@wizmark Yeah, that was brutal.
Sovietishcat (Allies+16) vs Simon33 (X) BM
-
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq 1 aaGun, 1 armour, 2 artilleries, 3 fighters and 8 infantry moved from New South Wales to Queensland 1 artillery and 2 infantry moved from South Australia to Queensland 1 submarine moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 9 PUs Combat Move - French 1 artillery moved from Normandy Bordeaux to France French take France from Germans French take Southern France from Americans Combat - French Trigger French 1 Liberation By French: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By French: French has 4 infantry placed in France Trigger French Liberation France Liberated Southern France 2 activates a trigger called: Trigger French Liberation France Liberated Southern France 3 Trigger French Liberation France Liberated Algeria 2 activates a trigger called: Trigger French Liberation France Liberated Algeria 3 Trigger French Liberation France Liberated Tunisia 2 activates a trigger called: Trigger French Liberation France Liberated Tunisia 3 Trigger French Liberation France Liberated French Guiana 2 activates a trigger called: Trigger French Liberation France Liberated French Guiana 3 Trigger French Liberation France Liberated French Indo China 2 activates a trigger called: Trigger French Liberation France Liberated French Indo China 3 Trigger French Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger French Liberation France Liberated French Madagascar 3 Trigger French Liberation France Liberated Morocco 2 activates a trigger called: Trigger French Liberation France Liberated Morocco 3 Trigger French Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger French Liberation France Liberated French Central Africa 3 Trigger French Liberation France Liberated French West Africa 2 activates a trigger called: Trigger French Liberation France Liberated French West Africa 3 Trigger French Liberation France Liberated Syria 2 activates a trigger called: Trigger French Liberation France Liberated Syria 3 Non Combat Move - French 2 infantry moved from Trans-Jordan to Iraq Turn Complete - French French collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
-
-
OOL? …
-
Oh sh1t! I should have kept some artillery. That would have been 3 more hits!
-
@simon33 1 art, 2 USA tank and 1 USA tack bomber
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 8 armour and 8 mech_infantrys moved from Kazakhstan to Eastern Persia Germans take Eastern Persia from British 1 infantry moved from Archangel to Belarus Germans take Belarus from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 fighter and 2 tactical_bombers moved from Germany to Northern Italy 2 armour and 1 tactical_bomber moved from Western Germany to Northern Italy 13 artilleries, 17 infantry and 6 mech_infantrys moved from Greater Southern Germany to Northern Italy 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Southern Italy to Northern Italy Combat - Germans Battle in Northern Italy Germans attack with 2 armour, 13 artilleries, 1 bomber, 3 fighters, 17 infantry, 8 mech_infantrys and 4 tactical_bombers British defend with 2 fighters; Americans defend with 2 armour, 4 fighters, 2 infantry and 1 tactical_bomber; Russians defend with 2 aaGuns, 13 armour, 3 artilleries, 1 factory_minor, 14 infantry and 2 mech_infantrys Russians roll AA dice in Northern Italy : 2/6 hits, 1.00 expected hits 2 fighters owned by the Germans lost in Northern Italy Germans roll dice for 2 armour, 13 artilleries, 1 bomber, 1 fighter, 17 infantry, 8 mech_infantrys and 4 tactical_bombers in Northern Italy, round 2 : 9/46 hits, 15.33 expected hits Russians roll dice for 2 aaGuns, 15 armour, 3 artilleries, 6 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber in Northern Italy, round 2 : 13/43 hits, 19.00 expected hits 13 infantry owned by the Germans lost in Northern Italy 7 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Northern Italy Germans roll dice for 2 armour, 13 artilleries, 1 bomber, 1 fighter, 4 infantry, 8 mech_infantrys and 4 tactical_bombers in Northern Italy, round 3 : 13/33 hits, 13.00 expected hits Russians roll dice for 15 armour, 3 artilleries, 6 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in Northern Italy, round 3 : 15/36 hits, 16.67 expected hits 11 artilleries owned by the Germans and 4 infantry owned by the Germans lost in Northern Italy 2 mech_infantrys owned by the Russians, 7 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Americans lost in Northern Italy Germans roll dice for 2 armour, 2 artilleries, 1 bomber, 1 fighter, 8 mech_infantrys and 4 tactical_bombers in Northern Italy, round 4 : 4/18 hits, 7.00 expected hits Russians roll dice for 15 armour, 1 artillery, 6 fighters and 1 tactical_bomber in Northern Italy, round 