A Gibraltar attack would have been a surprise, and did not think about it.
majikforce L+20 vs aagamerz13 x BM3 game2
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 5 infantry, 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 7 infantry moved from Kansu to Tsinghai 4 armour and 2 mech_infantrys moved from Shensi to Sikang 1 infantry moved from Shensi to Sikang 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Yunnan to Sikang 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 5 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 3 fighters moved from 35 Sea Zone to 42 Sea Zone 1 bomber and 1 tactical_bomber moved from Yunnan to Sikang Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer, 8 fighters, 2 tactical_bombers and 1 transport Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 8 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 7/11 hits, 5.67 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 8 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Tsinghai Japanese attack with 1 artillery and 7 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 7 infantry in Tsinghai, round 2 : 0/8 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 7 infantry in Tsinghai, round 3 : 0/8 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 7 infantry in Tsinghai, round 4 : 2/8 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 artillery and 6 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 4 armour, 1 bomber, 2 infantry, 3 mech_infantrys and 1 tactical_bomber Chinese defend with 1 fighter and 6 infantry Japanese roll dice for 4 armour, 1 bomber, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 5/11 hits, 4.17 expected hits Chinese roll dice for 1 fighter and 6 infantry in Sikang, round 2 : 3/7 hits, 2.67 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Sikang Japanese roll dice for 4 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Sikang, round 3 : 3/8 hits, 3.67 expected hits Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 4 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Japanese: 2 infantry and 1 mech_infantry Casualties for Chinese: 1 fighter and 6 infantry Non Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 8 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from Shan State to Yunnan 1 infantry moved from French Indo China to Yunnan 2 infantry moved from Kwangsi to Yunnan 2 infantry moved from Kwangtung to Kwangsi 1 aaGun and 2 infantry moved from Kansu to Shensi 1 infantry moved from Novosibirsk to Kansu 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Kiangsu to Anhwe 5 infantry moved from Anhwe to Hunan 1 infantry moved from Hopei to Kweichow 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Manchuria to Jehol 1 bomber and 1 tactical_bomber moved from Sikang to Yunnan 1 fighter moved from Java to 37 Sea Zone 1 tactical_bomber moved from Java to 37 Sea Zone 1 infantry moved from Kiangsu to Anhwe Place Units - Japanese 1 carrier and 2 transports placed in 37 Sea Zone 1 submarine placed in 20 Sea Zone 1 submarine placed in 19 Sea Zone 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 1 infantry and 1 mech_infantry placed in Kwangtung 1 infantry placed in Kiangsu 1 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 75 PUs; end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.50 Japanese regular : -1.33 ANZAC regular : -0.33
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@aagamerz13 I’ll take that result. any thing to weaken the USSR front in the 4 front war Germany is fighting
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TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 2 destroyers, 1 factory_minor, 6 infantry, 1 mech_infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 destroyer and 1 submarine moved from 33 Sea Zone to 19 Sea Zone Americans take 22 Sea Zone from Japanese 1 destroyer and 1 submarine moved from 33 Sea Zone to 20 Sea Zone 1 infantry and 1 mech_infantry moved from Finland to Karelia Americans take Karelia from Germans 2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Southern France 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Iraq to Northwest Persia
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@aagamerz13 Kamis in sz 17,19 or 20?
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@majikforce no kamis since no amphibs
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@aagamerz13 said in majikforce L+20 vs aagamerz13 x BM3 game2:
@majikforce no kamis since no amphibs
Just making sure you know that kamis can be used for any battle in a specified sz. It doesn’t have to be an amphib assault. Still don’t want to use any?
