TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries, 2 infantry and 2 transports moved from 27 Sea Zone to 66 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 11 Sea Zone to 66 Sea Zone
3 artilleries, 2 fighters and 3 infantry moved from 66 Sea Zone to Central America
1 bomber moved from Hawaiian Islands to Central America
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 66 Sea Zone
2 destroyers moved from 27 Sea Zone to 55 Sea Zone
1 marine moved from Queensland to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Borneo
1 destroyer moved from 55 Sea Zone to 43 Sea Zone
2 bombers moved from Queensland to 43 Sea Zone
5 fighters and 3 tactical_bombers moved from 55 Sea Zone to 43 Sea Zone
1 submarine moved from 11 Sea Zone to 27 Sea Zone
Combat - Americans
Battle in Borneo
Battle in Central America
Americans attack with 3 artilleries, 1 bomber, 2 fighters and 3 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 3 artilleries, 1 bomber, 2 fighters and 3 infantry in Central America, round 2 : 3/9 hits, 3.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Central America, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Central America
Americans win, taking Borneo from Japanese, taking Central America from Germans with 3 artilleries, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in 43 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 5 fighters and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers, 1 destroyer, 5 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 : 6/11 hits, 5.83 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 2 bombers, 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 bombers, 5 fighters and 3 tactical_bombers moved from 43 Sea Zone to 55 Sea Zone
2 bombers moved from 55 Sea Zone to Queensland
2 fighters moved from Central America to 66 Sea Zone
1 bomber moved from Central America to Western United States
Place Units - Americans
1 carrier placed in 11 Sea Zone
2 fighters placed in 11 Sea Zone
1 artillery and 8 infantry placed in Eastern United States
3 infantry placed in Central United States
Americans undo move 4.
1 infantry placed in Eastern United States
2 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 aaGuns
EDIT: Adding units owned by Americans to Central United States: 2 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 91 Sea Zone. Rolls: 5,1,6,3,5,1,3,4,2,2,1,1,5,4,2,3
Americans collect 47 PUs (2 lost to blockades); end with 47 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shansi
1 infantry placed in Chahar
1 artillery and 1 infantry placed in Honan
1 infantry placed in Hopei
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries, 2 infantry and 2 transports moved from 27 Sea Zone to 66 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 11 Sea Zone to 66 Sea Zone
3 artilleries, 2 fighters and 3 infantry moved from 66 Sea Zone to Central America
1 bomber moved from Hawaiian Islands to Central America
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 66 Sea Zone
2 destroyers moved from 27 Sea Zone to 55 Sea Zone
1 marine moved from Queensland to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Borneo
1 destroyer moved from 55 Sea Zone to 43 Sea Zone
2 bombers moved from Queensland to 43 Sea Zone
5 fighters and 3 tactical_bombers moved from 55 Sea Zone to 43 Sea Zone
1 submarine moved from 11 Sea Zone to 27 Sea Zone
Combat - Americans
Battle in Borneo
Battle in Central America
Americans attack with 3 artilleries, 1 bomber, 2 fighters and 3 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 3 artilleries, 1 bomber, 2 fighters and 3 infantry in Central America, round 2 : 3/9 hits, 3.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Central America, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Central America
Americans win, taking Borneo from Japanese, taking Central America from Germans with 3 artilleries, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in 43 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 5 fighters and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers, 1 destroyer, 5 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 : 6/11 hits, 5.83 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 2 bombers, 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 bombers, 5 fighters and 3 tactical_bombers moved from 43 Sea Zone to 55 Sea Zone
2 bombers moved from 55 Sea Zone to Queensland
2 fighters moved from Central America to 66 Sea Zone
1 bomber moved from Central America to Western United States
Place Units - Americans
1 carrier placed in 11 Sea Zone
2 fighters placed in 11 Sea Zone
1 artillery and 8 infantry placed in Eastern United States
3 infantry placed in Central United States
Americans undo move 4.
