Here is russia 1. I could not use the Forum connection, but since there is no combat, should not be a problem.
Hope we can fix things tomorrow.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Dutch
1 unit repaired.
1 Infantry moved from Soembawa to Lombok
Dutch take Lombok from Hisaichi
Purchase Units - Dutch
Dutch buy 3 Bunkers; Remaining resources: 0 PUs;
Combat - Dutch
Non Combat Move - Dutch
Place Units - Dutch
1 Bunker placed in Sumatra
1 Bunker placed in Java
1 Bunker placed in Soembawa
Turn Complete - Dutch
Dutch collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Romanians
2 ArmoredCars moved from Bucharest to Serbia
1 Tank moved from Greece to Serbia
4 Infantrys moved from W.Romania to Serbia
2 Artillerys, 1 Elite and 2 Infantrys moved from Vinnytsia to Donetsk
1 Elite and 2 Infantrys moved from Vinnytsia to Kiev
1 Fighter moved from Kiev to Donetsk
Purchase Units - Romanians
Romanians buy 2 ArmoredCars, 2 Artillerys, 2 Elites and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Serbia
Romanians attack with 2 ArmoredCars, 4 Infantrys and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
Romanians roll dice for 2 ArmoredCars, 4 Infantrys and 1 Tank in Serbia, round 2 : 1/7 hits, 1.83 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Neutral lost in Serbia
Romanians roll dice for 2 ArmoredCars, 4 Infantrys and 1 Tank in Serbia, round 3 : 1/7 hits, 1.83 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Serbia, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Romanians lost in Serbia
Romanians roll dice for 2 ArmoredCars, 3 Infantrys and 1 Tank in Serbia, round 4 : 2/6 hits, 1.67 expected hits
Neutral roll dice for 1 Artillery in Serbia, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral and 1 Infantry owned by the Romanians lost in Serbia
Romanians loses 0 PUs for violating Serbias neutrality.
Romanians win, taking Serbia from Neutral with 2 ArmoredCars, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Artillery and 2 Infantrys
Casualties for Romanians: 2 Infantrys
Battle in Donetsk
Romanians attack with 2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys
Russians defend with 1 Artillery and 2 Infantrys
Romanians roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 5/6 hits, 2.00 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
Romanians win, taking Donetsk from Russians with 2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 Artillery and 2 Infantrys
Non Combat Move - Romanians
1 AAGun and 2 Infantrys moved from Bucharest to E.Romania
1 Fighter moved from Donetsk to Kiev
Place Units - Romanians
2 Artillerys and 2 Elites placed in Vinnytsia
2 ArmoredCars and 2 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Romanians regular : 1.67
Russians regular : 0.00
Neutral regular : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Thai
2 Transports moved from 110 Sea Zone to 105 Sea Zone
2 Artillerys and 2 Elites moved from Bangkok to 105 Sea Zone
2 Artillerys, 2 Elites and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
1 Marine moved from Malaya to 110 Sea Zone
2 Artillerys, 2 Elites and 1 Marine moved from 110 Sea Zone to Sumatra
3 Infantrys moved from Malaya to S.Thailand
1 Marine moved from Burma to S.Thailand
1 Infantry moved from Bangkok to S.Thailand
1 Tank moved from Bangkok to Malaya
Purchase Units - Thai
Thai buy 1 Factory and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in Sumatra
Thai attack with 2 Artillerys, 2 Elites and 1 Marine
Anzac defend with 1 Artillery and 1 Infantry; Dutch defend with 2 Bunkers
Thai roll dice for 2 Artillerys, 2 Elites and 1 Marine in Sumatra, round 2 : 2/5 hits, 2.17 expected hits
Units damaged: 2 Bunkers owned by the Dutch
Dutch roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Sumatra, round 2 : 2/4 hits, 1.67 expected hits
2 Elites owned by the Thai lost in Sumatra
Thai roll dice for 2 Artillerys and 1 Marine in Sumatra, round 3 : 0/3 hits, 1.33 expected hits
Dutch roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Sumatra, round 3 : 3/4 hits, 1.67 expected hits
2 Artillerys owned by the Thai and 1 Marine owned by the Thai lost in Sumatra
Dutch win with 1 Artillery, 2 Bunkers and 1 Infantry remaining. Battle score for attacker is -18
Casualties for Thai: 2 Artillerys, 2 Elites and 1 Marine
Non Combat Move - Thai
Place Units - Thai
1 Factory placed in Malaya
5 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Thai regular : -1.50
Dutch regular : 1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Americans
2 Transports moved from 38 Sea Zone to 36 Sea Zone
2 Artillerys moved from Mauritania to 36 Sea Zone
2 Elites moved from Mauritania to 36 Sea Zone
2 Artillerys, 2 Elites and 2 Transports moved from 36 Sea Zone to 38 Sea Zone
2 Artillerys and 2 Elites moved from 38 Sea Zone to French Equatorial Africa
2 Artillerys and 1 Elite moved from Mauritania to 36 Sea Zone
2 Artillerys, 1 B.Transport and 1 Elite moved from 36 Sea Zone to 38 Sea Zone
2 Artillerys and 1 Elite moved from 38 Sea Zone to French Equatorial Africa
1 Adv.Fighter and 1 Carrier moved from 34 Sea Zone to 31 Sea Zone
1 Marine moved from Jaluit to 103 Sea Zone
1 Marine and 1 S.Submarine moved from 103 Sea Zone to 107 Sea Zone
1 Marine moved from 107 Sea Zone to Celebes
1 Battleship and 1 Destroyer moved from 87 Sea Zone to 85 Sea Zone
1 S.Bomber moved from Minamitori to 85 Sea Zone
1 Adv.Fighter moved from 86 Sea Zone to 85 Sea Zone
3 Bombers moved from Minamitori to 85 Sea Zone
