[Game 4] TGC (CP) v DoManMacgee (Entente) -oob, no bid, RR


  • @domanmacgee page 16: "As with loading, offloading can only be done to an adjacent territory from a friendly sea zone. "


  • @the_good_captain whoops. Revised save posted.1914-game-4-usa4-edited.tsvg


  • @domanmacgee

    Game History

    Round: 5
    
        Puchase Units - AustroHungarians
            AustroHungarians buy 7 infantry and 2 tanks; Remaining resources: 2 PUs; 
    
        Combat Move - AustroHungarians
            Turning on Edit Mode
            EDIT: Removing units owned by AustroHungarians from Karelia: 1 infantry
            EDIT: Removing units owned by AustroHungarians from Ukraine: 4 artilleries and 4 infantry
            EDIT: Adding units owned by AustroHungarians to Belarus: 1 infantry
            EDIT: Adding units owned by AustroHungarians to Ukraine: 4 artilleries and 3 infantry
            EDIT: Removing units owned by AustroHungarians from Ukraine: 4 artilleries and 3 infantry
            EDIT: Adding units owned by Neutral_True to Ukraine: 4 artilleries and 3 infantry
            EDIT: Adding units owned by Neutral_True to Karelia: 1 infantry
            EDIT: Turning off Edit Mode
            4 infantry moved from Vienna to Galicia
            3 infantry moved from Vienna to Tyrolia
            2 fighters moved from Vienna to Tyrolia
            3 artilleries and 4 infantry moved from Trieste to Albania
            1 artillery and 1 infantry moved from Trieste to Tyrolia
    
        Combat - AustroHungarians
            Battle in Tyrolia
                Germans loiter and taunt; AustroHungarians attack with 10 artilleries, 3 fighters and 11 infantry
                Italians defend with 1 infantry
                    AustroHungarians roll dice for 10 artilleries, 3 fighters and 11 infantry in Tyrolia, round 2 : 17/24 hits, 13.00 expected hits
                    Italians roll dice for 1 infantry in Tyrolia, round 2 : 0/1 hits, 0.50 expected hits
                    1 infantry owned by the Italians lost in Tyrolia
                AustroHungarians win, taking Tyrolia from Italians with 10 artilleries, 3 fighters and 11 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Albania
                AustroHungarians attack with 3 artilleries and 4 infantry
                Italians defend with 1 artillery and 1 infantry
                    AustroHungarians roll dice for 3 artilleries and 4 infantry in Albania, round 2 : 3/7 hits, 3.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Albania, round 2 : 2/2 hits, 1.00 expected hits
                    2 infantry owned by the AustroHungarians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Albania
                AustroHungarians win, taking Albania from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 1
                Casualties for AustroHungarians: 2 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Combat Move - AustroHungarians
    
        Place Units - AustroHungarians
            7 infantry and 2 tanks placed in Vienna
    
        Turn Complete - AustroHungarians
            AustroHungarians collect 35 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    AustroHungarians regular : 3.67
    

    AH5.tsvg


  • @the_good_captain Game History

    Round: 5
    
        Puchase Units - Russians
            Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Karelia: 1 infantry
            EDIT: Adding units owned by Neutral_Allied to Karelia: 1 infantry
            EDIT: Adding units owned by Russians to Ukraine: 12 artilleries and 1 infantry
            EDIT: Adding units owned by Neutral_Allied to Ukraine: 14 artilleries and 4 infantry
            EDIT: Removing units owned by Russians from Ukraine: 24 artilleries and 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Moscow: 2 artilleries, 1 factory and 3 infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Neutral_Allied from Karelia: 1 infantry
            EDIT: Adding units owned by Russians to Karelia: 1 infantry
            EDIT: Removing units owned by AustroHungarians from SZ 6: 1 mines
            EDIT: Adding units owned by Russians to SZ 6: 1 mines
            EDIT: Removing units owned by AustroHungarians from SZ 12: 1 mines
            EDIT: Adding units owned by Russians to SZ 12: 1 mines
            EDIT: Adding units owned by Russians to Ukraine: 14 artilleries and 4 infantry
            EDIT: Removing units owned by Russians from Ukraine: 14 artilleries and 4 infantry
            EDIT: Adding units owned by Russians to Ukraine: 14 artilleries and 4 infantry
            EDIT: Removing units owned by Neutral_Allied from Ukraine: 14 artilleries and 4 infantry
            EDIT: Turning off Edit Mode
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Moscow: 1 factory
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Moscow: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
            1 artillery and 2 infantry were produced but were not placed
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Can you tell I haven’t done this in a few days?