1 infantry placed in Eastern United States
2 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 aaGuns
EDIT: Adding units owned by Americans to Central United States: 2 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 91 Sea Zone. Rolls: 5,1,6,3,5,1,3,4,2,2,1,1,5,4,2,3
Americans collect 47 PUs (2 lost to blockades); end with 47 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shansi
1 infantry placed in Chahar
1 artillery and 1 infantry placed in Honan
1 infantry placed in Hopei
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Crete to Algeria
1 fighter and 1 tactical_bomber moved from Gibraltar to Algeria
3 transports moved from 101 Sea Zone to 100 Sea Zone
2 artilleries and 3 infantry moved from Egypt to 100 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 100 Sea Zone to 101 Sea Zone
2 artilleries and 3 infantry moved from 101 Sea Zone to Greece
1 fighter moved from 101 Sea Zone to Greece
1 fighter moved from Egypt to Greece
1 infantry moved from Southern Caucasus to Northern Caucasus
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 armour and 2 mech_infantrys moved from Iraq to Baluchistan
1 infantry moved from Belgian Congo to French Equatorial Africa
1 armour moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Union of South Africa to Gold Coast
Combat - British
Battle in Algeria
British attack with 1 bomber, 1 fighter and 1 tactical_bomber
Germans defend with 1 artillery
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Algeria, round 2 : 1/3 hits, 1.67 expected hits
Germans roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 bomber owned by the British lost in Algeria
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for British: 1 bomber
Casualties for Germans: 1 artillery
Battle in Greece
British attack with 2 artilleries, 2 fighters and 3 infantry
Germans defend with 1 armour
British roll dice for 2 artilleries, 2 fighters and 3 infantry in Greece, round 2 : 1/7 hits, 2.50 expected hits
Germans roll dice for 1 armour in Greece, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Greece
British win, taking Greece from Germans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - British
2 fighters moved from Greece to 101 Sea Zone
1 fighter moved from 101 Sea Zone to Crete
2 fighters and 1 tactical_bomber moved from Yunnan to Eastern India
2 artilleries moved from Burma to Eastern India
2 infantry moved from Burma to Eastern India
2 infantry moved from Yunnan to Burma
1 aaGun moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Algeria to Gibraltar
Place Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 armour, 1 artillery and 1 infantry placed in Quebec
British undo move 2.
British undo move 1.
1 fighter and 1 tactical_bomber placed in Egypt
1 armour, 1 artillery and 1 infantry placed in Iraq
1 artillery, 1 infantry and 1 mech_infantry placed in Quebec
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -0.33
Germans regular : 0.50
British regular : -2.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Southern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
Non Combat Move - Italians
Place Units - Italians
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,1,1,1,1
Italians collect 9 PUs (4 lost to blockades); end with 9 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine and 1 transport moved from 64 Sea Zone to 55 Sea Zone
Place Units - ANZAC
3 submarines placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine and 1 transport moved from 64 Sea Zone to 55 Sea Zone
Place Units - ANZAC
3 submarines placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
2 infantry moved from Northwest Persia to Southern Caucasus
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 destroyer, 1 fighter, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Smolensk to Russia
11 armour, 13 artilleries, 32 infantry and 5 mech_infantrys moved from Bryansk to Russia
4 tactical_bombers moved from Leningrad to Russia
2 fighters moved from Ukraine to Russia
1 bomber moved from Ukraine to Russia
6 tactical_bombers moved from Ukraine to Russia
1 bomber moved from Western Germany to Russia
1 artillery and 2 infantry moved from Novgorod to Yaroslavl
1 infantry moved from Vologda to Yaroslavl
1 artillery and 1 infantry moved from Brazil to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from West Indies to 91 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 3 transports moved from 91 Sea Zone to 93 Sea Zone
Combat - Germans
Battle in Yaroslavl
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Yaroslavl, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Yaroslavl
Germans win, taking Yaroslavl from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 11 armour, 14 artilleries, 2 bombers, 2 fighters, 33 infantry, 5 mech_infantrys and 10 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 2 armour, 11 artilleries, 1 factory_major, 2 fighters, 44 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians roll AA dice in Russia : 3/12 hits, 2.00 expected hits
