BM FlyingBadger (Axis) vs Giallo (Allies+21) #1

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to Northern Territory
            1 infantry moved from South Australia to Northern Territory
            2 infantry moved from South Australia to Western Australia
            1 fighter moved from Queensland to Western Australia
            1 fighter moved from Queensland to Northern Territory
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from South Australia to Western Australia
            1 infantry moved from South Australia to Northern Territory
    
        Combat - ANZAC
            Battle in Borneo
            Battle in Western Australia
                ANZAC attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 fighter and 3 infantry in Western Australia, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Western Australia, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Western Australia
                ANZAC win, taking Borneo from Japanese, taking Western Australia from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Northern Territory
                ANZAC attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 fighter and 3 infantry in Northern Territory, round 2 : 2/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Northern Territory, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Northern Territory
                ANZAC win, taking Northern Territory from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Northern Territory to Queensland
            1 aaGun and 2 infantry moved from New South Wales to Queensland
            1 fighter moved from Western Australia to Queensland
            2 infantry moved from Iraq to Northwest Persia
    
        Place Units - ANZAC
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
            1 infantry moved from Algeria to Tunisia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : 0,67
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Manual Gamesave Post: Germans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 2 destroyers, 1 fighter, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Volgograd to Caucasus
                  Germans take Caucasus from Russians
            4 bombers moved from Vologda to 112 Sea Zone
            4 fighters and 2 tactical_bombers moved from Novgorod to 112 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 3 destroyers moved from 113 Sea Zone to 112 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 3 destroyers, 6 fighters and 4 tactical_bombers
                British defend with 3 carriers, 1 destroyer, 4 fighters and 3 transports; Americans defend with 2 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 3 transports
                    Germans roll dice for 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 3 destroyers, 6 fighters and 4 tactical_bombers in 112 Sea Zone, round 2 : 13/19 hits, 10.50 expected hits
    

    Combat Hit Differential Summary :

    Germans regular : 2.50
    

    Savegame

  • 2024 2023 '22 '21

    @Giallo Casualties?
    cdeccff2-ee04-4478-b223-f1877c6c7a7a-image.png


  • @flyingbadger max def

  • 2024 2023 '22 '21

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 2 destroyers, 1 fighter, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Volgograd to Caucasus
                  Germans take Caucasus from Russians
            4 bombers moved from Vologda to 112 Sea Zone
            4 fighters and 2 tactical_bombers moved from Novgorod to 112 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 3 destroyers moved from 113 Sea Zone to 112 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 3 destroyers, 6 fighters and 4 tactical_bombers
                British defend with 3 carriers, 1 destroyer, 4 fighters and 3 transports; Americans defend with 2 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 3 transports
                    Germans roll dice for 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 3 destroyers, 6 fighters and 4 tactical_bombers in 112 Sea Zone, round 2 : 13/19 hits, 10.50 expected hits
                    Americans roll dice for 5 carriers, 1 cruiser, 1 destroyer, 7 fighters, 3 tactical_bombers and 6 transports in 112 Sea Zone, round 2 : 6/17 hits, 8.67 expected hits
                Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
                    3 destroyers owned by the Germans, 1 cruiser owned by the Americans, 1 destroyer owned by the British, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Germans, 2 carriers owned by the Americans and 3 carriers owned by the British lost in 112 Sea Zone
                    Germans roll dice for 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 5 fighters and 4 tactical_bombers in 112 Sea Zone, round 3 : 10/15 hits, 9.00 expected hits
                    Americans roll dice for 7 fighters, 2 tactical_bombers and 6 transports in 112 Sea Zone, round 3 : 6/9 hits, 5.67 expected hits
                    1 transport owned by the British, 2 tactical_bombers owned by the Americans, 4 fighters owned by the Germans, 3 fighters owned by the Americans, 2 tactical_bombers owned by the Germans and 4 fighters owned by the British lost in 112 Sea Zone
                    2 transports owned by the British and 3 transports owned by the Americans lost in 112 Sea Zone
                Germans win with 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 149
                Casualties for Germans: 3 destroyers, 5 fighters and 2 tactical_bombers
                Casualties for Americans: 2 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 3 transports
                Casualties for British: 3 carriers, 1 destroyer, 4 fighters and 3 transports
    
