L22 PtV Gorshak (Axis+12) vs 666 (Allies) #1


  • @Gorshak , meant to attack with the R fgt, not the tac, edited their movements, it had no bearing on dice…

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Russia to Gorky
            1 tactical_bomber moved from Kursk to Gorky
            1 infantry moved from Yaroslavl to Vologda
                  Russians take Vologda from Germans
            1 infantry moved from Smolensk to Southern Belarus
                  Russians take Southern Belarus from Germans
            1 infantry moved from Smolensk to Northern Belarus
                  Russians take Northern Belarus from Germans
            1 infantry moved from Smolensk to Novgorod
                  Russians take Novgorod from Germans
    
        Combat - Russians
            Battle in Gorky
                Russians attack with 3 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 infantry and 1 tactical_bomber in Gorky, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry and 1 tactical_bomber in Gorky, round 3 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Gorky, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Gorky
                Russians win, taking Gorky from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 infantry moved from Russia to Bryansk
            2 aaGuns moved from Smolensk to Bryansk
            2 aaGuns, 4 artilleries and 32 infantry moved from Smolensk to Northern Belarus
            1 tactical_bomber moved from Gorky to Russia
            2 artilleries and 12 infantry moved from Timguska to Yenisey
            1 armour and 1 mech_infantry moved from Urals to Yenisey
            1 armour and 1 mech_infantry moved from Stalingrad to Kursk
            1 infantry moved from Stalingrad to Rostov
            1 infantry moved from Southern Caucasus to Northwest Persia
            1 infantry moved from Stalingrad to Northern Caucasus
            1 infantry moved from Stalingrad to Northern Caucasus
            1 infantry moved from Stalingrad to Tambov
    
        Place Units - Russians
            1 armour, 1 infantry and 1 mech_infantry placed in Stalingrad
            1 armour and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : -1.00
    

    R6.tsvg

  • 2024

  • 2024

    @666

    I just realized that AA Guns do not stop Chinese partisans.

    I would therefore not have blitzed Anhwe and put the AA there.


  • @gorshak sorry I have been traveling. Will get to this shortly


  • @Gorshak

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 carriers, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry, 2 marines and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
            3 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
            1 tactical_bomber moved from United Kingdom to Holland Belgium
            1 bomber moved from United Kingdom to Holland Belgium
            1 mech_infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry, 2 marines, 1 mech_infantry and 2 tactical_bombers
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry, 2 marines, 1 mech_infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/11 hits, 4.50 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 3 fighters, 2 marines, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            2 tactical_bombers moved from Holland Belgium to United Kingdom
            3 fighters moved from Holland Belgium to 113 Sea Zone
            1 bomber moved from Holland Belgium to United Kingdom
            1 fighter moved from Eastern United States to 113 Sea Zone
            1 submarine moved from 101 Sea Zone to 96 Sea Zone
            1 armour moved from Nigeria to Belgian Congo
            1 transport moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer moved from 109 Sea Zone to 93 Sea Zone
            1 destroyer and 2 submarines moved from 104 Sea Zone to 93 Sea Zone
            1 marine moved from Marshall Islands to 32 Sea Zone
            1 marine moved from Wake Island to 32 Sea Zone
            1 artillery and 3 infantry moved from Midway to 26 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 27 Sea Zone
            1 artillery and 3 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 marines and 1 submarine moved from 32 Sea Zone to 27 Sea Zone
            2 marines moved from 27 Sea Zone to Hawaiian Islands
            1 submarine moved from 33 Sea Zone to 27 Sea Zone
            2 fighters moved from Western United States to 27 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 fighters placed in 113 Sea Zone
            1 transport placed in 104 Sea Zone
            2 carriers and 1 destroyer placed in 11 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,6
            Americans collect 57 PUs (3 lost to blockades); end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            1 fighter moved from Tsinghai to Kwangsi
            2 infantry moved from Kweichow to Kwangsi
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Battle in Anhwe
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun
                    1 aaGun owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Kwangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            5 infantry moved from Kweichow to Hunan
            1 fighter moved from Kwangsi to Hunan
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Tsinghai
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from French Indo China to Siam
                  UK_Pacific take Siam from Japanese
            1 artillery and 2 infantry moved from Burma to Shan State
    
