2 infantry and 1 tactical_bomber Germans roll dice for 4 artilleries, 4 fighters, 4 infantry and 5 mech_infantrys in Romania, round 2 : 4/17 hits, 5.50 expected hits Americans roll dice for 1 artillery, 1 bomber, 7 fighters, 2 infantry and 1 tactical_bomber in Romania, round 2 : 7/12 hits, 6.33 expected hits 1 artillery owned by the Germans, 4 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Romania 2 infantry owned by the Americans, 1 bomber owned by the Americans and 1 artillery owned by the Americans lost in Romania Germans roll dice for 3 artilleries, 4 fighters and 3 mech_infantrys in Romania, round 3 : 5/10 hits, 4.00 expected hits Americans roll dice for 7 fighters and 1 tactical_bomber in Romania, round 3 : 4/8 hits, 5.17 expected hits 2 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Romania 1 tactical_bomber owned by the Americans and 4 fighters owned by the Americans lost in Romania Germans roll dice for 1 artillery, 4 fighters and 1 mech_infantry in Romania, round 4 : 1/6 hits, 2.67 expected hits Americans roll dice for 3 fighters in Romania, round 4 : 1/3 hits, 2.00 expected hits 1 mech_infantry owned by the Germans lost in Romania 1 fighter owned by the Americans lost in Romania Germans roll dice for 1 artillery and 4 fighters in Romania, round 5 : 1/5 hits, 2.33 expected hits Americans roll dice for 2 fighters in Romania, round 5 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Germans lost in Romania 1 fighter owned by the Americans lost in Romania Germans roll dice for 1 artillery and 3 fighters in Romania, round 6 : 4/4 hits, 1.83 expected hits Americans roll dice for 1 fighter in Romania, round 6 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Romania Germans win, taking Romania from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 51 Casualties for Germans: 3 artilleries, 1 fighter, 4 infantry and 5 mech_infantrys Casualties for Americans: 1 artillery, 1 bomber, 7 fighters, 2 infantry and 1 tactical_bomber Non Combat Move - Germans 2 fighters moved from Romania to Northern Italy 1 fighter moved from Romania to Bessarabia 1 carrier, 1 destroyer, 9 submarines and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 aaGun, 4 artilleries and 10 infantry moved from Holland Belgium to Western Germany 2 artilleries and 15 infantry moved from Southern Italy to Northern Italy 1 fighter moved from 97 Sea Zone to Western Germany 3 infantry moved from Western Germany to Denmark 5 mech_infantrys moved from Caucasus to Ukraine 3 artilleries moved from Caucasus to Volgograd 4 infantry moved from Western Germany to Greater Southern Germany 6 infantry moved from Western Germany to Northern Italy 1 artillery moved from Western Germany to Northern Italy 2 artilleries and 6 infantry moved from Western Germany to Germany Place Units - Germans 3 artilleries placed in Volgograd 3 artilleries placed in Persia 1 artillery and 2 infantry placed in Russia 1 fighter placed in Norway 2 fighters and 8 infantry placed in Western Germany 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2 Germans collect 59 PUs (2 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : -1.17 Germans regular : -4.50
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TripleA Turn Summary: Japanese round 41
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 41 Purchase Units - Japanese Japanese buy 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kansu to Timguska Japanese take Timguska from Americans 1 infantry moved from Amur to Sakha Japanese take Sakha from Americans 1 armour moved from Amur to Soviet Far East Japanese take Siberia from Americans Japanese take Soviet Far East from Americans 1 armour and 1 mech_infantry moved from Amur to Yakut S.S.R. Japanese take Buryatia from Americans Japanese take Yakut S.S.R. from Americans 1 bomber moved from Japan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 artillery and 1 infantry moved from Hunan to Kwangsi 1 fighter moved from Kiangsu to Kwangsi 1 bomber moved from Japan to Kwangsi 1 fighter moved from India to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 bomber, 1 fighter and 1 infantry ANZAC defend with 1 armour Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the ANZAC lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 armour Battle in Kwangsi Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Kwangsi, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Kwangsi Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Kwangsi, round 3 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 artillery owned by the ANZAC lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 bomber and 1 fighter moved from Kwangsi to Kiangsi 