        Non Combat Move - Germans
            4 bombers, 1 fighter and 2 tactical_bombers moved from 112 Sea Zone to Western Germany
            1 marine moved from Germany to Western Germany
            1 transport moved from 113 Sea Zone to 112 Sea Zone
            4 mech_infantrys moved from Germany to Baltic States
            2 aaGuns moved from Belarus to Bryansk
            1 armour moved from Russia to Belarus
            1 armour moved from Russia to Novosibirsk
            8 armour moved from Russia to Kazakhstan
            1 mech_infantry moved from Volgograd to Kazakhstan
            1 aaGun, 2 artilleries and 1 infantry moved from Ukraine to Rostov
    
        Place Units - Germans
            1 fighter placed in Western Germany
            2 destroyers placed in 112 Sea Zone
            3 artilleries placed in Novgorod
            4 mech_infantrys placed in Germany
            2 infantry placed in Russia
            2 artilleries and 1 infantry placed in Volgograd
            3 infantry placed in Ukraine
            4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.33
    Germans regular : 3.50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 11
    
        Combat Move - Russians
            10 infantry moved from Manchuria to Korea
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Turkmenistan to West India
                  Japanese take Eastern Persia from British
                  Japanese take West India from UK_Pacific
    
        Combat - Japanese
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            3 infantry placed in Malaya
            9 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,5,1,1,5
            Japanese collect 19 PUs (5 lost to blockades); end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 97 PUs; 
            Americans buy 1 battleship, 2 carriers, 3 fighters and 1 harbour; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Jehol to Chahar
            2 armour moved from Korea to Buryatia
            1 infantry and 1 mech_infantry moved from Okinawa to 19 Sea Zone
            1 mech_infantry moved from Anhwe to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 34 Sea Zone
            1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
            1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 22 Sea Zone
            1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
            1 armour moved from Tunisia to Libya
                  Americans take Libya from Italians
            3 artilleries and 2 infantry moved from Tunisia to Libya
    
        Combat - Americans
            Americans creates battle in territory 19 Sea Zone
            Battle in Paulau Island
            Battle in Marianas
    
        Non Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Gibraltar to 112 Sea Zone
            1 infantry moved from Finland to Norway
            6 fighters moved from Eastern United States to Gibraltar
            1 bomber moved from Yunnan to Persia
            4 fighters and 3 tactical_bombers moved from Midway to Western United States
            3 battleships, 4 carriers, 2 cruisers and 8 fighters moved from 19 Sea Zone to 22 Sea Zone
    
        Place Units - Americans
            1 battleship and 2 carriers placed in 112 Sea Zone
            1 harbour placed in Norway
            3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 artilleries; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            2 artilleries and 2 infantry moved from Kiangsi to Hunan
            2 infantry moved from Kwangsi to Yunnan
            1 artillery and 12 infantry moved from Hunan to Yunnan
            1 infantry moved from Sikang to Szechwan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 artillery placed in Sikang
            1 artillery placed in Tsinghai
            1 artillery placed in Kansu
            3 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 25 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 97 PUs; 
            Americans buy 1 battleship, 2 carriers, 3 fighters and 1 harbour; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Jehol to Chahar
            2 armour moved from Korea to Buryatia
            1 infantry and 1 mech_infantry moved from Okinawa to 19 Sea Zone
            1 mech_infantry moved from Anhwe to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 34 Sea Zone
            1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
            1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 22 Sea Zone
            1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
            1 armour moved from Tunisia to Libya
                  Americans take Libya from Italians
            3 artilleries and 2 infantry moved from Tunisia to Libya
    
        Combat - Americans
            Americans creates battle in territory 19 Sea Zone
            Battle in Paulau Island
            Battle in Marianas
    
        Non Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Gibraltar to 112 Sea Zone
            1 infantry moved from Finland to Norway
            6 fighters moved from Eastern United States to Gibraltar
            1 bomber moved from Yunnan to Persia
            4 fighters and 3 tactical_bombers moved from Midway to Western United States
            3 battleships, 4 carriers, 2 cruisers and 8 fighters moved from 19 Sea Zone to 22 Sea Zone
    
        Place Units - Americans
            1 battleship and 2 carriers placed in 112 Sea Zone
            1 harbour placed in Norway
            3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 artilleries; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            2 artilleries and 2 infantry moved from Kiangsi to Hunan
            2 infantry moved from Kwangsi to Yunnan
            1 artillery and 12 infantry moved from Hunan to Yunnan
            1 infantry moved from Sikang to Szechwan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 artillery placed in Sikang
            1 artillery placed in Tsinghai
            1 artillery placed in Kansu
            3 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 25 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
    