2 fighters owned by the Germans and 1 bomber owned by the Germans lost in Russia
Germans roll dice for 11 armour, 14 artilleries, 1 bomber, 33 infantry, 5 mech_infantrys and 10 tactical_bombers in Russia, round 2 : 31/74 hits, 26.83 expected hits
Russians roll dice for 4 aaGuns, 2 armour, 11 artilleries, 2 fighters, 44 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 16/62 hits, 22.17 expected hits
27 infantry owned by the Russians, 16 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 11 armour, 14 artilleries, 1 bomber, 17 infantry, 5 mech_infantrys and 10 tactical_bombers in Russia, round 3 : 17/58 hits, 24.17 expected hits
Russians roll dice for 2 armour, 11 artilleries, 2 fighters, 17 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 9/35 hits, 13.17 expected hits
17 infantry owned by the Russians and 9 infantry owned by the Germans lost in Russia
Germans roll dice for 11 armour, 14 artilleries, 1 bomber, 8 infantry, 5 mech_infantrys and 10 tactical_bombers in Russia, round 4 : 22/49 hits, 21.67 expected hits
Russians roll dice for 2 armour, 11 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 10/18 hits, 7.50 expected hits
2 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 armour owned by the Russians, 11 artilleries owned by the Russians, 2 artilleries owned by the Germans and 8 infantry owned by the Germans lost in Russia
Germans captures 26PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 11 armour, 12 artilleries, 1 bomber, 5 mech_infantrys and 10 tactical_bombers remaining. Battle score for attacker is 109
Casualties for Germans: 2 artilleries, 1 bomber, 2 fighters and 33 infantry
Casualties for Russians: 4 aaGuns, 2 armour, 11 artilleries, 2 fighters, 44 infantry, 2 mech_infantrys and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 bomber moved from Russia to Smolensk
10 tactical_bombers moved from Russia to Smolensk
2 aaGuns moved from Northern Belarus to Smolensk
4 artilleries and 7 infantry moved from Ukraine to Bessarabia
1 armour moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Germany to Eastern Poland
2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco
Place Units - Germans
1 destroyer and 2 transports placed in 115 Sea Zone
1 fighter placed in Western Germany
2 armour and 1 mech_infantry placed in Romania
2 armour and 1 infantry placed in Leningrad
2 infantry placed in Ukraine
1 artillery and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 63 PUs; end with 89 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 92 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 107 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Tula to Penza
1 infantry moved from Kursk to Tula
1 infantry moved from Rostov to Kursk
1 armour, 4 artilleries and 16 infantry moved from Rostov to Northern Caucasus
1 infantry moved from Gorky to Samara
1 artillery and 1 infantry moved from Timguska to Yenisey
Non Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Tula to Penza
1 infantry moved from Kursk to Tula
1 infantry moved from Rostov to Kursk
1 armour, 4 artilleries and 16 infantry moved from Rostov to Northern Caucasus
1 infantry moved from Gorky to Samara
1 artillery and 1 infantry moved from Timguska to Yenisey
Non Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 9 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 fighters moved from 38 Sea Zone to Eastern India
3 tactical_bombers moved from 38 Sea Zone to Eastern India
1 tactical_bomber moved from French Indo China to Eastern India
1 bomber moved from French Indo China to Eastern India
2 infantry moved from Sumatra to 38 Sea Zone
2 infantry moved from Malaya to 38 Sea Zone
2 artilleries moved from Malaya to 38 Sea Zone
1 armour and 1 artillery moved from Sumatra to 38 Sea Zone
2 marines moved from Sumatra to 38 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 38 Sea Zone to 40 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 40 Sea Zone to Eastern India
2 cruisers and 2 marines moved from 38 Sea Zone to 40 Sea Zone
2 marines moved from 40 Sea Zone to Eastern India
4 carriers moved from 38 Sea Zone to 40 Sea Zone
1 infantry moved from Shan State to Burma
2 armour and 2 mech_infantrys moved from French Indo China to Burma
1 fighter moved from Kwangtung to Burma
1 armour and 1 infantry moved from Jehol to Chahar
1 artillery moved from Anhwe to Shansi
1 submarine moved from 38 Sea Zone to 43 Sea Zone
1 destroyer moved from 38 Sea Zone to 43 Sea Zone
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Sakha to Northern Manchuria
1 artillery and 1 infantry moved from Buryatia to Northern Manchuria
1 armour moved from Yakut S.S.R. to Northern Manchuria
1 fighter moved from 38 Sea Zone to Burma
1 artillery moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Shantung to Kiangsu
2 submarines moved from 38 Sea Zone to 21 Sea Zone
1 destroyer moved from 38 Sea Zone to 21 Sea Zone