    Also; I found out what causes the mines to get screwy. If control of a territory with mines shifts (even if during edit shenanigans), ownership of the mines in adjacent Sea Zones shifts as well (similar to how ICs, AA Guns, etc. are coded in normal maps). This is at-odds with the rules of the game, which state that mines simply become inactive if the territory hosting the mines falls into enemy hands (and said mines are restored if/when the territory is recaptured). Not too important but I figured I’d point it out for future reference.

    1914-game-4-r5.tsvg


  • @domanmacgee I don’t believe that your interpretation of the rules for mines is correct. I believe once a port is captured, the mines flip and work for the captured side. Page 17, “At the end of this phase, the player controlling the corresponding territory (or the original controller if it’s contested) rolls one die for each of your ships that moved into or through each enemy minefield sea zone. Each ship is called out one at a time and one die is rolled.”

    Also, the minefield in question is attached to Rome. Rome is not changing hands. I could be misunderstanding what you’re saying but I’m more confused than before, haha.


  • @domanmacgee also, from the FAQ:

    Q. If the territory that shares a naval base with a mined sea zone is contested, do sea units on
    both sides have to roll for mines?

    A. No. Only sea units that belong to enemies of the power that controls the naval base (see Errata on page 1 of this document) must roll for mines.


  • @domanmacgee

    Game History

    Round: 5
    
        Puchase Units - Germans
            Germans buy 2 artilleries, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 cruiser moved from SZ 23 to SZ 26
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            6 infantry moved from Poland to Ukraine
            8 infantry moved from Silesia to Poland
            1 artillery and 4 infantry moved from Hanover to Ruhr
            2 infantry moved from Ruhr to Alsace
            1 infantry moved from Berlin to Kiel
            2 infantry moved from Berlin to Silesia
            8 infantry and 2 tanks moved from Berlin to Hanover
            1 infantry moved from Tyrolia to Trieste
            1 artillery moved from Ruhr to Hanover
    
        Combat - Germans
            Battle in SZ 26
                Germans attack with 1 cruiser
                British defend with 1 transport
                    1 transport owned by the British lost in SZ 26
                Germans win with 1 cruiser remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in Alsace
                Germans attack with 2 infantry
                French defend with 1 infantry
                    Germans roll dice for 2 infantry in Alsace, round 2 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 infantry in Alsace, round 2 : 0/1 hits, 0.50 expected hits
                    1 infantry owned by the French lost in Alsace
                Germans win, taking Alsace from French with 2 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Ukraine
                Germans attack with 13 artilleries, 2 fighters and 11 infantry; AustroHungarians loiter and taunt
                Russians defend with 14 artilleries and 4 infantry
                    Germans roll dice for 13 artilleries, 2 fighters and 11 infantry in Ukraine, round 2 : 12/26 hits, 14.83 expected hits
                    Russians roll dice for 14 artilleries and 4 infantry in Ukraine, round 2 : 10/18 hits, 9.00 expected hits
                    3 infantry owned by the Russians, 9 artilleries owned by the Russians and 10 infantry owned by the Germans lost in Ukraine
                Russians and Germans reach a stalemate
                . Battle score for attacker is 15
                Casualties for Germans: 10 infantry
                Casualties for Russians: 9 artilleries and 3 infantry
    
        Combat Move - Germans
    
        Place Units - Germans
            2 artilleries, 3 fighters and 5 infantry placed in Berlin
    
        Turn Complete - Germans
            Germans collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.50
    Russians regular : 1.00
    Germans regular : -2.50
    

