L21 BM Surfer (L+17) vs AetV (X)

  • 2024 '23 '22 '21 '20

    @aequitas-et-veritas I reconsidered my UK NCM. Please use second post.


  • One of your UK Ftrs is missing. You removed four Ftrs and added only three back.
    Let me know where you want to have the fourth one comming from India and I will edit in on my Turn.


  • @aequitas-et-veritas Oops. thank you. Leave it in India.


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Northern Italy to Holland Belgium
            1 fighter moved from Southern Italy to Holland Belgium
            1 mech_infantry moved from Rostov to Caucasus
            1 bomber moved from Ukraine to Caucasus
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 fighter and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Caucasus
                Italians attack with 1 bomber and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Ukraine to Southern Italy
            2 mech_infantrys moved from Ukraine to Rostov
            1 bomber moved from Caucasus to Southern Italy
            1 fighter moved from Holland Belgium to Western Germany
    
        Place Units - Italians
            1 infantry placed in Northern Italy
            1 fighter placed in Southern Italy
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Northern Italy: 3 infantry
            EDIT: Removing units owned by Italians from Southern Italy: 3 infantry
            EDIT: Adding units owned by British to India: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
            Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,50
    Russians regular : -0,33
    British regular : -0,33
    

    Savegame

  • 2024 '23 '22 '21 '20

    TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
            1 bomber moved from Burma to French Indo China
    
        Combat - ANZAC
            Strategic bombing raid in French Indo China
                    Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in French Indo China causes 6 damage total. 
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 bomber moved from French Indo China to India
            1 fighter moved from India to Burma
            1 marine moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to Java
            1 fighter moved from Burma to Java
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 fighter and 1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Japanese AA : -0.17
    

    Savegame

  • 2024 '23 '22 '21 '20

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
            1 bomber moved from Burma to French Indo China
    
        Combat - ANZAC
            Strategic bombing raid in French Indo China
                    Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in French Indo China causes 6 damage total. 
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 bomber moved from French Indo China to India
            1 fighter moved from India to Burma
            1 marine moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to Java
            1 fighter moved from Burma to Java
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 fighter and 1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese AA : -0.17
    

    Savegame


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 19 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Volgograd to Tambov
                  Germans take Tambov from Russians
            1 infantry moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 armour and 2 mech_infantrys moved from Volgograd to Tsinghai
            1 mech_infantry moved from Volgograd to Northwest Persia
                  Germans take Northwest Persia from Russians
            1 submarine moved from 110 Sea Zone to 113 Sea Zone
    
        Combat - Germans
            Battle in Tsinghai
                Germans attack with 1 armour and 2 mech_infantrys
                Chinese defend with 1 fighter and 1 infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 2 : 0/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 1,00 expected hits
                    1 mech_infantry owned by the Germans lost in Tsinghai
                    Germans roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 3 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 1,00 expected hits
                    1 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Tsinghai
                    Germans roll dice for 1 armour in Tsinghai, round 4 : 1/1 hits, 0,50 expected hits
                    Chinese roll dice for 1 fighter in Tsinghai, round 4 : 1/1 hits, 0,67 expected hits
                    1 armour owned by the Germans and 1 fighter owned by the Chinese lost in Tsinghai
                Chinese win with no units remaining. Battle score for attacker is -1
                Casualties for Germans: 1 armour and 2 mech_infantrys
                Casualties for Chinese: 1 fighter and 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Volgograd to Novgorod
            18 armour and 26 mech_infantrys moved from Volgograd to Northwest Persia
            1 infantry moved from Rostov to Caucasus
            1 artillery moved from Volgograd to Caucasus
            4 mech_infantrys moved from Eastern Poland to Ukraine
            2 infantry moved from Novgorod to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Finland
            1 mech_infantry moved from Novgorod to Finland
            2 mech_infantrys moved from Eastern Poland to Novgorod
            5 mech_infantrys moved from Northern Italy to Western Germany
            5 artilleries moved from Northern Italy to Western Germany
            2 fighters moved from Northern Italy to Western Germany
            1 bomber moved from Southern Italy to Western Germany
            3 fighters moved from Southern Italy to Western Germany
            4 infantry moved from Southern Italy to Northern Italy
            10 infantry moved from Northern Italy to France
            1 aaGun moved from Rostov to Caucasus
            1 aaGun, 13 artilleries and 19 infantry moved from Rostov to Ukraine
            1 mech_infantry moved from Germany to Romania
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
            4 bombers moved from Western Germany to Southern Italy
    