1 fighter moved from Yunnan to Kiangsu 1 bomber moved from Yunnan to Kweichow 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Amur to Korea 1 fighter moved from Kiangsi to Kiangsu 4 infantry moved from Kiangsu to Kiangsi 2 infantry moved from Kiangsu to Kiangsi 1 bomber moved from Kiangsi to Kiangsu 1 armour, 1 artillery and 10 infantry moved from India to Burma 42 artilleries and 59 infantry moved from West India to India Place Units - Japanese 1 destroyer placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 20 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4,5,5,3,2,6,2,5,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,5,2,5,5,1,3,1,4,1,6 Japanese collect 26 PUs (20 lost to blockades); end with 26 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : -2.00
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@MrRoboto said in MrRoboto (Allies+22) vs Simon33 (Axis) BM:
@MrRoboto said in MrRoboto (Allies+22) vs Simon33 (Axis) BM:
2 fighters could not land in Greece and were removed
1 fighter could not land in 97 Sea Zone and was removedGreece was a big blow, but your scramble in 97 messed up my landing. I didn’t think you would Scramble and didn’t consider my planes not being able to land.
So at least you got another +30 from these 3 fighters crashing.
Important: Please change the OOL off India how you wish. I scored 3 hits…
I was sure you would have to take hits on your aircraft carriers if I scrambled, which could make it hard to defend the survivors. Although I didn’t understand why you didn’t land UK planes from Iraq on the Greece airbase.
@MrRoboto said in MrRoboto (Allies+22) vs Simon33 (Axis) BM:
@simon33 said in MrRoboto (Allies+22) vs Simon33 (Axis) BM:
Battle score for attacker is 51
ouch
I was upset about Vologda, guess I should have put an artillery there.
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@simon33 said in MrRoboto (Allies+22) vs Simon33 (Axis) BM:
Although I didn’t understand why you didn’t land UK planes from Iraq on the Greece airbase.
Oversight on my part. Should have done that…
It’s an epic game with many mistakes on both sides, party because it is so unusual.
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TripleA Turn Summary: UK_Pacific round 41
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 41 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 1 fighter, 8 infantry, 3 submarines, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Slovakia Hungary to Romania 1 infantry moved from Bulgaria to Yugoslavia Americans take Yugoslavia from Italians 1 infantry moved from Greece to Albania Americans take Albania from Italians 1 bomber moved from United Kingdom to Romania 1 mech_infantry moved from Vologda to Smolensk Americans take Smolensk from Germans 1 artillery moved from Vologda to Archangel Americans take Archangel from Germans 1 mech_infantry moved from Novosibirsk to Samara Americans take Samara from Germans Combat - Americans Americans creates battle in territory 6 Sea Zone Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Battle in 6 Sea Zone Americans attack with 4 submarines; ANZAC loiter and taunt Japanese defend with 1 destroyer and 3 fighters Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits 3 submarines owned by the Americans lost in 6 Sea Zone 1 destroyer owned by the Japanese lost in 6 Sea Zone Japanese and Americans reach a stalemate . Battle score for attacker is -10 Casualties for Americans: 3 submarines Casualties for Japanese: 1 destroyer Battle in Romania Americans attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 artillery and 1 factory_minor Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Romania, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 artillery in Romania, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Romania Americans win, taking Romania from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - Americans 5 artilleries and 1 infantry moved from Greece to Bulgaria 1 bomber moved from Romania to Bulgaria 3 submarines moved from 96 Sea Zone to 97 Sea Zone 1 carrier and 2 tactical_bombers moved from 96 Sea Zone to 92 Sea Zone 4 transports moved from 92 Sea Zone to 91 Sea Zone 2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 fighters moved from Eastern United States to 110 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 2 artilleries and 6 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Gibraltar to United Kingdom 1 fighter moved from Egypt to Greece 1 infantry moved from Iraq to Northwest Persia 4 artilleries moved from Belgian Congo to Anglo Egyptian Sudan 4 submarines moved from 19 Sea Zone to 6 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Greece 