    G5.tsvg


  • @the_good_captain Game History

    Round: 5
    
        Puchase Units - French
            French buy 3 artilleries, 1 fighter, 2 infantry and 1 tank; Remaining resources: 0 PUs; 
    
        Combat Move - French
            1 transport moved from SZ 16 to SZ 14
            2 infantry moved from Portugal to SZ 14
            2 infantry and 1 transport moved from SZ 14 to SZ 16
            2 infantry moved from SZ 16 to Marseilles
            1 artillery and 1 infantry moved from Piedmont to Venice
            1 artillery and 3 infantry moved from Lorraine to Alsace
            7 artilleries, 2 fighters and 29 infantry moved from Belgium to Alsace
            10 infantry moved from Picardy to Lorraine
            3 fighters moved from Paris to Lorraine
            1 artillery and 1 infantry moved from Paris to Picardy
    
        Combat - French
            Battle in Alsace
                French attack with 8 artilleries, 2 fighters and 32 infantry
                Germans defend with 2 infantry
                    French roll dice for 8 artilleries, 2 fighters and 32 infantry in Alsace, round 2 : 15/42 hits, 18.00 expected hits
                    Germans roll dice for 2 infantry in Alsace, round 2 : 1/2 hits, 1.00 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the French lost in Alsace
                French win, taking Alsace from Germans with 8 artilleries, 2 fighters and 31 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
                Casualties for Germans: 2 infantry
    
        Combat Move - French
    
        Place Units - French
            3 artilleries, 1 fighter, 2 infantry and 1 tank placed in Paris
    
        Turn Complete - French
            French collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    French regular : -3.00
    Germans regular : 0.00
    

    You’re right on the mine question, actually. Now I’m confused as to how the port in SZ17 ever got flipped at all.


  • @domanmacgee Game History

    Round: 5
    
        Puchase Units - British
            British buy 3 artilleries, 1 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 artilleries and 7 infantry moved from London to SZ 9
            5 infantry moved from Wales to London
            3 artilleries, 7 infantry and 5 transports moved from SZ 9 to SZ 6
            3 artilleries and 7 infantry moved from SZ 6 to Karelia
            4 artilleries moved from Sevastopol to Persia
            3 artilleries and 2 infantry moved from Afghanistan to Persia
            1 infantry moved from India to Persia
            1 transport moved from SZ 28 to SZ 29
            1 cruiser moved from SZ 14 to SZ 24
            1 battleship moved from SZ 14 to SZ 23
    
        Combat - British
            British creates battle in territory Sevastopol
            British creates battle in territory Trans-Jordan
            Battle in Karelia
                British attack with 3 artilleries and 7 infantry; Russians loiter and taunt
                AustroHungarians defend with 1 infantry and 1 port
                    British roll dice for 3 artilleries and 7 infantry in Karelia, round 2 : 2/10 hits, 4.33 expected hits
                    AustroHungarians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the AustroHungarians and 1 infantry owned by the British lost in Karelia
                British win, taking Karelia from AustroHungarians with 3 artilleries and 6 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for AustroHungarians: 1 infantry
            Battle in Sevastopol
                British attack with 1 infantry; Russians loiter and taunt
                Ottomans defend with 4 artilleries, 3 fighters and 7 infantry
                    British roll dice for 1 infantry in Sevastopol, round 2 : 0/1 hits, 0.33 expected hits
                    Ottomans roll dice for 4 artilleries, 3 fighters and 7 infantry in Sevastopol, round 2 : 7/14 hits, 7.17 expected hits
                    1 infantry owned by the British lost in Sevastopol
                Ottomans win with 4 artilleries, 3 fighters and 7 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
                Turning on Edit Mode
                EDIT: Adding units owned by British to Sevastopol: 1 infantry
                EDIT: Turning off Edit Mode
            Battle in Trans-Jordan
                British attack with 1 artillery and 1 infantry
                Ottomans defend with 2 infantry
                    British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 1.00 expected hits
                    Ottomans roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 1.00 expected hits
                    1 artillery owned by the British lost in Trans-Jordan
                Ottomans and British reach a stalemate
                . Battle score for attacker is -4
                Casualties for British: 1 artillery
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of French Equatorial Africa from Germans to British
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Union of South Africa from Germans to British
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from Belgian Congo to French Equatorial Africa
            1 artillery and 1 infantry moved from Portuguese East Africa to Union of South Africa
    