        Combat - British
            Battle in Shan State
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    British roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is -3
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 aaGun, 1 artillery and 1 infantry moved from Kweichow to Hunan
            1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
            2 infantry moved from Belgian Congo to Rhodesia
            1 bomber moved from United Kingdom to French Equatorial Africa
            1 artillery and 1 infantry moved from Algeria to Tunisia
            1 aaGun and 3 infantry moved from 113 Sea Zone to Holland Belgium
            1 aaGun and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from United Kingdom to 113 Sea Zone
    
        Place Units - British
            1 carrier placed in 113 Sea Zone
            1 destroyer and 1 submarine placed in 73 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,1
            British collect 28 PUs (2 lost to blockades); end with 28 PUs
    
        Place Units - UK_Pacific
            1 destroyer and 1 submarine placed in 40 Sea Zone
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,5
            UK_Pacific collect 11 PUs; end with 11 PUs
            Some Units in 40 Sea Zone change ownership: 1 destroyer and 1 submarine
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -1.50
    Japanese regular : 0.67
    Germans regular : 0.67
    British regular : -0.50
    

    UKP-6-finish.tsvg

  • 2024

    @gorshak said in L22 PtV Gorshak (Axis+12) vs 666 (Allies) #1:

    @666

    I just realized that AA Guns do not stop Chinese partisans.

    I would therefore not have blitzed Anhwe and put the AA there.

    @666
    I hope you agree - i made the changes in the savegame. If you do not agree - you can change again.

    Also I did not ask you about letting your sub in south africa dive.

    If your sub dived instead of fighting the outcome would have been:
    your destroyer sunk, both UK and ITA subs still alive in south africa.

    You can choose which way you prefer.

    italy-6-finish.tsvg


  • @gorshak the S.A. sea battle was done correctly. Ok with the china AA edit…


  • 2024

    @666

    Finally a huge naval battle.

    A bit better chances for Germany this time.

    But still a huge gamble that can swing wildly either way (That is why i personally prefer low luck games).

    Any preferences on how to proceed the battle?
    Round by round?
    Special OOL?

    germany-7-combat.tsvg


  • @gorshak said in L22 PtV Gorshak (Axis+12) vs 666 (Allies) #1:

    @666

    Finally a huge naval battle.

    A bit better chances for Germany this time.

    But still a huge gamble that can swing wildly either way (That is why i personally prefer low luck games).

    Any preferences on how to proceed the battle?
    Round by round?
    Special OOL?

    germany-7-combat.tsvg

    I think round by round would be best.
    It will make the “dicing” pain hurt longer. HaHa

  • 2024

    @666

    Good submarines, bad dive bombers - 1 hit below average for Germany

    germany-7-combat…round-1.german-regular.tsvg


  • @gorshak

    tip cv & bb, lose 3 ss & 2 cv

  • 2024

    @666

    does not not look good for me.

    You scored 1 hit more than average in first round and i scored another 4 less than average hits in the second round.

    It will be a disaster for Germany

    germany-7-combat…round-2.german-regular.tsvg


  • @gorshak I’ve heard that before…


  • @Gorshak lose 3 CV’s, 1 dd, 2 TAC’s

  • 2024

    @666
    so you did hit 14 instead of 10.

    In total Germany 5 hits less than expected, Allies 5 hits more than expected.

    -86 IPC Swing instead of the expected +30 IPC Swing.

    Germany will label this as a disaster :face_with_head_bandage: :confounded: :stuck_out_tongue_winking_eye:

  • 2024

    @666

    “Select territory for air units to land. (Current territory is 113 Sea Zone): 6 fighters owned by the Americans and 3 fighters owned by the British”

    I landed in UK - but feel free to choose Belgium instead


  • @gorshak please post the file, I’ll believe the outcome of this battle when I see it.