1 Adv.Fighter moved from Pearl Harbor to Wake
Purchase Units - Americans
Americans buy 4 Artillerys, 1 B.Transport, 3 Destroyers, 9 Elites, 1 L.Fighter, 3 Mech.Infs and 1 Transport; Remaining resources: 1 PUs;
Combat - Americans
Battle in 85 Sea Zone
Americans attack with 1 Adv.Fighter, 1 Battleship, 3 Bombers, 1 Destroyer and 1 S.Bomber
Yamamoto defend with 2 Adv.Fighters, 1 B.Carrier, 1 Cruiser, 1 Destroyer, 1 Fighter and 1 Submarine
Yamamoto roll dice for 1 Submarine in 85 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 1 Adv.Fighter, 1 Battleship, 3 Bombers, 1 Destroyer and 1 S.Bomber in 85 Sea Zone, round 2 : 4/7 hits, 4.33 expected hits
Units damaged: 1 B.Carrier owned by the Yamamoto
Yamamoto roll dice for 2 Adv.Fighters, 1 B.Carrier, 1 Cruiser, 1 Destroyer and 1 Fighter in 85 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
1 Destroyer owned by the Americans, 2 Bombers owned by the Americans, 1 Submarine owned by the Yamamoto, 1 Destroyer owned by the Yamamoto, 1 Adv.Fighter owned by the Americans and 1 Fighter owned by the Yamamoto lost in 85 Sea Zone
Americans roll dice for 1 Battleship, 1 Bomber and 1 S.Bomber in 85 Sea Zone, round 3 : 1/3 hits, 2.17 expected hits
Yamamoto roll dice for 2 Adv.Fighters, 1 B.Carrier and 1 Cruiser in 85 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
1 Bomber owned by the Americans, 1 Cruiser owned by the Yamamoto, 1 S.Bomber owned by the Americans and 1 Battleship owned by the Americans lost in 85 Sea Zone
Yamamoto win with 2 Adv.Fighters and 1 B.Carrier remaining. Battle score for attacker is -63
Casualties for Americans: 1 Adv.Fighter, 1 Battleship, 3 Bombers, 1 Destroyer and 1 S.Bomber
Casualties for Yamamoto: 1 Cruiser, 1 Destroyer, 1 Fighter and 1 Submarine
Battle in Celebes
Americans attack with 1 Marine
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Marine in Celebes, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Marine in Celebes, round 3 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits
1 Marine owned by the Americans lost in Celebes
Yamamoto win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 Marine
Battle in French Equatorial Africa
Americans attack with 4 Artillerys and 3 Elites
Italians defend with 1 Factory and 2 Mech.Infs
Americans roll dice for 4 Artillerys and 3 Elites in French Equatorial Africa, round 2 : 3/7 hits, 2.83 expected hits
Italians roll dice for 2 Mech.Infs in French Equatorial Africa, round 2 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Americans and 2 Mech.Infs owned by the Italians lost in French Equatorial Africa
Americans win, taking French Equatorial Africa from Italians with 3 Artillerys and 3 Elites remaining. Battle score for attacker is 8
Casualties for Americans: 1 Artillery
Casualties for Italians: 2 Mech.Infs
Non Combat Move - Americans
2 Infantrys and 1 Marine moved from Mauritania to W.Morocco
1 B.Transport and 2 Transports moved from 36 Sea Zone to 35 Sea Zone
4 Tanks moved from Salvador to 35 Sea Zone
1 Marine moved from Salvador to 35 Sea Zone
1 Elite moved from Salvador to 35 Sea Zone
1 Elite moved from Bahia to 35 Sea Zone
1 B.Transport, 2 Elites, 1 Marine, 4 Tanks and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
2 Elites, 1 Marine and 4 Tanks moved from 36 Sea Zone to Mauritania
1 Tank moved from Bahia to 32 Sea Zone
1 Artillery moved from Bahia to 32 Sea Zone
1 Elite moved from Bahia to 32 Sea Zone
1 Artillery, 1 B.Transport, 1 Elite and 1 Tank moved from 32 Sea Zone to 36 Sea Zone
1 Artillery, 1 Elite and 1 Tank moved from 36 Sea Zone to Mauritania
1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
2 Elites moved from South Atlantic USA to 26 Sea Zone
1 B.Transport and 2 Elites moved from 26 Sea Zone to 32 Sea Zone
2 Elites moved from 32 Sea Zone to Bahia
Place Units - Americans
1 Destroyer and 1 L.Fighter placed in 86 Sea Zone
2 Destroyers placed in 107 Sea Zone
1 Artillery and 1 Elite placed in Davao
1 B.Transport placed in 88 Sea Zone
1 Artillery and 1 Elite placed in Wake
1 Transport placed in 91 Sea Zone
2 Artillerys placed in Pearl Harbor
3 Mech.Infs placed in Rio de Oro
2 Elites placed in Salvador
3 Elites placed in South Atlantic USA
2 Elites placed in South Central USA
Turn Complete - Americans
Americans collect 115 PUs; end with 116 PUs
Combat Hit Differential Summary :
Yamamoto regular : 2.50
Americans regular : -2.33
Italians regular : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Germans
4 ArmoredCars, 5 Artillerys, 8 HeavyTanks, 14 Infantrys, 5 Mech.Infs and 9 Tanks moved from Kiev to Kursk
4 Mech.Infs moved from Warsaw to Kursk
5 JetFighters moved from Bohemia to Kursk
1 Artillery and 6 Infantrys moved from Hamburg to Netherlands
1 Artillery moved from Rhine to Netherlands
1 Carrier, 1 Cruiser, 2 Fighters and 3 Transports moved from 22 Sea Zone to 23 Sea Zone
Purchase Units - Germans
Germans buy 14 Infantrys, 5 JetFighters and 4 Mech.Infs; Remaining resources: 0 PUs;
Combat - Germans
Battle in Kursk
Germans attack with 4 ArmoredCars, 5 Artillerys, 8 HeavyTanks, 14 Infantrys, 5 JetFighters, 9 Mech.Infs and 9 Tanks
Russians defend with 1 AAGun, 3 ArmoredCars, 3 Artillerys, 1 Elite, 1 Factory, 50 Infantrys and 7 Tanks
Russians roll AA dice in Kursk : 1/5 hits, 0.83 expected hits
1 JetFighter owned by the Germans lost in Kursk
Germans roll dice for 4 ArmoredCars, 5 Artillerys, 8 HeavyTanks, 14 Infantrys, 4 JetFighters, 9 Mech.Infs and 9 Tanks in Kursk, round 2 : 27/53 hits, 23.17 expected hits