        Place Units - British
            3 transports placed in SZ 9
            1 artillery placed in London
            2 artilleries and 1 infantry placed in India
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Ottomans regular : -0.17
    AustroHungarians regular : 0.50
    British regular : -3.67
    

    1914-game-4-b5.tsvg


  • @domanmacgee

    Game History

    Round: 5
    
        Puchase Units - Ottomans
            Ottomans buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Ottomans
            4 artilleries, 3 fighters and 7 infantry moved from Sevastopol to Ukraine
            2 artilleries and 8 infantry moved from Mesopotamia to Sevastopol
            1 infantry moved from Ankara to Mesopotamia
            1 artillery moved from Egypt to Trans-Jordan
            1 infantry moved from Smyrna to Trans-Jordan
            1 fighter moved from Ankara to Trans-Jordan
            6 infantry moved from Constantinople to Ankara
            1 infantry moved from Constantinople to Smyrna
            1 artillery moved from Constantinople to Ankara
            1 infantry moved from Bulgaria to Constantinople
            1 infantry moved from Anglo Egyptian Sudan to British East Africa
                  Ottomans take British East Africa from British
    
        Combat - Ottomans
            Battle in Trans-Jordan
                Ottomans attack with 1 artillery, 1 fighter and 3 infantry
                British defend with 1 infantry
                    Ottomans roll dice for 1 artillery, 1 fighter and 3 infantry in Trans-Jordan, round 2 : 2/5 hits, 2.17 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Ottomans and 1 infantry owned by the British lost in Trans-Jordan
                Ottomans win with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Ottomans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Ukraine
                Germans loiter and taunt; AustroHungarians loiter and taunt; Ottomans attack with 4 artilleries, 3 fighters and 7 infantry
                Russians defend with 5 artilleries and 1 infantry
                    Ottomans roll dice for 4 artilleries, 3 fighters and 7 infantry in Ukraine, round 2 : 3/14 hits, 6.67 expected hits
                    Russians roll dice for 5 artilleries and 1 infantry in Ukraine, round 2 : 2/6 hits, 3.00 expected hits
                    3 artilleries owned by the Russians and 2 infantry owned by the Ottomans lost in Ukraine
                Russians and Ottomans reach a stalemate
                . Battle score for attacker is 6
                Casualties for Ottomans: 2 infantry
                Casualties for Russians: 3 artilleries
            Battle in Sevastopol
                Ottomans attack with 2 artilleries, 8 infantry and 1 port
                British defend with 1 infantry
                    Ottomans roll dice for 2 artilleries and 8 infantry in Sevastopol, round 2 : 7/10 hits, 4.00 expected hits
                    Russians roll dice for 1 infantry in Sevastopol, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Ottomans and 1 infantry owned by the British lost in Sevastopol
                Ottomans win, taking Sevastopol from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 0
                Casualties for Ottomans: 1 infantry
                Casualties for British: 1 infantry
    
        Combat Move - Ottomans
    
        Place Units - Ottomans
            1 artillery and 6 infantry placed in Constantinople
    
        Turn Complete - Ottomans
            Ottomans collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.50
    Ottomans regular : -0.83
    British regular : 0.50
    

    O5.tsvg


  • @the_good_captain You can’t move the Ottomans out of Sevastopol and into Ukraine:

    Pg. 15 of the rules (under “Land Units”):

    “Land units that begin the turn in contested territories can only be moved to territories that are controlled by your power, or to territories that are also contested and already contain units belonging to your power. If they are moved by transport, they may also remain at sea.”

    I bring this up because I would have done the same thing you did (move most of my units from Sevastopol into Ukraine) had I been allowed to.