        Purchase Units - British
            British buy 4 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 armour moved from Algeria to Libya
            5 artilleries and 6 infantry moved from Alexandria to Tobruk
            1 fighter moved from Egypt to Tobruk
            2 armour and 1 mech_infantry moved from Egypt to Tobruk
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 artillery, 1 infantry and 3 mech_infantrys moved from India to West India
            1 armour, 6 artilleries, 11 infantry and 1 mech_infantry moved from Shan State to Malaya
            1 destroyer moved from 41 Sea Zone to 75 Sea Zone
            1 artillery moved from Morocco to Algeria
            1 infantry moved from Northwest Persia to Caucasus
            1 fighter moved from Northwest Persia to Caucasus
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
            1 carrier moved from 35 Sea Zone to 22 Sea Zone
    
        Combat - British
            Battle in Tobruk
                British attack with 2 armour, 5 artilleries, 1 fighter, 6 infantry and 1 mech_infantry
                Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    British roll dice for 2 armour, 5 artilleries, 1 fighter, 6 infantry and 1 mech_infantry in Tobruk, round 2 : 5/15 hits, 5,17 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 4/6 hits, 2,17 expected hits
                    1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 2 infantry owned by the Italians and 4 infantry owned by the British lost in Tobruk
                1 fighter owned by the British retreated
                1 mech_infantry owned by the British, 5 artilleries owned by the British, 2 infantry owned by the British and 2 armour owned by the British retreated to Alexandria
                Italians win with 1 armour remaining. Battle score for attacker is 6
                Casualties for British: 4 infantry
                Casualties for Italians: 2 artilleries, 2 infantry and 1 mech_infantry
            Battle in West India
                British attack with 1 artillery, 1 infantry and 3 mech_infantrys
                Japanese defend with 1 armour and 1 mech_infantry
                    British roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in West India, round 2 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in West India, round 2 : 0/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the Japanese lost in West India
                    British roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in West India, round 3 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 armour in West India, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in West India
                British win, taking West India from Japanese with 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 armour and 1 mech_infantry
            Battle in Malaya
                British attack with 1 armour, 6 artilleries, 11 infantry and 1 mech_infantry
                Japanese defend with 1 factory_minor, 1 harbour and 7 infantry
                    British roll dice for 1 armour, 6 artilleries, 11 infantry and 1 mech_infantry in Malaya, round 2 : 5/19 hits, 5,50 expected hits
                    Japanese roll dice for 7 infantry in Malaya, round 2 : 0/7 hits, 2,33 expected hits
                    5 infantry owned by the Japanese lost in Malaya
                    British roll dice for 1 armour, 6 artilleries, 11 infantry and 1 mech_infantry in Malaya, round 3 : 4/19 hits, 5,50 expected hits
                    Japanese roll dice for 2 infantry in Malaya, round 3 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the British lost in Malaya
                British win, taking Malaya from Japanese with 1 armour, 6 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
                Casualties for Japanese: 7 infantry
                Casualties for British: 2 infantry
            Battle in Caucasus
                British attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Caucasus to Northwest Persia
            1 fighter moved from Tobruk to Tunisia
            1 aaGun moved from Shan State to Malaya
            1 fighter moved from Gibraltar to 112 Sea Zone
    
        Place Units - British
            4 fighters and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
            British collect 33 PUs (4 lost to blockades); end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 22 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
            Some Units in India change ownership: 1 armour and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Japanese regular : -2,33
    Italians regular : 1,83
    Germans regular : 0,67
    British regular : -2,17
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Manual Gamesave Post: Italians round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 submarine; Remaining resources: 8 PUs; 
    
        Combat Move - Italians
            2 fighters moved from Southern Italy to 110 Sea Zone
            1 bomber and 2 fighters moved from Western Germany to 110 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    @Giallo Scramble?
    e75dc918-5bf7-478f-b83c-d8c4f91fc016-image.png


  • 2024 2023 '22 '21

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 submarine; Remaining resources: 8 PUs; 
    
        Combat Move - Italians
            2 fighters moved from Southern Italy to 110 Sea Zone
            1 bomber and 2 fighters moved from Western Germany to 110 Sea Zone
    
        Combat - Italians
            Battle in 110 Sea Zone
                Italians attack with 1 bomber and 4 fighters
                Americans defend with 1 destroyer
                    Italians roll dice for 1 bomber and 4 fighters in 110 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 110 Sea Zone
                Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is -2
                Casualties for Italians: 1 fighter
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from 110 Sea Zone to Western Germany
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            EDIT: 1 fighter moved from Holland Belgium to Western Germany
            1 bomber moved from 110 Sea Zone to Southern Italy
            1 submarine moved from 95 Sea Zone to 91 Sea Zone
    
