@Elrood That’s somewhat true, but G is mostly a one-trick pony, take Paris. While the Centrals have won many, but not most of our games without G taking Paris, as the other players and their strategies and abilities took center stage.
World at War game 16
-
-
yup, it is a race now. Can Allies collapse Japan before Germany sweeps Eurasia
-
@karl7 Computer says no.
-
Game History
Round: 9 Combat Move - Italians 3 Fighters moved from Mersa Matruh to Darfur 2 Infantrys moved from Kufra to Darfur 4 Tanks moved from Mersa Matruh to Darfur 3 Infantrys moved from Mersa Matruh to New Valley 1 Adv.Fighter and 1 Fighter moved from 51 Sea Zone to New Valley Purchase Units - Italians Italians buy 2 Artillerys, 17 Infantrys and 4 S.Submarines; Remaining resources: 0 PUs; Combat - Italians Battle in New Valley Italians attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys British defend with 2 Infantrys Italians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in New Valley, round 2 : 1/5 hits, 1.33 expected hits British roll dice for 2 Infantrys in New Valley, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley Italians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in New Valley, round 3 : 0/4 hits, 1.17 expected hits British roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in New Valley, round 4 : 1/4 hits, 1.17 expected hits British roll dice for 1 Infantry in New Valley, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley Italians win, taking New Valley from British with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Italians: 2 Infantrys Casualties for British: 2 Infantrys Battle in Darfur Italians attack with 3 Fighters, 2 Infantrys and 4 Tanks French defend with 1 Elite and 1 Infantry; Americans defend with 3 Tanks Italians roll dice for 3 Fighters, 2 Infantrys and 4 Tanks in Darfur, round 2 : 2/9 hits, 3.33 expected hits British roll dice for 1 Elite, 1 Infantry and 3 Tanks in Darfur, round 2 : 0/5 hits, 2.17 expected hits 1 Elite owned by the French and 1 Infantry owned by the French lost in Darfur Italians roll dice for 3 Fighters, 2 Infantrys and 4 Tanks in Darfur, round 3 : 3/9 hits, 3.33 expected hits British roll dice for 3 Tanks in Darfur, round 3 : 2/3 hits, 1.50 expected hits 2 Infantrys owned by the Italians and 3 Tanks owned by the Americans lost in Darfur Italians win, taking Darfur from British with 3 Fighters and 4 Tanks remaining. Battle score for attacker is 16 Casualties for French: 1 Elite and 1 Infantry Casualties for Italians: 2 Infantrys Casualties for Americans: 3 Tanks Non Combat Move - Italians 3 Fighters moved from Darfur to Mersa Matruh 1 Adv.Fighter and 1 Fighter moved from New Valley to 51 Sea Zone 2 S.Submarines moved from 46 Sea Zone to 47 Sea Zone 2 Infantrys moved from Tunis to 47 Sea Zone 3 Infantrys moved from Rome to 46 Sea Zone 1 Infantry moved from Campania to 46 Sea Zone 6 Transports moved from 51 Sea Zone to 48 Sea Zone 1 Artillery moved from Campania to 48 Sea Zone 1 Artillery moved from Greece to 48 Sea Zone 5 Infantrys moved from Campania to 48 Sea Zone 3 Infantrys moved from Greece to 48 Sea Zone 2 Artillerys, 8 Infantrys and 6 Transports moved from 48 Sea Zone to 51 Sea Zone 2 Infantrys and 2 S.Submarines moved from 47 Sea Zone to 51 Sea Zone 4 Infantrys and 4 S.Submarines moved from 46 Sea Zone to 51 Sea Zone 3 Infantrys moved from Lombardy to Provence 1 AAGun moved from Lombardy to Provence 1 S.Submarine moved from 51 Sea Zone to 46 Sea Zone 2 Artillerys and 14 Infantrys moved from 51 Sea Zone to Mersa Matruh 1 Infantry moved from Crete to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Mersa Matruh 2 Infantrys moved from Mersa Matruh to Kufra 1 Infantry moved from Orleanais to Languedoc Place Units - Italians 4 Infantrys placed in E.Morocco 1 Artillery and 2 Infantrys placed in Campania 1 Artillery and 3 Infantrys placed in Greece 4 S.Submarines placed in 46 Sea Zone 6 Infantrys placed in Rome 2 Infantrys placed in Tunis Turn Complete - Italians Italians collect 79 PUs; end with 79 PUs
Combat Hit Differential Summary :
Italians regular : -3.33 British regular : -1.00
-
@Colt45554 can the Russian ships off Iceland (good place to be) move to the Bristol Channel, please , SZ18?