1 fighter moved from Shantung to Hunan
1 artillery moved from Kiangsi to Hunan
1 tactical_bomber moved from Japan to Shansi
1 destroyer moved from 38 Sea Zone to 21 Sea Zone
1 carrier moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 17 Sea Zone to 7 Sea Zone
2 submarines moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 38 Sea Zone to 21 Sea Zone
3 infantry moved from Malaya to Shan State
1 artillery moved from French Indo China to Shan State
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Shan State
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 43 Sea Zone
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win with no units remaining. Battle score for attacker is -6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 2 armour, 2 fighters, 1 infantry and 2 mech_infantrys
British defend with 1 aaGun and 5 infantry
British roll AA dice in Burma : 0/2 hits, 0.33 expected hits
Japanese roll dice for 2 armour, 2 fighters, 1 infantry and 2 mech_infantrys in Burma, round 2 : 3/7 hits, 2.83 expected hits
UK_Pacific roll dice for 1 aaGun and 5 infantry in Burma, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the British lost in Burma
Japanese roll dice for 2 armour, 2 fighters and 2 mech_infantrys in Burma, round 3 : 4/6 hits, 2.67 expected hits
UK_Pacific roll dice for 3 infantry in Burma, round 3 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 1 aaGun and 5 infantry
Battle in Shansi
Japanese attack with 1 artillery and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 tactical_bomber in Shansi, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 tactical_bomber in Shansi, round 3 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Japanese win, taking Shansi from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 fighter in Hunan, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Hunan
Japanese roll dice for 1 fighter in Hunan, round 3 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Eastern India
Japanese attack with 1 armour, 3 artilleries, 1 bomber, 4 fighters, 4 infantry, 2 marines and 4 tactical_bombers
British defend with 3 artilleries, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 2 cruisers in Eastern India, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 4 fighters, 4 infantry, 2 marines and 4 tactical_bombers in Eastern India, round 2 : 8/19 hits, 8.50 expected hits
UK_Pacific roll dice for 3 artilleries, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern India, round 2 : 5/13 hits, 5.17 expected hits
4 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 artilleries owned by the British and 6 infantry owned by the British lost in Eastern India
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 4 fighters, 2 marines and 4 tactical_bombers in Eastern India, round 3 : 6/14 hits, 7.00 expected hits
UK_Pacific roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Eastern India, round 3 : 2/4 hits, 2.17 expected hits
2 artilleries owned by the Japanese, 1 mech_infantry owned by the British, 1 tactical_bomber owned by the British and 2 fighters owned by the British lost in Eastern India
Japanese captures 13PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Eastern India from UK_Pacific with 1 armour, 1 bomber, 4 fighters, 2 marines and 4 tactical_bombers remaining. Battle score for attacker is 41
Casualties for Japanese: 3 artilleries and 4 infantry
Casualties for British: 3 artilleries, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from Eastern India to 40 Sea Zone
2 fighters moved from Burma to Shan State
1 fighter moved from Hunan to Kwangtung
1 tactical_bomber moved from Shansi to Jehol
1 bomber moved from Eastern India to French Indo China
1 transport moved from 21 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 destroyer, 2 submarines and 1 transport placed in 7 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Malaya
1 armour and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 1.00
Japanese regular : -0.67
British AA : -0.33
UK_Pacific regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Queensland to Burma
1 marine moved from Borneo to 44 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 5 fighters and 3 tactical_bombers moved from 55 Sea Zone to 38 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Central America to 66 Sea Zone
2 artilleries and 2 infantry moved from Central America to 66 Sea Zone
3 artilleries, 2 carriers, 1 destroyer, 3 fighters, 3 infantry, 1 tactical_bomber and 3 transports moved from 66 Sea Zone to 28 Sea Zone
1 submarine moved from 27 Sea Zone to 28 Sea Zone
1 carrier and 2 fighters moved from 11 Sea Zone to 28 Sea Zone
1 bomber moved from Western United States to Line Islands
Combat - Americans
Battle in Sumatra
Battle in Burma
Americans attack with 2 bombers
Japanese defend with 2 armour and 1 mech_infantry
