@Panzerstahl-Helm
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 Fortifications, 1 Heavy_BB, 1 artillery, 1 destroyer, 1 elite, 1 transport and 2 usa_armours; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 usa_fighter moved from Philippines to 43 Sea Zone
1 usa_fighter moved from Philippines to 44 Sea Zone
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 usa_fighter
Japanese defend with 1 transport
Americans roll dice for 1 usa_fighter in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 transport in 44 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 usa_fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 43 Sea Zone
Americans attack with 1 usa_fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
Americans roll dice for 1 usa_fighter in 43 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 transport in 43 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 usa_fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - Americans
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 3 Rails owned by Americans in Eastern United States
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 3 Rails owned by Americans in Alaska
1 usa_fighter moved from 43 Sea Zone to Philippines
1 usa_fighter moved from 44 Sea Zone to Philippines
1 infantry and 1 usa_armour moved from Western United States to 10 Sea Zone
1 infantry, 1 submarine, 1 transport and 1 usa_armour moved from 10 Sea Zone to 8 Sea Zone
1 infantry and 1 usa_armour moved from 8 Sea Zone to Aleutian Islands
1 transport moved from 8 Sea Zone to 10 Sea Zone
1 aaGun and 1 elite moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 carrier, 1 cruiser, 1 destroyer, 1 elite, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 elite moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to United Kingdom
2 usa_fighters moved from Eastern United States to 91 Sea Zone
1 Rail moved from Eastern United States to Western United States
1 Rail and 1 infantry moved from Western United States to Alaska
1 mech_infantry moved from Western United States to Central United States
1 Rail moved from Eastern United States to Central United States
1 Rail and 1 infantry moved from Central United States to Alaska
1 Rail moved from Eastern United States to Central United States
1 Rail and 1 infantry moved from Central United States to Alaska
1 usa_fighter moved from Hawaiian Islands to Queensland
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Western United States: 6 infantry and 2 usa_fighters
EDIT: Turning off Edit Mode
2 Fortifications placed in Aleutian Islands
1 transport placed in 10 Sea Zone
2 usa_armours placed in Western United States
1 artillery placed in Central United States
1 elite placed in Eastern United States
1 Heavy_BB and 1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 usa_fighters
EDIT: Adding units owned by Americans to Eastern United States: 2 usa_fighters
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
1 fighter moved from Shensi to Burma
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Sikang
1 infantry moved from Szechwan to Sikang
Place Units - Chinese
6 infantry placed in Tsinghai
Chinese undo move 1.
2 infantry placed in Sikang
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
Note to players British: <body><b>It is Late 1940 and the British Army has Formed a Tank Army.<br />They are Commanded by a Tank General. You may only have 1 Tank Army at any one time.<b></body>
Trigger UKTankGeneral: buyUK_TankGeneral added to productionBritish
British buy 1 Fortification, 1 elite, 5 infantry, 3 uk_armours, 1 uk_fighter and 4 uk_paras; Remaining resources: 0 PUs;
Combat Move - British
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
1 artillery and 3 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Siam
British take Siam from Japanese
2 uk_fighters and 1 uk_tactical_bomber moved from India to Yunnan
2 infantry moved from Ethiopia to 76 Sea Zone
1 battleship moved from 39 Sea Zone to 72 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 bomber moved from Malta to Kenya
Combat - British
Battle in Kenya
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship in Kenya, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kenya
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 artillery, 3 infantry, 2 uk_fighters and 1 uk_tactical_bomber
Japanese defend with 3 infantry
British roll dice for 1 artillery, 3 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Yunnan, round 2 : 2/7 hits, 2.67 expected hits
Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Yunnan
2 infantry owned by the Japanese lost in Yunnan
British roll dice for 1 artillery, 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Yunnan, round 3 : 1/6 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - British
Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Trans-Jordan
Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Egypt
2 uk_fighters moved from Yunnan to India
1 uk_tactical_bomber moved from Yunnan to Burma
1 infantry moved from Burma to Shan State
2 infantry moved from India to Burma
1 uk_armour moved from India to Burma
1 aaGun moved from India to Burma
1 aaGun moved from Burma to Yunnan
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry and 1 uk_armour moved from Ethiopia to Egypt
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 bomber moved from Kenya to Anglo Egyptian Sudan
1 Rail and 1 infantry moved from Union of South Africa to Trans-Jordan
1 Rail and 1 uk_armour moved from Union of South Africa to Egypt
1 infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 86 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 elite moved from United Kingdom to Scotland
Place Units - British
1 Fortification placed in Sumatra
3 infantry and 2 uk_armours placed in India
2 infantry and 1 uk_armour placed in Union of South Africa
1 elite, 1 uk_fighter and 4 uk_paras placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6
British collect 47 PUs (1 lost to blockades); end with 47 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 53 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : 1.67
Italians regular : 0.67
Japanese regular : -0.33
British regular : -1.83
EXP Game 1 Stahl UK 2.tsvg
Sorry for all the spam. So after all my rambling, I forgot to activate Natl Gd. That’s why I edited two Ftrs to E Coast.
Thought there was something else, can’t remember.
Anyway, oh yea, so I recovered with auto save after NCM USA
At any rate, we should be good. Let me know if you have any questions after I made a mess of this turn lol