-
@witt why?
Who is playing China? Russia needs help!
-
@karl7 Dawg is .
Because England can’t abide Germans in our bloody Channel! -
-
Game History
Round: 9 Combat Move - Yamamoto 1 Infantry moved from Kwangsi to N.French Indochina Yamamoto take N.French Indochina from French 2 Adv.Fighters and 1 Bomber moved from Tokyo to 92 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 4 Artillerys, 1 Bunker, 11 Infantrys and 1 Tank; Remaining resources: 1 PUs; Combat - Yamamoto Battle in 92 Sea Zone Yamamoto attack with 2 Adv.Fighters and 1 Bomber Anzac defend with 1 S.Submarine; Dutch defend with 1 Transport Yamamoto roll dice for 2 Adv.Fighters and 1 Bomber in 92 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Anzac roll dice for 1 Transport in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 Transport owned by the Dutch and 1 S.Submarine owned by the Anzac lost in 92 Sea Zone Yamamoto win with 2 Adv.Fighters and 1 Bomber remaining. Battle score for attacker is 16 Casualties for Anzac: 1 S.Submarine Casualties for Dutch: 1 Transport Non Combat Move - Yamamoto 2 Adv.Fighters and 1 Bomber moved from 92 Sea Zone to Tokyo 1 S.Submarine moved from 95 Sea Zone to 85 Sea Zone 1 Submarine moved from 94 Sea Zone to 85 Sea Zone 1 Infantry moved from Kwangtung to Kwangsi 6 Infantrys moved from Hong Kong to Kwangtung 1 Infantry moved from Kwangtung to Kwangsi 1 Infantry moved from Kiangsi to Shanghai 1 Infantry moved from Kiangsi to Shanghai 1 Infantry moved from Kiangsi to Shanghai 1 Tank moved from Kiangsi to Kwangtung Place Units - Yamamoto 1 Bunker and 3 Infantrys placed in Saipan 2 Infantrys placed in Minamitori 4 Artillerys, 1 Infantry and 1 Tank placed in Hong Kong 1 Adv.Fighter and 5 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 56 PUs; end with 57 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0,33 Anzac regular : -0,17
-
@dawgoneit china up
-
@witt said in World at War game 16:
@Colt45554 can the Russian ships off Iceland (good place to be) move to the Bristol Channel, please , SZ18?
sure thing
-
@Colt45554 danke, mein Freund. Although, it would appear that I have to tug the Russian ships to port!
-
@dawgoneit hold on … Yam has a ncm edit to do
-
-
@elrood d5433de2-a595-4b69-9afb-a6b5722b185d-China 9.tsvg
Please wait to go. I might have an edit.
-
@dawgoneit all good
-
@Witt
Banzai!Round: 9 Combat Move - Hisaichi 3 Infantrys and 1 Tank moved from Shantung to Chahar 2 Adv.Fighters moved from 107 Sea Zone to 110 Sea Zone 1 Artillery and 1 Marine moved from Davao to 107 Sea Zone 1 Artillery, 1 Marine and 1 Transport moved from 107 Sea Zone to 106 Sea Zone 1 Artillery and 1 Marine moved from 106 Sea Zone to Manila 2 Destroyers and 3 Submarines moved from 107 Sea Zone to 93 Sea Zone 2 Adv.Fighters and 1 Fighter moved from 107 Sea Zone to 93 Sea Zone 1 Bomber moved from Changchun to 93 Sea Zone 2 Adv.Fighters moved from Liaoning to 93 Sea Zone 1 Infantry moved from Chita to S.Buryat Mongolia Hisaichi take S.Buryat Mongolia from Russians 1 Tank moved from Davao to Mindanao Hisaichi take Mindanao from Americans 1 Tank moved from Mindanao to Davao Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 13 Infantrys, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Chahar Hisaichi attack with 3 Infantrys and 1 Tank Chinese defend with 1 Elite and 1 Infantry Hisaichi roll dice for 3 Infantrys and 1 Tank in Chahar, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 Elite and 1 Infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 3 Infantrys and 1 Tank in Chahar, round 3 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 Elite and 1 Infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Hisaichi roll dice for 2 Infantrys and 1 Tank in Chahar, round 4 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Elite and 1 Infantry in Chahar, round 4 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Chahar Hisaichi roll dice for 2 Infantrys and 1 Tank in Chahar, round 5 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 Elite in Chahar, round 5 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Elite and 1 Infantry Battle in 110 Sea Zone Hisaichi attack with 2 Adv.Fighters Anzac defend with 1 Destroyer and 1 S.Submarine Hisaichi roll