Americans roll dice for 2 bombers in Burma, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 2 armour and 1 mech_infantry in Burma, round 2 : 2/3 hits, 1.50 expected hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 2 bombers owned by the Americans lost in Burma
Japanese win, taking Sumatra from Japanese with 1 armour remaining. Battle score for attacker is -13
Casualties for Americans: 2 bombers
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - Americans
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 28 Sea Zone: 3 artilleries, 3 infantry and 3 transports
EDIT: Adding units owned by Americans to 28 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to Hawaiian Islands: 3 artilleries and 3 infantry
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
2 fighters placed in 11 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 artillery moved from Kweichow to Kwangsi
1 fighter moved from Yunnan to Kwangsi
2 artilleries and 5 infantry moved from Yunnan to Burma
3 infantry moved from Hopei to Anhwe
1 infantry moved from Honan to Inner Mongolia
1 artillery and 1 infantry moved from Honan to Shansi
Combat - Chinese
Chinese creates battle in territory Kiangsi
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Kiangsi from Japanese, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Burma
Chinese attack with 2 artilleries and 5 infantry
Japanese defend with 1 armour
Chinese roll dice for 2 artilleries and 5 infantry in Burma, round 2 : 2/7 hits, 1.83 expected hits
Japanese roll dice for 1 armour in Burma, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Burma
Chinese win, taking Burma from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Shansi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 1 infantry in Shansi, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
6 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - British
British buy 2 armour, 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 2 mech_infantrys moved from Baluchistan to Eastern India
1 armour moved from Iraq to Baluchistan
1 artillery and 1 infantry moved from Iraq to Southern Persia
1 artillery and 1 infantry moved from Northwest Persia to Southern Caucasus
1 fighter moved from Crete to Greece
1 fighter moved from 101 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from Egypt to Greece
1 fighter moved from Gold Coast to Gibraltar
1 armour and 1 infantry moved from French Equatorial Africa to French Central Africa
1 infantry moved from Belgian Congo to French Equatorial Africa
2 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Gibraltar to Malta
1 tactical_bomber moved from Gibraltar to Malta
1 carrier, 1 destroyer and 3 transports moved from 101 Sea Zone to 100 Sea Zone
British take 100 Sea Zone from Italians
2 artilleries and 5 infantry moved from Yunnan to Shan State
Combat - British
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Queensland to Burma
1 marine moved from Borneo to 44 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 5 fighters and 3 tactical_bombers moved from 55 Sea Zone to 38 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Central America to 66 Sea Zone
2 artilleries and 2 infantry moved from Central America to 66 Sea Zone
3 artilleries, 2 carriers, 1 destroyer, 3 fighters, 3 infantry, 1 tactical_bomber and 3 transports moved from 66 Sea Zone to 28 Sea Zone
1 submarine moved from 27 Sea Zone to 28 Sea Zone
1 carrier and 2 fighters moved from 11 Sea Zone to 28 Sea Zone
1 bomber moved from Western United States to Line Islands
Combat - Americans
Battle in Sumatra
Battle in Burma
Americans attack with 2 bombers
Japanese defend with 2 armour and 1 mech_infantry
Americans roll dice for 2 bombers in Burma, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 2 armour and 1 mech_infantry in Burma, round 2 : 2/3 hits, 1.50 expected hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 2 bombers owned by the Americans lost in Burma
Japanese win, taking Sumatra from Japanese with 1 armour remaining. Battle score for attacker is -13
Casualties for Americans: 2 bombers
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - Americans
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 28 Sea Zone: 3 artilleries, 3 infantry and 3 transports
EDIT: Adding units owned by Americans to 28 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to Hawaiian Islands: 3 artilleries and 3 infantry
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
2 fighters placed in 11 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 artillery moved from Kweichow to Kwangsi
1 fighter moved from Yunnan to Kwangsi
2 artilleries and 5 infantry moved from Yunnan to Burma
3 infantry moved from Hopei to Anhwe
1 infantry moved from Honan to Inner Mongolia
1 artillery and 1 infantry moved from Honan to Shansi
Combat - Chinese
Chinese creates battle in territory Kiangsi
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Kiangsi from Japanese, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Burma
Chinese attack with 2 artilleries and 5 infantry