4 : 14/23 hits, 12.33 expected hits 2 artilleries owned by the Germans, 1 fighter owned by the Germans, 2 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 8 mech_infantrys owned by the Germans lost in Northern Italy 1 artillery owned by the Russians, 1 tactical_bomber owned by the Americans and 2 armour owned by the Americans lost in Northern Italy 1 bomber owned by the Germans and 3 tactical_bombers owned by the Germans retreated Russians win with 13 armour and 6 fighters remaining. Battle score for attacker is -87 Casualties for Germans: 2 armour, 13 artilleries, 3 fighters, 17 infantry, 8 mech_infantrys and 1 tactical_bomber Casualties for Russians: 2 aaGuns, 3 artilleries, 14 infantry and 2 mech_infantrys Casualties for Americans: 2 armour, 2 infantry and 1 tactical_bomber Non Combat Move - Germans 1 bomber and 3 tactical_bombers moved from Northern Italy to Southern Italy 6 artilleries moved from Germany to Western Germany 1 aaGun moved from Western Germany to Greater Southern Germany 1 battleship, 1 cruiser and 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Eastern Poland to Germany 1 armour moved from Timguska to Yenisey 3 aaGuns, 4 artilleries and 25 infantry moved from Archangel to Belarus 3 artilleries moved from Novgorod to Belarus Place Units - Germans 2 artilleries and 8 infantry placed in Western Germany 3 infantry placed in Novgorod 2 infantry and 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : -6.00 Germans regular : -9.33 Russians AA : 1.00
-
@simon33 I don’t know who the battle in N.Italy is gonna affct the most. Germany lost a lot of troops, but stopped Russia momemtum to maybe capture Italy :face_with_rolling_eyes: Russia 8.tsvg
Game History
Round: 8 Purchase Units - Russians Russians buy 3 armour, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Volgograd to Kazakhstan Russians take Kazakhstan from Germans 1 armour moved from Kazakhstan to Turkmenistan Russians take Turkmenistan from Japanese 1 armour moved from Samara to Timguska Russians take Novosibirsk from Germans Russians take Timguska from Germans 1 armour moved from Urals to Nenetsia Russians take Nenetsia from Germans 1 armour moved from Nenetsia to Archangel Russians take Archangel from Germans 1 mech_infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 1 mech_infantry moved from Ukraine to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 armour moved from Russia to Western Ukraine 2 fighters and 1 tactical_bomber moved from Ukraine to Western Ukraine 1 armour moved from Northern Italy to Greater Southern Germany 1 armour moved from Northern Italy to Holland Belgium Russians take Holland Belgium from Germans Combat - Russians Battle in Greater Southern Germany Russians attack with 1 armour Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Greater Southern Germany Russians win, taking Greater Southern Germany from Germans with 1 armour remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Western Ukraine Russians attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/6 hits, 2.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk 5 armour moved from Volgograd to Bryansk 2 armour moved from Volgograd to Bryansk 5 armour moved from Volgograd to Ukraine 2 infantry moved from Caucasus to Kazakhstan 1 artillery moved from Volgograd to Kazakhstan 1 artillery and 2 infantry moved from Samara to Novosibirsk 1 aaGun, 10 artilleries and 10 infantry moved from Russia to Bryansk 11 armour moved from Northern Italy to France 2 aaGuns and 16 infantry moved from Kiangsi to Kwangtung Place Units - Russians 2 submarines placed in 97 Sea Zone 3 armour placed in Ukraine 1 infantry placed in Russia Russians undo move 2. Russians undo move 2. 1 armour placed in Russia 2 armour and 1 infantry placed in Ukraine Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.50
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 3 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 25 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 3 tactical_bombers and 1 transport moved from 30 Sea Zone to 26 Sea Zone 3 fighters, 1 infantry and 3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from French Indo China to 43 Sea Zone 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 armour, 4 artilleries and 9 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 fighter, 1 infantry and 1 tactical_bomber moved from French Indo China to Kwangsi 2 bombers moved from Wake Island to Iwo Jima 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Hawaiian Islands Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers Americans defend with 1 airfield, 1 artillery and 1 harbour Japanese roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 artillery in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Iwo Jima Japanese attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Iwo Jima, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Kwangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 infantry owned by the Chinese lost in Kwangsi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 25 Sea Zone Japanese attack with 2 fighters, 2 tactical_bombers and 1 transport Americans defend with 1 destroyer Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Midway Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Wake Island 2 fighters moved from Japan to Philippines 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Wake Island to Japan 1 fighter moved from Kiangsu to Philippines 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 43 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 1 artillery and 1 infantry moved from Hunan to Kiangsi 1 infantry moved from Yunnan to Hunan 1 infantry moved from Shan State to Yunnan 2 armour, 7 artilleries and 3 infantry moved from Shan State to French Indo China 1 mech_infantry moved from Chahar to Kiangsi 1 artillery moved from Jehol to Chahar 1 aaGun moved from Kiangsu to Kiangsi 1 infantry moved from Manchuria to Jehol 1 infantry moved from Siberia to Amur 2 fighters moved from Korea to Japan 2 bombers moved from Iwo Jima to Japan 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Kiangsu to French Indo China 3 fighters and 3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone 3 fighters and 1 tactical_bomber moved from New Zealand to 26 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 4 submarines placed in 6 Sea Zone 3 infantry placed in French Indo China 3 artilleries placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 3,1,6,4,4,6,5,2,5,5,3,3,2,1,3,1 Japanese collect 51 PUs (6 lost to blockades); end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 59 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -1.33 Japanese regular : 1.67
-
I was going to concede this game if Rome fell there. You had >50% so I thought you would still go for it. Grabbing Hawaii in the Pacific has been an expensive adventure.
Not too sure what I can learn from this game. A bunch of tanks as USSR is stronger than I would have thought?
I think you still should win this game but saving Rome has been a Godsend.
-
@simon33 OOL in sz 112? I have 6 hits, was met to strafe and finish the rest with UK… USA combat r1 sz 112.tsvg
-
keep BB & Cru.
Ouch!
-
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 25 Sea Zone 3 carriers and 2 destroyers moved from 91 Sea Zone to 112 Sea Zone 4 fighters moved from Northern Italy to 112 Sea Zone Combat - Americans Battle in 25 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 112 Sea Zone Americans attack with 3 carriers, 2 destroyers and 4 fighters Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 3 transports Americans roll dice for 3 carriers, 2 destroyers and 4 fighters in 112 Sea Zone, round 2 : 6/6 hits, 2.67 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 transports in 112 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits Units damaged: 3 carriers owned by the Americans 2 destroyers owned by the Germans, 1 submarine owned by the Germans and 1 carrier owned by the Germans lost in 112 Sea Zone 4 fighters owned by the Americans retreated 2 destroyers owned by the Americans and 3 carriers owned by the Americans retreated to 110 Sea Zone Germans win with 1 battleship, 1 cruiser and 3 transports remaining. Battle score for attacker is 38 Casualties for Germans: 1 carrier, 2 destroyers and 1 submarine Non Combat Move - Americans 4 fighters moved from 112 Sea Zone to France 1 transport moved from 93 Sea Zone to 88 Sea Zone 4 mech_infantrys moved from Western United States to Central United States 1 aaGun moved from Western United States to Mexico 1 aaGun moved from Western United States to Central United States 7 submarines moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 artillery moved from Southern France to France 2 fighters and 2 tactical_bombers moved from Eastern United States to Gibraltar 1 aaGun moved from Western United States to Mexico Place Units - Americans 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers placed in 10 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 tactical_bomber EDIT: Adding units owned by Americans to 10 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 14 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 16 PUs Purchase Units - British British buy 1 artillery, 2 infantry and 4 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 3 fighters moved from United Kingdom to 112 Sea Zone 2 fighters moved from Northern Italy to 112 Sea Zone 3 submarines moved from 91 Sea Zone to 112 Sea Zone 3 infantry moved from Burma to Shan State 1 tactical_bomber moved from India to Shan State 1 infantry moved from Burma to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - British Battle in Malaya Battle in Dutch New Guinea Battle in 112 Sea Zone British attack with 5 fighters and 3 submarines Germans defend with 1 battleship, 1 cruiser and 3 transports British roll dice for 3 submarines in 112 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 cruiser owned by the Germans lost in 112 Sea Zone British roll dice for 5 fighters in 112 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Germans roll dice for 1 battleship and 3 transports in 112 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the British lost in 112 Sea Zone 1 battleship owned by the Germans and 2 transports owned by the Germans lost in 112 Sea Zone 1 transport owned by the Germans lost in 112 Sea Zone British win, taking Malaya from Japanese, taking Dutch New Guinea from Japanese with 5 fighters and 2 submarines remaining. Battle score for attacker is 47 Casualties for Germans: 1 battleship, 1 cruiser and 3 transports Casualties for British: 1 submarine Battle in Shan State British attack with 3 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 infantry moved from Burma to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 4 fighters moved from India to Persia 4 artilleries and 1 infantry moved from Trans-Jordan to Iraq 2 fighters moved from 112 Sea Zone to United Kingdom 3 fighters moved from 112 Sea Zone to France 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 3 fighters moved from Volgograd to Persia 1 tactical_bomber moved from Shan State to 42 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 38 Sea Zone to 42 Sea Zone 1 infantry moved from Burma to India Place Units - British 1 artillery and 2 infantry placed in Persia 4 transports placed in 110 Sea Zone Turn Complete - British British collect 33 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India 1 transport placed in 39 Sea Zone 3 infantry placed in Kwangtung Turn Complete - UK_Pacific UK_Pacific collect 25 PUs; end with 25 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs Units Change Ownership Some Units in India change ownership: 3 infantry Some Units in Kwangtung change ownership: 3 infantry Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Americans regular : 3.33 Japanese regular : 0.67 Germans regular : 1.00 British regular : 0.50
-
Japan is still very strong, still have to be cautious, but I feel you are streched a lot.
-
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Eastern Poland to Greater Southern Germany 1 infantry moved from Yugoslavia to Greater Southern Germany 1 infantry moved from Southern Italy to Northern Italy Italians take Northern Italy from Russians 3 fighters moved from Southern Italy to Greater Southern Germany Combat - Italians Battle in Greater Southern Germany Italians attack with 3 fighters, 1 infantry and 1 mech_infantry Russians defend with 1 armour Italians roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Greater Southern Germany, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 armour in Greater Southern Germany, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Greater Southern Germany 1 armour owned by the Russians lost in Greater Southern Germany Italians win, taking Greater Southern Germany from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 1 armour Non Combat Move - Italians 3 artilleries moved from Bulgaria to Romania 1 armour moved from Eastern Poland to Romania 1 aaGun moved from Germany to Western Germany 1 fighter moved from Greater Southern Germany to Romania 6 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 2 fighters moved from Greater Southern Germany to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,5 Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 1.17 Russians regular : 0.50
-
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 9 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Iraq to Persia 2 fighters moved from Queensland to 42 Sea Zone 3 infantry moved from New South Wales to South Australia 3 artilleries moved from Queensland to South Australia 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone Turn Complete - ANZAC ANZAC collect 8 PUs; end with 17 PUs Purchase Units - French French buy 1 aaGun, 1 armour and 1 infantry; Remaining resources: 2 PUs; Combat Move - French Non Combat Move - French 2 infantry moved from Iraq to Persia Place Units - French 1 aaGun, 1 armour and 1 infantry placed in France Turn Complete - French French collect 16 PUs; end with 18 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 7 artilleries and 10 infantry moved from Belarus to Archangel 1 artillery and 1 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium EDIT: 1 fighter moved from Romania to Southern Italy EDIT: 3 artilleries moved from Romania to Yugoslavia EDIT: 1 armour moved from Romania to Greater