Elche +10 v Gamerman01 BM4


  • Congratulations for buying a house.
    Its my profession to buy and sell houses.


  • What?! I did not know that! And thank you very much, we’re very excited


  • Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Morocco to 92 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 artillery moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 carrier moved from 10 Sea Zone to 8 Sea Zone
            1 fighter moved from Western United States to Aleutian Islands
    
        Combat - Americans
            Battle in Guam
            Battle in Aleutian Islands
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Aleutian Islands, round 2 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Aleutian Islands
                Americans win, taking Guam from Japanese, taking Aleutian Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Trans-Jordan
                Americans attack with 1 armour and 1 infantry
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Trans-Jordan
                    Americans roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 armour in Trans-Jordan, round 4 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 4 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 armour in Trans-Jordan, round 5 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 5 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                    Americans roll dice for 1 armour in Trans-Jordan, round 6 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 6 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 armour in Trans-Jordan, round 7 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 7 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Trans-Jordan
                Americans win, taking Trans-Jordan from Italians with 1 armour remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from Wake Island to 54 Sea Zone
            1 submarine moved from 30 Sea Zone to 54 Sea Zone
            1 submarine moved from 31 Sea Zone to 26 Sea Zone
            1 fighter moved from Aleutian Islands to 8 Sea Zone
            1 submarine moved from 8 Sea Zone to 25 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from British Columbia to Central United States
    
        Place Units - Americans
            1 carrier and 1 transport placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
            2 fighters and 1 infantry placed in Western United States
            1 fighter and 1 infantry placed in Eastern United States
            Americans undo move 3.
            1 fighter placed in Eastern United States
            1 fighter and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 2/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour; Remaining resources: 3 PUs; 
    
        Combat Move - British
            1 fighter moved from Gibraltar to 98 Sea Zone
            1 infantry moved from Iraq to 80 Sea Zone
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 artillery moved from 81 Sea Zone to Egypt
            1 infantry moved from Kenya to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 armour and 1 infantry moved from Morocco to Algeria
            1 mech_infantry moved from India to Shan State
                  UK_Pacific take Shan State from Japanese
            2 mech_infantrys moved from India to Yunnan
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 fighter; Americans loiter and taunt
                Italians defend with 2 transports
                    2 transports owned by the Italians lost in 98 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Italians: 2 transports
            Battle in Egypt
                British attack with 1 artillery and 2 infantry
                Germans defend with 1 fighter and 1 mech_infantry; Italians defend with 1 armour, 1 factory_minor, 1 fighter and 1 harbour
                    British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Egypt, round 2 : 1/4 hits, 2,17 expected hits
                    1 infantry owned by the British lost in Egypt
                    1 mech_infantry owned by the Germans and 1 armour owned by the Italians lost in Egypt
                    British roll dice for 1 artillery and 1 infantry in Egypt, round 3 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 2 fighters in Egypt, round 3 : 2/2 hits, 1,33 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Egypt
                    1 fighter owned by the Germans lost in Egypt
                Italians win with 1 fighter remaining. Battle score for attacker is 10
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Germans: 1 fighter and 1 mech_infantry
                Casualties for Italians: 1 armour
            Battle in Algeria
                British attack with 1 armour and 1 infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 armour and 1 infantry in Algeria, round 2 : 2/2 hits, 0,67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Algeria
                British win, taking Algeria from Neutral_Axis with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Yunnan
                British attack with 2 mech_infantrys
                Japanese defend with 1 artillery
                    British roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 aaGun, 3 artilleries, 12 infantry and 1 mech_infantry moved from India to Burma
            1 battleship and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from 98 Sea Zone to Trans-Jordan
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            1 fighter placed in United Kingdom
            1 artillery, 1 infantry and 1 mech_infantry placed in Persia
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 armour placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 10 PUs
            Some Units in India change ownership: 1 armour
    

    Combat Hit Differential Summary :

    Chinese regular : 1,50
    Americans regular : -0,33
    Italians regular : -2,83
    Japanese regular : -1,00
    Neutral_Axis regular : -0,33
    British regular : 2,33
    

    uk-4.tsvg


  • 2 units defending every territory bordering 99, of course your Americans attack, and down to 1 unit against 2, still win. Bad memories of a single Italian tank taking Normandy I1


  • I guess I gotta be happy Egypt held, both bombardments missing


  • Insolence will be punished

    You ruined the invasion of Crete and destroyed my +5 a turn with Germany. And what’s more painful is I saw it coming and the dice cooperated!


  • @gamerman01 said in Elche +10 v Gamerman01 BM4:

    I guess I gotta be happy Egypt held, both bombardments missing

    Oh. When I saw double 4’s I thought they missed, but you got the expected 1 hit :frowning: Your bold moves are paying off!


  • Clearly, your luck is back. This is hard


  • Punctuated by maximum convoy damage
    We’re going to have to start pressing women, children, and old guys into service

    I4.tsvg


  • But you are lucky with Egypt.
    And a US-German is commander and I think he will destroy my fleet and try protect Egypt.


  • Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Caroline Islands to Hawaiian Islands
            1 cruiser moved from 33 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 artillery moved from New South Wales to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 44 Sea Zone to 45 Sea Zone
            1 destroyer moved from 62 Sea Zone to 34 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    french-4.tsvg


  • @elche said in Elche +10 v Gamerman01 BM4:

    But you are lucky with Egypt.
    And a US-German is commander and I think he will destroy my fleet and try protect Egypt.

    You are correct, the plan is 2 fighters and 3 bombers :kissing:
    I have several issues I don’t want to have, though. India being out of fighters and China stack whacked is helpful


  • @elche said in Elche +10 v Gamerman01 BM4:

    And a US-German is commander and I think he will destroy my fleet and try protect Egypt.

    If you pull out the “am” in Gamerman, you get “am German”.
    That was unintentional but I realized it years later!

  • 2024 2023 '22 '15 '11 '10 Official Q&A Moderator

    I do not allow the UK ships to hit 2/2, because that would make a disgusting 6/6 when combined with the disaster in 97 on G2. I think 0/2 would help make it more reasonable…

    The 97 battle had 12 dice rolled, and all were hits


  • G5.tsvg

    No comment


  • Beware choosing casualties for Belarus, thanks


  • Oops, edit 2 mech to Romania

    G5 edit.tsvg


  • Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Dzavhan to Central Mongolia
                  Russians take Central Mongolia from Japanese
            3 infantry moved from Bryansk to Ukraine
            2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
            1 artillery moved from Bryansk to Belarus
            1 artillery moved from Smolensk to Belarus
            2 infantry moved from Bryansk to Belarus
            3 infantry moved from Smolensk to Belarus
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 2,17 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 2 artilleries and 5 infantry
                Germans defend with 1 aaGun and 3 infantry
                    Russians roll dice for 2 artilleries and 5 infantry in Belarus, round 2 : 2/7 hits, 1,83 expected hits
                    Germans roll dice for 1 aaGun and 3 infantry in Belarus, round 2 : 0/3 hits, 1,00 expected hits
                    1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 2 artilleries and 5 infantry in Belarus, round 3 : 1/7 hits, 1,83 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    1 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 2 artilleries and 4 infantry in Belarus, round 4 : 0/6 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 artilleries and 4 infantry in Belarus, round 5 : 3/6 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 aaGun and 3 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Yenisey to Dzavhan
            2 infantry moved from Novosibirsk to Timguska
            3 infantry moved from Novosibirsk to Vologda
            1 artillery moved from Russia to Vologda
            1 artillery moved from Russia to Bryansk
            1 artillery moved from Russia to Vologda
            1 armour and 1 mech_infantry moved from Smolensk to Urals
            1 aaGun moved from Smolensk to Belarus
            2 infantry moved from Smolensk to Bryansk
            1 artillery moved from Smolensk to Bryansk
            6 infantry moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
    
        Place Units - Russians
            1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys placed in Russia
            Russians undo move 1.
            2 artilleries, 5 infantry and 1 mech_infantry placed in Russia
            1 armour and 1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,33
    Russians regular : -1,17
    

    rusia-5.tsvg


  • The Russians are buying mech and tanks, not good. What’s next, a bomber?


  • Your destroyers devastate me, 2/2, but before I despair get a good roll that makes up for it, and then some

    NCM later

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