Russians roll dice for 3 ArmoredCars, 3 Artillerys, 1 Elite, 50 Infantrys and 7 Tanks in Kursk, round 2 : 23/64 hits, 22.00 expected hits
4 ArmoredCars owned by the Germans, 3 ArmoredCars owned by the Russians, 24 Infantrys owned by the Russians, 5 Artillerys owned by the Germans and 14 Infantrys owned by the Germans lost in Kursk
Germans roll dice for 8 HeavyTanks, 4 JetFighters, 9 Mech.Infs and 9 Tanks in Kursk, round 3 : 13/30 hits, 15.50 expected hits
Russians roll dice for 3 Artillerys, 1 Elite, 26 Infantrys and 7 Tanks in Kursk, round 3 : 12/37 hits, 13.50 expected hits
13 Infantrys owned by the Russians, 9 Mech.Infs owned by the Germans and 3 Tanks owned by the Germans lost in Kursk
Germans roll dice for 8 HeavyTanks, 4 JetFighters and 6 Tanks in Kursk, round 4 : 14/18 hits, 11.00 expected hits
Russians roll dice for 3 Artillerys, 1 Elite, 13 Infantrys and 7 Tanks in Kursk, round 4 : 11/24 hits, 9.17 expected hits
1 Elite owned by the Russians, 13 Infantrys owned by the Russians, 5 HeavyTanks owned by the Germans and 6 Tanks owned by the Germans lost in Kursk
4 JetFighters owned by the Germans retreated
3 HeavyTanks owned by the Germans retreated to Kiev
Russians win with 3 Artillerys and 7 Tanks remaining. Battle score for attacker is -95
Casualties for Germans: 4 ArmoredCars, 5 Artillerys, 5 HeavyTanks, 14 Infantrys, 1 JetFighter, 9 Mech.Infs and 9 Tanks
Casualties for Russians: 3 ArmoredCars, 1 Elite and 50 Infantrys
Battle in Netherlands
Germans attack with 2 Artillerys and 6 Infantrys
British defend with 1 Infantry and 1 Tank
Germans roll dice for 2 Artillerys and 6 Infantrys in Netherlands, round 2 : 2/8 hits, 2.00 expected hits
British roll dice for 1 Infantry and 1 Tank in Netherlands, round 2 : 0/2 hits, 0.83 expected hits
1 Tank owned by the British and 1 Infantry owned by the British lost in Netherlands
Germans win, taking Netherlands from British with 2 Artillerys and 6 Infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 Infantry and 1 Tank
Non Combat Move - Germans
4 JetFighters moved from Kursk to Kiev
4 Tanks moved from Krakow to Kiev
2 Tanks moved from Bohemia to Vinnytsia
Place Units - Germans
4 Infantrys placed in E.Morocco
4 Mech.Infs placed in Warsaw
5 JetFighters placed in Bohemia
3 Infantrys placed in Kiev
6 Infantrys placed in Hamburg
1 Infantry placed in Normandy
Turning on Edit Mode
EDIT: Removing units owned by Germans from 23 Sea Zone: 1 Cruiser
EDIT: Adding units owned by Germans to 22 Sea Zone: 1 Cruiser
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 110 PUs; end with 110 PUs
Combat Hit Differential Summary :
Russians regular : 1.33
Germans regular : 4.33
British regular : -0.83
Russians AA : 0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Russians
2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Finnmark
Russians take Finnmark from Germans
1 Infantry moved from Leningrad to Vyborg
Russians take Vyborg from Finns
1 Infantry moved from Leningrad to S.Karelia
Russians take S.Karelia from Finns
1 Infantry moved from Latvia to East Prussia
Russians take East Prussia from Germans
2 Infantrys moved from Leningrad to Estonia
4 Infantrys moved from Rostov to Donetsk
1 Bomber moved from Leningrad to Donetsk
1 Infantry moved from Rostov to Donetsk
4 ArmoredCars, 1 HeavyTank and 3 Infantrys moved from Rostov to Kursk
1 Artillery and 3 Infantrys moved from Tula to Kursk
5 Infantrys moved from Yaroslavl to S.Karelia
6 Infantrys moved from Yaroslavl to Kursk
10 Infantrys moved from Moscow to Yaroslavl
1 Infantry moved from Penza to Tula
5 Infantrys moved from Stalingrad to Rostov
2 Infantrys moved from Astrakhan to Saratov
3 Infantrys moved from Georgia to Rostov
2 ArmoredCars moved from Kirov to Yaroslavl
3 Infantrys moved from Perm to Kirov
2 Infantrys moved from Tashkent to Chimkent
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Astrakhan
2 Tanks moved from Sverdlovsk to Kirov
3 Infantrys moved from Sverdlovsk to Perm
Purchase Units - Russians
Russians buy 2 ArmoredCars, 4 Artillerys, 1 Elite and 34 Infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Donetsk
Russians attack with 1 Bomber and 5 Infantrys
Romanians defend with 2 Artillerys, 1 Elite and 1 Infantry
Russians roll dice for 1 Bomber and 5 Infantrys in Donetsk, round 2 : 3/6 hits, 1.50 expected hits
Romanians roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Donetsk, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Russians, 1 Elite owned by the Romanians, 1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk
Russians roll dice for 1 Bomber and 4 Infantrys in Donetsk, round 3 : 2/5 hits, 1.33 expected hits
Romanians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Bomber and 4 Infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 1 Infantry
Casualties for Romanians: 2 Artillerys, 1 Elite and 1 Infantry
Battle in Estonia
Russians attack with 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 2 Infantrys in Estonia, round 2 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Estonia
Russians win, taking Estonia from Germans with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Non Combat Move - Russians
1 Bomber moved from Donetsk to Kursk
1 Tank moved from Leningrad to Yaroslavl
2 Fighters moved from Leningrad to Kursk
1 Elite and 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 AAGun, 2 Fighters and 6 Infantrys moved from N.Buryat Mongolia to Chita
6 Infantrys moved from Evenkia to Olyokminsk