dice for 2 Adv.Fighters in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Anzac roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Anzac lost in 110 Sea Zone 2 Adv.Fighters owned by the Hisaichi retreated Anzac win with 1 S.Submarine remaining. Battle score for attacker is 8 Casualties for Anzac: 1 Destroyer Battle in Manila Hisaichi attack with 1 Artillery and 1 Marine Anzac defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Marine in Manila, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 Infantry in Manila, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Manila Hisaichi roll dice for 1 Marine in Manila, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 Infantry in Manila, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Manila Hisaichi win, taking Manila from Americans with 1 Marine remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Artillery Casualties for Anzac: 1 Infantry Battle in 93 Sea Zone Hisaichi attack with 4 Adv.Fighters, 1 Bomber, 2 Destroyers, 1 Fighter and 3 Submarines Americans defend with 3 Battleships, 2 Cruisers and 1 Destroyer Hisaichi roll dice for 3 Submarines in 93 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 4 Adv.Fighters, 1 Bomber, 2 Destroyers and 1 Fighter in 93 Sea Zone, round 2 : 4/8 hits, 3.67 expected hits Americans roll dice for 3 Battleships, 2 Cruisers and 1 Destroyer in 93 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits 1 Destroyer owned by the Americans, 2 Battleships owned by the Americans, 2 Cruisers owned by the Americans and 3 Submarines owned by the Hisaichi lost in 93 Sea Zone Hisaichi roll dice for 4 Adv.Fighters, 1 Bomber, 2 Destroyers and 1 Fighter in 93 Sea Zone, round 3 : 2/8 hits, 3.67 expected hits Americans roll dice for 1 Battleship in 93 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 Destroyer owned by the Hisaichi and 1 Battleship owned by the Americans lost in 93 Sea Zone Hisaichi win with 4 Adv.Fighters, 1 Bomber, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 63 Casualties for Hisaichi: 1 Destroyer and 3 Submarines Casualties for Americans: 3 Battleships, 2 Cruisers and 1 Destroyer Non Combat Move - Hisaichi 4 Adv.Fighters and 1 Fighter moved from 93 Sea Zone to 84 Sea Zone 1 Bomber moved from 93 Sea Zone to Changchun 2 Transports moved from 107 Sea Zone to 84 Sea Zone 1 Infantry moved from Peking to Shantung 1 Artillery and 3 Infantrys moved from Liaoning to Peking 1 Infantry moved from Kirin to Heilungchiang 2 Infantrys and 2 Tanks moved from Changchun to 84 Sea Zone 2 Infantrys and 2 Tanks moved from 84 Sea Zone to Peking 2 Cruisers moved from 107 Sea Zone to 84 Sea Zone 2 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Peking 1 Artillery moved from Chita to Heilungchiang 1 Infantry moved from Heilungchiang to Chita 1 Infantry moved from Heilungchiang to Ayan 1 Battleship, 3 Carriers and 3 Destroyers moved from 107 Sea Zone to 84 Sea Zone 2 Adv.Fighters moved from 110 Sea Zone to Banjarmasin Place Units - Hisaichi 1 Bunker and 4 Infantrys placed in Davao 1 Adv.Fighter and 2 Submarines placed in 84 Sea Zone 1 Artillery and 3 Infantrys placed in Liaoning 3 Infantrys placed in Heilungchiang 1 Artillery, 3 Infantrys and 1 Tank placed in Changchun Turn Complete - Hisaichi Hisaichi collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : 0.33 Anzac regular : -0.33 Hisaichi regular : -2.50
Production/PUs Summary :
Germans : 126 / 128 Russians : 72 / 73 Italians : 77 / 79 French : 21 / 21 Yamamoto : 53 / 57 Chinese : 39 / 41 Hisaichi : 63 / 63 British : 108 / 109 Anzac : 42 / 48 Dutch : 21 / 21 Finns : 15 / 16 Romanians : 21 / 21 Thai : 0 / 0 Americans : 113 / 118
-
-
5ef62780-7206-433a-ac13-7af0de0e6ace-Dutch 9.tsvg
Game History