  • 2024


  • @Gorshak

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tambov to Rostov
            1 armour and 1 mech_infantry moved from Stalingrad to Rostov
            2 infantry moved from Kursk to Ukraine
            1 fighter and 1 tactical_bomber moved from Kursk to Ukraine
            1 infantry moved from Southern Belarus to Eastern Poland
                  Russians take Eastern Poland from Germans
            1 infantry moved from Northern Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 infantry moved from Northern Belarus to Leningrad
                  Russians take Leningrad from Germans
            1 infantry moved from Novgorod to Vologda
            1 armour and 2 mech_infantrys moved from Russia to Vologda
            1 infantry moved from Gorky to Nenetsia
                  Russians take Nenetsia from Germans
            2 infantry moved from Gorky to Vologda
            1 armour moved from Yenisey to Dzavhan
                  Russians take Dzavhan from Japanese
            1 armour moved from Dzavhan to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
            1 armour and 1 mech_infantry moved from Kursk to Rostov
            1 infantry moved from Kursk to Rostov
            1 artillery moved from Kursk to Rostov
            1 infantry moved from Kursk to Rostov
            1 fighter moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Rostov, round 2 : 4/8 hits, 2.67 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 armour, 3 infantry and 2 mech_infantrys
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Vologda, round 2 : 2/6 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 aaGun and 3 artilleries moved from Northern Belarus to Leningrad
            17 infantry moved from Northern Belarus to Leningrad
            1 aaGun, 1 artillery and 14 infantry moved from Northern Belarus to Baltic States
            1 armour and 1 mech_infantry moved from Kursk to Smolensk
            2 aaGuns and 2 infantry moved from Bryansk to Kursk
            2 infantry moved from Northern Caucasus to Southern Caucasus
            1 infantry moved from Stalingrad to Northern Caucasus
            1 infantry moved from Kursk to Rostov
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            1 fighter moved from Ukraine to Stalingrad
            2 artilleries, 13 infantry and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
            1 cruiser moved from 118 Sea Zone to 117 Sea Zone
    
        Place Units - Russians
            2 armour and 1 mech_infantry placed in Stalingrad
            2 armour and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 38 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 0.83
    

    Territory Summary for Russians :

    Southern Caucasus : 2 infantry
    Nenetsia : 1 infantry
    Smolensk : 1 armour and 1 mech_infantry
    Yakut S.S.R. : 1 armour, 2 artilleries, 13 infantry and 1 mech_infantry
    Eastern Poland : 1 infantry
    Russia : 1 airfield, 2 armour, 1 factory_major, 1 fighter, 1 mech_infantry and 1 tactical_bomber
    Kursk : 2 aaGuns, 2 artilleries and 12 infantry
    Ukraine : 2 infantry
    Urals : 1 factory_minor
    Baltic States : 1 aaGun, 1 artillery and 15 infantry
    Vologda : 1 armour, 3 infantry and 2 mech_infantrys
    Leningrad : 1 aaGun, 1 airfield, 3 artilleries, 1 harbour and 18 infantry
    Northern Caucasus : 1 infantry
    Rostov : 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
    Stalingrad : 2 armour, 1 factory_minor, 1 fighter and 1 mech_infantry
    117 Sea Zone : 1 cruiser
    118 Sea Zone : 1 submarine
    Dzavhan : 1 flag
    Northeast Persia : 1 flag
    

    Production/PUs Summary :

    Germans : 42 / 63
    Russians : 38 / 41
    Japanese : 59 / 77
    Americans : 57 / 89
    Chinese : 13 / 16
    British : 28 / 28
    UK_Pacific : 9 / 11
    Italians : 24 / 40
    ANZAC : 6 / 6
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    R7-finish.tsvg

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