2023 2nd Ed OOB AndrewAAGamer (X) vs Karl7 (Allies+60)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

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    Test summary from TripleA, engine version: 2.6.14357, time: 7:32:16 PM
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  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Western Ukraine: 1 fighter
            EDIT: Adding units owned by Italians to Belarus: 1 fighter
            EDIT: Turning off Edit Mode
            ANZAC buy 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
    
        Combat - ANZAC
            Battle in Malaya
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 infantry placed in Queensland
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
            2 infantry moved from Iraq to Turkey
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

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    Test summary from TripleA, engine version: 2.6.14357, time: 10:42:34 AM
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  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_major; Remaining resources: 77 PUs; 
            Germans buy 3 armour, 2 artilleries and 17 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Volgograd to Caucasus
            1 mech_infantry moved from Novosibirsk to Samara
            1 infantry moved from Tambov to Samara
            2 infantry moved from Archangel to Vologda
            2 infantry moved from Bryansk to Smolensk
            3 infantry moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Archangel to Vologda
            1 fighter and 1 tactical_bomber moved from Archangel to Smolensk
            1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Samara
            1 bomber moved from Western Germany to Ukraine
            1 bomber moved from Western Germany to Caucasus
            1 infantry moved from Tambov to Samara
            1 mech_infantry moved from Bryansk to Caucasus
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 2 infantry; Russians defend with 1 factory_minor
                    Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits, 2.33 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Ukraine
                    1 infantry owned by the British lost in Ukraine
                    Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for British: 2 infantry
            Battle in Caucasus
                Germans attack with 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/7 hits, 2.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Caucasus
                    2 infantry owned by the British lost in Caucasus
                    Germans roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 2/5 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                    1 artillery owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 3 infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in Vologda
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Samara
                    2 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Bryansk to Tambov
            1 artillery moved from Novgorod to Belarus
            1 artillery moved from Archangel to Belarus
            5 infantry moved from Eastern Poland to Belarus
            1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
            1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
            2 infantry moved from Novgorod to Archangel
            1 fighter and 1 tactical_bomber moved from Samara to Bryansk
            1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
            1 bomber moved from Ukraine to Bryansk
            1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
            2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            5 armour and 17 mech_infantrys moved from Western Germany to Poland
            1 destroyer moved from 125 Sea Zone to 127 Sea Zone
            8 artilleries and 32 infantry moved from Normandy Bordeaux to Southern France
            2 artilleries and 10 infantry moved from France to Southern France
            1 artillery and 11 infantry moved from Western Germany to France
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 armour placed in Novgorod
            2 artilleries and 8 infantry placed in Western Germany
            6 infantry placed in Germany
            Germans undo move 4.
            Germans undo move 3.
            1 artillery and 5 infantry placed in Germany
            1 artillery and 9 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,2,6,4,1,5
            Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 3.67
    Germans regular : -4.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Yenisey to Evenkiyskiy
                  Russians take Evenkiyskiy from Japanese
            1 infantry moved from Yenisey to Timguska
                  Russians take Timguska from Germans
            1 artillery and 1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Samara
            2 infantry moved from Russia to Tambov
            1 tactical_bomber moved from Russia to Samara
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Samara
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry and 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Samara, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Samara
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Samara to Russia
            1 fighter moved from Tambov to Russia
            2 aaGuns and 12 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : 0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 3 fighters, 8 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 infantry moved from Siberia to Sakha
            1 artillery and 5 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            5 infantry moved from Korea to Amur
            1 artillery moved from Celebes to 44 Sea Zone
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from Shan State to Malaya
            2 infantry and 1 mech_infantry moved from Burma to India
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Sumatra
            1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
            2 battleships, 6 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 44 Sea Zone to 37 Sea Zone
            1 fighter moved from 44 Sea Zone to 41 Sea Zone
            5 fighters and 4 tactical_bombers moved from 44 Sea Zone to Malaya
            7 infantry and 2 mech_infantrys moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Tsinghai to Sikang
            2 bombers moved from French Indo China to Sikang
            1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
            3 fighters and 3 tactical_bombers moved from French Indo China to India
            1 fighter moved from French Indo China to Yunnan
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Sakha
            1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
            1 tactical_bomber moved from Japan to Sakha
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 41 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Sakha
                Japanese attack with 2 fighters, 3 infantry and 3 tactical_bombers
                Russians defend with 4 infantry
                    Japanese roll dice for 2 fighters, 3 infantry and 3 tactical_bombers in Sakha, round 2 : 4/8 hits, 3.33 expected hits
                    Russians roll dice for 4 infantry in Sakha, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese lost in Sakha
                    4 infantry owned by the Russians lost in Sakha
                Japanese win, taking Sakha from Russians with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 4 infantry
            Battle in India
                Japanese attack with 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
                British defend with 2 artilleries and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in India, round 2 : 3/11 hits, 5.17 expected hits
                    UK_Pacific roll dice for 2 artilleries and 1 infantry in India, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in India
                    2 artilleries owned by the British and 1 infantry owned by the British lost in India
                Japanese captures 2PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 artilleries and 1 infantry
            Battle in Malaya
                Japanese attack with 2 artilleries, 5 fighters and 4 tactical_bombers
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 artilleries, 5 fighters and 4 tactical_bombers in Malaya, round 2 : 3/11 hits, 5.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Sikang
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Sikang, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 7 infantry and 2 mech_infantrys
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 fighter, 7 infantry and 2 mech_infantrys in Yunnan, round 2 : 1/10 hits, 2.00 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 fighter, 6 infantry and 2 mech_infantrys in Yunnan, round 3 : 1/9 hits, 1.83 expected hits
                    Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    1 infantry owned by the Americans lost in Sumatra
                Japanese win, taking Sumatra from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 fighter moved from 41 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 37 Sea Zone
            3 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from India to Shan State
            2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
            1 fighter moved from Yunnan to French Indo China
            2 bombers moved from Sikang to French Indo China
            5 fighters and 4 tactical_bombers moved from Malaya to 37 Sea Zone
            1 tactical_bomber moved from India to 37 Sea Zone
            1 fighter moved from India to French Indo China
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            2 carriers moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 36 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Tsinghai to Kazakhstan
            1 infantry moved from Shantung to Anhwe
            1 aaGun moved from Korea to Amur
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            2 fighters moved from Sakha to Siberia
            3 tactical_bombers moved from Sakha to Siberia
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 infantry placed in Shantung
            1 submarine, 2 tactical_bombers and 1 transport placed in 6 Sea Zone
            2 fighters placed in 6 Sea Zone
            1 fighter and 2 infantry placed in Japan
            Japanese undo move 1.
            2 infantry placed in French Indo China
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 1.33
    Japanese regular : -7.33
    UK_Pacific regular : 0.67
    Russians regular : -0.33
    