Round: 9 Combat Move - Dutch 1 Infantry and 1 Tank moved from Bahia to 32 Sea Zone 2 Adv.Fighters moved from 102 Sea Zone to 106 Sea Zone Purchase Units - Dutch Dutch buy 2 Artillerys and 2 Transports; Remaining resources: 2 PUs; Combat - Dutch Battle in 106 Sea Zone Dutch attack with 2 Adv.Fighters Hisaichi defend with 1 Transport Dutch roll dice for 2 Adv.Fighters in 106 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Hisaichi roll dice for 1 Transport in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Dutch roll dice for 2 Adv.Fighters in 106 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Hisaichi roll dice for 1 Transport in 106 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 Transport owned by the Hisaichi and 1 Adv.Fighter owned by the Dutch lost in 106 Sea Zone Dutch win with 1 Adv.Fighter remaining. Battle score for attacker is -4 Casualties for Dutch: 1 Adv.Fighter Casualties for Hisaichi: 1 Transport Non Combat Move - Dutch 1 Adv.Fighter moved from 106 Sea Zone to 110 Sea Zone Place Units - Dutch 2 Transports placed in 110 Sea Zone 2 Artillerys placed in Sumatra Turn Complete - Dutch Dutch collect 27 PUs; end with 29 PUs
Combat Hit Differential Summary :
Dutch regular : -1.00 Hisaichi regular : 0.67
-
Game History
Round: 9 Combat Move - Finns 1 Infantry moved from N.Karelia to S.Karelia Finns take S.Karelia from Russians Purchase Units - Finns Finns buy 1 Bunker, 2 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Finns Non Combat Move - Finns 2 Artillerys, 1 Elite and 2 Infantrys moved from Oulu to Vyborg 2 Infantrys moved from Helsinki to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Vyborg 2 ArmoredCars moved from Helsinki to Oulu 1 Infantry moved from Tampere to Oulu 1 Fighter moved from Kursk to Vyborg Place Units - Finns 1 Bunker placed in Vyborg 2 Infantrys and 1 Mech.Inf placed in Helsinki Turn Complete - Finns Finns collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Game History
Round: 9 Combat Move - Romanians 1 Mot.Inf moved from Rostov to Ankara Romanians take Erzurum from Russians Romanians take Ankara from Russians 1 Mot.Inf moved from Rostov to Georgia 1 Mot.Inf moved from Georgia to Astrakhan Romanians take Astrakhan from Russians 1 Artillery and 2 Infantrys moved from Rostov to Saratov 1 Artillery, 1 Elite and 1 Infantry moved from Rostov to Penza 2 Elites and 2 Tanks moved from Rostov to Tula 1 Mot.Inf moved from Astrakhan to Erzurum 1 Adv.Fighter moved from Kursk to Tula 1 JetFighter moved from Kursk to Saratov Purchase Units - Romanians Romanians buy 1 Factory and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Romanians Battle in Saratov Romanians attack with 1 Artillery, 2 Infantrys and 1 JetFighter Russians defend with 1 Artillery Romanians roll dice for 1 Artillery, 2 Infantrys and 1 JetFighter in Saratov, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 Artillery in Saratov, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Saratov Romanians roll dice for 1 Artillery, 1 Infantry and 1 JetFighter in Saratov, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 Artillery in Saratov, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Saratov Romanians win, taking Saratov from Russians with 1 Artillery, 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Artillery Battle in Tula Romanians attack with 1 Adv.Fighter, 2 Elites and 2 Tanks Russians defend with 1 Bunker Romanians roll dice for 1 Adv.Fighter, 2 Elites and 2 Tanks in Tula, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 1 Bunker in Tula, round 2 : 1/1 hits, 0.50 expected hits 1 Elite owned by the Romanians and 1 Bunker owned by the Russians lost in Tula Romanians win, taking Tula from Russians with 1 Adv.Fighter, 1 Elite and 2 Tanks remaining. Battle score for attacker is 3 Casualties for Romanians: 1 Elite Casualties for Russians: 1 Bunker Battle in Penza Romanians attack with 1 Artillery, 1 Elite and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Penza, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Penza, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Penza Romanians win, taking Penza from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 JetFighter moved from Saratov to Rostov 1 AAGun, 1 Elite and 1 Infantry moved from Donetsk to Rostov 2 ArmoredCars and 1 Tank moved from Vinnytsia to Rostov 4 Infantrys moved from Vinnytsia to Donetsk 1 Elite moved from E.Romania to Vinnytsia 1 Tank moved from Bucharest to Vinnytsia 1 Adv.Fighter moved from Tula to Rostov Place Units - Romanians 1 Factory placed in Rostov 1 Mech.Inf placed in Donetsk Turn Complete - Romanians Romanians collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Romanians regular : 0.00 Russians regular : 1.50