Japanese defend with 1 armour
Chinese roll dice for 2 artilleries and 5 infantry in Burma, round 2 : 2/7 hits, 1.83 expected hits
Japanese roll dice for 1 armour in Burma, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Burma
Chinese win, taking Burma from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Shansi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 1 infantry in Shansi, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
6 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Purchase Units - British
British buy 2 armour, 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 2 mech_infantrys moved from Baluchistan to Eastern India
1 armour moved from Iraq to Baluchistan
1 artillery and 1 infantry moved from Iraq to Southern Persia
1 artillery and 1 infantry moved from Northwest Persia to Southern Caucasus
1 fighter moved from Crete to Greece
1 fighter moved from 101 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from Egypt to Greece
1 fighter moved from Gold Coast to Gibraltar
1 armour and 1 infantry moved from French Equatorial Africa to French Central Africa
1 infantry moved from Belgian Congo to French Equatorial Africa
2 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Gibraltar to Malta
1 tactical_bomber moved from Gibraltar to Malta
1 carrier, 1 destroyer and 3 transports moved from 101 Sea Zone to 100 Sea Zone
British take 100 Sea Zone from Italians
2 artilleries and 5 infantry moved from Yunnan to Shan State
Combat - British
Japanese scrambles 3 units out of 40 Sea Zone to defend against the attack in Eastern India
Battle in Shan State
British attack with 2 artilleries and 5 infantry
Japanese defend with 1 artillery, 2 fighters and 4 infantry
British roll dice for 2 artilleries and 5 infantry in Shan State, round 2 : 0/7 hits, 1.83 expected hits
Japanese roll dice for 1 artillery, 2 fighters and 4 infantry in Shan State, round 2 : 2/7 hits, 3.00 expected hits
2 infantry owned by the British lost in Shan State
2 artilleries owned by the British and 3 infantry owned by the British retreated to Yunnan
Japanese win with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in Eastern India
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 airfield, 1 armour, 1 factory_minor, 3 fighters, 1 harbour and 2 marines
British roll dice for 1 armour and 2 mech_infantrys in Eastern India, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 armour, 3 fighters and 2 marines in Eastern India, round 2 : 4/6 hits, 3.17 expected hits
2 mech_infantrys owned by the British and 1 armour owned by the British lost in Eastern India
Japanese win with 1 armour, 3 fighters and 2 marines remaining. Battle score for attacker is -16
Casualties for British: 1 armour and 2 mech_infantrys
Moving scrambled unit from Eastern India to 40 Sea Zone
Moving scrambled unit from Eastern India to 40 Sea Zone
Moving scrambled unit from Eastern India to 40 Sea Zone
Non Combat Move - British
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Iraq
1 armour, 1 artillery and 1 infantry placed in Egypt
1 artillery, 1 fighter and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 2.67
Americans regular : 1.00
Japanese regular : -0.50
British regular : -2.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 2 fighters, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 unit repaired.
Non Combat Move - Germans
5 infantry moved from Bulgaria to Romania
1 armour moved from Yugoslavia to Romania
5 armour and 5 mech_infantrys moved from France to Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 armour moved from Yugoslavia to Slovakia Hungary
1 armour moved from Yugoslavia to Slovakia Hungary
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Normandy Bordeaux to 113 Sea Zone
1 artillery and 1 transport moved from 113 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Morocco
Germans take Morocco from Neutral_Axis
1 battleship, 1 carrier and 1 cruiser moved from 115 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 93 Sea Zone
1 submarine moved from 113 Sea Zone to 93 Sea Zone
1 aaGun moved from Western Germany to 115 Sea Zone
1 aaGun and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar
3 infantry moved from Norway to Finland
1 aaGun moved from Norway to Finland
1 bomber moved from Western Germany to Southern Italy
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Normandy Bordeaux to 113 Sea Zone
1 artillery and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Western Germany to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Norway
1 aaGun moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
3 artilleries and 12 infantry moved from Slovakia Hungary to Poland
2 artilleries and 8 infantry moved from Yugoslavia to Romania
1 aaGun moved from Slovakia Hungary to Romania
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Western Germany
Place Units - Germans
1 destroyer and 1 submarine placed in 115 Sea Zone
Germans undo move 1.
