This topic has been moved to Axis & Allies Customizations.
Let's Talk Pocket Battleships!
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IL convinced me to join the fun. 8-)
My thought is that it’s stats would be the following:
4 Attack
4 Defense
2 Movement points
15 IPC cost
– May shore bombard at a 4, but only takes 1 hit to sinkI put the cost at 15 (or maybe 14), but I would also put the regular battleship’s cost at 19 (or maybe 18).
What do y’all think?
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IL convinced me to join the fun. cool
My thought is that it’s stats would be the following:
4 Attack
4 Defense
2 Movement points
15 IPC cost
– May shore bombard at a 4, but only takes 1 hit to sinkyes this must be it, but if you have heavy cruisers with 2 hits …this unit no longer fits
If you have the CA @ 3-3 and 2 hits moving 3 for 17 IPC, then i say this:
Only Germany can build these-Note: These were only created to bypass the treaty of Versailles.
4 Attack
3 Defense
2 Movement points
14 IPC cost
– May shore bombard at a 4, but only takes 1 hit to sinkIn all truth i would just have a NA for Germany making their Heavy Cruisers into Pocket BB’s with a 4-3 2 hit stat and costing 17. So the only difference is the Germans get an attack at 4, while all other nations attack at 3.
I also add that the PB can move and attack and if it has any Movement points left, it can move further ( to complete its 3 space movement)
This last point in very important as the PB was a hunter and moved very fast once it made its kill.
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I like it.
So, you would give Pocket Battleships a movement value of 3?
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yes the PB is just a twist on the heavy cruiser idea for Germany. Its exactly the same except it attacks at 4 rather than 3.
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If cruisers move at 3, then shouldn’t carriers move at 3 as well, since most early designs were built on cruiser hulls?
Also, what about “fast battleships” like the Iowa Class? I have a US NA that lets its BB move 3 as well.
I agree w/ Bardoly on PBs, but they should move 3.
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I think the OOB are now CL ( light cruisers) and these didn’t have the range that a CA ( Heavy Cruiser) has.
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For pricing, I think Pocket Battleships and heavy cruisers ought to be the same. 17 IPCs if BB are 20, 15 if BB are 18.
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For pricing, I think Pocket Battleships and heavy cruisers ought to be the same. 17 IPCs if BB are 20, 15 if BB are 18.
For 17, why not trade 1 infantry piece for the ability to soak a hit? I think the cost difference must be at least 4 or more.
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Uhm, yea, I guess I like the idea of a mega cruiser (you called a pocket battleship) but to be honest, I kinda viewed the cruisers to be pocket battleships. Basically, WWI battleships being used in WWII.
Maybe I am just confused.
BTW:
If we needed a stronger cruiser, how about:
Pocket Battleship:
ATT-3
DEF-4
MOV-2
Shore Bombard: Yes (@3)
IPC-14- Takes 1 hit to sink
And:
Battleship - Same as before, but also has AA Gun capabilities. That justifies the 20 IPC cost I think, and makes them a much more valuable part of the fleet. Now yes, I do realize that it was the Aircraft Carrier that was the floating AA Nightmare for the enemy, not really the BB, but we don’t have a problem getting people to build ACs, so why not give that ability to the King of the Sea, the BB, instead of the Queen of the Sea, the AC?
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well id say a PB should be a 4-3-3-17 and can bombard takes 2 hits to sink. i justife the attack because germanys PB had armour of a HC but had guns of a BB