Sorry i didnt read this before. Sure, just keep max defence.
If I hit 2+ on the next round and you hit only 1 keep the battleship
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to New Britain
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 47 Sea Zone
1 infantry moved from New Guinea to 47 Sea Zone
2 infantry and 1 transport moved from 47 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Paulau
Combat - ANZAC
Battle in New Britain
Battle in Paulau
Non Combat Move - ANZAC
2 artilleries moved from New South Wales to Queensland
2 fighters moved from Queensland to Caroline Islands
Place Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 fighter moved from Egypt to Iraq
3 infantry moved from Northwest Persia to Southern Caucasus
1 destroyer moved from 100 Sea Zone to 78 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 34 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 35 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Leningrad to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Leningrad
1 armour moved from Northern Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Southern Belarus
1 armour moved from Northern Belarus to Novgorod
Germans take Novgorod from Russians
1 armour moved from Novgorod to Leningrad
1 artillery and 2 infantry moved from Rostov to Northern Caucasus
1 artillery moved from Stalingrad to Kazakhstan
1 infantry moved from Stalingrad to Saratov
Germans take Saratov from Russians
1 infantry moved from Northern Caucasus to Kazakhstan
2 artilleries and 4 infantry moved from Ukraine to Rostov
11 armour, 11 artilleries and 25 infantry moved from Northern Belarus to Southern Belarus
1 armour moved from Romania to Ukraine
4 armour moved from Ukraine to Northern Caucasus
1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Western Germany to Holland Belgium
3 tactical_bombers moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Northern Caucasus to Kazakhstan
1 artillery and 1 infantry moved from Eastern Poland to Southern Belarus
1 artillery and 2 infantry moved from Romania to Eastern Poland
1 submarine moved from 115 Sea Zone to 116 Sea Zone
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 3/8 hits, 3.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Northern Caucasus to Yugoslavia
1 fighter moved from Kazakhstan to Northern Caucasus
3 artilleries and 6 infantry moved from Leningrad to Northern Belarus
3 transports moved from 118 Sea Zone to 117 Sea Zone
1 artillery and 5 infantry moved from Germany to 117 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
1 artillery and 5 infantry moved from 118 Sea Zone to Leningrad
3 tactical_bombers moved from Germany to Western Germany
3 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Leningrad
2 artilleries and 1 infantry placed in France
1 armour and 1 mech_infantry placed in Western Germany
1 artillery and 3 infantry placed in Germany
1 artillery and 2 infantry placed in Romania
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -1.00
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Urals to Kazakhstan
4 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
1 armour moved from Yaroslavl to Novgorod
Russians take Novgorod from Germans
1 armour moved from Novgorod to Smolensk
Russians take Smolensk from Germans
1 submarine moved from 95 Sea Zone to 99 Sea Zone
Combat - Russians
Battle in Kazakhstan
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 5/6 hits, 2.83 expected hits
Germans roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 infantry moved from Gorky to Samara
4 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
1 aaGun, 1 armour, 13 artilleries, 35 infantry and 2 mech_infantrys moved from Yaroslavl to Smolensk
3 armour, 1 artillery and 3 mech_infantrys moved from Russia to Smolensk
2 armour and 1 mech_infantry moved from Northern Sinkiang to Komi
1 infantry moved from Russia to Penza
1 infantry moved from Russia to Tula
12 infantry moved from Russia to Smolensk
Place Units - Russians
1 armour, 4 infantry and 1 mech_infantry placed in Russia
2 infantry placed in Siberia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,5
Russians collect 25 PUs (2 lost to blockades); end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 2.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Urals to Kazakhstan
4 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
1 armour moved from Yaroslavl to Novgorod
Russians take Novgorod from Germans
1 armour moved from Novgorod to Smolensk
Russians take Smolensk from Germans
1 submarine moved from 95 Sea Zone to 99 Sea Zone