    Savegame


  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Western Germany to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
            1 fighter moved from Belarus to Yugoslavia
            2 armour and 2 fighters moved from Bryansk to Rostov
    
        Combat - Italians
            Battle in Yugoslavia
                Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
                British defend with 1 armour
                    Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 armour in Yugoslavia, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Italians lost in Yugoslavia
                    Italians roll dice for 1 fighter and 1 mech_infantry in Yugoslavia, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 armour in Yugoslavia, round 3 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Italians lost in Yugoslavia
                    1 armour owned by the British lost in Yugoslavia
                Italians win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Italians: 1 infantry and 1 mech_infantry
                Casualties for British: 1 armour
            Battle in Rostov
                Italians attack with 2 armour and 2 fighters
                British defend with 1 infantry
                    Italians roll dice for 2 armour and 2 fighters in Rostov, round 2 : 0/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 armour and 2 fighters in Rostov, round 3 : 1/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Italians lost in Rostov
                    1 infantry owned by the British lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Rostov to Belarus
            1 fighter moved from Yugoslavia to Northern Italy
            1 aaGun, 2 artilleries and 13 infantry moved from Southern France to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,1,2,4,5,2,6
            Italians collect 7 PUs (8 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -3.50
    Russians regular : 0.33
    British regular : 1.00
    

    Savegame

  • 2024 2023 '22 '19 '18

    Sorry to interrupt gentlemen. I’m trying to follow but I’m looking for what version you are playing. Also, I was wondering if (I know this would be a big ask) you all would switch sides after this match, same terms? I haven’t been able to find A playing Allies and inquiring minds want to see that game!

  • 2024 2023 '22 '21 '20

    We switched to the 2.6.14357 pre-release version.