6 Infantrys moved from Sibirsky to Evenkia
Place Units - Russians
6 Infantrys placed in Sibirsky
2 Artillerys and 2 Infantrys placed in Arkhangelsk
4 Infantrys placed in Leningrad
2 Artillerys and 1 Elite placed in Kursk
10 Infantrys placed in Moscow
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
2 Infantrys placed in Tashkent
2 ArmoredCars and 2 Infantrys placed in Sverdlovsk
Turn Complete - Russians
Russians collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Romanians regular : -0.67
Germans regular : -0.33
Russians regular : 2.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Russians
2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Finnmark
Russians take Finnmark from Germans
1 Infantry moved from Leningrad to Vyborg
Russians take Vyborg from Finns
1 Infantry moved from Leningrad to S.Karelia
Russians take S.Karelia from Finns
1 Infantry moved from Latvia to East Prussia
Russians take East Prussia from Germans
2 Infantrys moved from Leningrad to Estonia
4 Infantrys moved from Rostov to Donetsk
1 Bomber moved from Leningrad to Donetsk
1 Infantry moved from Rostov to Donetsk
4 ArmoredCars, 1 HeavyTank and 3 Infantrys moved from Rostov to Kursk
1 Artillery and 3 Infantrys moved from Tula to Kursk
5 Infantrys moved from Yaroslavl to S.Karelia
6 Infantrys moved from Yaroslavl to Kursk
10 Infantrys moved from Moscow to Yaroslavl
1 Infantry moved from Penza to Tula
5 Infantrys moved from Stalingrad to Rostov
2 Infantrys moved from Astrakhan to Saratov
3 Infantrys moved from Georgia to Rostov
2 ArmoredCars moved from Kirov to Yaroslavl
3 Infantrys moved from Perm to Kirov
2 Infantrys moved from Tashkent to Chimkent
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Astrakhan
2 Tanks moved from Sverdlovsk to Kirov
3 Infantrys moved from Sverdlovsk to Perm
Purchase Units - Russians
Russians buy 2 ArmoredCars, 4 Artillerys, 1 Elite and 34 Infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Donetsk
Russians attack with 1 Bomber and 5 Infantrys
Romanians defend with 2 Artillerys, 1 Elite and 1 Infantry
Russians roll dice for 1 Bomber and 5 Infantrys in Donetsk, round 2 : 3/6 hits, 1.50 expected hits
Romanians roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Donetsk, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Russians, 1 Elite owned by the Romanians, 1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk
Russians roll dice for 1 Bomber and 4 Infantrys in Donetsk, round 3 : 2/5 hits, 1.33 expected hits
Romanians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Bomber and 4 Infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 1 Infantry
Casualties for Romanians: 2 Artillerys, 1 Elite and 1 Infantry
Battle in Estonia
Russians attack with 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 2 Infantrys in Estonia, round 2 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Estonia
Russians win, taking Estonia from Germans with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Non Combat Move - Russians
1 Bomber moved from Donetsk to Kursk
1 Tank moved from Leningrad to Yaroslavl
2 Fighters moved from Leningrad to Kursk
1 Elite and 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 AAGun, 2 Fighters and 6 Infantrys moved from N.Buryat Mongolia to Chita
6 Infantrys moved from Evenkia to Olyokminsk
6 Infantrys moved from Sibirsky to Evenkia
Place Units - Russians
6 Infantrys placed in Sibirsky
2 Artillerys and 2 Infantrys placed in Arkhangelsk
4 Infantrys placed in Leningrad
2 Artillerys and 1 Elite placed in Kursk
10 Infantrys placed in Moscow
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
2 Infantrys placed in Tashkent
2 ArmoredCars and 2 Infantrys placed in Sverdlovsk
Turn Complete - Russians
Russians collect 98 PUs; end with 98 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Leningrad: 1 Infantry
EDIT: Adding units owned by Russians to Latvia: 1 Infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Romanians regular : -0.67
Germans regular : -0.33
Russians regular : 2.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Italians
3 Destroyers and 3 Submarines moved from 42 Sea Zone to 31 Sea Zone
2 ArmoredCars and 1 Tank moved from Darfur to French Equatorial Africa
3 Mech.Infs moved from Hun to French Equatorial Africa
10 Infantrys moved from Lower Egypt to Palestine
5 Mech.Infs and 1 Tank moved from Cairo to Palestine
4 Infantrys moved from Tobruk to Mersa Matruh
3 Transports moved from 48 Sea Zone to 46 Sea Zone
6 Infantrys moved from Rome to 46 Sea Zone
6 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone
4 Infantrys moved from Greece to 48 Sea Zone
10 Infantrys moved from 48 Sea Zone to Tobruk
4 Infantrys moved from Tunis to S.Tunisia
3 Fighters moved from Lower Egypt to French Equatorial Africa
Purchase Units - Italians
Italians buy 2 Destroyers, 10 Infantrys, 3 Mech.Infs, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs;
Combat - Italians
Battle in Palestine
Italians attack with 10 Infantrys, 5 Mech.Infs and 1 Tank
British defend with 1 AAGun, 2 ArmoredCars, 1 Artillery, 2 Mech.Infs and 1 Tank; French defend with 4 ArmoredCars and 2 Infantrys
Italians roll dice for 10 Infantrys, 5 Mech.Infs and 1 Tank in Palestine, round 2 : 8/16 hits, 4.67 expected hits
British roll dice for 6 ArmoredCars, 1 Artillery, 2 Infantrys, 2 Mech.Infs and 1 Tank in Palestine, round 2 : 2/12 hits, 3.17 expected hits
4 ArmoredCars owned by the French, 2 ArmoredCars owned by the British, 2 Infantrys owned by the French and 2 Infantrys owned by the Italians lost in Palestine