        Place Units - Germans
            2 transports placed in 113 Sea Zone
            3 infantry placed in Volgograd
            1 armour and 2 infantry placed in Ukraine
            3 infantry placed in Novgorod
            10 infantry placed in Western Germany
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
            Germans collect 58 PUs (1 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Germans regular : 0,00
    

    Savegame

  • 2024 '23 '22 '21 '20

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Urals to Nenetsia
                  Russians take Nenetsia from Germans
            1 infantry moved from Urals to Vologda
                  Russians take Vologda from Germans
            2 infantry moved from Russia to Samara
            2 infantry moved from Russia to Samara
            1 infantry moved from Smolensk to Archangel
            1 infantry moved from Smolensk to Archangel
            1 fighter moved from Russia to Archangel
            1 infantry moved from Smolensk to Belarus
            1 fighter moved from Russia to Belarus
            6 infantry moved from Russia to Tambov
            1 tactical_bomber moved from Russia to Tambov
            1 artillery and 6 infantry moved from Russia to Bryansk
            1 armour moved from Smolensk to Bryansk
            1 infantry moved from Smolensk to Belarus
            1 tactical_bomber moved from Russia to Samara
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 armour, 1 artillery and 6 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 1 artillery and 6 infantry in Bryansk, round 2 : 2/8 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 6 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 6 infantry and 1 tactical_bomber in Tambov, round 2 : 1/7 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Russians roll dice for 1 fighter and 1 infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Archangel, round 5 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                1 fighter owned by the Russians retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 4 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 4 infantry and 1 tactical_bomber in Samara, round 2 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Belarus to Russia
            1 fighter moved from Archangel to Russia
            1 tactical_bomber moved from Samara to Russia
            1 tactical_bomber moved from Tambov to Russia
            6 infantry moved from Urals to Vologda
            2 aaGuns, 1 artillery and 20 infantry moved from Smolensk to Bryansk
            2 infantry moved from Russia to Samara
            1 aaGun moved from Russia to Tambov
            1 artillery moved from Russia to Tambov
            13 infantry moved from Russia to Tambov
            1 artillery moved from Russia to Tambov
            34 infantry moved from Russia to Bryansk
            2 artilleries moved from Russia to Tambov
            8 artilleries moved from Russia to Bryansk
            3 infantry moved from Russia to Bryansk
            3 infantry moved from Russia to Tambov
            1 aaGun moved from Russia to Samara
            1 mech_infantry moved from Urals to Russia
            1 armour moved from Russia to Bryansk
            3 mech_infantrys moved from Russia to Bryansk
    
        Place Units - Russians
            1 armour, 2 infantry and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 2.00
    Russians regular : -3.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 42 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 bomber moved from Anhwe to Yunnan
            1 bomber moved from Anhwe to Shan State
            1 infantry moved from French Indo China to Shan State
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
                  Japanese take 42 Sea Zone from French
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Yunnan
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 2/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 0/2 hits, 0,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 3 : 1/2 hits, 0,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Shan State to French Indo China
            1 bomber moved from Yunnan to French Indo China
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Hopei to Kweichow
            3 infantry moved from Jehol to Anhwe
            1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 battleship moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 battleship, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 marines moved from French Indo China to 36 Sea Zone
            2 battleships, 10 carriers, 2 cruisers, 7 destroyers, 11 fighters, 2 marines, 8 submarines and 9 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to Philippines
    