Combat - Russians
Battle in Kazakhstan
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 5/6 hits, 2.83 expected hits
Germans roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 infantry moved from Gorky to Samara
4 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
1 aaGun, 1 armour, 13 artilleries, 35 infantry and 2 mech_infantrys moved from Yaroslavl to Smolensk
3 armour, 1 artillery and 3 mech_infantrys moved from Russia to Smolensk
2 armour and 1 mech_infantry moved from Northern Sinkiang to Komi
1 infantry moved from Russia to Penza
1 infantry moved from Russia to Tula
12 infantry moved from Russia to Smolensk
Place Units - Russians
1 armour, 4 infantry and 1 mech_infantry placed in Russia
2 infantry placed in Siberia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,5
Russians collect 25 PUs (2 lost to blockades); end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 34 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 35 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 2.17
@artofwar1947
Please use updated map of R-12. Note that the Anzac DD in SZ 34 should have been in SZ 35.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
2 tactical_bombers moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to Kwangsi
1 armour moved from French Indo China to Kwangsi
2 armour moved from Yunnan to Kweichow
1 fighter moved from French Indo China to Kweichow
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Burma
1 fighter moved from Southern Manchuria to 22 Sea Zone
1 artillery moved from Korea to Southern Manchuria
1 infantry moved from Southern Manchuria to Korea
1 mech_infantry moved from Tsinghai to Northern Sinkiang
Japanese take Northern Sinkiang from Chinese
1 artillery moved from Kansu to Tsinghai
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Honan to Inner Mongolia
1 armour moved from Chahar to Honan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Shantung to Anhwe
1 tactical_bomber moved from 38 Sea Zone to Burma
3 infantry moved from Malaya to Shan State
1 armour moved from Shantung to Chahar
1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to 36 Sea Zone
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 2 armour and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 fighter in Kweichow, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kwangsi, round 3 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 fighters and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 3 tactical_bombers in Burma, round 2 : 1/6 hits, 3.17 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Burma
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Americans with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 infantry moved from Sumatra to 38 Sea Zone
1 carrier, 2 destroyers, 1 infantry and 2 transports moved from 38 Sea Zone to 132 Sea Zone
1 infantry moved from 132 Sea Zone to Shan State
2 fighters and 3 tactical_bombers moved from Burma to 132 Sea Zone
1 destroyer moved from 43 Sea Zone to 132 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 44 Sea Zone to 132 Sea Zone
1 fighter moved from 36 Sea Zone to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter moved from Kweichow to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter moved from 22 Sea Zone to Shantung
Place Units - Japanese
1 carrier and 1 destroyer placed in 132 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 armour placed in Malaya
1 armour and 2 infantry placed in Shantung
1 artillery and 1 infantry placed in Southern Manchuria
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.17
Japanese regular : -3.50
UK_Pacific regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
6 fighters moved from 113 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to 118 Sea Zone
1 submarine moved from 95 Sea Zone to 99 Sea Zone
Combat - Americans
Battle in 118 Sea Zone
Americans attack with 1 bomber
Germans defend with 3 transports
3 transports owned by the Germans lost in 118 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 18
Casualties for Germans: 3 transports
Battle in Holland Belgium
Americans attack with 8 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 8 fighters and 2 infantry in Holland Belgium, round 2 : 5/10 hits, 4.33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 8 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
6 fighters could not land in Holland Belgium and were removed
1 fighter moved from Eastern United States to 113 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
1 destroyer and 1 submarine moved from 93 Sea Zone to 113 Sea Zone