Italians roll dice for 8 Infantrys, 5 Mech.Infs and 1 Tank in Palestine, round 3 : 5/14 hits, 4.33 expected hits
British roll dice for 1 Artillery, 2 Mech.Infs and 1 Tank in Palestine, round 3 : 3/4 hits, 1.50 expected hits
1 Tank owned by the British, 1 Artillery owned by the British, 3 Infantrys owned by the Italians and 2 Mech.Infs owned by the British lost in Palestine
Italians win, taking Palestine from British with 5 Infantrys, 5 Mech.Infs and 1 Tank remaining. Battle score for attacker is 39
Casualties for Italians: 5 Infantrys
Casualties for British: 2 ArmoredCars, 1 Artillery, 2 Mech.Infs and 1 Tank
Casualties for French: 4 ArmoredCars and 2 Infantrys
Battle in French Equatorial Africa
Italians attack with 2 ArmoredCars, 3 Fighters, 3 Mech.Infs and 1 Tank
French defend with 1 Factory; Americans defend with 3 Artillerys and 3 Elites
Italians roll dice for 2 ArmoredCars, 3 Fighters, 3 Mech.Infs and 1 Tank in French Equatorial Africa, round 2 : 3/9 hits, 3.17 expected hits
French roll dice for 3 Artillerys and 3 Elites in French Equatorial Africa, round 2 : 1/6 hits, 2.00 expected hits
1 ArmoredCar owned by the Italians and 3 Elites owned by the Americans lost in French Equatorial Africa
Italians roll dice for 1 ArmoredCar, 3 Fighters, 3 Mech.Infs and 1 Tank in French Equatorial Africa, round 3 : 1/8 hits, 2.83 expected hits
French roll dice for 3 Artillerys in French Equatorial Africa, round 3 : 2/3 hits, 1.00 expected hits
1 ArmoredCar owned by the Italians, 1 Artillery owned by the Americans and 1 Mech.Inf owned by the Italians lost in French Equatorial Africa
Italians roll dice for 3 Fighters, 2 Mech.Infs and 1 Tank in French Equatorial Africa, round 4 : 2/6 hits, 2.17 expected hits
French roll dice for 2 Artillerys in French Equatorial Africa, round 4 : 1/2 hits, 0.67 expected hits
2 Artillerys owned by the Americans and 1 Mech.Inf owned by the Italians lost in French Equatorial Africa
Italians win, taking French Equatorial Africa from French with 3 Fighters, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 1
Casualties for Italians: 2 ArmoredCars and 2 Mech.Infs
Casualties for Americans: 3 Artillerys and 3 Elites
Battle in 31 Sea Zone
Italians attack with 3 Destroyers and 3 Submarines
French defend with 1 Destroyer; Americans defend with 1 Adv.Fighter, 1 Carrier and 1 Destroyer
Italians roll dice for 3 Submarines in 31 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Italians roll dice for 3 Destroyers in 31 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 Adv.Fighter, 1 Carrier and 2 Destroyers in 31 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
2 Submarines owned by the Italians lost in 31 Sea Zone
Italians roll dice for 1 Submarine in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 3 Destroyers in 31 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
Americans roll dice for 1 Adv.Fighter, 1 Carrier and 2 Destroyers in 31 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits
1 Destroyer owned by the Americans, 1 Submarine owned by the Italians and 1 Destroyer owned by the French lost in 31 Sea Zone
Italians roll dice for 3 Destroyers in 31 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 Adv.Fighter and 1 Carrier in 31 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
1 Carrier owned by the Americans and 1 Destroyer owned by the Italians lost in 31 Sea Zone
Italians roll dice for 2 Destroyers in 31 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Adv.Fighter in 31 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
Italians roll dice for 2 Destroyers in 31 Sea Zone, round 6 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Adv.Fighter in 31 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
1 Destroyer owned by the Italians lost in 31 Sea Zone
Italians roll dice for 1 Destroyer in 31 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Adv.Fighter in 31 Sea Zone, round 7 : 1/1 hits, 0.67 expected hits
1 Destroyer owned by the Italians lost in 31 Sea Zone
Americans win with 1 Adv.Fighter remaining. Battle score for attacker is -15
Casualties for Italians: 3 Destroyers and 3 Submarines
Casualties for Americans: 1 Carrier and 1 Destroyer
Casualties for French: 1 Destroyer
1 Adv.Fighter owned by the Americans forced to land in Rio de Oro
Non Combat Move - Italians
2 Destroyers and 2 Submarines moved from 46 Sea Zone to 42 Sea Zone
3 Fighters moved from French Equatorial Africa to Darfur
1 Artillery moved from Provence to Lombardy
Place Units - Italians
2 Destroyers, 1 S.Submarine and 1 Submarine placed in 46 Sea Zone
3 Mech.Infs placed in Hun
6 Infantrys placed in Cairo
4 Infantrys placed in Tunis
Turn Complete - Italians
Italians collect 73 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0.83
French regular : 0.33
Italians regular : -1.17
British regular : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - French
1 Destroyer moved from 29 Sea Zone to 31 Sea Zone
1 Transport moved from 29 Sea Zone to 7 Sea Zone
1 Destroyer moved from 8 Sea Zone to 17 Sea Zone
3 Infantrys moved from Ontario to Quebec
Purchase Units - French
French buy 1 Bunker, 1 Destroyer and 2 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - French
Place Units - French
1 Bunker and 2 Infantrys placed in Syria
1 Destroyer placed in 1 Sea Zone
Turn Complete - French
French collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Yamamoto
1 unit repaired.
