Scrambles?
Karl7 Axis vs Ghostglider +21
-
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to New South Wales 1 submarine moved from 54 Sea Zone to 44 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
-
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Baltic States Russians take Baltic States from Italians 1 infantry moved from Novgorod to Karelia Russians take Karelia from Germans 1 fighter, 1 infantry and 1 tactical_bomber moved from Ukraine to Bessarabia 2 armour, 7 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia Combat - Russians Battle in Bessarabia Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia 1 infantry owned by the Italians lost in Bessarabia Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Northwest Persia Russians attack with 2 armour, 7 infantry and 3 mech_infantrys Italians defend with 1 infantry Russians roll dice for 2 armour, 7 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 2/12 hits, 2.67 expected hits Italians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northwest Persia 1 infantry owned by the Italians lost in Northwest Persia Russians win, taking Northwest Persia from Italians with 2 armour, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Russians 3 infantry moved from Volgograd to Caucasus 3 aaGuns, 6 artilleries and 49 infantry moved from Novgorod to Belarus 2 infantry moved from Ukraine to Bryansk 3 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Bryansk to Caucasus 5 infantry moved from Bryansk to Belarus 1 fighter moved from Bessarabia to Russia 1 tactical_bomber moved from Bessarabia to Belarus 7 infantry moved from Bryansk to Tambov 2 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 4 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Tambov Place Units - Russians 3 artilleries placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians regular : 1.33 Russians regular : -1.00
-
-
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 6 fighters, 4 infantry and 1 transport; Remaining resources: 20 PUs; Combat Move - Americans 6 fighters moved from Western United States to 25 Sea Zone 3 fighters moved from Midway to 16 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Korea to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 10 fighters moved from Korea to Jehol 1 fighter and 1 tactical_bomber moved from Hunan to Jehol 1 bomber moved from Hunan to French Indo China 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 fighter, 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Gibraltar to Holland Belgium 1 armour and 2 mech_infantrys moved from Tunisia to Libya Combat - Americans Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in French Indo China causes 5 damage total. Battle in Crete Battle in Normandy Bordeaux Americans attack with 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Americans lost in Normandy Bordeaux 1 infantry owned by the Germans lost in Normandy Bordeaux 1 fighter owned by the Americans retreated Germans win, taking Crete from Italians with 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Germans: 1 infantry Battle in Holland Belgium Americans attack with 1 fighter and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Libya Americans attack with 1 armour and 2 mech_infantrys Italians defend with 1 infantry Americans roll dice for 1 armour and 2 mech_infantrys in Libya, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Libya 1 infantry owned by the Italians lost in Libya Americans win, taking Libya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 infantry Battle in Jehol Americans attack with 11 fighters and 1 tactical_bomber Japanese defend with 1 artillery and 2 infantry Americans roll dice for 11 fighters and 1 tactical_bomber in Jehol, round 2 : 5/12 hits, 6.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 2/3 hits, 1.00 expected hits 2 fighters owned by the Americans lost in Jehol 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Jehol Americans win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is -10 Casualties for Americans: 2 fighters Casualties for Japanese: 1 artillery and 2 infantry Battle in 16 Sea Zone Americans attack with 6 fighters Japanese defend with 1 destroyer Americans roll dice for 6 fighters in 16 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 6 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer and 6 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 6 fighters in 25 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 6 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - Americans 2 fighters moved from 16 Sea Zone to 26 Sea Zone 6 fighters moved from 25 Sea Zone to 26 Sea Zone 4 fighters moved from 16 Sea Zone to Korea 9 fighters and 1 tactical_bomber moved from Jehol to Korea 1 bomber moved from French Indo China to Hunan 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 infantry moved from French Central Africa to French West Africa Place Units - Americans 1 transport placed in 101 Sea Zone 4 infantry placed in Central United States 2 fighters