AndrewAAGamer (Allies+60) vs Simon33 (X) OOB Game II
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 12 Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone Purchase Units - ANZAC ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs; Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from Korea to Kweichow 1 fighter moved from Korea to Manchuria 2 fighters moved from Queensland to Hawaiian Islands 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland 1 fighter moved from Caroline Islands to Queensland 1 fighter moved from Caroline Islands to Manchuria 1 cruiser, 3 destroyers and 5 submarines moved from 33 Sea Zone to 6 Sea Zone Place Units - ANZAC 2 fighters and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 33 Sea Zone to 26 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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Yes, intercept 5 fighters
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 13 Research Technology - Germans Combat Move - Germans 1 armour moved from Belarus to Bryansk Germans take Smolensk from Russians 1 infantry moved from Caucasus to Rostov 1 tactical_bomber moved from Novgorod to Rostov 1 fighter moved from Novgorod to Russia 3 bombers moved from Western Germany to Russia 1 infantry moved from Caucasus to Rostov 27 artilleries and 24 infantry moved from Caucasus to Northwest Persia Purchase Units - Germans Germans buy 7 artilleries, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Russians launches 5 interceptors out of Russia Attackers Fire, : 0/4 hits, 0.67 expected hits Defenders Fire, : 0/5 hits, 0.83 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 3,7,3 and causes: 13 damage to unit: factory_major Bombing raid in Russia causes 13 damage total. Battle in Rostov Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 27 artilleries and 24 infantry British defend with 1 armour and 1 artillery Germans roll dice for 27 artilleries and 24 infantry in Northwest Persia, round 2 : 14/51 hits, 17.00 expected hits British roll dice for 1 armour and 1 artillery in Northwest Persia, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the British and 1 armour owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 27 artilleries and 24 infantry remaining. Battle score for attacker is 10 Casualties for British: 1 armour and 1 artillery Cleaning up after air battles Non Combat Move - Germans 1 tactical_bomber moved from Rostov to Bryansk 3 bombers and 1 fighter moved from Russia to Bryansk 3 armour, 5 artilleries and 5 infantry moved from Belarus to Bryansk 2 mech_infantrys moved from Vyborg to Belarus 4 artilleries and 5 infantry moved from Novgorod to Belarus 4 infantry moved from Eastern Poland to Belarus 1 aaGun, 10 artilleries, 5 infantry and 1 mech_infantry moved from Ukraine to Bryansk 1 aaGun moved from Caucasus to Northwest Persia 1 aaGun moved from Caucasus to Northwest Persia 3 transports moved from 115 Sea Zone to 114 Sea Zone 3 artilleries and 3 infantry moved from Germany to 114 Sea Zone 1 armour moved from Germany to Eastern Poland 3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone 3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod 1 carrier and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from Western Germany to Bryansk 3 infantry moved from Germany to Poland Place Units - Germans 1 submarine placed in 125 Sea Zone 2 infantry placed in Norway 6 infantry placed in Germany 3 artilleries placed in Ukraine 3 artilleries placed in Novgorod 1 artillery and 2 fighters placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Defenders Fire, : -0.83 Attackers Fire, : -0.67 Russians regular : 0.67 Germans regular : -1.83 British regular : -0.83 Russians AA : -0.50
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 13 Combat Move - Russians 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Germans 1 armour moved from Volgograd to Kazakhstan Russians take Kazakhstan from Italians 1 armour moved from Kazakhstan to Volgograd 1 infantry moved from Yakut S.S.R. to Buryatia Russians take Buryatia from Japanese 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 2 fighters and 1 tactical_bomber moved from Russia to Rostov 1 infantry moved from Volgograd to Rostov Purchase Units - Russians Russians buy 3 infantry; Remaining resources: 18 PUs; Combat - Russians Battle in Rostov Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Rostov to Russia 5 artilleries moved from Tambov to Volgograd 1 aaGun, 4 artilleries and 15 infantry moved from Tambov to Russia 2 mech_infantrys moved from Russia to Volgograd 2 infantry moved from Samara to Russia 1 aaGun and 68 infantry moved from Volgograd to Caucasus 1 aaGun moved from Yakut S.S.R. to Buryatia 2 armour and 4 mech_infantrys moved from Iraq to Trans-Jordan Place Units - Russians 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 24 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.17