1 bomber placed in Western United States 3 submarines placed in 10 Sea Zone 4 transports placed in 101 Sea Zone 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 77 PUs; end with 77 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 117 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus British take Caucasus from Germans 1 infantry moved from Egypt to 81 Sea Zone 1 infantry moved from Trans-Jordan to 81 Sea Zone 2 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Crete Battle in Cyprus Battle in Holland Belgium Non Combat Move - British 4 transports moved from 110 Sea Zone to 109 Sea Zone 1 artillery, 5 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 109 Sea Zone to 110 Sea Zone 1 artillery, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Southern France to Normandy Bordeaux 4 fighters moved from Iraq to Greece Place Units - British 3 artilleries placed in Iraq 1 artillery and 2 infantry placed in Egypt 1 artillery and 5 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0,67 Japanese regular : 0,67 Germans regular : -0,33
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TripleA Turn Summary: UK_Pacific round 41
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 41 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 1 fighter, 8 infantry, 3 submarines, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Slovakia Hungary to Romania 1 infantry moved from Bulgaria to Yugoslavia Americans take Yugoslavia from Italians 1 infantry moved from Greece to Albania Americans take Albania from Italians 1 bomber moved from United Kingdom to Romania 1 mech_infantry moved from Vologda to Smolensk Americans take Smolensk from Germans 1 artillery moved from Vologda to Archangel Americans take Archangel from Germans 1 mech_infantry moved from Novosibirsk to Samara Americans take Samara from Germans Combat - Americans Americans creates battle in territory 6 Sea Zone Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Battle in 6 Sea Zone Americans attack with 4 submarines; ANZAC loiter and taunt Japanese defend with 1 destroyer and 3 fighters Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits 3 submarines owned by the Americans lost in 6 Sea Zone 1 destroyer owned by the Japanese lost in 6 Sea Zone Japanese and Americans reach a stalemate . Battle score for attacker is -10 Casualties for Americans: 3 submarines Casualties for Japanese: 1 destroyer Battle in Romania Americans attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 artillery and 1 factory_minor Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Romania, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 artillery in Romania, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Romania Americans win, taking Romania from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - Americans 5 artilleries and 1 infantry moved from Greece to Bulgaria 1 bomber moved from Romania to Bulgaria 3 submarines moved from 96 Sea Zone to 97 Sea Zone 1 carrier and 2 tactical_bombers moved from 96 Sea Zone to 92 Sea Zone 4 transports moved from 92 Sea Zone to 91 Sea Zone 2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 fighters moved from Eastern United States to 110 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 2 artilleries and 6 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Gibraltar to United Kingdom 1 fighter moved from Egypt to Greece 1 infantry moved from Iraq to Northwest Persia 4 artilleries moved from Belgian Congo to Anglo Egyptian Sudan 4 submarines moved from 19 Sea Zone to 6 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Greece 1 bomber placed in Western United States 3 submarines placed in 10 Sea Zone 4 transports placed in 101 Sea Zone 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 77 PUs; end with 77 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 117 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus British take Caucasus from Germans 1 infantry moved from Egypt to 81 Sea Zone 1 infantry moved from Trans-Jordan to 81 Sea Zone 2 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Crete Battle in Cyprus Battle in Holland Belgium Non Combat Move - British 4 transports moved from 110 Sea Zone to 109 Sea Zone 1 artillery, 5 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 109 Sea Zone to 110 Sea Zone 1 artillery, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Southern France to Normandy Bordeaux 4 fighters moved from Iraq to Greece Place Units - British 3 artilleries placed in Iraq 1 artillery and 2 infantry placed in Egypt 1 artillery and 5 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,67 Japanese regular : 0,67 Germans regular : -0,33