  • @domanmacgee well done. I’ll refire the turn then if that’s okay? (if I battle in Sevastopol in something like the same manner, I’ll keep the UK kill)


  • @the_good_captain Yeah that’s fine. I only had a blocker left in UK and you had no other combat so just revive the dead Ottomans/Russians from Ukraine and move all the Ottomans back into Sevastopol and we should be good to go.


  • @domanmacgee actually, there was no need to refire anything. I just made EDITS and consolidated in Karelia.

    O5.tsvg


  • @the_good_captain Game History

    Round: 5
    
        Puchase Units - Italians
            Italians buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Rome to Venice
            2 artilleries and 2 infantry moved from Tuscany to Venice
            1 artillery and 3 infantry moved from Rome to Tuscany
    
        Combat Move - Italians
    
        Place Units - Italians
            2 artilleries, 1 fighter and 1 infantry placed in Rome
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :


  • @domanmacgee Game History

    Round: 5
    
        Puchase Units - Americans
            Americans buy 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            3 artilleries and 3 infantry moved from United States of America to SZ 1
            3 artilleries, 3 infantry and 3 transports moved from SZ 1 to SZ 14
            3 artilleries and 3 infantry moved from SZ 14 to Spanish Morocco
                  Americans take Spanish Morocco from Neutral_True
            1 artillery and 1 infantry moved from United States of America to SZ 1
            1 artillery, 1 infantry and 1 transport moved from SZ 1 to SZ 14
            1 artillery and 1 infantry moved from SZ 14 to Spanish Morocco
            2 artilleries and 2 infantry moved from United States of America to SZ 1
            2 artilleries, 2 infantry and 2 transports moved from SZ 1 to SZ 14
            2 artilleries and 2 infantry moved from SZ 14 to Spanish Morocco
            1 battleship, 1 cruiser and 3 submarines moved from SZ 1 to SZ 14
            1 cruiser moved from SZ 14 to SZ 7
    
        Combat - Americans
    
        Combat Move - Americans
    
        Place Units - Americans
            2 transports placed in SZ 1
            3 infantry placed in United States of America
    
        Turn Complete - Americans
            Americans collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    1914-game-4-usa5.tsvg


  • @domanmacgee

    Game History

    Round: 6
    
        Puchase Units - AustroHungarians
            AustroHungarians buy 1 fighter and 10 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - AustroHungarians
            3 artilleries and 1 infantry moved from Albania to Trieste
            10 artilleries, 3 fighters and 11 infantry moved from Tyrolia to Trieste
            3 infantry and 2 tanks moved from Vienna to Trieste
            4 infantry moved from Galicia to Ukraine
            3 infantry moved from Vienna to Galicia
            1 infantry moved from Vienna to Trieste
    
        Combat - AustroHungarians
            Battle in Ukraine
                Germans loiter and taunt; AustroHungarians attack with 4 artilleries and 7 infantry
                Russians defend with 5 artilleries and 1 infantry
                    AustroHungarians roll dice for 4 artilleries and 7 infantry in Ukraine, round 2 : 4/11 hits, 5.00 expected hits
                    Russians roll dice for 5 artilleries and 1 infantry in Ukraine, round 2 : 3/6 hits, 3.00 expected hits
                    3 infantry owned by the AustroHungarians and 4 artilleries owned by the Russians lost in Ukraine
                Russians and AustroHungarians reach a stalemate
                . Battle score for attacker is 7
                Casualties for AustroHungarians: 3 infantry
                Casualties for Russians: 4 artilleries
    
        Combat Move - AustroHungarians
    
        Place Units - AustroHungarians
            1 fighter and 10 infantry placed in Vienna
    
        Turn Complete - AustroHungarians
            AustroHungarians collect 35 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    AustroHungarians regular : -1.00
    

    AH6.tsvg


  • @the_good_captain Game History

    Round: 6
    
        Puchase Units - Russians
            Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Ukraine: 1 infantry
            EDIT: Adding units owned by Neutral_Allied to Ukraine: 1 infantry
            EDIT: Turning off Edit Mode
            1 infantry moved from Karelia to Moscow
            1 artillery moved from Ukraine to Moscow
            EDIT: Russians undo move 2.
            1 artillery moved from Ukraine to Moscow
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Neutral_Allied from Ukraine: 1 infantry
            EDIT: Adding units owned by Russians to Ukraine: 1 infantry
            EDIT: Turning off Edit Mode
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Moscow: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
            1 artillery and 2 infantry were produced but were not placed
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    1914-game-4-r6.tsvg