        Place Units - Japanese
            1 submarine and 1 transport placed in 6 Sea Zone
            2 fighters placed in Japan
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,5,6,5,5,5,1,1,2,3,2,6,6,1,2,2,5,2,1,3,2,3,6,6,5,5,3,1,1,5,3,4,2,5,1,2,2,5,4,4,4,1,6,6,3,1,5,3,2,5,3,3,2,3,2,4,3,1,6,3,6,3,3,4,5,3,4,1,6,6,4,1,6,3,1,4,5,5,6,1,3,3,6,1,2,6,2,3,2,5,3,2,2,4,4,5,2
            Japanese collect 45 PUs (2 lost to blockades); end with 45 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Japanese regular : 0,33
    UK_Pacific regular : 0,33
    

    Savegame

  • 2024 '23 '22 '21 '20

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            3 fighters moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from 110 Sea Zone to Holland Belgium
            5 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
    
        Combat - Americans
            Battle in Borneo
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
                Americans attack with 7 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Borneo from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 7 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in 41 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 3 fighters in 41 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 41 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 battleship, 8 carriers, 2 cruisers, 5 destroyers, 12 fighters and 23 submarines moved from 37 Sea Zone to 43 Sea Zone
            3 fighters moved from 41 Sea Zone to 43 Sea Zone
            2 carriers and 2 fighters moved from 54 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from India to 43 Sea Zone
            1 tactical_bomber moved from Queensland to 43 Sea Zone
            1 tactical_bomber moved from Queensland to 43 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
            1 infantry and 1 marine moved from Western United States to 10 Sea Zone
            1 infantry, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            2 fighters moved from Holland Belgium to Scotland
            5 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
            3 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
            2 transports moved from 80 Sea Zone to 39 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            2 fighters moved from Gibraltar to 110 Sea Zone
            2 fighters moved from 110 Sea Zone to United Kingdom
            1 fighter moved from Gibraltar to United Kingdom
            2 artilleries and 2 infantry moved from 109 Sea Zone to Scotland
    
        Place Units - Americans
            1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
            1 carrier placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : 0.83
    Germans regular : -0.33
    

    Savegame

  • 2024 '23 '22 '21 '20

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            3 fighters moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from 110 Sea Zone to Holland Belgium
            5 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
    
        Combat - Americans
            Battle in Borneo
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
                Americans attack with 7 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Borneo from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 7 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in 41 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 3 fighters in 41 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 41 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 battleship, 8 carriers, 2 cruisers, 5 destroyers, 12 fighters and 23 submarines moved from 37 Sea Zone to 43 Sea Zone
            3 fighters moved from 41 Sea Zone to 43 Sea Zone
            2 carriers and 2 fighters moved from 54 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from India to 43 Sea Zone
            1 tactical_bomber moved from Queensland to 43 Sea Zone
            1 tactical_bomber moved from Queensland to 43 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
            1 infantry and 1 marine moved from Western United States to 10 Sea Zone
            1 infantry, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            2 fighters moved from Holland Belgium to Scotland
            5 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
            3 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
            2 transports moved from 80 Sea Zone to 39 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            2 fighters moved from Gibraltar to 110 Sea Zone
            2 fighters moved from 110 Sea Zone to United Kingdom
            1 fighter moved from Gibraltar to United Kingdom
            2 artilleries and 2 infantry moved from 109 Sea Zone to Scotland
    
        Place Units - Americans
            1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
            1 carrier placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 fighter
            EDIT: Adding units owned by Americans to Eastern United States: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : 0.83
    Germans regular : -0.33
    

    Savegame

  • 2024 '23 '22 '21 '20

    TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            12 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 12 infantry in Suiyuyan, round 2 : 3/12 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 12 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : -0.33
    

    Savegame

  • 2024 '23 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            3 fighters moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from 110 Sea Zone to Holland Belgium
            5 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
    
        Combat - Americans
            Battle in Borneo
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
                Americans attack with 7 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Borneo from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 7 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in 41 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 3 fighters in 41 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 41 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 battleship, 8 carriers, 2 cruisers, 5 destroyers, 12 fighters and 23 submarines moved from 37 Sea Zone to 43 Sea Zone
            3 fighters moved from 41 Sea Zone to 43 Sea Zone
            2 carriers and 2 fighters moved from 54 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from India to 43 Sea Zone
            1 tactical_bomber moved from Queensland to 43 Sea Zone
            1 tactical_bomber moved from Queensland to 43 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
            1 infantry and 1 marine moved from Western United States to 10 Sea Zone
            1 infantry, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            2 fighters moved from Holland Belgium to Scotland
            5 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
            3 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
            2 transports moved from 80 Sea Zone to 39 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            2 fighters moved from Gibraltar to 110 Sea Zone
            2 fighters moved from 110 Sea Zone to United Kingdom
            1 fighter moved from Gibraltar to United Kingdom
            2 artilleries and 2 infantry moved from 109 Sea Zone to Scotland
    