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 13 Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Kiangsi to Kiangsu 1 tactical_bomber moved from French Indo China to Kiangsu 1 fighter moved from Japan to Kiangsu 1 fighter moved from 42 Sea Zone to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 infantry moved from Shan State to Yunnan 1 destroyer, 4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 43 Sea Zone 1 destroyer, 6 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 2 bombers moved from Japan to Kiangsu Purchase Units - Japanese Japanese buy 1 destroyer, 5 infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Kiangsu Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 4/5 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu 1 infantry owned by the Chinese lost in Kiangsu Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer, 6 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Anhwe Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsi 2 bombers moved from Kiangsu to Japan 1 fighter moved from Yunnan to French Indo China 2 artilleries and 8 infantry moved from Kwangsi to Kiangsi 1 infantry moved from Shan State to French Indo China 3 infantry moved from India to Burma 6 fighters and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone 4 fighters and 2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 15 submarines and 2 transports moved from 42 Sea Zone to 36 Sea Zone 1 fighter and 2 tactical_bombers moved from Soviet Far East to Japan 1 fighter moved from Japan to French Indo China 1 fighter moved from Japan to French Indo China 1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi 1 tactical_bomber moved from Yunnan to 36 Sea Zone Place Units - Japanese 1 destroyer placed in 6 Sea Zone 1 submarine placed in 36 Sea Zone 3 infantry placed in India 2 infantry placed in French Indo China 3 tactical_bombers placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,2,1,6,1,1,2,6,2,6,6,2,2,2,2,4,3,6,2,6,1,4,2,2,5,1,2,5,2,2 Japanese collect 43 PUs (8 lost to blockades); end with 45 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.67 ANZAC regular : -0.33
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TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 13 Combat Move - Americans 1 infantry moved from Amur to Siberia Russians take Siberia from Japanese 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 battleship, 14 carriers, 3 cruisers, 4 destroyers and 4 submarines moved from 6 Sea Zone to 36 Sea Zone Americans take 19 Sea Zone from Japanese Americans take 20 Sea Zone from Japanese 2 fighters moved from Kweichow to 36 Sea Zone 11 fighters moved from Guam to 36 Sea Zone 10 fighters moved from Queensland to 36 Sea Zone 8 fighters and 1 tactical_bomber moved from Manchuria to 36 Sea Zone Purchase Units - Americans Americans buy 6 bombers; Remaining resources: 7 PUs; Combat - Americans
Combat Hit Differential Summary :
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Scramble 3 fighters into SZ36?
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Oh dear. Guam fighters can land on Hunan.
Full scramble. Could be it.
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@simon33
Sigh - That was supposed to be a +100 TUV battle. Instead it went -15. You certainly lucked out there. -
TripleA Manual Gamesave Post: British round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 13 Combat Move - British 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 2 bombers moved from Iraq to 97 Sea Zone 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 battleship moved from 6 Sea Zone to 36 Sea Zone Purchase Units - British British buy 1 destroyer, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat - British
Combat Hit Differential Summary :
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Scramble Southern Italy SZ97?
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Full scramble.
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 13 Combat Move - Americans 1 infantry moved from Amur to Siberia Russians take Siberia from Japanese 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 battleship, 14 carriers, 3 cruisers, 4 destroyers and 4 submarines moved from 6 Sea Zone to 36 Sea Zone Americans take 19 Sea Zone from Japanese Americans take 20 Sea Zone from Japanese 2 fighters moved from Kweichow to 36 Sea Zone 11 fighters moved from Guam to 36 Sea Zone 10 fighters moved from Queensland to 36 Sea Zone 8 fighters and 1 tactical_bomber moved from Manchuria to 36 Sea Zone Purchase Units - Americans Americans buy 6 bombers; Remaining resources: 7 PUs; Combat - Americans Japanese scrambles 3 units out of French Indo China to defend against the attack in 36 Sea Zone Battle in Philippines Battle in 36 Sea Zone Americans attack with 1 battleship, 14 carriers, 3 cruisers, 4 destroyers, 31 fighters, 4 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 13 fighters, 16 submarines, 4 tactical_bombers and 2 transports Americans roll dice for 4 submarines in 36 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 14 carriers, 3 cruisers, 4 destroyers, 31 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 14/40 hits, 19.67 expected hits Units damaged: 6 carriers owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 16 submarines in 36 Sea Zone, round 2 : 4/16 hits, 2.67 expected hits Units damaged: 4 carriers owned by the Americans Japanese roll dice for 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 13 fighters, 4 tactical_bombers and 2 transports in 36 Sea Zone, round 2 : 20/31 hits, 16.33 expected hits Units damaged: 5 carriers owned by the Americans and 1 battleship owned by the Americans 9 carriers owned by the Americans lost in 36 Sea Zone 6 submarines owned by the Japanese lost in 36 Sea Zone Americans roll dice for 4 submarines in 36 Sea Zone, round 3 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 31 fighters and 1 tactical_bomber in 36 Sea Zone, round 3 : 23/40 hits, 19.67 expected hits Japanese roll dice for 10 submarines in 36 Sea Zone, round 3 : 2/10 hits, 1.67 expected hits Japanese roll dice for 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 13 fighters, 4 tactical_bombers and 2 transports in 36 Sea Zone, round 3 : 17/31 hits, 16.33 expected hits 4 submarines owned by the Americans, 4 destroyers owned by the Americans, 1 carrier owned by the Americans and 10 fighters owned by the Americans lost in 36 Sea Zone 1 tactical_bomber owned by the Japanese, 7 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 10 submarines owned by the Japanese and 2 cruisers owned by the Japanese lost in 36 Sea Zone Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 21 fighters and 1 tactical_bomber in 36 Sea Zone, round 4 : 14/26 hits, 13.33 expected hits Japanese roll dice for 2 battleships, 13 fighters, 3 tactical_bombers and 2 transports in 36 Sea Zone, round 4 : 13/18 hits, 11.50 expected hits 1 tactical_bomber owned by the Americans, 2 carriers owned by the Americans and 10 fighters owned by the Americans lost in 36 Sea Zone 3 tactical_bombers owned by the Japanese and 11 fighters owned by the Japanese lost in 36 Sea Zone Americans roll dice for 1 battleship, 2 carriers, 3 cruisers and 11 fighters in 36 Sea Zone, round 5 : 4/15 hits, 7.67 expected hits Japanese roll dice for 2 battleships, 2 fighters and 2 transports in 36 Sea Zone, round 5 : 4/4 hits, 2.67 expected hits 4 fighters owned by the Americans lost in 36 Sea Zone 2 fighters owned by the Japanese and 2 battleships owned by the Japanese lost in 36 Sea Zone 2 transports owned by the Japanese lost in 36 Sea Zone Americans win, taking Philippines from Japanese, taking 36 Sea Zone from Neutral with 1 battleship, 2 carriers, 3 cruisers and 7 fighters remaining. Battle score for attacker is -15 Casualties for Americans: 12 carriers, 4 destroyers, 24 fighters, 4 submarines and 1 tactical_bomber Casualties for Japanese: 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 13 fighters, 16 submarines, 4 tactical_bombers and 2 transports Non Combat Move - Americans 7 fighters moved from 36 Sea Zone to Hunan 1 aaGun moved from Amur to Siberia 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Eastern United States to Gibraltar 2 artilleries moved from Gibraltar to 91 Sea Zone 4 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom Place Units - Americans 6 bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6 Americans collect 57 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs Combat Move - Chinese 1 artillery moved from Shantung to Anhwe 2 infantry moved from Kweichow to Anhwe 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Kweichow to Yunnan 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Kweichow to Anhwe Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Hunan 1 infantry moved from Shantung to Kiangsu 2 infantry moved from Manchuria to Jehol Place Units - Chinese 7 infantry placed in Hunan Turn Complete - Chinese Chinese collect 22 PUs; end with 24 PUs Combat Move - British 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 2 bombers moved from Iraq to 97 Sea Zone 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 battleship moved from 6 Sea Zone to 36 Sea Zone Purchase Units - British British buy 1 destroyer, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Holland Belgium Battle in 97 Sea Zone British attack with 2 bombers, 1 destroyer and 3 submarines Italians defend with 1 destroyer and 3 fighters British roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits British roll dice for 2 bombers and 1 destroyer in 97 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits 2 submarines owned by the British lost in 97 Sea Zone 1 destroyer owned by the Italians and 1 fighter owned by the Italians lost in 97 Sea Zone 1 submarine owned by the British submerged British roll dice for 2 bombers and 1 destroyer in 97 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits Italians roll dice for 2 fighters in 97 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 1 destroyer owned by the British and 1 bomber owned by the British lost in 97 Sea Zone 2 fighters owned by the Italians lost in 97 Sea Zone British win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 6 Casualties for British: 1 bomber, 1 destroyer and 2 submarines Casualties for Italians: 1 