1 bomber moved from 118 Sea Zone to Novgorod
1 fighter moved from Iraq to Eastern India
1 fighter moved from Hawaiian Islands to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
2 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 27 Sea Zone to 33 Sea Zone
1 infantry moved from Marshall Islands to 33 Sea Zone
1 destroyer, 2 submarines and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 3 infantry moved from 34 Sea Zone to Caroline Islands
1 marine moved from Western United States to 11 Sea Zone
1 carrier, 1 marine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 marine moved from 27 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
Place Units - Americans
1 carrier placed in 113 Sea Zone
2 infantry placed in Normandy Bordeaux
4 fighters placed in Eastern United States
1 infantry placed in Western United States
1 carrier, 1 submarine and 1 transport placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to Hunan
1 artillery and 1 infantry moved from Kiangsi to Fukien
Place Units - Chinese
4 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
2 infantry moved from Baluchistan to Central India
1 armour and 1 mech_infantry moved from Baluchistan to Eastern India
1 destroyer moved from 78 Sea Zone to 82 Sea Zone
1 armour and 1 mech_infantry moved from Iraq to Baluchistan
1 fighter moved from Iraq to Eastern India
2 artilleries and 1 infantry moved from Northwest Persia to Southern Caucasus
1 submarine moved from 100 Sea Zone to 99 Sea Zone
1 aaGun, 4 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone
1 aaGun, 4 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
Place Units - British
1 destroyer placed in 82 Sea Zone
1 armour and 1 mech_infantry placed in Iraq
1 submarine placed in 100 Sea Zone
1 infantry placed in Egypt
1 artillery and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,3,4,6
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans regular : 0.67
Germans regular : -0.67
Did not scramble german fighters to defend H-B because there was 100% chance of US victory. But will roll for 3 German fighters if you wish.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Normandy Bordeaux
4 artilleries and 8 infantry moved from Northern Italy to Southern France
Combat - Italians
Strategic bombing raid in Normandy Bordeaux
Americans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Southern Italy
1 aaGun moved from Northern Italy to Southern France
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry placed in Northern Italy
1 artillery placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,3,5,1,3
Italians collect 4 PUs (10 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Americans AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 64 Sea Zone to 35 Sea Zone
1 fighter moved from New South Wales to Queensland
2 infantry moved from New Britain to 48 Sea Zone
2 infantry and 1 transport moved from 48 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Caroline Islands
1 transport moved from 35 Sea Zone to 46 Sea Zone
1 infantry moved from Dutch New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from Paulau to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Caroline Islands
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 destroyer and 1 transport placed in 64 Sea Zone
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
EDIT: Adding units owned by ANZAC to South Australia: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Iraq to Eastern India
1 destroyer moved from 78 Sea Zone to 82 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
19 armour and 6 mech_infantrys moved from Northern Caucasus to Samara
1 infantry moved from Northern Caucasus to Kazakhstan
1 infantry moved from Saratov to Samara
1 artillery moved from Northern Caucasus to Kazakhstan
1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter and 6 submarines moved from 116 Sea Zone to 113 Sea Zone
1 bomber, 3 fighters and 6 tactical_bombers moved from Western Germany to 113 Sea Zone
1 fighter moved from Yugoslavia to 113 Sea Zone
1 tactical_bomber moved from Yugoslavia to 113 Sea Zone
1 artillery and 1 infantry moved from Leningrad to Novgorod
1 fighter moved from Northern Caucasus to Kazakhstan
Combat - Germans
Combat Hit Differential Summary :
@ArtofWar1947 Scramble to Channel?
There should be six more US fighters on the US CVs.
@artofwar1947 What do you mean?
Eight US fighters attacked H-B. Two returned to the UK; I simply forgot to return the other 6 to the carriers.
@artofwar1947 Hm, I see. I will need to play it through again, later.