        Place Units - Americans
            1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
            1 carrier placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 fighter
            EDIT: Adding units owned by Americans to Eastern United States: 1 fighter
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            12 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 12 infantry in Suiyuyan, round 2 : 3/12 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 12 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 carrier, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Burma to Yunnan
            1 fighter moved from India to Yunnan
            1 bomber moved from India to Yunnan
            6 infantry moved from Greece to Albania
            1 artillery and 3 infantry moved from Greece to Bulgaria
            1 artillery moved from Greece to Albania
            1 artillery moved from Greece to Bulgaria
            1 armour moved from Greece to Bulgaria
            1 armour moved from Greece to Albania
            1 mech_infantry moved from Greece to Bulgaria
            1 artillery moved from Greece to Bulgaria
    
        Combat - British
            Battle in Yunnan
                British attack with 1 bomber, 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 bomber, 1 fighter and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    British roll dice for 1 bomber, 1 fighter and 1 infantry in Yunnan, round 3 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Bulgaria
                British attack with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    British roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Bulgaria, round 2 : 2/8 hits, 2.67 expected hits
                    Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bulgaria
                British win, taking Bulgaria from Germans with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Albania
                British attack with 1 armour, 1 artillery and 6 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 artillery and 6 infantry in Albania, round 2 : 0/8 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour, 1 artillery and 6 infantry in Albania, round 3 : 3/8 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Albania, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Albania
                British win, taking Albania from Italians with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 battleships moved from 98 Sea Zone to 99 Sea Zone
            2 marines moved from Greece to 99 Sea Zone
            2 battleships and 2 marines moved from 99 Sea Zone to 98 Sea Zone
            2 marines moved from 98 Sea Zone to Egypt
            1 aaGun moved from Greece to Bulgaria
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            1 artillery moved from 81 Sea Zone to Egypt
            1 armour and 3 mech_infantrys moved from Iraq to Egypt
            10 infantry and 2 mech_infantrys moved from Persia to Eastern Persia
            2 infantry moved from Iraq to Persia
            1 carrier moved from 98 Sea Zone to 81 Sea Zone
            2 fighters moved from Persia to 81 Sea Zone
            1 fighter and 1 tactical_bomber moved from Persia to 98 Sea Zone
            1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 infantry moved from Burma to Shan State
            1 bomber and 1 fighter moved from Yunnan to India
            3 mech_infantrys moved from Burma to Malaya
            3 aaGuns, 1 armour, 10 artilleries and 30 infantry moved from Burma to India
    
        Place Units - British
            1 carrier and 1 transport placed in 110 Sea Zone
            3 infantry placed in Greece
            3 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 43 PUs; end with 43 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 2 artilleries and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Americans regular : 0.67
    Italians regular : -0.67
    Japanese regular : 0.50
    Germans regular : -0.67
    British regular : -1.50
    

    Savegame


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Caucasus to Sikang
                  Italians take Sikang from Chinese
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 mech_infantrys moved from Rostov to Northwest Persia
            2 infantry moved from Yugoslavia to Northern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Western Germany
            1 fighter moved from Western Germany to Southern Italy
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
            Italians collect 10 PUs (5 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21 '20