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@majikforce no kamis. I’ll save them for amphib battles
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 2 destroyers, 1 factory_minor, 6 infantry, 1 mech_infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 destroyer and 1 submarine moved from 33 Sea Zone to 19 Sea Zone Americans take 22 Sea Zone from Japanese 1 destroyer and 1 submarine moved from 33 Sea Zone to 20 Sea Zone 1 infantry and 1 mech_infantry moved from Finland to Karelia Americans take Karelia from Germans 2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Southern France 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Iraq to Northwest Persia Combat - Americans Battle in Southern France Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Holland Belgium Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 airfield and 2 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in 17 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 17 Sea Zone Americans win, taking 17 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 20 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 19 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 19 Sea Zone 1 submarine owned by the Americans submerged Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Non Combat Move - Americans 1 submarine moved from 26 Sea Zone to 6 Sea Zone 3 fighters moved from Norway to Belarus 1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern France to 93 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 8 fighters, 1 marine, 2 submarines and 3 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Queensland 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 factory_minor placed in Finland 2 armour and 1 mech_infantry placed in Norway 1 artillery and 2 infantry placed in Caucasus 4 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 2 destroyers and 5 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 2 armour, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Sicily to 95 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 marine and 2 transports moved from 95 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 2 fighters moved from 99 Sea Zone to Greece 2 artilleries, 2 infantry and 1 marine moved from 99 Sea Zone to Greece 1 cruiser moved from 92 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 3 infantry moved from India to Burma 1 fighter moved from India to Burma 1 fighter moved from Queensland to 54 Sea Zone 2 armour, 5 artilleries, 5 fighters, 11 infantry and 5 mech_infantrys moved from Caucasus to Volgograd 2 mech_infantrys moved from Northwest Persia to Volgograd 3 fighters moved from Novgorod to Volgograd Combat - British Battle in Greece British attack with 2 artilleries, 2 fighters, 2 infantry and 1 marine Germans defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 2 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Greece British win, taking Greece from Germans with 2 artilleries, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Volgograd British attack with 2 armour, 5 artilleries, 8 fighters, 11 infantry and 7 mech_infantrys Germans defend with 4 armour, 1 factory_minor, 1 fighter, 3 infantry, 19 mech_infantrys and 1 tactical_bomber British roll dice for 2 armour, 5 artilleries, 8 fighters, 11 infantry and 7 mech_infantrys in Volgograd, round 2 : 8/33 hits, 10.50 expected hits Germans roll dice for 4 armour, 1 fighter, 3 infantry, 19 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 11/28 hits, 10.50 expected hits 3 infantry owned by the Germans, 5 mech_infantrys owned by the Germans and 11 infantry owned by the British lost in Volgograd British roll dice for 2 armour, 5 artilleries, 8 fighters and 7 mech_infantrys in Volgograd, round 3 : 6/22 hits, 8.67 expected hits Germans roll dice for 4 armour, 1 fighter, 14 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 7/20 hits, 7.83 expected hits 7 mech_infantrys owned by the British and 6 mech_infantrys owned by the Germans lost in Volgograd British roll dice for 2 armour, 5 artilleries and 8 fighters in Volgograd, round 4 : 7/15 hits, 6.67 expected hits Germans roll dice for 4 armour, 1 fighter, 8 mech_infantrys and 1 tactical_bomber in Volgograd, round 4 : 5/14 hits, 5.83 expected hits 7 mech_infantrys owned by the Germans and 5 artilleries owned by the British lost in Volgograd British roll dice for 2 armour and 8 fighters in Volgograd, round 5 : 7/10 hits, 5.00 expected hits Germans roll dice for 4 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 5 : 4/7 hits, 3.50 expected hits 1 fighter owned by the Germans, 4 armour owned by the Germans, 1 tactical_bomber owned by the Germans, 1 mech_infantry owned by the Germans, 3 fighters owned by the British and 1 armour owned by the British lost in Volgograd British win, taking Volgograd from Germans with 1 armour and 5 fighters remaining. Battle score for attacker is 13 Casualties for British: 1 armour, 5 artilleries, 3 fighters, 11 infantry and 7 mech_infantrys Casualties for Germans: 4 armour, 1 fighter, 3 infantry, 19 mech_infantrys and 1 tactical_bomber Battle in Burma British attack with 1 fighter and 3 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 3 infantry in Burma, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 4 fighters moved from Egypt to Caucasus 7 mech_infantrys moved from Iraq to Caucasus 1 armour and 2 mech_infantrys moved from Persia to Caucasus 1 infantry moved from Trans-Jordan to Egypt 2 mech_infantrys moved from Egypt to Iraq 3 fighters moved from Volgograd to Belarus 2 fighters moved from Volgograd to Caucasus 2 fighters moved from Greece to 99 Sea Zone Place Units - British 1 armour and 2 mech_infantrys placed in Iraq 1 armour and 2 mech_infantrys placed in Persia 3 infantry placed in Egypt 2 mech_infantrys placed in Union of South Africa 1 submarine placed in 110 Sea Zone Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -1.83 Japanese regular : -0.50 Germans regular : -1.67 British regular : -1.00
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy nothing; Remaining resources: 8 PUs; Combat Move - Italians Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,5,4,6 Italians collect 11 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 2 infantry moved from Caucasus to Rostov Combat - ANZAC Battle in Iwo Jima ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Iwo Jima, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Iwo Jima ANZAC win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Rostov ANZAC attack with 2 infantry Germans defend with 1 mech_infantry ANZAC roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Rostov 1 infantry owned by the ANZAC retreated to Caucasus Germans win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Battle in 42 Sea Zone ANZAC attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 9 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 3 fighters moved from Caroline Islands to Queensland 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 cruiser moved from 33 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.50 Germans regular : 0.67
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@aagamerz13 Still playing this one?
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@majikforce yes still playing. Super busy irl so I’ll mostly play on weekends
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TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 18 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Romania to Greece 1 bomber and 1 fighter moved from Southern Italy to 93 Sea Zone 3 fighters moved from Normandy Bordeaux to 93 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 93 Sea Zone 1 artillery moved from Normandy Bordeaux to Southern France 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 mech_infantry moved from Russia to Volgograd 1 artillery moved from Kazakhstan to Volgograd 1 infantry moved from Smolensk to Archangel Germans take Archangel from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 2 fighters and 2 tactical_bombers moved from Russia to Greece 1 bomber moved from Russia to Volgograd 3 bombers moved from Russia to Greece 1 fighter moved from Russia to Greece 3 infantry moved from Normandy Bordeaux to Southern France 3 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in Greece Germans attack with 3 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers British defend with 2 artilleries, 1 infantry and 1 marine Germans roll dice for 3 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Greece, round 2 : 7/10 hits, 5.17 expected hits British roll dice for 2 artilleries, 1 infantry and 1 marine in Greece, round 2 : 0/4 hits, 1.33 expected hits 1 marine owned by the British, 2 artilleries owned by the British and 1 infantry owned by the British lost in Greece Germans win, taking Greece from British with 3 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for British: 2 artilleries, 1 infantry and 1 marine Battle in Holland Belgium Germans attack with 1 artillery and 3 infantry Americans defend with 1 airfield, 1 artillery and 1 infantry Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 2/3 hits, 0.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in 93 Sea Zone Germans attack with 1 bomber, 6 fighters and 1 tactical_bomber British defend with 1 cruiser; Americans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport Germans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits
Combat Hit Differential Summary :
Americans regular : 0.67 Germans regular : 1.67 British regular : -1.33
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@aagamerz13 ool round 1 sea battle?
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@aagamerz13 CarrierX2, fig, Tac.
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 18 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Romania to Greece 1 bomber and 1 fighter moved from Southern Italy to 93 Sea Zone 3 fighters moved from Normandy Bordeaux to 93 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 93 Sea Zone 1 artillery moved from Normandy Bordeaux to Southern France 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 mech_infantry moved from Russia to Volgograd 1 artillery moved from Kazakhstan to Volgograd 1 infantry moved from Smolensk to Archangel Germans take Archangel from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 2 fighters and 2 tactical_bombers moved from Russia to Greece 1 bomber moved from Russia to Volgograd 3 bombers moved from Russia to Greece 1 fighter moved from Russia to Greece 3 infantry moved from Normandy Bordeaux to Southern France 3 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in Greece Germans attack with 3 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers British defend with 2 artilleries, 1 infantry and 1 marine Germans roll dice for 3 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Greece, round 2 : 7/10 hits, 5.17 expected hits British roll dice for 2 artilleries, 1 infantry and 1 marine in Greece, round 2 : 0/4 hits, 1.33 expected hits 1 marine owned by the British, 2 artilleries owned by the British and 1 infantry owned by the British lost in Greece Germans win, taking Greece from British with 3 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for British: 2 artilleries, 1 infantry and 1 marine Battle in Holland Belgium Germans attack with 1 artillery and 3 infantry Americans defend with 1 airfield, 1 artillery and 1 infantry Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 2/3 hits, 0.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in 93 Sea Zone Germans attack with 1 bomber, 6 fighters and 1 tactical_bomber British defend with 1 cruiser; Americans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport Germans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits Americans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 93 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 93 Sea Zone Germans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 93 Sea Zone, round 3 : 3/8 hits, 4.33 expected hits Americans roll dice for 1 cruiser and 1 transport in 93 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 transport owned by the Americans lost in 93 Sea Zone Germans win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 46 Casualties for Americans: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport Casualties for Germans: 1 fighter Casualties for British: 1 cruiser Battle in Volgograd Germans attack with 1 artillery, 1 bomber and 1 mech_infantry British defend with 1 armour and 1 factory_minor Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Volgograd, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Volgograd Germans win, taking Volgograd from British with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Southern France Germans attack with 1 artillery and 3 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 2/4 hits, 1.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 93 Sea Zone: 1 fighter EDIT: Adding units owned by Germans to Albania: 1 fighter EDIT: Turning off Edit Mode 2 mech_infantrys moved from Vologda to Russia 1 mech_infantry moved from Urals to Russia 1 infantry moved from Poland to Eastern Poland 7 infantry moved from Germany to Poland 3 mech_infantrys moved from Germany to Romania 10 infantry moved from Western Germany to Germany 1 infantry moved from Western Ukraine to Bryansk 1 aaGun moved from Smolensk to Russia 1 bomber moved from 93 Sea Zone to Albania 2 tactical_bombers moved from Greece to Albania 3 bombers moved from Greece to Albania 3 fighters moved from Greece to Albania 1 bomber moved from Volgograd to Albania 5 armour moved from Smolensk to Russia 3 artilleries moved from Smolensk to Russia 6 mech_infantrys moved from Smolensk to Russia 9 mech_infantrys moved from Smolensk to Russia 2 infantry moved from Smolensk to Russia 1 mech_infantry moved from Rostov to Russia 1 infantry moved from Ukraine to Rostov 1 infantry moved from Western Ukraine to Ukraine 1 tactical_bomber moved from 93 Sea Zone to Southern Italy 1 infantry moved from France to Normandy Bordeaux 2 fighters moved from 93 Sea Zone to Southern Italy 2 fighters moved from 93 Sea Zone to Southern Italy Place Units - Germans 3 infantry placed in Russia 3 infantry placed in Western Ukraine 3 infantry placed in Ukraine 4 mech_infantrys placed in Germany 6 infantry placed in Western Germany 1 infantry placed in Normandy Bordeaux 2 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Russia: 4 mech_infantrys EDIT: Adding units owned by Germans to Samara: 2 mech_infantrys EDIT: Adding units owned by Germans to Tambov: 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6,1,1,5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,2,6,5,2 Germans collect 57 PUs (2 lost to blockades); end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : -1.50 Germans regular : 2.00 British regular : -1.83
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Combat Move - Russians 2 armour, 5 artilleries, 36 infantry and 2 mech_infantrys moved from Belarus to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 armour, 5 artilleries, 36 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 5 artilleries, 36 infantry and 2 mech_infantrys in Bryansk, round 2 : 4/45 hits, 9.83 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 2 armour, 5 artilleries, 35 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns moved from Belarus to Bryansk Turn Complete - Russians
Combat Hit Differential Summary :
Italians regular : 0.67 Russians regular : -5.83
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TripleA Manual Gamesave Post: Japanese round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 5 armour, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 19 Sea Zone 1 destroyer moved from 37 Sea Zone to 20 Sea Zone 2 fighters moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 17 Sea Zone 1 bomber and 1 fighter moved from Japan to 17 Sea Zone 3 infantry moved from Yunnan to Burma 1 bomber and 1 tactical_bomber moved from Yunnan to Burma 1 fighter moved from 37 Sea Zone to Burma 1 infantry moved from Yunnan to Burma 6 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone 2 battleships, 2 cruisers and 3 submarines moved from 35 Sea Zone to 42 Sea Zone Japanese take 43 Sea Zone from UK_Pacific 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 submarine Americans defend with 1 destroyer and 1 submarine; ANZAC defend with 1 transport
Combat Hit Differential Summary :
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@aagamerz13 submerge 17?
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@aagamerz13 submerge