    As for finding a game with me being Allies I am not sure I have one on this Website. Since I am willing to give $60 as a Bid to be Axis I tend to be Axis a lot.

    If Karl7 gets the win then we will be tied up 1-1 and could play a third with me possibly being Allies if Karl7 is agreeable to that. If I win then we will have to wait either to 2024 to play again or both get at least what… 10???.. games to play 3 out of 5?


  • @andrewaagamer said in 2023 2nd Ed OOB AndrewAAGamer (X) vs Karl7 (Allies+60):

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Western Germany to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
            1 fighter moved from Belarus to Yugoslavia
            2 armour and 2 fighters moved from Bryansk to Rostov
    
        Combat - Italians
            Battle in Yugoslavia
                Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
                British defend with 1 armour
                    Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 armour in Yugoslavia, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Italians lost in Yugoslavia
                    Italians roll dice for 1 fighter and 1 mech_infantry in Yugoslavia, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 armour in Yugoslavia, round 3 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Italians lost in Yugoslavia
                    1 armour owned by the British lost in Yugoslavia
                Italians win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Italians: 1 infantry and 1 mech_infantry
                Casualties for British: 1 armour
            Battle in Rostov
                Italians attack with 2 armour and 2 fighters
                British defend with 1 infantry
                    Italians roll dice for 2 armour and 2 fighters in Rostov, round 2 : 0/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 armour and 2 fighters in Rostov, round 3 : 1/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Italians lost in Rostov
                    1 infantry owned by the British lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Rostov to Belarus
            1 fighter moved from Yugoslavia to Northern Italy
            1 aaGun, 2 artilleries and 13 infantry moved from Southern France to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,1,2,4,5,2,6
            Italians collect 7 PUs (8 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -3.50
    Russians regular : 0.33
    British regular : 1.00
    

    Savegame

    Hi, yeah, this is basically a max-out bid to see if allies can win against top Axis player… LOL!

    Not so sure. By turn 3-4 bid turns out to be minimal, and Axis leverage central position by turn 6-7. But we shall see.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 13
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_major; Remaining resources: 74 PUs; 
            Germans buy 3 artilleries, 18 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Slovakia Hungary to Yugoslavia
                  Germans take Yugoslavia from British
            3 infantry moved from Slovakia Hungary to Romania
            5 armour and 17 mech_infantrys moved from Poland to Romania
            2 armour and 3 mech_infantrys moved from Eastern Poland to Romania
            2 bombers and 2 infantry moved from Bryansk to Ukraine
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            21 armour and 5 mech_infantrys moved from Bryansk to Volgograd
            1 infantry moved from Vologda to Samara
            1 fighter and 1 tactical_bomber moved from Novgorod to Samara
            2 infantry moved from Bryansk to Tambov
            3 fighters and 3 tactical_bombers moved from Bryansk to Tambov
            1 tactical_bomber moved from Tambov to Samara
    
        Combat - Germans
            Battle in Romania
                Germans attack with 7 armour, 3 infantry and 20 mech_infantrys
                British defend with 1 armour and 1 mech_infantry
                    Germans roll dice for 7 armour, 3 infantry and 20 mech_infantrys in Romania, round 2 : 6/30 hits, 7.33 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Romania, round 2 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the British lost in Romania
                Germans win, taking Romania from British with 7 armour, 3 infantry and 20 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for British: 1 armour and 1 mech_infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Ukraine
                Germans attack with 2 bombers and 2 infantry
                British defend with 1 infantry; Russians defend with 1 factory_minor
                    Germans roll dice for 2 bombers and 2 infantry in Ukraine, round 2 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Samara
                Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Russians defend with 1 artillery
                    Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Samara, round 2 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Tambov
                Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 4/7 hits, 3.17 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Tambov
                    2 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Volgograd
                Germans attack with 21 armour and 5 mech_infantrys
                British defend with 4 armour and 1 mech_infantry; Russians defend with 1 factory_minor
                    Germans roll dice for 21 armour and 5 mech_infantrys in Volgograd, round 2 : 10/26 hits, 11.33 expected hits
                    Russians roll dice for 4 armour and 1 mech_infantry in Volgograd, round 2 : 2/5 hits, 2.33 expected hits
                    2 mech_infantrys owned by the Germans lost in Volgograd
                    1 mech_infantry owned by the British and 4 armour owned by the British lost in Volgograd
                Germans win, taking Volgograd from Russians with 21 armour and 3 mech_infantrys remaining. Battle score for attacker is 20
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 4 armour and 1 mech_infantry
    