2 Adv.Fighters and 1 B.Carrier moved from 85 Sea Zone to 107 Sea Zone
1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Tank moved from Flores to 111 Sea Zone
1 Infantry moved from Celebes to 111 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 111 Sea Zone to 107 Sea Zone
1 Infantry and 1 Tank moved from 107 Sea Zone to Davao
1 B.Transport and 2 Transports moved from 110 Sea Zone to 107 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 1 B.Carrier, 3 Destroyers and 2 Fighters; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 107 Sea Zone
Yamamoto attack with 2 Adv.Fighters, 1 B.Carrier, 1 B.Transport and 3 Transports
Americans defend with 2 Destroyers and 1 S.Submarine; Anzac defend with 2 Transports
Americans roll dice for 1 S.Submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 2 Adv.Fighters, 1 B.Carrier, 1 B.Transport and 3 Transports in 107 Sea Zone, round 2 : 3/3 hits, 1.17 expected hits
Americans roll dice for 2 Destroyers and 2 Transports in 107 Sea Zone, round 2 : 0/4 hits, 1.00 expected hits
1 Destroyer owned by the Americans and 2 Transports owned by the Anzac lost in 107 Sea Zone
1 S.Submarine owned by the Americans submerged
Yamamoto roll dice for 2 Adv.Fighters, 1 B.Carrier, 1 B.Transport and 3 Transports in 107 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans lost in 107 Sea Zone
Yamamoto win with 2 Adv.Fighters, 1 B.Carrier, 1 B.Transport and 3 Transports remaining. Battle score for attacker is 28
Casualties for Americans: 2 Destroyers
Casualties for Anzac: 2 Transports
Battle in Davao
Yamamoto attack with 1 Infantry and 1 Tank
Americans defend with 1 AAGun, 1 Artillery, 1 Elite and 1 Factory; Anzac defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Infantry and 1 Tank in Davao, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Davao, round 2 : 3/4 hits, 1.33 expected hits
1 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Davao
Americans win with 2 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is -7
Casualties for Yamamoto: 1 Infantry and 1 Tank
Non Combat Move - Yamamoto
Place Units - Yamamoto
1 B.Carrier and 3 Destroyers placed in 85 Sea Zone
1 Adv.Fighter and 2 Fighters placed in 85 Sea Zone
Turn Complete - Yamamoto
Yamamoto collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.00
Americans regular : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Chinese
1 Artillery moved from Anhwei to Shantung
1 Tank moved from Anhwei to Shantung
3 ArmoredCars moved from Shensi to Shantung
1 ArmoredCar moved from Kweichow to Yunnan
Chinese take Yunnan from Hisaichi
1 ArmoredCar moved from Yunnan to N.French Indochina
French take N.French Indochina from Yamamoto
1 Fighter moved from Hupeh to Shantung
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 4 Infantrys, 1 Marine and 3 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shantung
Chinese attack with 3 ArmoredCars, 1 Artillery, 1 Fighter and 1 Tank
Hisaichi defend with 1 Infantry
Chinese roll dice for 3 ArmoredCars, 1 Artillery, 1 Fighter and 1 Tank in Shantung, round 2 : 4/6 hits, 2.17 expected hits
Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shantung
Chinese win, taking Shantung from Hisaichi with 2 ArmoredCars, 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is -2
Casualties for Chinese: 1 ArmoredCar
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 Fighter moved from Shantung to Hupeh
1 Tank moved from Shansi to Anhwei
1 AAGun moved from Shansi to Hupeh
1 Infantry moved from Szechwan to Kweichow
1 Marine moved from Szechwan to Hupeh
5 Infantrys moved from Shensi to Shansi
1 Tank moved from Shensi to Hupeh
6 Infantrys moved from Ningsia to Suiyuan
2 Tanks moved from Gobi Altai to Suiyuan
6 Infantrys moved from E.Qinghai to Ningsia
6 Infantrys moved from Hsining to E.Qinghai
2 Infantrys moved from E.Sinkiang to Gobi Altai
2 Infantrys moved from Urumqi to E.Sinkiang
1 Fighter moved from Urumqi to Ningsia
1 Fighter moved from Ningsia to Suiyuan
Place Units - Chinese
1 ArmoredCar, 4 Infantrys and 1 Marine placed in Hsining
1 ArmoredCar and 3 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Chinese regular : 1.83
Hisaichi regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Hisaichi
1 Destroyer moved from 101 Sea Zone to 107 Sea Zone
2 Artillerys moved from Banjarmasin to 110 Sea Zone
2 Infantrys moved from Banjarmasin to 110 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 110 Sea Zone to 107 Sea Zone
2 Artillerys and 2 Infantrys moved from 107 Sea Zone to Davao
1 Bomber moved from Bangkok to Davao
1 Submarine and 1 Transport moved from 110 Sea Zone to 107 Sea Zone
1 Elite, 1 Infantry and 1 Tank moved from Peking to Shantung
1 Tank moved from Shanghai to Shantung
4 Tanks moved from Shanghai to Hupeh
2 Infantrys and 1 Tank moved from Hunan to Anhwei
4 ArmoredCars and 2 Infantrys moved from Hong Kong to Kwangtung
8 Infantrys moved from Changchun to Kirin
Purchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 1 Bunker, 16 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Hupeh
Hisaichi attack with 4 Tanks
Chinese defend with 1 AAGun, 1 Fighter, 1 Marine and 1 Tank
Hisaichi roll dice for 4 Tanks in Hupeh, round 2 : 3/4 hits, 2.00 expected hits
Chinese roll dice for 1 Fighter, 1 Marine and 1 Tank in Hupeh, round 2 : 2/3 hits, 1.33 expected hits
2 Tanks owned by the Hisaichi, 1 Tank owned by the Chinese, 1 Fighter owned by the Chinese and 1 Marine owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 2 Tanks remaining. Battle score for attacker is 7
Casualties for Hisaichi: 2 Tanks
Casualties for Chinese: 1 Fighter, 1 Marine and 1 Tank
Battle in 107 Sea Zone
Hisaichi attack with 1 Destroyer, 1 Submarine and 3 Transports; Yamamoto loiter and taunt
Americans defend with 1 S.Submarine
Hisaichi roll dice for 1 Submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 S.Submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Destroyer and 3 Transports in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 S.Submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Destroyer and 3 Transports in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Submarine in 107 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 S.Submarine in 107 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