Southern Germany 3 tactical_bombers moved from Southern Italy to Holland Belgium 8 armour and 8 mech_infantrys moved from Eastern Persia to Turkmenistan Combat - Germans Battle in Turkmenistan Germans attack with 8 armour and 8 mech_infantrys Russians defend with 1 armour Germans roll dice for 8 armour and 8 mech_infantrys in Turkmenistan, round 2 : 8/16 hits, 5.33 expected hits Russians roll dice for 1 armour in Turkmenistan, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Germans lost in Turkmenistan 1 armour owned by the Russians lost in Turkmenistan Germans win, taking Turkmenistan from Russians with 8 armour and 7 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour Battle in Archangel Germans attack with 7 artilleries and 10 infantry Russians defend with 1 armour Germans roll dice for 7 artilleries and 10 infantry in Archangel, round 2 : 6/17 hits, 5.17 expected hits Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 7 artilleries and 10 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Holland Belgium Germans attack with 1 artillery, 1 bomber, 1 infantry and 3 tactical_bombers Russians defend with 1 armour Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 4/6 hits, 2.83 expected hits Russians roll dice for 1 armour in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 armour owned by the Russians lost in Holland Belgium Germans win, taking Holland Belgium from Russians with 1 artillery, 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Non Combat Move - Germans 1 bomber and 3 tactical_bombers moved from Holland Belgium to Western Germany 4 mech_infantrys moved from Germany to Greater Southern Germany 2 infantry moved from Germany to Western Germany 3 artilleries and 3 infantry moved from Western Germany to Northern Italy 2 artilleries and 2 infantry moved from Western Germany to Northern Italy 3 aaGuns and 16 infantry moved from Belarus to Novgorod Place Units - Germans 4 artilleries and 6 infantry placed in Western Germany 2 armour and 3 infantry placed in Germany Turn Complete - Germans Germans collect 40 PUs; end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Russians regular : 0.50 Germans regular : 4.67
-
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Kazakhstan to Sikang 1 artillery and 1 infantry moved from Novosibirsk to Tsinghai 1 armour moved from Timguska to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 armour moved from Evenkiyskiy to Timguska 1 armour moved from Volgograd to Tsinghai 1 mech_infantry moved from Volgograd to Sikang 1 infantry moved from Novosibirsk to Tsinghai 1 mech_infantry moved from Bessarabia to Romania Russians take Romania from Germans 1 armour moved from Western Ukraine to Slovakia Hungary Russians take Eastern Poland from Italians Russians take Slovakia Hungary from Germans 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans Combat - Russians Battle in Tsinghai Russians attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 1 artillery and 2 infantry in Tsinghai, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang Russians attack with 1 artillery, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Sikang, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sikang 1 infantry owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun, 7 armour, 10 artilleries and 9 infantry moved from Bryansk to Belarus 1 mech_infantry moved from Western Ukraine to Belarus 7 armour and 1 mech_infantry moved from Ukraine to Belarus 1 armour moved from Russia to Belarus 1 infantry moved from Ukraine to Rostov 2 fighters and 1 tactical_bomber moved from Bryansk to Russia Place Units - Russians 9 infantry and 1 mech_infantry placed in Russia 1 armour, 1 infantry and 1 mech_infantry placed in Ukraine 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 Russians regular : 1.83
-
TripleA Move Summary: Japanese round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 5 artilleries, 1 carrier, 1 destroyer, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 fighter moved from French Indo China to 37 Sea Zone 1 fighter moved from Philippines to 45 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 fighters moved from Philippines to 54 Sea Zone 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone 3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Wake Island to 54 Sea Zone 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 2 fighters, 1 infantry and 1 tactical_bomber moved from French Indo China to Shan State 1 infantry moved from French Indo China to Kwangsi Japanese take Kwangsi from Chinese 1 infantry moved from Kansu to Timguska 1 armour moved from Yenisey to Timguska Japanese take Evenkiyskiy from Russians 1 infantry moved from Kweichow to Hopei Japanese take Hopei from Chinese 2 bombers moved from Japan to Shan State
-
Scramble from Queensland?
-