Thanks. I did not take Denmark and block the German fleet, because (with a scramble) there is only 12% to 22% of German victory.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 fighter, 7 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 113 Sea Zone: 6 fighters
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Leningrad to Novgorod
19 armour and 6 mech_infantrys moved from Northern Caucasus to Samara
1 infantry moved from Saratov to Samara
1 infantry moved from Northern Caucasus to Kazakhstan
1 fighter moved from Northern Caucasus to Kazakhstan
2 infantry moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Novgorod
1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 artillery and 2 infantry moved from Northern Italy to Southern France
Combat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 bomber
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Novgorod, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 bomber in Novgorod, round 2 : 1/1 hits, 0.17 expected hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery and 1 bomber in Novgorod, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 bomber in Novgorod, round 3 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Americans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Americans: 1 bomber
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 5/8 hits, 3.83 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kazakhstan
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 infantry in Kazakhstan, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 19 armour, 1 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 19 armour, 1 infantry and 6 mech_infantrys in Samara, round 2 : 12/26 hits, 11.67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 19 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 artilleries and 4 infantry moved from Rostov to Stalingrad
1 fighter moved from Kazakhstan to Stalingrad
1 aaGun moved from Northern Caucasus to Stalingrad
5 artilleries moved from Northern Caucasus to Stalingrad
1 armour, 1 artillery and 2 infantry moved from Ukraine to Rostov
1 armour moved from Rostov to Stalingrad
1 artillery and 2 infantry moved from Eastern Poland to Northern Belarus
12 armour, 12 artilleries and 26 infantry moved from Southern Belarus to Northern Belarus
1 bomber moved from Novgorod to Leningrad
2 armour, 1 artillery, 1 bomber and 6 infantry moved from Leningrad to Northern Belarus
1 artillery and 3 infantry moved from Germany to Western Germany
1 fighter moved from 116 Sea Zone to Leningrad
1 fighter moved from Yugoslavia to Leningrad
1 tactical_bomber moved from Yugoslavia to 116 Sea Zone
1 tactical_bomber moved from Yugoslavia to 116 Sea Zone
1 artillery and 2 infantry moved from Romania to Eastern Poland
1 tactical_bomber moved from Western Germany to Leningrad
2 fighters moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 aaGun moved from Western Germany to France
2 infantry moved from Northern Caucasus to Stalingrad
Place Units - Germans
1 armour and 2 artilleries placed in Leningrad
1 artillery and 2 infantry placed in France
1 fighter and 2 tactical_bombers placed in Western Germany
1 armour placed in Western Germany
3 infantry placed in Ukraine
Germans undo move 3.
Germans undo move 4.
1 fighter and 1 tactical_bomber placed in Ukraine
1 tactical_bomber placed in Western Germany
1 infantry placed in Ukraine
3 infantry placed in Romania
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,1,6,2,3
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Russians regular : -0.33
Germans regular : 0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 99 Sea Zone to 101 Sea Zone
Non Combat Move - Russians
1 infantry moved from Gorky to Russia
2 armour and 2 mech_infantrys moved from Komi to Russia
1 infantry moved from Penza to Russia
1 infantry moved from Tula to Russia
1 infantry moved from Bryansk to Russia
1 aaGun, 5 armour, 14 artilleries, 47 infantry and 5 mech_infantrys moved from Smolensk to Russia
1 infantry moved from Northern Manchuria to Buryatia
2 infantry moved from Siberia to Amur
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,5
Russians collect 22 PUs (2 lost to blockades); end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 carrier, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Western Sinkiang to Urals
Japanese take Urals from Russians
1 infantry moved from Eastern Sinkiang to Western Sinkiang
1 infantry moved from Kansu to Eastern Sinkiang
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Hopei to Hunan
1 infantry moved from Anhwe to Hopei
1 armour moved from Honan to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Shansi to Inner Mongolia
1 armour moved from Chahar to Honan
1 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
1 armour moved from Shantung to Shansi
1 armour moved from Shantung to Chahar
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 armour moved from Malaya to Shan State
1 armour moved from Shan State to Yunnan
1 armour and 1 infantry moved from Kwangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
1 submarine moved from 40 Sea Zone to 38 Sea Zone
1 submarine moved from 40 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
1 fighter moved from Southern Manchuria to French Indo China
1 artillery moved from Southern Manchuria to Jehol
1 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Southern Manchuria to Jehol
1 artillery moved from Southern Manchuria to Jehol
1 submarine moved from 6 Sea Zone to 9 Sea Zone
Combat - Japanese
Battle in Hunan
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Hunan, round 2 : 6/7 hits, 3.67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Hunan to French Indo China
Place Units - Japanese
1 submarine placed in 6 Sea Zone
1 carrier placed in 132 Sea Zone
2 armour placed in French Indo China
1 armour placed in Malaya
Japanese undo move 3.
1 armour placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 armour and 2 infantry placed in Shantung
Japanese undo move 6.
1 armour placed in Southern Manchuria
1 artillery and 2 infantry placed in Shantung
1 infantry placed in Southern Manchuria
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 2.33