destroyer and 3 fighters Non Combat Move - British 1 bomber moved from 97 Sea Zone to Egypt 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Gibraltar to United Kingdom 1 carrier, 1 cruiser and 2 transports moved from 91 Sea Zone to 110 Sea Zone 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to 110 Sea Zone 1 fighter moved from Iraq to Caucasus 4 fighters and 2 tactical_bombers moved from Iraq to Volgograd 3 fighters moved from Volgograd to Russia 1 aaGun, 3 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan 2 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt Place Units - British 1 submarine placed in 98 Sea Zone 2 infantry placed in Egypt 1 infantry and 2 mech_infantrys placed in Union of South Africa 1 destroyer and 1 submarine placed in 110 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 2.00 Americans regular : -7.00 Italians regular : 0.33 Japanese regular : 8.17 British regular : 0.67
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 13 Combat Move - Americans 1 infantry moved from Amur to Siberia Russians take Siberia from Japanese 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 battleship, 14 carriers, 3 cruisers, 4 destroyers and 4 submarines moved from 6 Sea Zone to 36 Sea Zone Americans take 19 Sea Zone from Japanese Americans take 20 Sea Zone from Japanese 2 fighters moved from Kweichow to 36 Sea Zone 11 fighters moved from Guam to 36 Sea Zone 10 fighters moved from Queensland to 36 Sea Zone 8 fighters and 1 tactical_bomber moved from Manchuria to 36 Sea Zone Purchase Units - Americans Americans buy 6 bombers; Remaining resources: 7 PUs; Combat - Americans Japanese scrambles 3 units out of French Indo China to defend against the attack in 36 Sea Zone Battle in Philippines Battle in 36 Sea Zone Americans attack with 1 battleship, 14 carriers, 3 cruisers, 4 destroyers, 31 fighters, 4 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 13 fighters, 16 submarines, 4 tactical_bombers and 2 transports Americans roll dice for 4 submarines in 36 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 14 carriers, 3 cruisers, 4 destroyers, 31 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 14/40 hits, 19.67 expected hits Units damaged: 6 carriers owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 16 submarines in 36 Sea Zone, round 2 : 4/16 hits, 2.67 expected hits Units damaged: 4 carriers owned by the Americans Japanese roll dice for 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 13 fighters, 4 tactical_bombers and 2 transports in 36 Sea Zone, round 2 : 20/31 hits, 16.33 expected hits Units damaged: 5 carriers owned by the Americans and 1 battleship owned by the Americans 9 carriers owned by the Americans lost in 36 Sea Zone 6 submarines owned by the Japanese lost in 36 Sea Zone Americans roll dice for 4 submarines in 36 Sea Zone, round 3 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 31 fighters and 1 tactical_bomber in 36 Sea Zone, round 3 : 23/40 hits, 19.67 expected hits Japanese roll dice for 10 submarines in 36 Sea Zone, round 3 : 2/10 hits, 1.67 expected hits Japanese roll dice for 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 13 fighters, 4 tactical_bombers and 2 transports in 36 Sea Zone, round 3 : 17/31 hits, 16.33 expected hits 4 submarines owned by the Americans, 4 destroyers owned by the Americans, 1 carrier owned by the Americans and 10 fighters owned by the Americans lost in 36 Sea Zone 1 tactical_bomber owned by the Japanese, 7 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 10 submarines owned by the Japanese and 2 cruisers owned by the Japanese lost in 36 Sea Zone Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 21 fighters and 1 tactical_bomber in 36 Sea Zone, round 4 : 14/26 hits, 13.33 expected hits Japanese roll dice for 2 battleships, 13 fighters, 3 tactical_bombers and 2 transports in 36 Sea Zone, round 4 : 13/18 hits, 11.50 expected hits 1 tactical_bomber owned by the Americans, 2 carriers owned by the Americans and 10 fighters owned by the Americans lost in 36 Sea Zone 3 tactical_bombers owned by the Japanese and 11 fighters owned by the Japanese lost in 36 Sea Zone Americans roll dice for 1 battleship, 2 carriers, 3 cruisers and 11 fighters in 36 Sea Zone, round 5 : 4/15 hits, 7.67 expected hits Japanese roll dice for 2 battleships, 2 fighters and 2 transports in 36 Sea Zone, round 5 : 4/4 hits, 2.67 expected hits 4 fighters owned by the Americans lost in 36 Sea Zone 2 fighters owned by the Japanese and 2 battleships owned by the Japanese lost in 36 Sea Zone 2 transports owned by the Japanese lost in 36 Sea Zone Americans win, taking Philippines from Japanese, taking 36 Sea Zone from Neutral with 1 battleship, 2 carriers, 3 cruisers and 7 fighters remaining. Battle score for attacker is -15 Casualties for Americans: 12 carriers, 4 destroyers, 24 fighters, 4 submarines and 1 tactical_bomber Casualties for Japanese: 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 13 fighters, 16 submarines, 4 tactical_bombers and 2 transports Non Combat Move - Americans 7 fighters moved from 36 Sea Zone to Hunan 1 aaGun moved from Amur to Siberia 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Eastern United States to Gibraltar 2 artilleries moved from Gibraltar to 91 Sea Zone 4 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom Place Units - Americans 6 bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6 Americans collect 57 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs Combat Move - Chinese 1 artillery moved from Shantung to Anhwe 2 infantry moved from Kweichow to Anhwe 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Kweichow to Yunnan 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Kweichow to Anhwe Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Hunan 1 infantry moved from Shantung to Kiangsu 2 infantry moved from Manchuria to Jehol Place Units - Chinese 7 infantry placed in Hunan Turn Complete - Chinese Chinese collect 22 PUs; end with 24 PUs Combat Move - British 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 2 bombers moved from Iraq to 97 Sea Zone 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 battleship moved from 6 Sea Zone to 36 Sea Zone Purchase Units - British British buy 1 destroyer, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Holland Belgium Battle in 97 Sea Zone British attack with 2 bombers, 1 destroyer and 3 submarines Italians defend with 1 destroyer and 3 fighters British roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits British roll dice for 2 bombers and 1 destroyer in 97 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits 2 submarines owned by the British lost in 97 Sea Zone 1 destroyer owned by the Italians and 1 fighter owned by the Italians lost in 97 Sea Zone 1 submarine owned by the British submerged British roll dice for 2 bombers and 1 destroyer in 97 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits Italians roll dice for 2 fighters in 97 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 1 destroyer owned by the British and 1 bomber owned by the British lost in 97 Sea Zone 2 fighters owned by the Italians lost in 97 Sea Zone British win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 6 Casualties for British: 1 bomber, 1 destroyer and 2 submarines Casualties for Italians: 1 destroyer and 3 fighters Non Combat Move - British 1 bomber moved from 97 Sea Zone to Egypt 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Gibraltar to United Kingdom 1 carrier, 1 cruiser and 2 transports moved from 91 Sea Zone to 110 Sea Zone 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to 110 Sea Zone 1 fighter moved from Iraq to Caucasus 4 fighters and 2 tactical_bombers moved from Iraq to Volgograd 3 fighters moved from Volgograd to Russia 1 aaGun, 3 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan 2 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt Place Units - British 1 submarine placed in 98 Sea Zone 2 infantry placed in Egypt 1 infantry and 2 mech_infantrys placed in Union of South Africa 1 destroyer and 1 submarine placed in 110 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Volgograd: 4 fighters and 2 tactical_bombers EDIT: Adding units owned by British to Caucasus: 4 fighters and 2 tactical_bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 2.00 Americans regular : -7.00 Italians regular : 0.33 Japanese regular : 8.17 British regular : 0.67
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NCM change
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 13 Combat Move - Italians 1 bomber and 1 infantry moved from Western Germany to Holland Belgium 1 armour moved from Bryansk to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Archangel 1 mech_infantry moved from Bryansk to Archangel Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 3 PUs; Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Holland Belgium to Western Germany 2 infantry moved from Northern Italy to Western Germany Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5 Italians collect 17 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 1.17 British regular : -0.33
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@andrewaagamer said in AndrewAAGamer (Allies+60) vs Simon33 (X) OOB Game II:
@simon33
Sigh - That was supposed to be a +100 TUV battle. Instead it went -15. You certainly lucked out there.Still uphill from here. I think the game would have been over if that battle had gone average.
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@simon33 said in AndrewAAGamer (Allies+60) vs Simon33 (X) OOB Game II:
I think the game would have been over if that battle had gone average.
I agree with that statement.
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TripleA Manual Gamesave Post: ANZAC round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 13 Combat Move - ANZAC 1 cruiser, 3 destroyers and 4 submarines moved from 6 Sea Zone to 36 Sea Zone 2 fighters moved from Hawaiian Islands to 6 Sea Zone 2 fighters moved from Manchuria to 6 Sea Zone Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat - ANZAC
Combat Hit Differential Summary :