1 destroyer placed in 115 Sea Zone
1 submarine placed in 113 Sea Zone
1 armour and 4 mech_infantrys placed in Germany
2 fighters placed in Western Germany
4 infantry placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Turning off Edit Mode
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
2 artilleries and 1 infantry moved from Alexandria to Egypt
2 infantry moved from Crete to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 armour and 1 infantry moved from Malta to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
2 cruisers moved from 98 Sea Zone to 100 Sea Zone
1 battleship moved from 99 Sea Zone to 100 Sea Zone
1 fighter moved from 98 Sea Zone to Egypt
1 armour and 1 infantry moved from Bessarabia to Western Ukraine
1 bomber moved from Greece to Western Ukraine
1 armour and 3 infantry moved from 100 Sea Zone to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 fighter and 4 infantry
British defend with 1 artillery, 1 harbour and 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 3/3 hits, 1.67 expected hits
British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Egypt
1 artillery owned by the British and 1 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Western Ukraine
Italians attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Bessarabia to Western Ukraine
1 bomber moved from Western Ukraine to Greece
1 destroyer moved from 99 Sea Zone to 101 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 99 Sea Zone to 100 Sea Zone
1 infantry moved from Cyprus to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 99 Sea Zone
1 artillery moved from Southern Italy to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 carrier and 1 fighter moved from 98 Sea Zone to 100 Sea Zone
1 fighter moved from 100 Sea Zone to Iraq
1 fighter moved from Egypt to 100 Sea Zone
Place Units - Italians
1 transport placed in 99 Sea Zone
1 fighter and 2 infantry placed in Southern Italy
1 airfield placed in Trans-Jordan
1 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,2
Italians collect 24 PUs (2 lost to blockades); end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Iraq to Northwest Persia
ANZAC take Northwest Persia from Germans
1 destroyer moved from 64 Sea Zone to 56 Sea Zone
1 fighter moved from 55 Sea Zone to 56 Sea Zone
2 fighters moved from Queensland to 56 Sea Zone
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 3 fighters in 56 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer and 3 fighters in 56 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 56 Sea Zone to Queensland
1 fighter moved from 56 Sea Zone to 55 Sea Zone
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to New South Wales
1 infantry moved from Iraq to Southern Persia
Place Units - ANZAC
2 destroyers and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from United Kingdom to Scotland
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 2 mech_infantrys, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Kwangsi to Kwangtung
1 bomber, 1 fighter and 1 mech_infantry moved from French Indo China to Kweichow
2 fighters moved from French Indo China to Kwangtung
1 infantry moved from Algeria to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
Combat - Americans
Americans creates battle in territory 42 Sea Zone
Battle in Norway
Battle in Kweichow
Americans attack with 1 bomber, 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Kweichow, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Americans win, taking 42 Sea Zone from Japanese, taking Norway from Germans, taking Kweichow from Japanese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Greece
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Greece, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Greece
1 mech_infantry owned by the Germans lost in Greece
Americans win, taking Greece from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Kwangtung
Americans attack with 2 fighters and 1 infantry
Japanese defend with 1 harbour and 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Kwangtung, round 2 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters and 1 infantry in Kwangtung, round 3 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Kwangtung to French Indo China
1 bomber and 1 fighter moved from Kweichow to French Indo China
1 artillery moved from Kwangsi to French Indo China
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from Queensland to 42 Sea Zone
3 fighters moved from French Indo China to 42 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
2 infantry moved from Johnston Island to 30 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
3 fighters and 2 tactical_bombers moved from Western United States to Wake Island
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 carrier and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
3 fighters moved from Gibraltar to Egypt
1 mech_infantry moved from Tobruk to Egypt
1 mech_infantry moved from Tunisia to Libya
1 infantry and 1 mech_infantry moved from Libya to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Libya to Tobruk