1 S.Submarine owned by the Americans lost in 107 Sea Zone
Hisaichi win with 1 Destroyer, 1 Submarine and 3 Transports remaining. Battle score for attacker is 10
Casualties for Americans: 1 S.Submarine
Battle in Davao
Hisaichi attack with 2 Artillerys, 1 Bomber and 2 Infantrys
Americans defend with 1 AAGun, 1 Artillery, 1 Elite and 1 Factory; Anzac defend with 1 Artillery and 1 Infantry
Americans roll AA dice in Davao : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 2 Artillerys, 1 Bomber and 2 Infantrys in Davao, round 2 : 2/5 hits, 2.00 expected hits
Americans roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Davao, round 2 : 2/4 hits, 1.33 expected hits
1 Infantry owned by the Anzac, 1 Elite owned by the Americans and 2 Infantrys owned by the Hisaichi lost in Davao
Hisaichi roll dice for 2 Artillerys and 1 Bomber in Davao, round 3 : 1/3 hits, 1.33 expected hits
Americans roll dice for 2 Artillerys in Davao, round 3 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Davao
Hisaichi roll dice for 1 Artillery and 1 Bomber in Davao, round 4 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 Artillery in Davao, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Americans lost in Davao
Hisaichi win, taking Davao from Americans with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Artillery and 2 Infantrys
Casualties for Americans: 1 Artillery and 1 Elite
Casualties for Anzac: 1 Artillery and 1 Infantry
Battle in Anhwei
Hisaichi attack with 2 Infantrys and 1 Tank
Chinese defend with 1 Tank
Hisaichi roll dice for 2 Infantrys and 1 Tank in Anhwei, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 Tank in Anhwei, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 Infantrys and 1 Tank in Anhwei, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Tank in Anhwei, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Tank
Battle in Shantung
Hisaichi attack with 1 Elite, 1 Infantry and 2 Tanks
Chinese defend with 2 ArmoredCars, 1 Artillery and 1 Tank
Hisaichi roll dice for 1 Elite, 1 Infantry and 2 Tanks in Shantung, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 2 ArmoredCars, 1 Artillery and 1 Tank in Shantung, round 2 : 1/4 hits, 1.17 expected hits
1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shantung
Hisaichi roll dice for 1 Elite and 2 Tanks in Shantung, round 3 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 ArmoredCar, 1 Artillery and 1 Tank in Shantung, round 3 : 2/3 hits, 1.00 expected hits
1 Elite owned by the Hisaichi, 1 Tank owned by the Hisaichi, 1 ArmoredCar owned by the Chinese and 1 Artillery owned by the Chinese lost in Shantung
Hisaichi roll dice for 1 Tank in Shantung, round 4 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Tank in Shantung, round 4 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Tank in Shantung, round 5 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Tank in Shantung, round 5 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Tank in Shantung, round 6 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 Tank in Shantung, round 6 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 1 Tank remaining. Battle score for attacker is 7
Casualties for Hisaichi: 1 Elite, 1 Infantry and 1 Tank
Casualties for Chinese: 2 ArmoredCars, 1 Artillery and 1 Tank
Non Combat Move - Hisaichi
1 Bomber moved from Davao to Mindanao
Place Units - Hisaichi
2 Infantrys and 1 Tank placed in Peking
1 Bunker placed in Peking
4 Infantrys placed in Banjarmasin
8 Infantrys placed in Changchun
2 ArmoredCars and 2 Infantrys placed in Hong Kong
Turn Complete - Hisaichi
Hisaichi collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : -0.83
Americans AA : -0.17
Hisaichi regular : -1.00
@dawgoneit I forgot an attack.
@dawgoneit
DD: 1d6
ss: 1d6
Defending
DD: 1d6
@dawgoneit
DD: [dice 1d6]
ss: [dice 1d6]
Defending
DD: [dice 1d6]
1d6: 2
1d6: 6
1d6: 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - British
3 Mech.Infs moved from W.Iran to Syria
2 Artillerys and 2 Infantrys moved from Madras to 60 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya
2 Transports moved from 65 Sea Zone to 60 Sea Zone
2 Artillerys moved from Assam to 60 Sea Zone
1 Elite moved from Madras to 60 Sea Zone
1 Elite moved from Assam to 60 Sea Zone
2 Artillerys, 2 Elites and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
2 Artillerys, 2 Elites and 2 Fighters moved from 65 Sea Zone to Malaya
1 Mech.Inf moved from Delhi to E.Iran
2 ArmoredCars and 1 Tank moved from Delhi to Assam
2 Infantrys moved from Bombay to Rajputana
2 ArmoredCars moved from Kenya to French Equatorial Africa
British take Equatoria from Italians
Purchase Units - British
British buy 4 Artillerys, 2 Destroyers, 1 Elite, 5 Infantrys, 3 Mech.Infs, 2 Submarines and 2 Transports; Remaining resources: 0 PUs;
Combat - British
Battle in French Equatorial Africa
British attack with 2 ArmoredCars
Italians defend with 1 Factory, 1 Mech.Inf and 1 Tank
British roll dice for 2 ArmoredCars in French Equatorial Africa, round 2 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 Mech.Inf and 1 Tank in French Equatorial Africa, round 2 : 1/2 hits, 0.83 expected hits
1 ArmoredCar owned by the British, 1 Tank owned by the Italians and 1 Mech.Inf owned by the Italians lost in French Equatorial Africa
British win, taking French Equatorial Africa from Italians with 1 ArmoredCar remaining. Battle score for attacker is 7
Casualties for British: 1 ArmoredCar
Casualties for Italians: 1 Mech.Inf and 1 Tank
Battle in Malaya
British attack with 4 Artillerys, 2 Elites, 2 Fighters and 2 Infantrys
Thai defend with 1 AAGun, 1 Factory and 8 Tanks
Thai roll AA dice in Malaya : 0/2 hits, 0.33 expected hits
British roll dice for 4 Artillerys, 2 Elites, 2 Fighters and 2 Infantrys in Malaya, round 2 : 4/10 hits, 3.67 expected hits
Thai roll dice for 8 Tanks in Malaya, round 2 : 4/8 hits, 4.00 expected hits
4 Tanks owned by the Thai, 2 Artillerys owned by the British and 2 Infantrys owned by the British lost in Malaya