        Non Combat Move - Germans
            1 aaGun, 10 artilleries and 17 infantry moved from Bryansk to Rostov
            1 infantry moved from Smolensk to Bryansk
            1 fighter and 1 tactical_bomber moved from Novgorod to France
            1 aaGun moved from France to Holland Belgium
            10 artilleries and 42 infantry moved from Southern France to France
            1 artillery and 5 infantry moved from Germany to Western Germany
            3 armour moved from Novgorod to Belarus
            2 infantry moved from Archangel to Belarus
            1 fighter and 2 tactical_bombers moved from Samara to Rostov
            3 fighters and 2 tactical_bombers moved from Tambov to Rostov
            2 bombers moved from Ukraine to France
            2 infantry moved from France to Western Germany
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 artilleries and 7 infantry placed in Western Germany
            8 infantry and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,4,6,6,1,4
            Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : -2.00
    British regular : -1.50
    

    Savegame


  • @andrewaagamer said in 2023 2nd Ed OOB AndrewAAGamer (X) vs Karl7 (Allies+60):

    We switched to the 2.6.14357 pre-release version.

    As for finding a game with me being Allies I am not sure I have one on this Website. Since I am willing to give $60 as a Bid to be Axis I tend to be Axis a lot.

    If Karl7 gets the win then we will be tied up 1-1 and could play a third with me possibly being Allies if Karl7 is agreeable to that. If I win then we will have to wait either to 2024 to play again or both get at least what… 10???.. games to play 3 out of 5?

    Thank you for the info. I think the term “a lot” more accurately is exclusively. Could you give the community what you consider to be the correct bid? Thanks.


  • Hi, yeah, this is basically a max-out bid to see if allies can win against top Axis player… LOL!

    Not so sure. By turn 3-4 bid turns out to be minimal, and Axis leverage central position by turn 6-7. But we shall see.

    Couldn’t agree more. The central location is a force multiplier that Andrew has mastered. The community talks talks talks about changing the British position and saving naval units. Central location would indicate Russia and infrastructure might be much more important. The configuration of Europe is sui generus.


  • @crockett36 said in 2023 2nd Ed OOB AndrewAAGamer (X) vs Karl7 (Allies+60):

    Thank you for the info. I think the term “a lot” more accurately is exclusively. Could you give the community what you consider to be the correct bid? Thanks.

    I think 60 is a fair Bid. Though, I guess, since I offer $60 to be Axis my opponent would have to offer me $61 for me to be Allies.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Testing Forum poster

    Test summary from TripleA, engine version: 2.6.14357, time: 8:24:04 PM
    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 armour moved from Russia to Vologda
                  Russians take Vologda from Germans
            1 armour moved from Vologda to Russia
            1 infantry moved from Evenkiyskiy to Urals
                  Russians take Urals from Japanese
            1 infantry moved from Timguska to Novosibirsk
                  Russians take Novosibirsk from Japanese
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Bryansk
            1 fighter moved from Russia to Tambov
            1 tactical_bomber moved from Russia to Bryansk
            1 infantry moved from Russia to Tambov
            11 artilleries moved from Russia to Samara
            24 infantry moved from Russia to Samara
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 11 artilleries and 24 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 11 artilleries and 24 infantry in Samara, round 2 : 8/35 hits, 9.50 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 11 artilleries and 24 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Russia to Samara
            1 fighter moved from Tambov to Russia
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            2 infantry moved from Russia to Samara
            2 infantry moved from Russia to Samara
            2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
            2 infantry moved from Olgiy to Timguska
            1 infantry moved from Dzavhan to Yakut S.S.R.
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            2 infantry moved from Buyant-Uhaa to Central Mongolia
    
        Place Units - Russians
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : -0.33
    Russians regular : -2.00
    

    Savegame

  • 2024 2023 '22 '21 '20

    [dice = 1d6] Rolling for missing ANZAC Java infantry

  • 2024 2023 '22 '21 '20

    [dice = 1d6]

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