  • @domanmacgee

    Game History

    Round: 6
    
        Puchase Units - Germans
            Germans buy 2 fighters and 9 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Ruhr to Belgium
                  Germans take Belgium from French
            1 infantry moved from Hanover to Munich
            1 infantry moved from Kiel to Ruhr
            1 artillery, 7 infantry and 2 tanks moved from Hanover to Ruhr
            1 infantry moved from Berlin to Kiel
            3 fighters moved from Berlin to Ruhr
            2 infantry moved from Berlin to Silesia
            2 artilleries and 2 infantry moved from Berlin to Hanover
            2 infantry moved from Silesia to Poland
            1 infantry moved from Livonia to Belarus
            2 fighters moved from Ukraine to Belarus
            8 artilleries moved from Ukraine to Belarus
            2 infantry moved from Poland to Ukraine
            6 infantry moved from Poland to Belarus
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Trieste to Tyrolia
            1 cruiser moved from SZ 26 to SZ 29
    
        Combat - Germans
            Battle in SZ 29
                Germans attack with 1 cruiser
                British defend with 1 transport
                    1 transport owned by the British lost in SZ 29
                Germans win with 1 cruiser remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in Ukraine
                Germans attack with 5 artilleries and 3 infantry; AustroHungarians loiter and taunt
                Russians defend with 1 infantry
                    Germans roll dice for 5 artilleries and 3 infantry in Ukraine, round 2 : 5/8 hits, 4.00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win with 5 artilleries and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Combat Move - Germans
    
        Place Units - Germans
            2 fighters and 9 infantry placed in Berlin
    
        Turn Complete - Germans
            Germans collect 40 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.50
    Germans regular : 1.00
    

    G6.tsvg


  • @the_good_captain Game History

    Round: 6
    
        Puchase Units - French
            French buy 3 artilleries, 1 fighter, 2 infantry and 1 tank; Remaining resources: 0 PUs; 
    
        Combat Move - French
            1 artillery and 1 infantry moved from Picardy to Belgium
            3 artilleries, 2 infantry and 1 tank moved from Paris to Picardy
            1 fighter moved from Paris to Lorraine
            1 artillery and 1 infantry moved from Alsace to Munich
            3 fighters and 10 infantry moved from Lorraine to Alsace
            2 infantry moved from Marseilles to Piedmont
            1 artillery and 1 infantry moved from Venice to Tyrolia
            1 transport moved from SZ 16 to SZ 14
            1 infantry moved from Portugal to SZ 14
            1 infantry and 1 transport moved from SZ 14 to SZ 16
            1 infantry moved from SZ 16 to Marseilles
    
        Combat - French
            Battle in Munich
                French attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    French roll dice for 1 artillery and 1 infantry in Munich, round 2 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Munich, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the French lost in Munich
                French win, taking Munich from Germans with 1 infantry remaining. Battle score for attacker is -1
                Casualties for French: 1 artillery
                Casualties for Germans: 1 infantry
            Battle in Tyrolia
                French attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    French roll dice for 1 artillery and 1 infantry in Tyrolia, round 2 : 0/2 hits, 1.00 expected hits
                    AustroHungarians roll dice for 1 infantry in Tyrolia, round 2 : 0/1 hits, 0.50 expected hits
                AustroHungarians and French reach a stalemate
            Battle in Belgium
                French attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    French roll dice for 1 artillery and 1 infantry in Belgium, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans lost in Belgium
                French win, taking Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Combat Move - French
    
        Place Units - French
            3 artilleries, 1 fighter, 2 infantry and 1 tank placed in Paris
    
        Turn Complete - French
            French collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.00
    Germans regular : 0.00
    AustroHungarians regular : -0.50
    

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