        Place Units - Italians
            1 submarine placed in 95 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 26 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : -0.67
    

    Savegame

  • 2024 2023 '22 '21

    @Giallo Edit to move fighter as TripleA took out one which had two moves left but I would choose to lose one with only one move left.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Queensland to Malaya
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 infantry moved from Northwest Persia to Caucasus
                  ANZAC take Caucasus from Germans
            2 fighters moved from Korea to Yunnan
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 2 infantry moved from South Australia to Queensland
            3 infantry moved from Western Australia to Northern Territory
    
        Place Units - ANZAC
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 24 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Queensland to Malaya
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 infantry moved from Northwest Persia to Caucasus
                  ANZAC take Caucasus from Germans
            2 fighters moved from Korea to Yunnan
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 2 infantry moved from South Australia to Queensland
            3 infantry moved from Western Australia to Northern Territory
    
        Place Units - ANZAC
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 24 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 1x factory_minor; Remaining resources: 77 PUs; 
            Germans buy 3 artilleries, 1 carrier, 1 fighter, 4 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 units repaired.
            4 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
            8 armour and 1 mech_infantry moved from Kazakhstan to Caucasus
            2 artilleries and 2 infantry moved from Volgograd to Caucasus
            2 artilleries and 1 infantry moved from Rostov to Caucasus
            1 armour moved from Novosibirsk to Timguska
                  Germans take Timguska from Russians
            1 armour moved from Timguska to Urals
                  Germans take Urals from Russians
            1 fighter and 3 tactical_bombers moved from Volgograd to Caucasus
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 8 armour, 4 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 3 tactical_bombers
                ANZAC defend with 1 infantry
                    Germans roll dice for 8 armour, 4 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Caucasus, round 2 : 9/20 hits, 9.17 expected hits
                    ANZAC roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Caucasus
                Germans win, taking Caucasus from ANZAC with 8 armour, 4 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 112 Sea Zone
                Germans attack with 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
                British defend with 1 fighter; Americans defend with 1 battleship, 2 carriers and 1 tactical_bomber
                    Germans roll dice for 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 112 Sea Zone, round 2 : 6/12 hits, 6.83 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 2 carriers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    2 destroyers owned by the Germans, 1 tactical_bomber owned by the Americans and 2 carriers owned by the Americans lost in 112 Sea Zone
                    Germans roll dice for 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport in 112 Sea Zone, round 3 : 3/10 hits, 6.17 expected hits
                    Americans roll dice for 1 battleship and 1 fighter in 112 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                Units damaged: 1 carrier owned by the Germans
                    1 fighter owned by the British and 1 battleship owned by the Americans lost in 112 Sea Zone
                Germans win with 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 57
                Casualties for Germans: 2 destroyers
                Casualties for Americans: 1 battleship, 2 carriers and 1 tactical_bomber
                Casualties for British: 1 fighter
    
        Non Combat Move - Germans
            2 tactical_bombers moved from 112 Sea Zone to Western Germany
            5 artilleries and 1 infantry moved from Novgorod to Karelia
            1 armour moved from Belarus to Karelia
            4 mech_infantrys moved from Baltic States to Karelia
            4 mech_infantrys moved from Germany to Baltic States
            1 aaGun moved from Rostov to Caucasus
            2 aaGuns moved from Bryansk to Rostov
            3 infantry moved from Ukraine to Rostov
            2 infantry moved from Russia to Samara
            1 fighter and 3 tactical_bombers moved from Caucasus to Volgograd
            4 bombers moved from 112 Sea Zone to Western Germany
    
        Place Units - Germans
            1 carrier and 1 transport placed in 112 Sea Zone
            1 fighter placed in Western Germany
            3 artilleries placed in Volgograd
            3 mech_infantrys placed in Novgorod
            2 infantry and 1 mech_infantry placed in Russia
            2 infantry and 1 mech_infantry placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    ANZAC regular : -0.33
    Germans regular : -4.17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 12
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 13 PUs; 6 SuicideAttackTokens; 
            Japanese buy 3 infantry; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from French Indo China to Kwangsi
                  Japanese take Kwangsi from Chinese
            1 armour moved from Kwangsi to French Indo China
    
        Combat - Japanese
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,5,2,5,2
            Japanese collect 7 PUs (7 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

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