British roll dice for 2 Artillerys, 2 Elites and 2 Fighters in Malaya, round 3 : 2/6 hits, 2.33 expected hits
Thai roll dice for 4 Tanks in Malaya, round 3 : 3/4 hits, 2.00 expected hits
2 Fighters owned by the British, 1 Elite owned by the British and 2 Tanks owned by the Thai lost in Malaya
British roll dice for 2 Artillerys and 1 Elite in Malaya, round 4 : 2/3 hits, 1.17 expected hits
Thai roll dice for 2 Tanks in Malaya, round 4 : 0/2 hits, 1.00 expected hits
2 Tanks owned by the Thai lost in Malaya
British win, taking Malaya from Thai with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 9
Casualties for British: 2 Artillerys, 1 Elite, 2 Fighters and 2 Infantrys
Casualties for Thai: 8 Tanks
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Italians from 51 Sea Zone: 1 Destroyer
EDIT: Adding units owned by British to 51 Sea Zone: 1 Destroyer and 1 Submarine
EDIT: Removing units owned by British from 52 Sea Zone: 1 Destroyer
EDIT: Adding units owned by British to 56 Sea Zone: 1 Transport
EDIT: Removing units owned by British from 56 Sea Zone: 1 Submarine
EDIT: Removing units owned by British from 52 Sea Zone: 1 Transport
EDIT: Turning off Edit Mode
4 Infantrys moved from Bihar to Assam
2 Infantrys moved from Cape Town to South Africa
1 Infantry moved from Ontario to Quebec
Place Units - British
2 Destroyers, 1 Submarine and 1 Transport placed in 21 Sea Zone
1 Submarine placed in 21 Sea Zone
2 Infantrys placed in Cape Town
2 Artillerys, 1 Elite and 2 Infantrys placed in Madras
3 Mech.Infs placed in W.Iran
1 Artillery placed in Bombay
1 Transport placed in 59 Sea Zone
1 Artillery and 1 Infantry placed in Delhi
Turn Complete - British
British collect 89 PUs; end with 89 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
Thai regular : 0.00
Thai AA : -0.33
British regular : 2.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Anzac
2 Fighters moved from 67 Sea Zone to Mindanao
2 Artillerys moved from Broome to 67 Sea Zone
2 Infantrys moved from Western Australia to 67 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 67 Sea Zone to 65 Sea Zone
2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya
2 Transports moved from 65 Sea Zone to 67 Sea Zone
2 Artillerys and 2 Infantrys moved from Java to Sumatra
1 Infantry moved from Western Australia to 67 Sea Zone
1 Artillery moved from Northern Territory to 67 Sea Zone
1 Artillery moved from Western Australia to 67 Sea Zone
2 Artillerys and 1 Infantry moved from 67 Sea Zone to Java
1 Tank moved from Townsville to Western Australia
2 Infantrys moved from Townsville to Northern Territory
1 Infantry moved from South Australia to Western Australia
Purchase Units - Anzac
Anzac buy 4 Artillerys, 2 Fighters and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Mindanao
Anzac attack with 2 Fighters
Hisaichi defend with 1 Bomber
Anzac roll dice for 2 Fighters in Mindanao, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Bomber in Mindanao, round 2 : 0/1 hits, 0.17 expected hits
1 Bomber owned by the Hisaichi lost in Mindanao
Anzac win with 2 Fighters remaining. Battle score for attacker is 14
Casualties for Hisaichi: 1 Bomber
Non Combat Move - Anzac
2 Fighters moved from Mindanao to 67 Sea Zone
Place Units - Anzac
1 Artillery and 1 Infantry placed in Western Australia
1 Artillery, 1 Fighter and 1 Infantry placed in Broome
2 Artillerys and 1 Infantry placed in Townsville
1 Fighter placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.17
Anzac regular : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Dutch
2 units repaired.
Purchase Units - Dutch
Dutch buy 1 Bunker, 1 Elite, 1 Infantry and 1 Transport; Remaining resources: 0 PUs;
Place Units - Dutch
1 Bunker placed in Sumatra
1 Transport placed in 32 Sea Zone
1 Elite and 1 Infantry placed in Suriname
Turn Complete - Dutch
Dutch collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Romanians
1 Elite, 1 Fighter and 2 Infantrys moved from Kiev to Minsk
2 Artillerys and 2 Elites moved from Vinnytsia to Donetsk
2 Infantrys moved from E.Romania to Vinnytsia
2 ArmoredCars moved from Bucharest to Vinnytsia
2 Infantrys moved from Bucharest to E.Romania
2 ArmoredCars and 1 Tank moved from Serbia to E.Romania
2 Infantrys moved from Serbia to W.Romania
Purchase Units - Romanians
Romanians buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 2 Artillerys and 2 Elites
Russians defend with 4 Infantrys
Romanians roll dice for 2 Artillerys and 2 Elites in Donetsk, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 4 Infantrys in Donetsk, round 2 : 0/4 hits, 1.33 expected hits
3 Infantrys owned by the Russians lost in Donetsk
Romanians roll dice for 2 Artillerys and 2 Elites in Donetsk, round 3 : 0/4 hits, 1.67 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 3 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Romanians lost in Donetsk
Romanians roll dice for 2 Artillerys and 1 Elite in Donetsk, round 4 : 3/3 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Romanians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 1
Casualties for Russians: 4 Infantrys
Casualties for Romanians: 1 Artillery and 1 Elite
Battle in Minsk
Romanians attack with 1 Elite, 1 Fighter and 2 Infantrys
Russians defend with 1 Artillery, 1 Elite and 1 Infantry
Romanians roll dice for 1 Elite, 1 Fighter and 2 Infantrys in Minsk, round 2 : 3/4 hits, 1.00 expected hits
Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Minsk, round 2 : 1/3 hits, 1.00 expected hits
1 Elite owned by the Russians, 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in Minsk
Romanians win, taking Minsk from Russians with 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 7
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 Artillery, 1 Elite and 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from Minsk to Kiev
Place Units - Romanians
2 Artillerys, 1 Elite and 1 Infantry placed in Vinnytsia
2 ArmoredCars, 1 Infantry and 1 Tank placed in Bucharest
Turn Complete - Romanians
Romanians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Romanians regular : 3.50
Russians regular : 0.00