    TripleA Turn Summary: ANZAC round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from India to French Indo China
            4 fighters moved from 43 Sea Zone to Celebes
            1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Strategic bombing raid in French Indo China
                    Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in French Indo China causes 6 damage total. 
            Battle in Celebes
                ANZAC attack with 4 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Celebes, round 2 : 3/6 hits, 2.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                ANZAC win, taking Celebes from Japanese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 bomber moved from French Indo China to India
            1 submarine moved from 37 Sea Zone to 54 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 marine and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            1 aaGun and 2 infantry moved from Java to 42 Sea Zone
            1 aaGun, 2 infantry, 1 marine and 2 transports moved from 42 Sea Zone to 43 Sea Zone
            1 aaGun, 2 infantry and 1 marine moved from 43 Sea Zone to Borneo
            4 fighters moved from Celebes to 43 Sea Zone
            2 fighters and 1 tactical_bomber moved from Java to Borneo
            1 submarine moved from 37 Sea Zone to 36 Sea Zone
            1 cruiser, 1 destroyer and 3 submarines moved from 37 Sea Zone to 43 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in Queensland
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    Japanese AA : -0.17
    ANZAC regular : 0.67
    

    Savegame

  • 2024 '23 '22 '21 '20

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from India to French Indo China
            4 fighters moved from 43 Sea Zone to Celebes
            1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Strategic bombing raid in French Indo China
                    Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in French Indo China causes 6 damage total. 
            Battle in Celebes
                ANZAC attack with 4 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Celebes, round 2 : 3/6 hits, 2.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                ANZAC win, taking Celebes from Japanese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 bomber moved from French Indo China to India
            1 submarine moved from 37 Sea Zone to 54 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 marine and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            1 aaGun and 2 infantry moved from Java to 42 Sea Zone
            1 aaGun, 2 infantry, 1 marine and 2 transports moved from 42 Sea Zone to 43 Sea Zone
            1 aaGun, 2 infantry and 1 marine moved from 43 Sea Zone to Borneo
            4 fighters moved from Celebes to 43 Sea Zone
            2 fighters and 1 tactical_bomber moved from Java to Borneo
            1 submarine moved from 37 Sea Zone to 36 Sea Zone
            1 cruiser, 1 destroyer and 3 submarines moved from 37 Sea Zone to 43 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in Queensland
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
    
        Combat Move - French
            1 destroyer moved from 37 Sea Zone to 43 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    Japanese AA : -0.17
    ANZAC regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 77 PUs; 
            Germans buy 1 bomber, 10 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Northwest Persia to Iraq
                  Germans take Iraq from British
            1 armour moved from Iraq to Persia
            17 armour and 27 mech_infantrys moved from Northwest Persia to Persia
            2 infantry moved from Novgorod to Belarus
            2 fighters moved from Novgorod to Belarus
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            2 infantry moved from France to Normandy Bordeaux
            2 infantry moved from Western Germany to Holland Belgium
            5 fighters moved from Western Germany to Normandy Bordeaux
            2 fighters moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
            2 bombers moved from Southern Italy to Holland Belgium
            2 bombers moved from Southern Italy to Normandy Bordeaux
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 2 bombers, 5 fighters and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 bombers, 5 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/9 hits, 4,17 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 5 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Germans attack with 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 2 infantry
                    Germans roll dice for 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 6/8 hits, 3,83 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                Germans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Americans: 2 infantry
            Battle in Persia
                Germans attack with 18 armour and 27 mech_infantrys
                British defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 18 armour and 27 mech_infantrys in Persia, round 2 : 9/45 hits, 13,50 expected hits
                    British roll dice for 3 infantry in Persia, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 18 armour and 27 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
            Battle in Belarus
                Germans attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 mech_infantrys moved from Novgorod to Finland
            2 fighters moved from Belarus to Novgorod
            2 aaGuns, 2 armour, 13 artilleries, 21 infantry and 6 mech_infantrys moved from Ukraine to Bessarabia
            1 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Volgograd to Rostov
            2 infantry moved from Volgograd to Caucasus
            1 infantry moved from Northern Italy to Yugoslavia
            2 bombers moved from Normandy Bordeaux to Southern Italy
            2 bombers moved from Holland Belgium to Southern Italy
            1 fighter and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
            2 fighters moved from Holland Belgium to Western Germany
            5 fighters moved from Normandy Bordeaux to Western Germany
            1 infantry moved from Novgorod to Archangel
    