2 infantry moved from Algeria to Tunisia
Place Units - Americans
1 fighter and 2 mech_infantrys placed in French Indo China
1 tactical_bomber placed in Eastern United States
2 fighters and 1 tactical_bomber placed in Western United States
1 submarine placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Americans collect 65 PUs (1 lost to blockades); end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
8 artilleries, 1 fighter and 21 infantry moved from Kwangsi to Hunan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 1 aaGun, 1 armour, 1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from French Indo China to Borneo
1 armour moved from Sikang to Kazakhstan
Russians take Kazakhstan from Germans
1 armour moved from Kazakhstan to Sikang
Combat - British
Battle in Borneo
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 marine
British roll dice for 1 fighter and 1 tactical_bomber in Borneo, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 marine in Borneo, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in Borneo
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Borneo to 42 Sea Zone
3 artilleries and 9 infantry moved from Kwangsi to French Indo China
2 mech_infantrys moved from West India to India
7 infantry moved from India to West India
1 artillery and 13 infantry moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 artillery and 1 infantry moved from Sardinia to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 fighter moved from 112 Sea Zone to 99 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Kwangsi to India
1 fighter moved from India to 81 Sea Zone
2 fighters moved from 95 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from 95 Sea Zone to 99 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
Place Units - British
1 artillery placed in United Kingdom
1 destroyer, 1 submarine and 1 transport placed in 109 Sea Zone
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
1 aaGun, 1 armour and 1 infantry placed in Egypt
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
2 artilleries and 5 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 2 artilleries and 5 infantry
Combat Hit Differential Summary :
Americans regular : -1,33
Japanese regular : -1,33
Germans regular : 0,67
British regular : -0,17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Vologda
1 infantry moved from Yaroslavl to Vologda
1 infantry moved from Gorky to Vologda
1 tactical_bomber moved from Russia to Vologda
1 armour moved from Russia to Vologda
1 infantry moved from Tambov to Kursk
Russians take Kursk from Germans
1 infantry moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Germans
1 infantry moved from Tula to Kursk
14 infantry moved from Stalingrad to Rostov
6 artilleries moved from Stalingrad to Rostov
1 armour moved from Southern Caucasus to Rostov
1 tactical_bomber moved from Stalingrad to Vologda
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from Smolensk to Northern Belarus
1 fighter moved from Russia to Northern Belarus
2 fighters moved from Russia to Vologda
1 fighter moved from Stalingrad to Vologda
Combat - Russians
Battle in Northern Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Northern Belarus, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Northern Belarus, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Northern Belarus, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Northern Belarus, round 5 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 armour, 3 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 2 armour, 1 artillery and 2 infantry
Russians roll dice for 1 armour, 3 fighters, 3 infantry and 2 tactical_bombers in Vologda, round 2 : 6/9 hits, 3.83 expected hits
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Vologda, round 2 : 3/5 hits, 2.00 expected hits
3 infantry owned by the Russians lost in Vologda
1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Russians: 3 infantry
Casualties for Germans: 2 armour, 1 artillery and 2 infantry
Non Combat Move - Russians
6 infantry moved from Russia to Gorky
2 artilleries and 5 infantry moved from Samara to Gorky
4 artilleries moved from Russia to Gorky
1 aaGun moved from Russia to Gorky
1 fighter moved from Northern Belarus to Russia
2 fighters moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Gorky
2 infantry moved from Amur to Siberia
1 armour moved from Northern Manchuria to Siberia
3 artilleries and 12 infantry moved from Northern Manchuria to Buryatia
1 mech_infantry moved from Russia to Stalingrad
1 fighter moved from Stalingrad to Rostov
1 fighter moved from Stalingrad to Rostov
1 armour and 1 mech_infantry moved from Stalingrad to Rostov
1 mech_infantry moved from Stalingrad to Rostov
1 armour moved from Stalingrad to Rostov
1 mech_infantry moved from Stalingrad to Rostov
2 aaGuns, 6 artilleries and 26 infantry moved from Bryansk to Kursk
Place Units - Russians
1 infantry placed in Siberia
3 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs