Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
Combat - Americans
Battle in 33 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 21 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 cruiser
Americans roll dice for 2 submarines in 21 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 cruiser in 21 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 2 submarines in 21 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits
1 cruiser owned by the Japanese lost in 21 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Non Combat Move - Americans
1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
Americans take Greece from Neutral_Allies
1 artillery moved from Morocco to Algeria
2 fighters moved from Eastern United States to Gibraltar
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 91 Sea Zone to 86 Sea Zone
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 3 armour, 1 artillery, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Persia to Syria
British take Syria from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 artillery moved from Burma to Shan State
2 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
Combat - British
Battle in Shan State
British attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 artillery and 3 infantry in Shan State, round 3 : 4/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Tunisia
British attack with 1 armour and 1 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits
Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Tunisia
British win, taking Tunisia from Neutral_Axis with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 aaGun and 1 infantry moved from 99 Sea Zone to Greece
1 fighter moved from Gibraltar to Greece
1 artillery and 1 infantry moved from Persia to Iraq
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 destroyer moved from 91 Sea Zone to 82 Sea Zone
1 armour moved from India to Eastern Persia
Place Units - British
1 armour, 1 artillery and 1 mech_infantry placed in Persia
British undo move 1.
2 armour and 1 artillery placed in Persia
1 armour and 2 mech_infantrys placed in Union of South Africa
1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0,50
Americans regular : 0,67
Japanese regular : 0,17
Neutral_Axis regular : -0,33
British regular : 3,33
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