        Place Units - Germans
            1 bomber and 1 tactical_bomber placed in Western Germany
            2 infantry and 1 mech_infantry placed in Novgorod
            5 mech_infantrys placed in Germany
            3 infantry placed in France
            2 infantry placed in Western Germany
            3 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
            Germans collect 53 PUs (3 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,00
    Russians regular : 0,67
    Germans regular : -3,83
    British regular : -1,00
    

    Savegame

  • 2024 '23 '22 '21 '20

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 1 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Nenetsia to Archangel
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
            2 infantry moved from Russia to Smolensk
            4 artilleries and 21 infantry moved from Tambov to Rostov
            1 infantry moved from Samara to Volgograd
                  Russians take Volgograd from Germans
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            2 armour, 10 artilleries, 62 infantry and 3 mech_infantrys moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            1 infantry moved from Vologda to Archangel
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 2 armour, 10 artilleries, 62 infantry and 3 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 10 artilleries, 62 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 19/77 hits, 16.83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 2 armour, 10 artilleries, 62 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 4 artilleries and 21 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 4 artilleries and 21 infantry in Rostov, round 2 : 4/25 hits, 5.50 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Italians with 4 artilleries and 20 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            2 aaGuns moved from Bryansk to Western Ukraine
            1 aaGun moved from Tambov to Rostov
            1 aaGun and 3 infantry moved from Samara to Tambov
            6 infantry moved from Vologda to Russia
            1 mech_infantry moved from Russia to Western Ukraine
            1 armour moved from Russia to Rostov
    
        Place Units - Russians
            1 armour, 3 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Germans regular : 0.00
    Russians regular : 2.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 39 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 destroyer, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Yunnan
            1 bomber moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Shan State
            1 bomber moved from French Indo China to Shan State
            1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
    
        Combat - Japanese
            Japanese creates battle in territory 35 Sea Zone
            Battle in 44 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Yunnan
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 0/2 hits, 0,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 3 : 1/2 hits, 0,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Shan State to French Indo China
            1 bomber moved from Yunnan to Hunan
            1 bomber moved from French Indo China to Hunan
            1 infantry moved from Anhwe to Kweichow
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone
            2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6
            Japanese collect 41 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Japanese regular : -0,67
    UK_Pacific regular : -0,67
    

    Savegame

  • 2024 '23 '22 '21 '20

    TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 3 fighters, 3 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to France
            1 bomber moved from India to Shan State
    
        Combat - Americans
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in France causes 3 damage total. 
            Battle in Shan State
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Shan State, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 battleship, 10 carriers, 2 cruisers, 5 destroyers, 17 fighters, 24 submarines and 3 tactical_bombers moved from 43 Sea Zone to 45 Sea Zone
            1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 artillery moved from 45 Sea Zone to Dutch New Guinea
            1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 45 Sea Zone
            1 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
            1 bomber moved from Shan State to Dutch New Guinea
            1 fighter moved from Queensland to Dutch New Guinea
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 45 Sea Zone
            1 fighter moved from 45 Sea Zone to Dutch New Guinea
            2 artilleries and 2 infantry moved from Scotland to 109 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 109 Sea Zone to 92 Sea Zone
            2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco
            2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Morocco
            2 artilleries, 7 infantry and 6 transports moved from 110 Sea Zone to 92 Sea Zone
            2 artilleries and 7 infantry moved from 92 Sea Zone to Morocco
            1 bomber moved from France to United Kingdom
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            3 submarines moved from 91 Sea Zone to 93 Sea Zone
            4 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 carrier moved from 110 Sea Zone to 91 Sea Zone
            3 fighters moved from 110 Sea Zone to Gibraltar
            1 fighter moved from 110 Sea Zone to 91 Sea Zone
            2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone
            1 fighter moved from Eastern United States to 92 Sea Zone
            2 fighters moved from Scotland to 92 Sea Zone
            1 fighter moved from 92 Sea Zone to Gibraltar
            1 transport moved from 98 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 infantry and 1 marine placed in Western United States
            1 bomber placed in Western United States
            1 transport placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            1 fighter and 1 tactical_bomber placed in Western United States
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : -0.33
    Germans AA : -0.17
    

    Savegame

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