placed in Eastern United States 4 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,4,4,4,5,6,2,3,4,3,5,5,2,6,1,6,6,1,6,2,4,5,2,6,1,2,3 Americans collect 62 PUs (3 lost to blockades); end with 82 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Kwangtung Chinese take Kwangtung from Japanese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 fighter and 4 infantry moved from Hunan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 3/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Hunan Place Units - Chinese 1 infantry placed in Kiangsi 2 infantry placed in Chahar 3 infantry placed in Hunan Turn Complete - Chinese Chinese collect 22 PUs; end with 24 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports EDIT: Turning off Edit Mode British buy 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Slovakia Hungary 1 fighter moved from United Kingdom to Normandy Bordeaux 1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Greece 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia British take Rhodesia from Italians 1 battleship, 2 carriers and 3 destroyers moved from 92 Sea Zone to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Albania 2 fighters moved from Gibraltar to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 97 Sea Zone Combat - British Battle in Greece Battle in Albania Battle in Slovakia Hungary British attack with 1 bomber Italians defend with 1 bomber British roll dice for 1 bomber in Slovakia Hungary, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 bomber in Slovakia Hungary, round 2 : 1/1 hits, 0.17 expected hits 1 bomber owned by the British lost in Slovakia Hungary 1 bomber owned by the Italians lost in Slovakia Hungary Germans win, taking Greece from Germans, taking Albania from Italians with no units remaining. Battle score for attacker is 0 Casualties for British: 1 bomber Casualties for Italians: 1 bomber Battle in Normandy Bordeaux British attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from Normandy Bordeaux to United Kingdom 2 fighters moved from United Kingdom to Gibraltar 2 submarines moved from 92 Sea Zone to 93 Sea Zone 3 submarines moved from 92 Sea Zone to 97 Sea Zone 5 infantry and 1 mech_infantry moved from Algeria to Tunisia 1 mech_infantry moved from Tunisia to Libya Place Units - British 1 transport placed in 110 Sea Zone 1 artillery and 2 infantry placed in Union of South Africa 2 infantry placed in United Kingdom Turn Complete - British British collect 26 PUs; end with 26 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.83 Americans regular : -3.33 Japanese regular : 1.83 Italians regular : 0.67 Japanese AA : -0.17 Germans regular : 0.83 British regular : 1.17
-
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 bomber; Remaining resources: 4 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 artilleries and 2 infantry moved from New South Wales to Queensland 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 70 Sea Zone to 82 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.33 ANZAC regular : -1.33
-
-
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Russians Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Northwest Persia to Persia Russians take Persia from Italians 1 armour moved from Persia to Northwest Persia Combat - Russians Non Combat Move - Russians 1 tactical_bomber moved from Belarus to Northwest Persia 2 fighters moved from Russia to Northwest Persia 3 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia 3 artilleries moved from Volgograd to Caucasus 3 aaGuns, 6 artilleries and 60 infantry moved from Belarus to Bryansk 7 infantry moved from Tambov to Rostov 4 infantry moved from Tambov to Bryansk 5 infantry moved from Russia to Vologda 5 infantry moved from Russia to Bryansk Place Units - Russians 1 infantry and 2 mech_infantrys placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Russians Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Northwest Persia to Persia Russians take Persia from Italians 1 armour moved from Persia to Northwest Persia Combat - Russians Non Combat Move - Russians 1 tactical_bomber moved from Belarus to Northwest Persia 2 fighters moved from Russia to Northwest Persia 3 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia 3 artilleries moved from Volgograd to Caucasus 3 aaGuns, 6 artilleries and 60 infantry moved from Belarus to Bryansk 7 infantry moved from Tambov to Rostov 4 infantry moved from Tambov to Bryansk 5 infantry moved from Russia to Vologda 5 infantry moved from Russia to Bryansk Place Units - Russians 1 infantry and 2 mech_infantrys placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 115 Sea Zone: 1 cruiser and 1 submarine EDIT: Adding units owned by Russians to 113 Sea Zone: 1 cruiser and 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
Please use last map where Russia SUB+CRU is moved from z115 to z113
-
It’s hopeless. I was trying something new and it blew up in my face.
If I had better deice on nuking UK fleet off Algeria… well…
LOL
GG
-
Thank you for a good game
-